Nethergoat

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  1. Quote:
    Originally Posted by LiquidX View Post
    Sooo... If they go through with this, then they are a horrible company for not listening to their playerbase and instituting a change that nobody likes.

    If they don't, then they are a horrible company for "caving to their playerbase".

    Damned if you do, damned if you dont.
    When you are stupid enough to float a ridiculous, insulting, invasive and downright insane policy like this one in the first place you've cut your own throat.

    They aren't repenting because they realized the error of their ways and are genuinely sorry and rededicated to the privacy of their customers, they're repenting because to do otherwise at this time would negatively impact their bottom line.


    IMHO anyone who ever trusts them again is a fool. They've laid their cards on the table for everyone to see.
  2. Nethergoat

    AE ticket revamp

    Quote:
    Originally Posted by Biospark View Post
    This is true. When you run Radio missions, TF, Story Arcs you also get recipes and salvage dropping all throughout your playtime and its also Random and FREE. The rate of accrual for these random drops are probably just as profitable as AE missions.
    uh NO. Not even close.

    I can ticket cap an MA map in less than 30 minutes, roll bronzes and reliably make 100 million inf on the result. I've done this day after day, week after week for several months.

    No other gameplay option aside from pure marketeering delivers that level of profitability for such a small time investment.

    /edit
    in an effort to leaven my disdain with education, here's why MA pwnz everything else you can do:

    tickets are nothing but concentrated drop potential.
    if you run a mission that potential is spread between generic recipes, salvage & IO recipes.
    in MA you can focus ALL of that drop 'energy' on the most valuable payoff, which is set IOs.
    Furthermore, you can pick your level range.

    MA > everything else for earning power.
  3. Nethergoat

    AE ticket revamp

    Quote:
    Originally Posted by Stormfront_NA View Post
    Hi:
    The problem I see with AE is that it fails to produce or have a good reward system.
    lol wut.

    MA's reward system is ASTRONOMICALLY better and more efficient than anything the rest of the game has to offer.

    *shakes head wonderingly and wanders off*
  4. Nethergoat

    Best Corruptor

    dunno about 'best', but my favorite is the Goat's fire/dark combo.


    I also really liked my first corrupter, a fire/rad which is now retired along with my CoV only account.

    Of course I'm having a lot of fun with my new project, dual pistols/cold.

    It really is hard to go wrong with a corrupter....
  5. Nethergoat

    Goatrules

    I generally don't even pay attention to what I spend on salvage.
    IMHO an IO that's selling cheap enough to make you sweat the difference between 50k spent on salvage and 500k spent on salvage isn't worth crafting in the first place.

    I bought all this stuff super cheap just to make a point.
    The salvage bids all filled pretty much instantly, the recipes I had to wait overnight for.
    Sold three that day and the rest overnight.
  6. Quote:
    Originally Posted by Redd35 View Post
    Hello all, this is not intended as a "merge teh servars!" or "this game is dead" thread, but it really saddens me to see the emptiness on some of the servers. I recently moved my toons over to freedom because there was just not as many people on as there used to be.
    people keep saying this and I keep wondering WTH they're on about.

    I've played on Triumph my entire CoH career, hero & villain, and haven't noticed it emptying out to any meaningful degree.

    I also have characters on Freedom, which is as clogged with humanity as ever, and Virtue, which if anything seems to have increased its population over the last year or so.

    Maybe there are servers out there that have suffered some sort of catastrophic population die-off, but the ones I play on are doing great.
  7. If I had more play time I'd mix it up and do both. As Fury notes, mowing the same massive spawns on the same city map can get tedious if that's your whole diet. But profits are high enough and the time investment (given a relatively efficient character) is low enough that I can pop in when I have some spare time, cap a map, roll bronze and get out.

    If I get lucky and have another block of free time later, I do whatever- run story arcs, mess around with the character creator, fiddle with the market, maybe join a PUG if I get a likely invite.

    The sheer efficiency of the MA/bronze roll combination leaves you a lot of 'free time' to do whatever else strikes your fancy.
  8. either one will work great.

