Oedipus_Tex

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  1. Oedipus_Tex

    WIR? (Spoilers)

    Quote:
    Originally Posted by Nos482 View Post
    What would you rather lose: Your competition or what you´re competing for?

    I personally think there is often more to it than that. IMO in a large number of cases where the wife or girlfriend is a target it's because she is the person closest to the lead character. If you killed the best friend instead, the reaction might not be "Why are you upset" but "Men shouldn't grieve men, get over it." The alternative to the wife or girlfriend is a child or young person in the lead character's care. Kidnapping/torturing/brain washing children is also extremely common--especially if the authors can offload these scenes on a character who is now of age and show them as "flashbacks."

    Anyway, playing the deconstruction game, I could say that maybe WiR really is a common phenomenon, but its actual implication is that men's conflicts and irrationality leads to violence against innocent people who are at their heart morally superior. I feel this reading is somewhat dishonest, but no less so than the alternative ones proposed as the "true" answer. The text is wide open to interpretation. The mere fact that you observe a trend (real or not) doesn't provide you a definitive interpretation of what it actually means.

    I should add that I think it is really weird to talk about women in refrigerators in general fiction without talking about the most obvious genre where discarding characters is the entire point: horror. You could fill the internet listing examples and counter examples of conflict.
  2. Oedipus_Tex

    WIR? (Spoilers)

    Quote:
    Originally Posted by Scythus View Post
    Boy howdy, I'm surprised that wasn't even on the TVTropes page. That was definite fridging. He was introduced just to die in a very chumpy way and motivate Kirk.

    If we had to list every time one character died to motivate another, that page would be overloaded just from episodes of Murder, She Wrote. I also see notice no one bothered to list horror movies, war movies, disaster movies, murder mysteries, thrillers, or any kind of movie where the entire premise is that one or more characters get introduced specifically to die.

    IMO the trope site is kind of fun. But one of my main objections to criticism-by-trope is that grouping things into tropes and genres is the equivalent of skimming. I am very skeptical of criticism that says details don't matter, context doesn't matter, stories are not individual, what matters is overarching themes, and in particular themes that can be retrofitted to semi-conscious social evils. Analysis that is unconcerned with detail is inherently problematic.

    Deconstruction is a similarly fun but potentially dangerous tool. When critics become more concerned with secret social messages than with the literal content of a work there is a risk of losing the work altogether. Deconstruction can be useful, but it can also be the equivalent of self congratulatory babble, no better than a Freudian psychoanalysis that reads the current century's prevailing moral code into innocuous or at least ambiguous text. At its worst, deconstruction is pseudo-scholarship and a system of distributing labels, not far removed from in its pursuit of truth from an Internet snark site like somethingawful.com.

    IMO a total disregard of truth is not helpful, especially when it is potentially destructive for the author. Personally, I am a left-leaning, pro-feminist, gay, sometime-vegetarian atheist. But I demand truth in my scholarship. If we're going to label a piece of fiction as socially destructive, I think the standard of evidence needs to be rigorous.

    Since we've been in a quoting mood, I'll conclude with what Noam Chomsky had to say about some of the lead proponents of deconstruction.


    Quote:
    "Some of the people in these cults (which is what they look like to me) I've met: Foucault (we even have a several-hour discussion, which is in print, and spent quite a few hours in very pleasant conversation, on real issues, and using language that was perfectly comprehensible --- he speaking French, me English); Lacan (who I met several times and considered an amusing and perfectly self-conscious charlatan, though his earlier work, pre-cult, was sensible and I've discussed it in print); Kristeva (who I met only briefly during the period when she was a fervent Maoist); and others. Many of them I haven't met, because I am very remote from from these circles, by choice, preferring quite different and far broader ones --- the kinds where I give talks, have interviews, take part in activities, write dozens of long letters every week, etc. I've dipped into what they write out of curiosity, but not very far, for reasons already mentioned: what I find is extremely pretentious, but on examination, a lot of it is simply illiterate, based on extraordinary misreading of texts that I know well (sometimes, that I have written), argument that is appalling in its casual lack of elementary self-criticism, lots of statements that are trivial (though dressed up in complicated verbiage) or false; and a good deal of plain gibberish."
  3. Oedipus_Tex

    WIR? (Spoilers)

    Quote:
    Originally Posted by Smersh View Post
    If you consume enough entertainment with problematic elements without that level of criticism for long enough, though, there can be a tendency to internalize elements of it and let it affect your worldview. That's why I prefer to point it out when I see it, and get bothered when people refuse to see it.

