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Posts
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as a max tier vet I only had two real complaints with freemium:
limited character slots
&
can't pay base rent.
Otherwise my in-game experience was pretty much the same. -
Quote:I converted a couple this AM and got the *exact same* Hecatomb both times, one converter each.
Oh yeah! Now THAT'S what I'm talking about! Only 2 conversions to get two damage IOs!
Random is random, sure, but this makes me nervous about the next batch I process.... =P -
Quote:I've been playing this game a loooooong time - it takes quite a bit to make me sit up straight and say HOLY CARP!Yeah a well built Crab Spider is one of the most awesome characters in the game.
What that crab did was up there with some of the nuttier stuff we could get away with pre-ED. -
Okay, looks like Mortimer Kal it is.
II'll see if I can start one up tonight.
Anybody who's redside on Virtue tonight & wants a run, hit me up- assuming no unforseen disasters I should be on between 9 & 9:30 PST. -
Quote:I didn't notice anything like this on Yin or Positron.This
I find that arcs and missions that attempt to tell stories are just annoying on teams. Clicking 5 glowies on a mission is something to do, but the team doesn't want to stop and read clues.
In my experience the newer TFs deliver engaging gameplay and give the *sense* of a story to players who care to pay attention without having it get in the way of busting heads.
I wouldn't appreciate a TF that replicated, say, the Twinshot arc, where most of the "action" takes place in character dialog boxes.
But that's not what the newer TFs do.
There's no reason the journey to a goal has to be a tedious slog. -
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Quote:this was exactly my problem.I actually have 13 slots on Triumph as premium. I must have bought a bunch way back before the market even existed. Of course, I have 25 slots filled, so 12 of them will still be locked. :P
Slots I had a fair number of, it's just that my alt-itis rendered them insufficient.
Thanks for the tip about the store/rewards icons on the GUI- I popped into the options and disabled them last night.
So this morning my son wanted to check out "a guy" and chose my fire/ice blaster Paraleghell from the pack. Lately he always wants to pick the server himself but ends up choosing either Freedom of Virtue because they're eternally yellow/red. He likes Para because he has big horns & he also knows he has Rain of Fire, one of his all time favorite powers. Also, being an IO'ed out recharge junkie RoF is up pretty much every spawn with him and that gets him bonus points- the boy hates waiting around for things to recharge.
I was in Steel Canyon for some reason, and while running around we came across that hilly wooded area full of Circle of Thorns. My son insisted we rescue all the "nice people", so we spent ten minutes or so AoE'ing grays and accepting the thanks of a grateful citizenry- whenever there's a word bubble anywhere near us he makes me read it.
We tried to run a tip mission, but his difficulty is set pretty high and trying to deal with big spawns of Longbow with a toddler on my lap proved beyond my talents. It's nothing the character can't handle, but it does take concentration. Compare and contrast to when I play one of my brutes, who would have rolled right through the mission even with the Toddler Handicap.
So I logged out and came back in with SilverRage, my heroic street justice/shield guy for him to run around with. The first thing he did was hit the Pocket D teleporter and should "WATCH WHAT HAPPENS NOW, DADA!"
So yeah, he knows what it is and that's definitely what happened to Night Bee. =P
I *know* I have this costume saved, so I left him to it and cleaned the kitchen. A bit later he shouts again,
"DADA! DADA! COME HERE, YOU GOTTA SEE THIS!"
"What is it?" I inquire, drying my hands and strolling over.
He's got SilverRage standing on the railing by the big windows surrounding the dance floor, and his nose is pressed up against the monitor.
"Dada, look, it's a FLOATING TRUCK!"
I don't know why it was so fascinating for him, but he was there checking it out for a good five minutes. I expect he'll be *really excited* the next time they open up the Ski Chalet and we can get the Trucker badge. =P
Last night I got in a bit of game time and had my first genuinely bad teaming experience since my return.
Was on Scab Factory, hoping to catch on with a TF or alternately run a few tips before bed. Some guy was advertising a level 50 tip team accepting all comers, so I took a chance. I was going to run tips anyway, why not get more XP for my trouble?
I joined up mid-mission, hopped to Grandville (why run tips in the most annoying zone in the game, I asked myself) and got in the door in time to help clear the last few spawns.
After a couple of players bolted and the guy runnining things said he'd recruited a "tricked out 50" so he was going to "crank" the difficulty. Looking at our team I wasn't sure that was such a great idea- we had me at level 30, an electric blaster at level 18, a brute at level 40 & the leader, an MM at level 50. But whatever, I figured- some characters can solo on +4/X8, maybe this guy was one of them. I wouldn't mind tagging along for a quick level.
So the guy shows up, and I can instantly tell he's one of those squirrley ADD types you usually find advertising farms on Freedom. Not unusual, except this was Virtue...and his bio claimed he was an RP'er?!?
Very strange.
Anyway, we go in and it's a Nemesis mission and everything is purple.
