-
Posts
635 -
Joined
-
QFE, the new interface just feels like a cluster ***, and I swear it runs slower.
-
While I wouldn't mind if what you suggested were to be implemented.. I believe the devs have stated that we should consider ourselves lucky that they even allow us to keep 10 enhancements after a respec, because they are not very fond of even letting us keep *that* many.
-
-
-
Wow.. that's pretty cool if you ask me XD
-
Great pieces of work! I particularly like the way you do your shading, and your drawing style perfectly matches the super hero genre!
-
It would be nice if specific powers, such as Aim, would allow you to breach the 95% hit crap for a few attacks.. It feels completely silly to pop a power called "Aim", only the miss on your next attack..
-
Quote:Haha that clip is just win.I can never hear the words Country Bears without immedietly thinking of this.
-
Quote:Aye, as stated above she is KOS-MOS from the series of games known as "Xenosaga".Out of curiosity is that sig of yours a CoH character you have modeled too?
(guessing it's from a different game or something as I don't recognize any of the pieces)
She is like my favorite fictional character ever XD and the sole reason I even picked up 3D modeling was to try and model her.
I have a lot of stuff on my DevART page that I didn't link to here. Because it isn't really related to CoH so I thought it would be out of place. -
-
-
Well here's wishing you a belated Happy Birthday! XD
-
Quote:Ahh I see, thanks for letting me know about the 2-click rule^^Two click rule, you can't direct link, but you can, say, link to your deviant art and say there might be something new there
Good stuff by the way, you've definitely put in the work to make 3D renders look less plasticy and smooth plane, which has always been my beef with them.
And I'm glad you like my 3D works, many thanks =).
I've posted a.. more erotic image of Sapphic Neko on my DeviantART page, with her permission, if anyone wants to check it out. (I wouldn't do something like that without the OC creator's permission). -
Wow, very well done! It looks just like his mask XD
-
Carnies are trained in the fine art of sniping!
What do you mean that's not how you're supposed to use claws? -
I wouldn't mind it going over as Bill suggested it.
It would be a bit more controllery than most Blaster sets, but would also have less 'in your face punch', so it would need that control to survive.
Also, the right Controller, Scrapper, hell even Corruptor can step on a Blaster's toes, and in much more safety.. So why can't it work in reverse?
(I'm looking at you, Shield Scrappers) -
Quote:Thank you for the warm welcome, I am liking this section^^Those are wayyyy kool, Primantiss!! I'd love to see more of your artz!
And WELCOME to the best section of the boards!
I'm glad everyone likes how Sapphic turned out, I had a good time making her.
Quote:Originally Posted by Caemgen
I would have said no such thing!!
(But only because the Statesman Face Censor's freaked me out and took away any fun from the pic for me...)
-
-
By the way, what's the policy of nudity around here? Can you link to uncensored pics if you give clear warning ahead of time? -
Thank you my friend, glad to hear that you like how she came out^^ I will say that she was quite fun to model, which is why I got her done so fast XD
-
Quote:Thank you^^Pretty neat! It's cool to see what you add to the CoH costumes.
I've finished up Sapphic Neko, here's the link to her.. I hope you folks like how she came out!
http://primantis.deviantart.com/#/d2uxt4m -
-
-
Thanks for the comments folks^^
Quote:Ahh, Blender! Only, it doesn't look Blender-y any more, those pictures are really well finished. I used to use Blender ten years ago, it is a cool program. I loved the way you can bump-map textures onto planes, like I suspect you've done with your very cool Kevlar. I should go see how Blender looks today too.
Ya I get that a lot from people who've used Blender in the past, most of the assume I'm using 3DSmax or something, and are astonished when I claim I did it in Blender.. It really is making leaps and bounds, and when Version 2.5 is in its final stages it will be even better.
And I did indeed use bump-maps (or in this case, Normal maps) for the kevlar pattern
Glad you're liking her, I plan on working on her a bit more today, and getting her some clothing ;P