    I'd say the same is true of careless criticism and overwrought deconstruction that is loaded with self congratulations. I'd bother to refute actual points if I didn't feel like, at this point, I'm just arguing with an ego.
  4. Oedipus_Tex

    WIR? (Spoilers)

    Quote:
    Originally Posted by Smersh View Post
    Yeah, I've gotten so many plaudits from this thread I don't know what to do with them. [/sarcasm]

    I hope you don't employ the same sarcasm when you make claims about sexist writing. Unlike you, the writer of the arc doesn't get to walk away easily from this thread without a sense of having been publicly reprimanded.
  5. Oedipus_Tex

    WIR? (Spoilers)

    Quote:
    Originally Posted by TrueGentleman View Post
    Here are some observations about the trend from notable professional comics writers, collected from the WIR site:

    Thank you for sharing the quotes. They are interesting, but for me they do not settle the issue. Even if WiR exists in mainstream comics, it is a) not clear to me that CoX storylines have a direct connection to mainstream comic book stories capable of continuing a previously existing trend and b) that the death of Liberty #2 in particular would qualify even if that clear line were established.

    With no offense meant to the CoX story writers, to me CoX is not mainstream comics. It mimics mainstream comic structure, kind of, but at the same time every story is really just a set piece to move the player into a warehouse crowded with enemies. If it is unfair to pull in examples of movies or books that are not mainstream comics as examples of this trope being subverted, then I question whether it is fair to pull in an MMO.

    Ultimately I think most people involved in this discussion have good intentions. On the other hand, I tend not to take the charge of sexism lightly. From a sheer sense of self preservation it's tempting to me to just agree that the death of this character is part of a malicious trend, and accept the kudos I might receive for being among the liberated. On the other hand, doing that kind of leaves the authors to a fate I don't think they deserve. I doubt I'd even agree with the rest of the WiR group about what a "correct" rewrite would even look like.


    Quote:
    Originally Posted by King_Moloch View Post
    I'd much rather stuff statesman into a grave from which he never, ever rises...
    I'll drink to that.
  6. IMO CoT Possessed Scientists can actually be pretty scary too, at least for characters who lack mezz protection. They just don't show up inside any missions to my knowledge. I occasionally pick on them around Peregrine Island, but on squishy characters they have turned the tables on me a few times. A pack of x8 of those would be potentially scary, if for no other reason than you can't tell what abilities they have until you are held, stunned, slowed, and immobilized.
  7. Oedipus_Tex

    WIR? (Spoilers)

    Quote:
    Originally Posted by Smersh View Post
    To put it very simply: I can think of a half-dozen examples off the top of my head wherein a male protagonist comes home to find his wife/girlfriend/daughter tortured/kidnapped/violated/dead with a taunting note from the antagonist. I cannot think of a gender-flipped version off the top of my head. Hence, women in refrigerators.

    Killing off supporting characters to further character development, and, in particular, establish consequences while underlying the fact that "there is no turning back now" is age old. Just a couple of examples off the top of my head from movies, TV, and literature (some sort of spoilers contained) follow. I gathered from a number of different genres, time periods, and mediums to illustrate how often characters are motivated by the deaths of minor characters, or sometimes major ones.


    Who Framed Roger Rabbit: Eddie Valiant became a toon-hating alcoholic after his brother had a piano dropped on his head. His resolution comes only after confronting the killer, who taunts him about the murder during the final act (leading to the infamous nightmare fuel sequence that begins when the villain shouts, "When I killed your brother...")

    Original Star Wars trilogy: Luke's family, a planet, and both of his mentors are killed in the service of establishing consequences and forcing the lead character down his path without an opportunity to turn back.

    Saving Private Ryan: The deaths of three brothers motivate a plan to save the fourth.

    Flatliners: Julia Robert's character is haunted by memories of her father committing suicide when she was a child, a scene the audience witnesses first hand. Keifer Sutherland's character is haunted by the ghost of a boy he acidentally killed.

