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Quote:I'm still feeling my way around converters- my lone foray has been picking up a confuse purple for 100m & turning it into an Apocalypse that sold for 250m. It took 4 rolls to do, not sure if that's a good ROI or not.The thing with the "flipping" of ATOs, at least as far as I understand it, is more along the lines of buying the cheaper, less-desired ones and using converters on them, hoping to hit a brute/scrapper one.
...much like buying, say, a Celerity:Run Speed for like, 1,000 inf and converting it into a Stealth, then selling it for 55 million. Which I do.
For now I'm just sitting on 'em.
Fulmens was trying to give me some good advice about profitable in-set conversions the other night but I kept getting distracted by playing the game. =P -
a quick in-game jaunt this morning- after breakfast the boy wanted to "see some guys".
We went through my alts on Freedom & Virtue, with him clicking and then asking everyone's names and what they did and whether they were good guys or bad guys.
He eventually selected a long disused dark/dark brute, Eclipsoid, for the morning's visit.
We ran around Cap for a bit, with him clicking map features and then running over to check them out. Whenever I did something that closed the map he got upset- "dada, how can we see where we're going without our MAP? You're a bad dada!"
He's gotten pretty good at map reading- "Hey dada, there's a GUY to talk to!"
"You're right! How did you know that?"
"Well, a YELLOW arrow means a guy to talk to, and a RED arrow means we go look for a CAVE!"
As I've said, he *really* likes caves.
Anyway, I hoofed it to the level appropriate Nerva and picked up a Warriors paper mission, which happily ended up being in a cave.
"Dada, look at all the STUFF in this cave! It gots cobwebs, and WOOD, and mushrooms...and look dada, A DOOR!"
He was very excited.
But even his seemingly bottomless love of caves could not survive that bane of the newspaper cave mission, the LAYER CAKE room. After clearing most of it out there were the inevitable stragglers, and we kept walking into holes, and after a while he climbed down off my lap, with the explanation "Uh, dada...I think I'm going to go make a plan- you bonk these guys and tell me when you're done."
The situation was magnified by my (inexplicable) lack of a -KB IO on this guy- vs warriors, I got knocked through my share of holes in the floor. Very tedious- login said he hadn't been played in some ridiculous number of days, but even so I'll be sending him a -KB, just in case. -
Quote:I have a feeling he'd like 'em, although I'll have to keep the wife out of the room- one of her formative negative memories of my video game playing was mowing down the dogs in Quake II with a nailgun. =/Your son might enjoy the "features," too. The Heist and the Colosseum fight are pretty G-rated, though you do kill some (vicious, horrible) dogs at one point and one of the enemies is sad about you killing his (vicious, horrible) dogs.
Quote:PS.: Do you have any experience with Scrapper's Strike? Getting all six is my current project at WW's. Given my net worth isn't much above 20M, I expect this to take a while. Especially since I'm trying to start with the most expensive one. :P
I'd say throw up some low but reasonable bids and let them ride for a while, see what happens. -
Quote:nice chatting last night!Still loving reading this, and I was happy to get to meet you last night during the Great Aura Frenzy on Virtue.
and as if on cue, here come my son wanting to know if we can "visit some guys"...
Quote:Have you been playing the summer event? The OF enhancements are live in Wentworth's now, so even if you can't use them you can make some millions... -
Okay, caught on with a nutty TF last night.
Messing around with Crafticus, my shield/mace tank. Call goes out for a Penny Yin TF, and he just happens to be in IP since the last time I played him he ran a Penny Yin- kismet!
So I join up, and it's me and four Water blasters.
Hah!
The guy keeps recruiting, and when we roll out it's me, a defender, and SIX water blasters.
Pretty hilarious.
The all had their "water" colored some crazy way, so most fights were like me sitting inside a rainbow waterfall, with whirlpools and spouts and whatnot spraying all over the place. Stuff was dying SUPER fast, and nothing gave us even a moments pause until the final battle with Clamor, when that gargantuan Freakshow ambush caused the same result as on my last run- team wipe!
I think next time I'll try and drag Clamor away from that room, maybe it's one of those ambushes that runs to a spot and then sits around picking its nose.
Anyway, we all got back to the mish and made short work of the leftovers.
Fun run, got a good look at the new powerset, picked up two levels since I started out a few bubbles from gratzing. -
Quote:Because they liked it and wanted it.What "strange logic" is that? The part of my post that you quoted, or the part of my post that you quoted, but only if you ignore the part where I say "I don't understand why so many people have acted for so long as if they feel like the dev team was somehow obligated to put it into the game at all"?
