Novella

Legend
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  1. I was able to get the radio before completing Bocor's arc. You can have Drea/Mikey, Radio, and Bocor at the same time. If you outlevel them you are pretty much screwed.
  2. [ QUOTE ]
    Brutes have an inherent taunt on their attack powers but it's only single target and affects the target you're attacking. Brutes can slot their attack powers so they have a greater taunt effect on them.

    The Tanker's Gauntlet inherent ability effects nearby enemies instead of just 1 target but up to a maximum of 5 enemies.

    [/ QUOTE ]

    Ah then I was wrong, thanks for clearing this up for me.

    As a side not, if they have a built in Taunt, then how come with im opening a can of whoop a** on an enemy, they will just up and hail out on me?
  3. Well it doesn't but not to the effect that Gauntlet does on CoH. I have noticed that the taunt effect in the EM set doesn't really do much because I can be tagging an enemy and it will still run away. On CoH even without any Taunts slotted the enemy will rarely run after you have built up enough hate.

    You might wanna try it and see if it is any different on CoV, but I would assume it's not.
  4. Murk Eidolon, enough said. Eidolons are my favorite bosses, so it's a no brainer that I had to make a DM/DA Brute. I also made Luminous Eidolon, a Rad/Therm Corruptor, even though they are Rad/Rad.
  5. It's a direct port from what the Tanker version. Since the beta they have removed the stacking also so the powers behave just like scrapper powers.
  6. <ul type="square">[*]Dark Ring Mistress [*]Ring Mistress [*]Tac Ops Commanders [*]Gunslinger(Boss) [*]Any of the 3 Eidolon types [*]Master Illusionist[/list]
  7. So let me ask you this! If you hate a Warshade why would you bother playing it. From what you sound like in your post, you sound bitter and liek you want to quit.

    I can't see how ppl are surprised that this change came to be. I mean each server well at least Justice has to be at least 80% fire tank which is sickening and I for one am glad it finally got changed because ppl only made fire tanks to pl ppl or to use burn, a power which is the only really ppl take Fiery Aura.

    ..anyways back to my original thought, Warshades are really fun and I would advise that you give them a chance.
  8. Wow! you've really placed too much thought into this, it's just a game for christsakes
  9. [ QUOTE ]
    1) Increase mob XP outside of missions (so that street hunting becomes worth-while)
    2) Decrease mob XP inside missions (to discourage farming of missions)
    3) Increase mission completion bonuses (to encourage completing missions)
    4) Reduce debt penalty while in missions (to make missions 'safer' than street hunting)
    5) Increase XP bonus per team members (to encourage large teams for hunting &amp; missions)

    Rinse and see what happens

    [/ QUOTE ]

    I completely agree with this post 100%.

    Also I think that if they really want to control power leveling they should make it so that you can't just plant someone at a door and then send a tank or scrapper off to do the killing. I am in no way saying that powerleveling is good or bad, but I will say that I think it is completely ruining this game because no places(Justice) and people are pretty much running full day farms for exp and you have nothing but nwe characters or alts getting leveled.

    I suggest making PI a hazard Zone much like the Hive is for level 45-50, and then move the 40-44 out to other zones because right now Crash Site is the only zone with a full 40-50 level range as an alt to PI. I would like to see Bricks go to 30-40 and Founders 32-42 with certain spots having +2 level enemies over the zone level cap, or something to that effect.

    I think with PI being made a Hazard Zone that would make ppl spread out more since those that would like to pl would have to move around to other zones instead of just resting in PI and waiting for the pl'ing to start.