    Watchmen (comic version): The original Night Owl, now an old man, is beaten to death by thugs, leaving the new Night Owl with no one to confide in.

    Jaws 2: In a somewhat accidentally comical incident, the kids realize they are really in trouble when the shark eats the helicopter and its pilot, who had represented escape. The pilot character had no reason to exist except to get eaten (like many characters in this type of movie).

    Hamlet: After receiving a message from his father's ghost, Hamlet plots to kill his uncle Claudius. Claudius is not only suspected of having killed his father, but has also married his mother.

    Story of St. Peter: Or nearly any historical saint figure whether male or female. Set into motion by the death of someone pretty historically important, no matter what your beliefs are. I'd talk more about this but will probably run afoul of the monitors.

    Batman: Already mentioned elsewhere. Both parents killed. Comedy send up viewable here: http://www.memecenter.com/search/bat...mp%20genie%20p

    True Blood: Sookie's and Jason's parents, then (especially) grandmother are killed in the service of giving the lead character something to fret about, as a well as a house to use for supernatural hook ups.

    Menace 2 Society: The murder of the shopkeepers in the opening scene of the movie serves to characterize the lead character's friend as a dangerous criminal and create a rapidly devolving situation for the protagonist when the cops link him to the murder site.



    None of this is to say it's not possible to have misogyny in a movie/film/comic/video game, but I do think the term is bandied around a bit too freely. IMO just dying in the service of a plot is not a uniquely female characteristic. That is something support characters do pretty regularly.
  8. I really hope the next set is not Autumnal Control. I'd much rather see Dominators and Controllers tread completely new ground. Electric was already a rehash of a concept already covered extensively by other ATs and really felt conceptually unnecessary to me, since it could have been themed as anything else and increased the total options for character concepts. Fire and ice have already been done to death.

    If I had to guess I'd say the next set is either Light or Dark, or both. I really don't care for Dark (rehashed concept again already covered elsewhere) but if its easier to start with a powerset that is already partially built I guess I can see it. Would still rather something built from the ground up, e.g. Beam Rifle, Time Manipulation, etc, which tread ground that was previously not covered. Also note that neither of these sets needed a directly "matching" secondary in order to be put into the game.
  9. Oedipus_Tex

    The future sets

    Quote:
    Originally Posted by Kelticfury View Post
    Really? You gonna hit the baddies with your brain? Left and right hemisphere boxing gloves? Psychic armor makes sense though.

    Because hitting enemies with your mind tornado from across the room makes a lot more sense.
  10. Quote:
    Originally Posted by Jibikao View Post
    Yup. Perma Mind Dominator is one of the strongest AT in the game with the ability to solo many SFs. Aggro-less Confuse and Sleep are just too good in certain situations.

    While it can do this, it should be noted that the way of doing it classically in some of these TFs involves just confusing an enemy and standing around while it beats down the other AVs, with a sleep kept up on them to keep them from reacting. Basically the way the LRSF is "soloed" is to watch 7 AVs beat each other up and then killing the last. I think the last time someone did a Master run it it took about 9 hours. This trick notably doesn't work in any of the incarnate content.
  11. Ok, so I tested Repulsion Field and got... strange... results.

    Enemies still fly backward. How far backward? Hard to tell. It almost looks like they are getting smacked by a couple of pulses on their way back, but I can't be sure. It's definitely still throwing them away, so my dream of having the enemy bounce in place is, for now, not achieved.

    Force Bolt at Mag 16 was throwing a same level minion a very short distance, incidentally making that power much better (but still stupidly awful compared to the debuff powers in other sets).
  12. Quote:
    Originally Posted by UberGuy View Post
    A "hard control" is typically a hold or stun. A "soft control" is usually a fear or sleep. "Hard" controls ensure an enemy can take no meaningful action (including fleeing or otherwise traveling significantly), while "soft" controls only partially disable them.

    I don't think confuse powers have ever had a clear place in this categorization, since they ensure a critter can take no meaningful action against players, but I usually infer that most players don't include it in "hard" controls, perhaps because confused targets can run around looking for targets.

    I consider the definition nebulous but to generally include anything that is long lasting and prevents counter attacks even if the enemy is struck. So, long lasting stuns, holds, and confuses, mainly.