    I don't have the time for TFs so I farm tickets.
    Cap a map in 10-30 minutes depending on who I'm playing, roll bronze 35-39, delete the junk and craft the good stuff.
    It's a living!
  9. Quote:
    Originally Posted by Marcian Tobay View Post
    And good riddance to this horrible idea. Blizzard recoups some points from this blunder.
    why?

    they only changed course due to massive public backlash, and their mea culpa is full of enough half-***** lawyer speak to stop Clarence Darrow's corpse from spinning in its grave.

    Not sure why we should congratulate them for stopping at the edge of the abyss- it was simple self preservation. And they're explicitly reserving the right to jump off the edge at some point in the future (presumably when the heat dies down), so, uh, yeah. Gratz?
  10. Quote:
    Originally Posted by poptart_fairy View Post
    Yes, how dare companies make sure company time is spent on the company.
    while in an ideal world an employees every waking moment would be dedicated to Mother Company, in the real world desk jobs come with a lot of down time. Most people I know do most of their internet stuff 'on the clock' so to speak.

    as long as the job gets done, so what.
  11. I've never minded pets at the BM in the past but the sheer size of a couple of the demon summoner dudes is fairly annoying. I dislike having to mouse around the screen trying to find a spot where I can access the market. The sounds are bad too, but for that i can just take off my headphones.
  12. Quote:
    Originally Posted by KaliMagdalene View Post
    ... they lost me as a customer.
    and me.

    I thought the new expansion sounded pretty cool and was gonna re-up my account to poke around and sightsee, but now they can eat it.

    As can any game of theirs that incorporate this privacy shredding tech.


    Bummer, cause I was looking forward to Starcraft.
  13. Quote:
    Originally Posted by TrueGentleman View Post
    There's a definite blindspot at work in Blizzard's thought process. Their upper-level development team is all male, in contrast to their competitors in the gaming industy and the MMO genre. And given Blizzard's lack of past experience with MMORPGs, to say nothing of Activision's, it's worthwhile to ask if it really is part of the MMO community.
    TG, you've had an epic run in this thread and I just wanted to thank you for collecting all these links and placing them in context.

    *thumbsup*
  14. Quote:
    Originally Posted by Brillig View Post
    (Contrary to popular opinion, Facebook is neither clumsy nor incompetent about your privacy settings. The more of your personal info they can publish, the more valuable you are to them. It's in their vested interest to make privacy settings as difficult and obscure as possible.)
    which is what will kill them in the end.
    they're creating the market for their eventual successor, the same way Myspace created the market for FB after Murdoch took over and 'monetized' everything.
  15. Quote:
    Originally Posted by CyberWoLfman View Post
    Just a suggestion, but, what would really be nice, would be a Global Invention Salvage for each paid account of 1,000 capacity. This would allow us more free time to play the game instead of changing characters to try to find the piece of over-priced Invention Salvage we need for our Recipes, and might act as a way to keep some of those prices down.
    nothing is overpriced, it all sells for exactly what it is worth to customers.

    And if you're scared of spending your pretend-time play money on salvage run a couple of MA missions and get it with tickets.
  16. Quote:
    Originally Posted by McNum View Post
    "City of Heroes, where your secret identity stays secret."
    Hah, brilliant!

    They should take this idea and run with it.
  17. Quote:
    Originally Posted by Venture View Post
    Conveniently ignoring the fact that I and others have pointed out that we already have millions of people using their real names online without OVER 9000 rates of stalkings, murders, identity thefts, etc. We are already there, the doomsayers are wrong, there is no controversy, you have no case.
    Will you ever stop talking nonsense?

    IRL harassement, persecution, stalking and yes physical assaults of various types have been a consequence of the internet almost from the moment there WAS an internet.

    Yes it happens in a small % of cases.
    Just like ANY crime of ANY SORT happens in a small % of cases.

    Using your bass-akward gibberish thought process we shouldn't bother fighting crime since it doesn't happen that often. Also, everyone should smoke 3 packs a day since it will only give SOME of us emphysema, lung cancer and heart disease.

    I'm not sure if you're mental, not very bright or just a sociopath, but whichever the answer is you're profoundly wrong.
  18. Nethergoat

    who is 666?

    I'm 555.


    but then again, so are a lot of other people...
  19. Quote:
    Originally Posted by NinjaPirate View Post
    Doesn't have to be sociopathic.

