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Posts
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Quote:I just finished reading it and it's the same tired and mistaken POV that flippers are bad.
element 1: only focus on high end buying prices and ignore the vast majority of the items in the market left un-flipped
element 2: always assume all items will always be available for immediate cheap amount which is only true of ingame garbage drops
element 3: only focus on buying detriment as equated to inf and ignore buying benefit of time not spent waiting for a bid to fill
element 4: always ignore benefit of seller who is not flipping
element 5: use real life examples that relate in no way to a game while ignoring all long existing game examples like Monopoly
element 6: ignore all ingame causes of excessive inf generation that would raise prices of only useful items yet never impact ingame garbage drops
element 7: assume all opposing arguments are only made by flippers trying to protect their turf
element 8: ignore bidder's ability to leave a bid or listing up and beat the flippers or to put it another way ignore impatience of complainers effect on prices in the market
element 9: ignore all ingame avenues to beat flippers like merits and tickets
element 10 (optional): cut and paste quoting to "prove" point
Result: move to ignore file once they are no longer entertaining in their nonsense
Plus it's always entertaining when factual observations are prohibited & punished while the behavior that inspires them is totally ignored, to the detriment of the forum. -
Good advice bears repeating!
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Quote:Great suggestion mechanically and thematically.How about this:
XP you earn in the AE is not real xp, it's virtual XP, which functions similar to Patrol XP, i.e. you have to go out and earn actual "real" XP in order to benefit from your virtual "training session".
Signed!
Quote:Another option would be to remove Influence rewards from the AE entirely. It would be perfectly reasonable since the AE missions are not real and thus shouldn't affect a character's fame or finances in any real way. Tickets more than make up for the loss of actual Inf rewards, and reducing the amount of Inf you get in the AE would reduce farming considerably, I believe, while still keeping the marketing promise of AE as an alternative way to level to 50. -
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Quote:nothing in this game is 'necessary'.That's warehousing, not T&D. Warehousing is a value-added prospect to the buyer only if it is a necessary service. Is warehousing necessary in CoH? That's an argument with no way to win.
does it save buyers time by ensuring a ready supply at market rates?
yes, it absolutely does.
Time being the only real currency in the game makes that a valuable service. -
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Quote:flippers add value by ensuring what you want is there when you want it- temporal value, if you will. If you *want* to tie up a slot and wait a while to get a 'deal', that option is there. If your slots and time are worth more to you than a negligible inf savings, the flipper is there to ensure you can get your widget NAO at market rates.Grocery stores (and other retailers) add value via transportation and distribution. That's an aspect of the real-world economy that is not present in CoH. BTW, the profit margin for retail grocery is very slim.
In a game environment where time is the only 'currency' with real value, that's an important service. -
My guide would be
1: Play the Game
2: Sell your Junk on the Market
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Quote:Oh wait, I get it now.....you're one of those unkempt people who stand on a crate in the park, lecturing strangers on the topic of your bizarre personal cosmology.But a flipper isn't a store, they're the guy wakes up earlier then you and buys up all the corn.
Alright, carry on! -
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Quote:Ditto. Xmas time is eating up all my discretionary income just now (well, I will be able to scrape up enough for some discount boosters, but that's about it...)That's skippy, but the timing is a bit off for me. With Christmas and an upcoming birthday my disposable income is nil at this time of year. Bummer I won't be able to take advantage of it.
If it went into the middle of January I would be able to subscribe all three accounts up.
If they rolled this out in January I'd be all over it. -
I'm eagerly waiting for the series with enough gumption to re-boot ITSELF in its first episode!
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Quote:So Disney laid an egg last time out and figures making a big deal out of this will generate some buzz for their current picture while simultaneously setting the stage for a "triumphant return" to the Princess Genre at some future date.Disney believes the time has passed for Princess movies and has moved on.
Zzzzzzz. -
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Quote:They're recirculating junk that would otherwise have disappeared, and they deal in volume. Not only are they personally increasing listings, they're inspiring others to list as well- the better the return people can get on their junk, the more motivated they are to sell it.Do you have proof that flippers are increasing the number of listings?
When I was messing around with Ancient Bones a few years back supply/bids went from, roughly, 0-100 listings and 0-20 bids to 2-3k listings and 500-1k bids. Once I stopped 'working' the niche it quickly returned to its former state.
Quote:Why is selling for a more stable price of any value to the seller?
This encourages them to seek out and list Alchemical Silvers.
Meanwhile if someone checked Circuit Boards at the wrong time they'd figure it was junk salvage and start deleting them.
A stable, worthwhile price point gets the word out to sellers that yes, Widget X is worth selling. -
Quote:Dang it!Sadly, the Lovecraftian pastiches are primarily the work of Mr. Muzski, who has incorporated some of Herge's old art into his cover mock-ups (Tintin in Tibet supplies the figure for Tintin at the Mountains of Madness, for instance).
I would've been all over that. -
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Quote:I've never noticed any difference.Okay, newbie question... I basically stopped using SOs at all once I found out about IOs. So I have only a vague comprehension of them.
When people say that a level 25 IO (32%) "underperforms" SOs, what are they comparing with? Even-level SOs (level 25 at 25)? Three levels higher? Two levels lower?
As someone who vividly remembers the burning annoyance of getting WEAKER as I leveled thanks to gradually expiring enhancements (because back in the day inf was too dear to blow on a whole new set just for combining) I leapt into generic IOs and never looked back. -
Quote:Memorization isn't free, but it can be very profitable if you list your excess enhancements on the market.As you can see, that far exceeds the savings through memorization, even
if that process were free (which it isn't), so, no - that's probably not going
to be workable (imho).
Crafticus is on track to clear a 60m profit while earning Field Crafter. -
Nethergoat approves of this unspeakable new direction!
also.....Herge is still alive?
Gadzooks! -