    Arctic Air provides a confuse but I don't consider it hard control because it has frequent breaks. Same with stuff like Choking Cloud. In Mind Control I wouldn't count Terrify, because enemies attack you at the actual moment you cast it and every time they are struck thereafter; while the damage is nice it's actually a bit more dangerous than Dark Miasma's similar power in this regard.
  13. Quote:
    Originally Posted by Deacon_NA View Post
    That Mind on Doms is "overrated", I can't comment on, I don't know where it's rated or who is rating it, for that matter. However, that a Mind Dom will "still end up with fewer always-available hard controls that directly benefit" (from Domination) is more of a fact-based statement, but I'm not sure what facts are used to support it. I suppose it's a matter of the nebulously defined term "hard controls". Nebulous in that I can't say I've seen consensus on what "hard control" is.

    Even on SOs/basic IOs, Terrify is up for spawn-to-spawn crowd control. Perhaps it doesn't count as "hard control", I personally find it effective. That is, of course, only an opinion.

    Moving beyind SOs/basic IOs, to a perma-dom build, in my own experience I find the CC sequence to be Mass Confusion > Terrify > Total Domination > Terrify > repeat. These all benefit from Domination. Also benefitting from Domination is Mass Hypnosis, basically always up, just in case. Then of course also benefitting from Dom is Mesmerize, Dominate and Confuse. Perma Dom Dominate and Confuse allow for some feats simply not available to anyone else, hold AV1 and confuse AV2.

    Anyway, my own play experience doesn't jibe with Mind having fewer "always-available hard controls" when I find that there's always something available. Sorry to OP and others for continuing a discussion of Dominators, which the OP was not asking about.

    Because you can cast Stalagmites, Seeds of Confusion, or Flashfire 4 times in the time it takes for Mass Confusion to recharge. Mass Hypnosis and Terrify are good for what they are, but Domination just means you are catching bosses in addition to everything else. You can already stack mag quietly with Mind control so all you're really gaining is time, and the Controller version of Mass Hypnosis already has a 50/50 chance to catch a boss on the first shot. You aren't gaining as much as a lot people think... especially relative to other Dominators, who tend to just be pretty farmer-ific at high levels in general.

    The Cold Reader character in my sig is both a Mind/Cold Controller and a Mind/Ice Dominator. Neither one is "better" than the other because they play completely differently. And the Mind Dom isn't appreciably better than other Dominators either. He can do a few neat things and really sucks at some other things too, in particular, reliable hard control like my Plant Dom can do much more often despite having far fewer powers that technically "Dominate." It just takes 1 or 2 good powers to make Domination shine, and if they are up every 15 seconds it counts for a lot.
  14. Quote:
    Originally Posted by AmazingMOO View Post
    (Really, guys. That hurts! Do Energy Blasters, Stormies, and FF Defenders cheer when you're nefed, accidentally or not?

    Nerf? What nerf? This is a straight up buff to almost every one of my ranged characters with knockback.

    I still haven't tested to see what happens with Repulsion Field, but Telekinetic Blast is suddenly great because enemies more or less fall over where they stand. My only complaint is that Psychic Tornado no longer plays the cool looking "knock enemy for a loop" animation, although enemies still fall.



    Quote:
    Originally Posted by Slaunyeh View Post
    I thought knockback and knockdown was exactly the same thing, mechanically.

    Yes/no/kind of. They have the same origin statistic in powers but knockdown is often a specific animation and not just a low range knockback. The difference is subtle, but if you watch a power like Ice Slick you'll note it isn't just a super low range knockdown, but instead the same exact animation playing over and over. Specifically, you'll notice that enemies that fall on Ice Slick never rag doll. Of course, players don't rag doll either.

    What appears to have changed specifically with this bug?/feature? is the distance an enemy is thrown. It used to be that mag 1 knockback started at a minimum distance of around 10ft, and now it is much shorter. I haven't tested high powered knockback powers yet to see how they are affected.
  15. Obligational Dominators <> Controllers post.

    I have Mind Control and Dominator versions of the same character. Apples and orange juice. The Controller is more popular with teams because of his buffs and debuffs. Just don't try to farm with him (either versions).

