OV_ohms

Legend
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  1. A few years ago an ex-Paragon Studios concept artist posted some CoH2 concept art on his blog. The post was quickly taken down but not before I had made copies of the pictures

    I suspect I would get in trouble if I posted them here without getting permission from Paragon Studios and/or the artist but I'll say that many of the ideas appear to have been implemented in GR/Freedom and the stuff released on the Market.

    As to the future? I think there is much that could be done with the CoH IP but probably not a CoH2 MMO as I think superheroes are still quite a niche market, especially outside of the US.
  2. I didn't know him but it's always sad to lose one of our little community. My condolences to his family & friends
  3. Nope it got awarded automatically a couple of weeks before the 8 year anniversary.

    Edit:

    I am the only person with the badge confirmed at City Info Tracker but there may be 1 or 2 others with it.
  4. OV_ohms

    Server Status?

    Quote:
    Originally Posted by PC_Ferret View Post
    Alternatively, can you please tell me where I can look to find out when the current maintenance is expected to be over?

    Thank you!
    Tuesdays are often patch days but Paragon are quite poor about giving prior notice when these may occur. Patches tend to be scheduled for a 4 hour downtime so the servers should be up in 15 mins or so as of this post.
  5. Quote:
    Originally Posted by Snow Globe View Post
    Is anyone else a bit spooked that Black Pebble appears in both the Developer Digest and the Community Digest?
    I'm glad I'm not the only one disturb by this development.
  6. OV_ohms

    GM Slayer!

    Quote:
    Originally Posted by Miladys_Knight View Post
    Rad/Sonic defender can do it on SOs....
    This is true although you may need some lucks and blues. With IOs it gets much easier. With IOs and fully incarnate it's pretty simple.
  7. Quote:
    Originally Posted by Sebaddon View Post
    Well on union people did the 2nd one since it's highlighted in LFG and they got the bonus/notice... I guess the devs clicked the wrong box

    Not sure or they're going to change it back, but atm i'ld say respec 2
    Yup, finished one of these earlier and it was definitely respec 2 at that time.
  8. The veteran badges are completely broken for most people atm.

    From this thread:

    Quote:
    Originally Posted by Zwillinger
    The same issue that's preventing us from rewarding the other annual badges introduced with Issue 21 is what would be preventing us from awarding an 8 year badge of similar nature.

    At this point, I do not consider the issue as dead and will continue to advocate for the issue to be addressed in some manner in the future, however right now there are other issues which are much higher on the priority list for us to address.

    FYI: This issue, while seemingly simple, is actually very complicated. It involves not only development time from Paragon but also development time from PlayNC in Austin and potentially support from Seattle. This is not a task that would be easily accomplished and would involve a significant investment of time. This, along with the complexity of how to actually award the badges under the new system (annual badges just *don't work* under the new business model as years subscribed are not tracked in the same manner), are the major roadblocks preventing this from being resolved anytime in the near term.

    As an additional FYI, additional CS tickets should not be filed regarding this issue. While I do understand that this may be disappointing to some of you, unfortunately no amount of appeals will fast track this project.

    Thanks and my apologies to have to be the bearer of bad news.
  9. It certainly seems to be. Props to the dev team for squishing this bug so quickly
  10. Quote:
    Originally Posted by angelo View Post
    what issue?
    The one where you occasionally don't get TP'd out of the Heist missions and have to use self destruct or re-log to get out.
  11. I've soloed this arc with all but one of my 50+3s, including an empath defender, which took a while. The extra levels really help.
  12. Quote:
    Originally Posted by Kisana View Post
    Up to 24 people completing a trial for NO REWARD table isnt good and needs investigating
    It looks like we weren't the first to experience this bug:

    http://boards.cityofheroes.com/showthread.php?t=291760
  13. I am hoping it's a fix for the summer event TP issue.
  14. Quote:
    Originally Posted by Placta View Post
    The timer starts when the Dream Doctor opens the portal to the Magisterium. It includes the countdowns before the IDF phase and before Black Swan appears.