My bad feeling intensifies.
I mean, I don't care how l337 your build is, Nemesis is nobody's idea of a fun farm faction.
So we engage the first spawn, and things go, ah, not so great.
The blaster dies instantly, the l337 d00d is doing okay, the mastermind's pets are getting slaughtered, I'm just about dead but gamely wailing away on a Dragoon that I can just barely hit after eating a couple of medium yellows. The other brute is doing alright, as befits a level 40, but there's a problem.
"STOP STEALING MY AGGRO!" shouts the l337 d00d.
"???" I think to myself.
We finish off the spawn and the other brute says "I hope you weren't talking to me."
"SO WHAT IF I WAS!" exclaims the l337 d00d.
"Thanks for the team, I'm out." And the other brute bails.
I know I should join him, but even with the headaches the XP is phenomenal and I'm already here, so I decide to stick it out.
Team leader & l337 d00d have a short discussion about how some people can't take a joke- these guys are giving me some serious flashbacks to my days running CounterStrike servers.
So we go to the next spawn and the l337 d00d gets faceplanted, which results in a team wipe.
Team leader recruits another 50, a Crab Spider who spends the rest of the mission blowing my mind, basically doing what the l337 d00d was *supposed* to do but couldn't really pull off.
The l337 d00d faceplants again, then quits the team saying he has to go help out a pal he "trades farms" with.
Again, this is on VIRTUE.
But you know what?
We don't miss him at all.
Because that Crab Spider ROCKS THE BOX.
With the Crab doing most of the work the rest of us are able to pick around the edges of spawns and help a bit without getting annihilated. It takes a bit, but we finish off the mission and it got me basically an entire level- I have like half a nugget to finish off, and that was from a standing start.
I want to get Scabby up to Granite Armor level so I can see what the deal is with it- hopefully I'll be able to catch on with a TF tonight, or I might even be pro-active and try to start one up myself.
Anyone got a suggestion for a fairly quick level 30 redside TF? -
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I don't mind melee and I've always loved stone- that might be the set for me.
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Quote:Which is by and large what they've done with the newer stuff- I haven't played everything, but of the more recent TFs I have played all were well written, mechanically interesting, exciting, engaging content that showed the game in its best light.Definitely this.
TFs and SFs should be jewels of the CoH PvE experience, and a place for the writers and mission designers to show off their best work.
Also, not really blaming the current team for the general wretchedness of the 'original' TFs, just noting that IMHO all of them answer the question is this measurably better than running random repeatable content? with a resounding NO. -
this is my favorite thread title in a good long while.
Hope the reinstall fixes everything! -
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Quote:Barring an unforeseen life changing event, I'm VIP to say.Note that if your account goes back to premium you will no longer be able to hide the Paragon Market button.
I can't go back to not having access to ALLLL of my character slots.
Plus, as I think I mentioned earlier, the VIP point stipend has actually been saving me money by imposing some discipline on my market purchases. Before if I wanted something I'd just buy it. Now, I check my points and often as not decide to wait for the next dump so I can get it 'free'. -
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You can work around it, certainly.
But as long as ATs exist that don't *need* to work around it, it remains a handicap for those which do.
I don't see the value of being pointlessly annoyed just because I want to play a blaster or other mez susceptible AT. -
the style hasn't bothered me yet, and didn't notice anything annoying with Nightfall- but playing my ar/dev has given me a *lot* of experience with finicky, narrow cones. =P
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Character name is Plasma Noir- not necessarily an underworld-y guy, just someone using black energy. I was actually thinking /earth might work- recolored black to look like tar, maybe.
I have a screenshot of him in my diary thread, lemme go dig it up-
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Quote:This assumes an optimized run- I had the misfortune of doing this one recently, and it was a grind that timed out closer to two hours than one.I respectfully disagree, sir.
I concede that it is similar to running a string of random newspaper missions.
I concede that it takes longer, but a little over an hour is reasonable for a task force.
For a non- PUG that more or less knew what to expect, I can see it being fairly quick. For us, it wasn't.
Quote:I concede that it requires leaving the zone, but I do not see that as being an issue in a task force, especially for characters of that level.
I concede that it includes a number of street hunts, I believe that number is 1.
I further concede that "fun" is a subset of "less awful" compared to things that are not fun.
But I return to my main point that it is fun.
I used to really love running around in Dark Astoria blowing up huge spawns of zombies with my fire blaster, so I don't judge.
Quote:I enjoy running a string of random newspaper missions on a team. I suspect that a large number of players do as well, since I join them in teams doing it.
Not that people aren't having fun with it, but I doubt anyone wakes up in the morning positively elated by the prospect of running newspapers.
It's a convenient way to rack up a lot of rewards quickly- no zoning, no visiting your contact, predictable and to some extent selectable enemies (if you get a crappy draw, just abandon the mish and try again), controllable travel time (again, if you get one in the middle of nowhere, abandon and re-select)....it's a nice, straightforward way to run with a big team that doesn't require any real commitment from anyone. Most paper teams I catch on with are in a state of constant flux- people drop out after almost every mission, others replace them.