    Mind on Dominators I find good but tremendously overrated. IMO a Mind Dominator is very different but not much better than any other Dominator. You get lots of powers that can Dominate, but still end up with fewer always-available hard controls that directly benefit. Sets like Earth Control that a lot of people say don't benefit that much IMO benefit more than Mind because a power like Stalagmites is up very often and provides very reliable control.
  16. I need this trial explained to me in the most basic language possible. Assume I am a complete idiot. I am currently on run, I don't know, number 12? And I still have no idea what I am supposed to be doing, even after reading guides. I get the idea of collecting temp powers, the part I can't figure out is the "meta'" instructions of go here, do that, only attack these things at this time, expect to meet team here.

    Note I have never failed this trial, because every time I play it, other players carry me through it. But I have never used a temp power, never killed an enemy with any sense of purpose other than "it was standing there and other people were attacking it," never known where to stand when, where to go next, or (especially) what level of the reactor I need to stand on. I am actually in the trial right now. I am on death number 6. I decided parking the character on a building and throwing force fields at whoever runs by is more effective for the moment than trying to attack anything or follow the crowd, since the group looks like they are going to win it anyway.

    Help. Please.
  17. Oedipus_Tex

    WIR? (Spoilers)

    Quote:
    Originally Posted by Teeko View Post
    sorry, i havent run the arc yet... but are you talking about the trainer in atlas? She died?!?!

    /sadface if true.

    No, the Atlas Park trainer is fine. There is/was another character with a very similar name (Ms. versus Miss) who actually doesn't figure into the game much at all, and doesn't actually wear a costume or refer to herself by her super hero name. That's the one who died.
  18. Mind Controllers are among the least likely support character to get pasted by incarnate enemies, because they can interact with them largely unseen. Reason enough there IMO.
  19. Oedipus_Tex

    WIR? (Spoilers)

    The great thing about liberating-sounding noise is you can point fingers without actually having to clearly define what you are complaining about or how to fix it.

    I respect many of the posters in this thread. However, I also think this thread is a bunch of moralizing prattle. I'm sorry some folks don't like the story, but accusing the developers of losing to personal demons because some d-list former hero no one gave a rat's tail about until 5 minutes ago bought the farm, is just too much for me to get behind.
  20. I usually take it on the way to 50 on a troller and drop it once I have enough IOs to make the main hold recharge quickly.
  21. Is this a "I heard it was better on Dominators" question?
  22. Oedipus_Tex

    WIR? (Spoilers)

    Quote:
    Originally Posted by Dr_Darkspeed View Post
    I'm not really convinced thats the storyline reason behind her death.

    In fairness, EVERYTHING that happens in this game is part of some plot to make Statesman or one of his clones do something or other. Killing this z-list, incidentally female, character wouldn't be an example of WiR so much as a continuation of the Statesman is Most Important of All thread going on since forever. Man I hope he is the one who dies--except that if it IS him, it will no doubt be the Worst Death Ever Suffered in History, and we'll have to hear about THAT for the rest of our gaming lives too.
  23. IMO Controller is the right choice for any Poison character who is going to solo a lot. There isn't enough mitigation in Poison and a ton of risk. It's not among my favorite sets.
  24. Oedipus_Tex

    WIR? (Spoilers)

    Quote:
    Originally Posted by UberGuy View Post
    That's obviously false. It is a death (generally, other bad things might apply) that happens to a female character for the express purpose of providing character development or plot action by a male character. The reason for why something bad happened to the female is expressly because she has a relationship to the male.

    This is not the interpretation I get from the original author. It's possible I'm reading the wrong source material, but the list provided here simply lists every bad thing that happened to any female character ever: http://www.unheardtaunts.com/wir/women.html . The full explanation of the intentions behind the term are here: http://www.unheardtaunts.com/wir/r-gsimone.html .

    Under those qualifications, Joan of Arc, Amelia Earhart, and Marilyn Monroe are examples of a WiR just due to the context of their biographies. So is Wendy, a real life friend of mine who was murdered during a botched mugging, who I have occasionally alluded to in my character's biographies as a motivational force for the character.

    I see that there are some internet materials for a WiR "Syndrome" which does seem to speak to relationships with men, but the original incarnation doesn't have that requirement.
  25. Oedipus_Tex

    WIR? (Spoilers)

    Quote:
    Originally Posted by Venture View Post
    Jacques Derrida. Michel Focault

    Yeah those guys. I'm sure they would have said their names are social constructs anyway.