I fear your ever-evolving "argument" was accurately pinned a few posts up.
Enjoy your complaints, I'm going to log in and check out Water Blast without a thought or care for the existential void it's sprouted in your philosophy of game design. -
Quote:Well, it became "a thing" because you kept coming back defending your strange logic.And somehow this became a "thing" today because of an offhand comment mentioning that while I like the set just fine, I don't understand why so many people have acted for so long as if they feel like the dev team was somehow obligated to put it into the game at all. The "it's about time" attitude for a powerset that's fairly niche in my opinion.
Pretty much anything can become "a thing" on a forum, all it takes is someone with a high resistance to incoming data and a willingness to keep posting in the face of overwhelming refutation.
Quote:Water Blast adds something to the game. The up-until-today lack of Water Blast didn't leave a big, glaring, Water Blast-shaped hole in our power choices any more than the lack of Carp Melee does.
It isn't real popular in comics- so what?
You don't see it being thematically necessary- so what?
Players wanted it, they asked for it, they got it.
The end. -
Quote:If you want to make "lack of support in the literature" a point of contention, I'm not sure how a hypothetical proposing two other rationales also lacking support in the literature bolsters your argument.Regarding the Wonder Twins... yeah, he typically actually turned into water, often ice. And if he was liquid, it usually included a bucket or something somehow. As to this updated version, I'm pretty sure a single example of a character largely regarded as a joke using a "water blast" one time falls back under my Thor/frog transformation argument -- "it happened once, I demand a powerset!"
Going back to this for a second...
Let's assume, hypothetically, that when the game launched, Empathy and Kinetics were presented differently. Mechanically the same as what we got in reality, but what we think of as "Empathy" had fire-based graphics and was called "Thermal Radiation" (what we now know by that name didn't exist at the time), and what we call "Kinetics" was presented as "Luck Manipulation." Different graphics, different description, identical in-game effects.
Would players have spent the last eight years clamoring for "Empathy" and "Kinetics" sets?
I'm getting some of the same vibe here I get when people resort to RP arguments in attacking/defending an in-game system. As long as the system functions well at its appointed task, the onus to "make it work" thematically/lore wise falls on the player.
Likewise, if a power set works well and is fun to play its prevalence or lack thereof in 'the literature' is irrelevant. It is now a part of the game universe, which in this context supersedes all other comic source material.
Questions of WHY people wanted it and whether or not they were right to do so become meaningless and uninteresting faced with the reality of the set. -
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Quote:Red Valkyrja mentioned to me on twitter that's she'll be re-rolling a sand-based character to utilize the set.Okay, how about we take a look at how this set can be used (beyond juvenile humor):
- Water blast (obvious)
- Milk blast
- Glue blast (Captain Mucilage from the Tick
)
- Soda blast (pick any number of them)
- Juice blast (again pick any type of juice)
- Poison blast (seems obvious)
- Blood blast (sick, but villains or vampires)
- Liquid Metal blast
- Paint Blast (have each blast a different color)
It's seeming to me Water Blast is perhaps more thematically adaptable than some other sets.... -
I wasn't organized enough to name-camp anything, I'll just have to wait and see what's left when I get home. =P
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yeah how did they miss the obvious & PERFECT tie in for this set?
WE DEMAND FISHMAN! -
Quote:It's long overdue because players have been howling about it FOR YEARS.Right.
But again, my issue is not with the set. It's with the attitude and implication that this conceptually-narrow and specific set, one not terribly well-represented in the source material the game emulates, is somehow "long overdue."
Literally!
I won't delve into their motivations, but their bloodcurdling cries have been echoing across these forums for almost as long as I've been posting.
And it's no more 'conceptually narrow' than any other blast set.
AR: uh I'VE GOT A GUN!
Fire: ARRRR BURN YE HEATHENS!
Ice: MY WATER'S FROZEN, SO IT'S OKAY!
etc etc.
Yeah it's nameed "water", but with customization it can be any generally liquid-ish thing you can imagine. From my casual perusal of various forum threads there are already blood blasters, slime blasters, mud blasters and, ah, other stuff blasters out there, all re-purposing 'water blast' to represent their powers.
What would be 'conceptually narrow' is insisting 'Water Blast' is and only can be water.
As for it not being well represented in the literature, it's in good company with empathy, energy aura, kinetics, and many other not terribly obvious sets. -
Quote:'not responding' was my problem too, although I was getting it before the load screen even came up.No, Goat, I'm at the Login screen...it's just after I put in my password that I have to force quit in order to do anything.
