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Quote:I am offended by the # of Nethergoats online who have nothing to do with me!www.pipl.com was linked on the WoW boards. Scary stuff. It has my new cell phone number who very few people have, as well as my entire family, and tons of other scary info, all from just my first and last name. Satellite photos of me working in backyard last summer. I'm freaked.
EDIT: Lordy. I hadn't seen you can search by screen name too. Thankfully my screen name is a little more unique, and none of the stuff that did actually connect with me was interesting at least.
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Quote:The responsibility to enforce community rules lies with Blizzard, not their paying customers.I don't like this, but I can't help but also feel this is the World of Warcraft community bringing this on themselves.
I'm wondering how they think they can leverage this to make money.
Because their stated reasons are ridiculous. -
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they did a fix a little while back to take care of people (like me) who weren't being awarded their vet badges in a timely manner and the fix ended up over-rewarding some folks, I think by awarding badges for time paid rather than time played. I know I got an extra badge I "shouldn't" have, although I just took it as a 'sorry!' for the pile that hadn't been awarded correctly.
Maybe you got caught up in that wrangle somehow? -
I must say, with all the changes made over the past few years (xp smoothing, patrol xp, travel power availability at lower levels, etc etc) I can't remember the last time I actually PL'ed anyone.
The only time 'the grind' bothered me in this game was the lower levels. Now they buzz past so fast I don't have time to get annoyed with stuff and I'm off to Talos almost before I can shout GREAT SCOTT! -
Quote:They aren't doing it mechanically- all characters will still have all of the 2b inf cap to play around with.So not only are they planning on merging the Black market and Wents, we are going to be down to ONE wallet? Great Scott!
I've got a TON of influence and Infamy to hide now so it isnt vaporized at the 2 billion ceiling.
But in practical terms, the ability to email ourselves inf means all of our characters potentially have access to all of our inf, not just the bit they've earned for themselves. -
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WB!
Quote:can't help you here. First, I've never stopped having fun. Second, I don't currently have the time for anything but marketeering and if I'm lucky running a mission or two. I'm sure the rest of the peanut gallery will have useful suggestions though.--------- Straight Questions Starts Here ------------
o How do you, oh veterans of City of Heroes, make the game feel fresh, or at least somehow continue scrounging up fun?
Quote:o Do you have any suggestions as to how I can somehow make doing the same lower leveled content feel alright again (like, perhaps building a nifty A.E arc or something)?
As with everything about MA it's hit or miss, but even the mediocre ones are vastly better than the low level hero content. And I've run into several truly excellent ones, but alas I have no arc id #'s.
Quote:Do you have any suggestions as to how I can make the City of Heroes experience feel more social, friendly, and more like an M.M.O.R.P.G rather than a mental abuse machine? -
weren't they disabled for performance reasons?
or am I thinking of the notorious and shelved City Vault....
In any case, they were fun back when I was farming DA regularly, I could check in and see how many zombies I'd mulched.
Simplest way to re-purpose them would be make them a contact, maybe dispensing missions around the zone (bank robbery in progress here! riot here! stuff like that). -
Quote:Does altering the status quo to expose the identities of their forum participants make the "risk of someone hunting you down" more likely, or less likely?Utter codswallop. EULAs have been held up in court. Blizzard has sued under its EULAs and won.
As for the rest: if we were to do away with everything that could possibly cause someone somewhere to be harmed, through accident or malice, we would have to start with fire and the wheel. The bottom line is that the risk of someone hunting you down because of something you did on the internet is vanishingly low.
The bigger the number you're dealing with the larger the ramifications of "vanishingly low" probabilities are.
WOW has a playerbase larger than the population of some countries. -
Quote:anyone foolish enough to follow Facebook's customer deaf, panic-driven decisionmaking (what, Twitter is popular, OMG WE MUST REMAKE OUR INTERFACE NAO) is going to get what they deserve.Like a lot of people, I blame Facebook's pernicious influence as they integrate services with WoW. It's easy to imagine some fun-sucking suit at Activision looking at how much business Farmville was doing via a social networking platform and deciding they want a piece of that action. Facebook's fatuous policy of having members sign up under their real names is effectively unenforceable for the simple reason that no money ever changes hands. That is definitely not the case for Blizzard. They'd be better off looking at Facebook's mistakes, however, rather than trying to emulate its model. Unfortunately, it looks like they're already making those mistakes themselves - just like Facebook, they're finding out that add-ons open up security holes.
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Hey Blizzard, way to ensure I never pay for another one of your games!
Such an awful idea on so many levels.
It wouldn't surprise me if they take a lawsuit on the basis of this retroactive nonsense. -
Quote:Wait, we don't get shiver until 50?Yes, but unlike Warcraft, this game doesn't start at level 50. We don't all have Shiver yet, and even those that do find it helpful to have more than one.
when did that happen.