    When I led it, we summoned Lore as the countdown timer in the beginning reached 0, then did the AVs in our standard order (Shadow Hunter -> Pendragon -> Chimera). The pets started to die as Black Swan spawned, but we had plenty of time to take her out.
    That seems to be the standard tactic on most of the runs I have been on too
  15. Quote:
    Originally Posted by Sevenpenny View Post
    Oh for the love of....yea...I have been around for almost 4 years now. Yes I know how to use the Paragon Wiki. Most of the time I read the patch notes, however I figured I would post on here to get a quick answer, which I got...along with snark or what have you.

    I have learned something quite valuable here....never ever post something that doesn't involve a badge being bugged or for some other issue. LESSON LEARNED.


    Good Day!


    I SAID, GOOD DAY!
    A small tip, I find most forums become a far more pleasant place with judicious use of the ignore feature. Snark becomes a non-issue
  16. OV_ohms

    The Done Club

    Quote:
    Originally Posted by Transcendent_One View Post
    WOOT Summer event done, again waiting for I24

    Same here, 1399 on Bimble on. Soon be in the 1400 club
  17. Well done Liberty! Welcome to the club
  18. Surely all of the real world cases should be described as cannibalism. As far as I am aware, none of them involved reanimated corpses.
  19. Quote:
    Originally Posted by Zybron1 View Post
    Fog of war hasn't worked properly in ... years? It's been a while. In fact, I think the main reason they originally created the Reveal vet power was to mitigate the Fog of War bug.

    Ok, that last part may have been exaggerated, but Fog of War is definitely bugged and has been for quite some time.
    Really? I haven't noticed any problems since the last fix a couple or three issues ago.

    EDIT:

    I should add I only play on one PC atm.
  20. Quote:
    Originally Posted by Adeon Hawkwood View Post
    EDIT The other option is more damage but temp powers don't work on a MO run so most of the options there are out.
    I have been on a team with the same problem that used a bucket load of team insps, which would be an option on a MO run.
  21. Quote:
    Originally Posted by Dogma View Post
    My understanding is that he resists all damage equally so typed damage isn't important... bring as much of whatever you got as you can. I think the important thing is that it should be mostly single target, IE stalkers, blasters, and scrappers, of course assuming that single target damage generally is better for a single target as AoEs and cones are better net damage only when there are multiple enemies being damaged.
    That goes against the info posted by TopDoc above:

    Quote:
    Originally Posted by TopDoc
    For resistances he had Unyielding and Resist Elements or Resist Energies which gave him around 19% Resistance to most things. He had 0% Psi Resist. Sometimes Unyielding would double stack for another 9% or so. Bruising and Achilles Heel are fully effective at 20% because of the way they work, but other resistance debuffs were resisted as usual due to the level difference. At +6 most debuffs are only 16% (about 1/6) effective. Reactive Interface was 0.38% with no lights.

    Below 50% HP he gets Temp Invulnerability which adds 50% Smashing/Lethal Resistance for a total of around 70%. He resists Smashing/Lethal Resistance debuffs by that much as well. With a lot of stacked debuffs, he was at -62% Psi Resistance, -20% Fire/Cold/Energy/Neg/Toxic, but +50% Smashing/Lethal.
    Having said that, give this a few more days and we (I mean the CoH community) will have tactics nailed completely and team makeup will be less important.
  22. Experience says that the damage on his attacks is resistable, except for Flow Lightning.

    I would summarise tactics for this one as:

    -As much -res as you can get
    -As much +dmg as you can get (and to a lesser extent recharge buffs too)
    -Not too much smash/lethal dmg
    -4 or 5 Ultimates
    -Don't die
    -And most importantly, a league leader who know what they are doing and a league that can follow the plan
  23. Looks like a follow up to his previous album, of which you can hear a snippet here.