Offcell

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  1. [ QUOTE ]
    What does the Containment power do, and when does it become available to Controllers with Mind Control?

    [/ QUOTE ]

    First off this isn't the place for this post at all, so don't ask questions here anymore. Just to get it clear for you Containment is an inherent power for controllers that they get the entire game starting at level 1 which allows them to do double damage to any enemies that are slept, held, immobilized, or disoriented [the status effect on the enemy does not need to be from you in order to gain the benefit]
  2. Awesome guide man! I have one thing to say about it though. I'd include tough as a viable option pre-granite. I plan on taking it personally because I seem very lack-luster in the low levels right now. Thoughts?
  3. Does anyone have a stone armor/anything guide? I am energy melee personally but I might go super strength...
  4. Offcell

    Pet Damage

    After all of the work put into this it should be stickied or put into the guide section I think.
  5. Offcell

    Pet Damage

    When are you guys expecting to test?
  6. Offcell

    Pet Damage

    Slightly off subject, if my pets are same damage cap, and I'm 6 slotting them for damage, how many foes do I need to hit with Fulcrum shift to cap them?
  7. Offcell

    Pet Damage

    Just to be sure, the BI numbers for imps is for one imp correct?
  8. Offcell

    Pet Damage

    So it didn't happen or what? Did anyone end up trying it out? I hope things didn't get thrown off by the unfortunate comcasting of Pilcrow.
  9. Offcell

    Pet Damage

    I'm glad that some people have shown interest in this, i really want to know more about Pets and damage. Anyone else going to help these brave souls test our pets out for us? I would but I don't have anything to contribute for these tests.
  10. Offcell

    Pet Damage

    For quite some time now I've been wondering about pet damage, specifically its cap. Since I5 slotting is now 6 damage or 5 damage 1 acc, I was wondering if our pets are now nearing any caps. I've poked around for a while now but haven't been able to dig up much. One person told me that it was the same as the damage cap for the controller. I know most people don't need to worry about this since they don't go near the damage cap but as a fire/kin with tactics, that leaves me with 6 slotted damage fire imps. If I use Fulcrum shift on a group, am I going to be hitting the cap? I know it depends on the size of a group but assuming an average size spawn, when would I hit the cap, if at all?
  11. Any idea on when you'll be done updating your guide? I'm a big fan of it and I'm trying out the builds to see which suits me best. Also is fighting a must have for your Fire/kin build? I want to try sneaking fitness in.

    Edit: This was a question for Pilcrow btw
  12. Whats the deal with resurrection? All you forum legends like to mess with the boards or what?