Also, the Task Manager identifies the CoH client program as "Not Responding".
Maybe try forcing it to verify your install?
that's super annoying- I hope someone who knows what they're talking about can help you out. I'd suggest re-posting this in the tech/bug forum where the smart people hang out. -
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if they wanted changing names to be a casual thing, it'd be cheaper.
obviously they don't, and I doubt the reason has anything to do with conserving system resources or 'griefing' or whatever. -
Quote:It's been eight years, you'd think people would eventually get the hint.Hahahahahaha "We need a tank." That's like saying "we need a h34l0r." Old habits die hard, my Goaty friend.
Although some folk must be....it's actually been quite a while since I've heard anyone on a team shrieking for a HEALOR.
For me the fun part of teaming is seeing how this or that crazy combination works out. As long as there's enough damage, from whatever source, it's always a good time.
Certain compositions make things easier, sure- a good tank greatly simplifies the lives of pretty much everyone else on the team. But then, so does a good controller, or a good defender, etc etc.
Quote:2 Brutes, 2 Tanks, and 3 Blasters. We mowed EVERYTHING, and not a buff, debuff or heal in the bunch. I was even set to +2, and we had no problems; between ghosting the available missions and the Team Transport, we finished the whole TF in just over an hour.
Well, we were safe enough, but I'd have happily traded you a tank and a controller for two of those blasters. =P -
Quote:coolest name I saw last night was an animal themed guy hanging out in Pocket D with some other animal types- his title, name & badge were all the same so it looked like this:Hah! Reminds me of a guy I played with for awhile back in Issue 3. He was on a Fire/Ice tanker named SoonToBeNerfed
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Quote:I have enough points banked from my VIP point stipend to pick up Water Blast if I want.So....once again we see the lack of "perks" for being a VIP, as we have to buy the new powerset outright?
I mean, weren't we supposed to be getting at least some of these powersets as free if we were VIPs? Last one I remember getting for free was Time Manipulation, and that was um...a while ago.
Not that I'm not buying this powerset, seeing as how I've wanted it since I made my first fire blaster, but still....
I mean yeah it'd be cool if they just *gave* it to me on top of the over VIP perks, but I'm still getting it for "free". -
I had a world of trouble getting to the login screen, involving multiple trips ctrl-alt-del force quits, but once I got that far it let me in no problem.
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another night, another TF!
This time it was a Posi one on The Almighty Dollar, who took them in reverse order.
was doing some market fiddling on him trying to get him enhanced when the call went out. I had the free time, so I signed right up.
The leader was having some recruiting problems so we ended up starting with 5, which almost immediately dropped to 4 inside the first mission when the tank had to disconnect due to a lightning storm.
So it was me, a kin defender, a beast MM & a staff brute. A fun group, and we stomped the whole thing flat- running with fewer people made it more enjoyable, for me at least. The xp wasn't crazy, but the spawns were large but manageable and we were able to weather the various ambushes in style.
We had a couple of touch and go moments where we were bailed out by my AoE hold- the very definition of an OH **** power. One big ambush came at us up a staircase, and then at the end inside City Hall one of the MM's wolves (geez, I'm starting to develop a stereotype about masterminds!) pulled another spawn while we were clearing out the one to the left of the door. Laid the hold down and we were able to get organized enough to survive.
Fun TF, fun team, went fast, picked up a level.
Can't ask for much more than that.
Also got in a DIB finally, on Burn Rate my fire/fire blaster- fun in the vein of the DFBs, and I greatly enjoyed being able to run around in a populated Bloody Bay for a bit- reminded me of right after it launched and you could find big random groups of players running around harassing each other.
Fun spawn fights and a cool boss battle.
The team leader bemused me before the finale, saying
"Wait. We need a tank."
"Uh, why?" I asked. "We've got two controllers & three corrupters."
"We need a tank."
She couldn't be talked out of this weird preoccupation, so eventually the rest of us said we'd take our chances and moved in on the baddies.
Who went reasonably quietly, of course.
I personally had a great time, going full bore with all my big hitters. Never got touched.
People have some weird ideas. -
I'm definitely picking up the Boost Kit for my new alt Pay to Win.
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Quote:it came in really hand last night, getting us all out to Faultline in a jiffy.One thing about Synapse, the Team Transporter Power does make it somewhat less painful. It's still annoying with all the kill alls but if you are lucky enough to have two people with it you can at least save having to trek halfway through Boomtown and back (seriously though, the Team Transporter is the best use of points ever, especially for doing old content).