    There's an entire multimillion dollar industry dedicated to harvesting info on MMO players to either try and sell them stuff or hack their accounts.

    They are as tenacious as any sociopath and have a LOT of resources behind their efforts.

    And even if they don't get you, anyone with your name they can find an e-mail for is going to get flooded with advertisements that are as likely to be viruses in disguise.
    holy cow, I can't believe I didn't think of the gold farmers.

    posting on the WoW forums after this change would be like an engraved invitation to every shady gold farmer on the internet to ad-bomb your life into rubble.
  20. Quote:
    Originally Posted by Unknown_User View Post
    Don't know if this was already posted, but some speculate that this is the reason why Blizzard is doing away with forum anonymity.
    "The South Korean market must make a ton of profits for Blizzard and unlike Google they don't have revenue coming in from other sources."

    that makes more sense than all of Blizzard's BS justifications combined.

    It's a whackadoodle policy, their justifications are hooey so it's gotta be a money grab.

    Dunno if that's the real money grab, but I'll bet my house there is one in the woodpile somewhere.

    If this rumor is true I hope the Koreans treat Blizzard with the same hospitality and respect the Chinese treated Google when they sold out their customers and principles for a few bucks*.



    *okay, more than a few...but Google and Blizzard need more money like The Bronx needs more inf.
  21. Quote:
    Originally Posted by kybarsfang View Post
    Isn't Facebook similar, though?
    no, not at all.
  22. Quote:
    Originally Posted by poptart_fairy View Post
    I don't honestly see identity theft and fraud being as rampant as the more zealous dissenters makes it out to be, either; if someone can steal your account and life based on simply getting ahold of a name, then you've made mistakes somewhere else along the chain.
    You know what removes that worry from the minds of the gaming public?
    Not broadcasting their real names to a large population of strangers with unknown motives.
  23. Quote:
    Originally Posted by Steel_Shaman View Post
    I took a peek at WoW's forums to see the reactions of their community.
    I was stunned that there seem to be a lot of them that think this is a perfectly OK change. They're flaming the people that are voicing concerns over it. Absolutely amazing. I guess the Blizzard Kool Aid must be really tasty.
    Observing the last decade or so of non-gaming history, I am completely unsurprised by this.
  24. Quote:
    Originally Posted by SuperOz View Post
    The single biggest complaint I've ever heard about being online and people's behavior is that their anonymity empowers them to be abusive, to get feelings of superiority and generally be anti-social, bigoted and indulgent of whatever sense of empowerment being online (especially in MMO's) give them. When someone doesn't know your name or where you live, it's a shield. Let's not be disingenuous here. Anonymity is a iron-clad guarantee that you can say pretty much whatever you want, how you want and you won't get any repurcussions from it.
    and by the same token it also frees people up to interact with others in ways that may be difficult or impossible in the real world due to various 'real life' factors.

    online we are largely who we present ourselves as, which is a powerful attraction for many, many users. Some a-holes, sure, but mostly just 'regular' folks who want to step outside the confines of their day to day reality.

    Quote:
    Here in Australia, an 18-year old girl was murdered because she was lured to her death by two men posing as part of a natureist movement on Facebook. It was a graphic reminder of how someone's identity was targetted by someone else for a horrendous crime. I'm not saying it could happen on World of Warcraft...
    Why not?
    Creeps and predators have been using the internet to find victims for as long as there's been an internet.

    Given the size of the community I think a bad result of some sort is nearly guaranteed if they actually roll out this plan.


    Also, while most of the focus has been on some kind of edge case where the crazy stalker gets violent IRL, there are many, many, many ways to harass, annoy and terrorize someone you have a beef with without even being on the same continent.

    As the WoWies have shown with that poor GM, there is a LOT you can find out starting with just a name. Stuff that's widely available like address and telephone numbers are just the start of it. A malicious person armed with a name, address and phone number could cause a perceived "enemy" all manner of harm without ever having to leave their keyboard.

    Just a tremendously awful idea.

    The more I think about it, the less sense it makes from a community standpoint. It's got to be about somehow leveraging their playerbase for more profit.

    Opening up your players to these kinds of problems in the interest of a few more pennies on your bottom line is truly disgusting.