In entertainment terms newspaper missions are like the neighborhood bar- you drop in, have a drink, chat with some people, and take off whenever you like. A TF is more like attending an opera recital- once seated, you're in for the duration and can't leave without attracting the scorn of your fellows.
I hold that the greater commitment of the TF should be held to a higher standard of gameplay than that of a random newspaper team, and judge them accordingly.
Of the stuff I've run over the last few months, Penny Yin was a lot of fun. Both Positrons are a lot of fun. Silver Mantis was fun, even though our team was underpowered and we had the difficulty up way too high.
Manticore?
ZZzzzzzzzzzz.
Bastion/Citadel?
ZZZzzzzzzzzzz.
Synapse?
UGH ZZzzzzzzz.
Quote:I therefore put it to you, sir -
are you saying that doing a string of random newspaper missions for an hour is not fun?
are you saying that having to switch zones eliminates the fun?
are you saying that having to defeat 25 Crey in a zone is not fun and eliminates the fun?
It's one type of 'fun', the fun of getting rewards efficiently.
Switching zones for a good reason can work, but the way its generally deployed in the older TFs is pure time wasting filler.
And yes, I'm saying street hunts are basically pointless and not fun, all the more so when they require visiting an out-of-the-way location. Again, pure time wasting filler.
The exception is the sort of interactive 'hunt' as seen in the Habashy arc in Atlas- there are a couple of missions that are basically go. hunt. kill hellions., but the hunts have a visible impact on the zone and so don't feel pointless in the same way as the older "go beat up XXX until one of them tells you where XXXX is hidden!" hunts do.
I just think TF content should deliver a generally better gaming experience than running random repeatable missions. -
Quote:It's like that aphorism "one death is a tragedy, a thousand deaths is a statistic."I genuinely don't see how he even makes anyone's list. A low level functionary following orders given above.
I find it fascinating that so many people are so weird-ed out by conduct that is up close and personal, but manage to maintain detachment to vastly worse crimes committed by the likes of Nemesis, Tyrant & even Recluse on his better days.
Phipps' crimes are more grounded in reality and thus more relatable than the comic book histrionics of many higher profile and objectively "worse" villains.
Nemesis is an impossible cartoon.
People like Phipps exist, right now, all around us. -
Quote:I generally save a copy of all my newer characters, but Night Bee may predate the 'save' system- I'll have to remember to take a look.Do you ever save character costumes? It might be a good idea from now on. ^_^ Makes reverting to the old costume a snap.
Quote:I have a server dedicated to characters my kids create. If you haven't already, you'll want to remove the store icon from your UI. There's an option for that somewhere.
He's not so much interested in making characters yet, he just likes to run around with mine. When he gets ideas about making his own I may have to get him his own (freemium) account- my alts are legion. -
I'll leave efficiency to others and just note that my all-time favorite is the Ragnarok: Chance for Knockdown.
dunno how 'good' it is, but it's hands down the most fun. =D -
So a while back, when I rejoined the ranks of the VIP, I made a dark/dark dom just to check it out and see what was up.
He's level 15 now and while I really, really like the primary the secondary is bugging me. Not the powers themselves, which are terrific, but the way the old school graphics suffer in comparison with the impressive sharpness of the newer control set.
In the days before DFB I'd probably just gut it out, but with the early levels coming so easy these days I've decided to keep his costume and his primary but swap in a new assault secondary.
Ice seems like the obvious thematic choice, but with power customization I can fit in pretty much any of them. The only non-starter is fire, as I already have a high level fire using dom.
Suggestions, advice, synergy tips, all gladly welcomed! -
Quote:Actually that's EXACTLY what matters for any rewards-driven player...which is most gamers.And that's blindness on your part, to be blunt. *A* reward is geting a bunch of XP for killing enemies quickly. Does it really matter how fast I kill them or how many I kill? No.
Time is the only meaningful currency in this type of game.
Characters that complete objectives quickly & efficiently are 'better' than ones that can't. The same logic applies to individual powers- ones that enable efficiency are popular, ones that don't aren't.
And I say this as someone with more than my share of oddball non-optimized alts that I enjoy playing. -
Having been running far more than my share of TFs lately, I see nothing to admire in the old stuff. They're uniformly bland, monotonous & soporific when they aren't being tooth-grindingly aggravating and tedious. They're a lot like the old story arcs- lots of pointless travel, lots of samey-same missions on samey-same maps, street hunts, kill alls.
I ran a Manticore a while back and there was nothing to distinguish it from running a string of random newspaper missions, except it took longer, required leaving the zone & included a number of ridiculous street hunts.
Being 'less awful' than some others is no recommendation...all the Phalanx TFs badly need makeovers along the Positron line.