=(
And here I always thought Freezing Touch came after Shiver.
Quote:That's for little things I like to call "Stacked mags" and "Multiple mobs"
I mean, if I want 'disabled' I'll play one of my controllers.
Quote:So it's making a beautiful thing even more unique and priceless? I agree whole-heartedly.
An ice/ice has a lot of control, for a blaster.
If you like that, great! -
Quote:Earning power at 50 definitely overshadows everything else, yes.Hm. Speaking as a causal-ish (That is not having time to play a lot) altohic player, the spending power of an altoholic is diminished by the lower average range at which you play. Playing 3 20's in a row won't equal the INF income of one 50 for the same period. Not by a long shot. And since you played a whole bunch of characters, none make much xp to get to 50 anytime soon.
But even casual, non-optimized fairly low level gameplay will generate quite a bit of inf.
If you've got 10 characters around level 30 and if you've sold all your drops on the market it'd be hard NOT to have 20-30 million each lying around. Mass that together and you've got a nice nest egg. -
Quote:I have not personally been murdered.I've been on the internet since the 80s and my real name has been out there for anyone to find all that time. Despite the fact that I speak my mind and am perfectly willing to call a spade a spade when necessary, I have yet to be stalked, harassed, physically intimidated or otherwise inconvenienced as a result of anything I've done or said online.
And yet, many thousands of people are murdered every year.
Huh. -
Quote:the fiction that there are some "j-holes" who ruin everything on a forum and IF ONLY we could get rid of them everything would be sunshine and unicorns is ridiculous.If it works, that's great. The jackholes will retreat to some other dark corner of the internet, but the WoW forums might actually become a civil place (or at least somewhat pleasant).
this won't do anything to moderate anyone's behavior in the heat of the moment. What it will do is open the door for unstable cretins to persecute other users outside the bounds of the forum.
The way to deal with a fractious forum environment is with mods and admins, not by opening up your users to real-world harassment.
Bravo, Blizzard, bravo. -
wow, it's like they've never looked at an internet forum before.
great way to keep people from posting, though!
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Quote:Whoever wrote that article has the brain of a gnat.Sure, there are privacy issues involved, but then you can simply not post on the forums, right? -
So, amidst all the (justifiable) excitement about the upcoming market merger one fairly major related change has mostly skimmed along under the radar.
No longer is inf bound to this or that character or faction, it is now part of an account-wide pool....or multi-account wide, for those who indulge in such things.
For us in-the-know types, this is more a QOL change than anything as players have always found ways around silly systemic limitations on their inf.
But I wonder if the impact on our old friend the "casual gamer" won't be more profound than anticipated. One popular complaint over the years has been "I like to play my alts too much, so I can't make a fortune". Now, what was once 16 individual cups of inf is one gallon.
Another popular accusation is that "sugar daddies" funding other characters is an underhanded practice. Well, there are no more sugar daddies. Your entire account shares the same inf pool....it's positively Socialist!
I'm wondering if, once all this sinks in, a new generation of 'casual gamers' will be less hostile and conspiracy minded about the market. Any thoughts? -
I'm leaving everything where it is just to see what happens.
I have so many juicy set IOs stashed away in base storage for the unprecedented consumer frenzy GR's going to unleash I'll probably need to make more inf mules anyway.
Let's see just how good the devs are! =P -
Quote:these kinds of players existed long before MA was even a glimmmer in Positron's eye.Ok it seems I have the attention of a few note worthy individuals. Yes we have all ran into that special someone who gets the team killed. We take a quick look and see "oh? this is an AE baby"? All im trying to get at is that I have SEEN with my own eyes what AE can do to newer players.
Your "solution" would do nothing but render MA persona non grata for the vast majority of the playerbase.
Good day, sir. -
Quote:With my fire/ice things die too fast to bother with holds.The -slow and -rech in the Ice Blast primary is pretty redundant after two applications of Shiver. No question there. That's completely true. The two holds of Ice Blast aren't redundant, though. -rech isn't perfect mitigation in the way a hold is. The enemies are still gonna get the first round of attacks off. If you're facing something like a Malta Sapper or any mob that mezzes, chances are you wanna mez them first, because even one attack from them would ruin your day. Having a ranged hold is invaluable there.
He's got a stealth IO in Super Speed so he always gets first crack, and first crack is all he needs.
But I can see how a primary that trades damage for control would create a market for that control.
Quote:A similar situation applies for bosses. Chances are you don't wanna get tagged by a boss at all. And that's why you want two ranged holds, because one alone isn't going to do the job fast enough in that situation.
If they're something you enjoy, I can see an overabundance of control being helpful.
Quote:With regards to Ice/Ice equalling or outperforming controllers...it depends on the metric of comparison. I find I'm often better at locking down bosses than most controllers, and I can certainly equal a controller on a smaller team. -
posting this idiocy multiple times doesn't make it any less stupid.