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Posts
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Quote:That's a good one, Uber.Now, let me reiterate, I happen to have limited amounts of pity for people who get stuck in the mindset that they're a victim in a video game. A lot of threads griping about access to purples were made with what I consider a really poor mindset. That said, I think there's some value in trying to control sticker shock, because I think that the worse the shock is, the worse a new player's (or at least new market user's) first impressions of the market are, even if they will eventually learn better. It seems we can't help that newbies don't know that purples aren't the end-all, be-all outside of specific build goals. And honestly, maybe it doesn't matter. But at least on the forums, it seems to cause undue angst for a subset of the community that purples and PvPOs are very expensive, and I just think it's worth trying to avoid making that angst more severe or common. If nothing else, it might spare us more threads like another that's running here in this forum.
Entitlement < Logic
=P
Also, if purples were at the store and they were 500 million each or whatever, and all the other drops you sold only went for a few thousand each, okay that's a valid complaint.
But the reality is if you play characters that can slot purples you will get purples as drops. And you can sell them for the going rate. So....
Here's an anecdote about one of my pals in my original SG. He was the definition of 'casual'. His main guy was an eb/dev blaster because it was thematic. He never registered on the forums. He didn't particularly care how powerful he was. When inventions came along he didn't really do much with them, but he was very excited that stuff sold for prices that seemed surreal to players accustomed to selling enhancement drops to the 'right' store to avoid poverty.
At some point just before they supercharged the drop rates he got a pair of Fairy Wings and sold them for whatever they were going for at the time, 15 million or something. Which at the time was wealth beyond the dreams of Midas. He was excited out of his mind.
Now, I guess he could have stared at the market screen, saw that Fairy Wings were super expensive and brooded over the unfairness of it all, loudly decrying the sadism of the devs and lamenting that his fae blaster costume would never be realized.
But instead he saw that valuable drops benefited him as a seller and he sought them out. When we eventually got to 50, he had a similar attitude toward Purples.
I think either you realize that markets are two-way streets or you don't.
Taking steps to appease whiners is pointless. If they stuck a vendor in AP that handed out purples for free people would complain about having to endure the idiots in broadcast and how all the people made it lag and why couldn't they have put the vendor in Galaxy, which was much more congenial. -
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And I'll reply whenever I want to.
You seem a little confused about what a forum is.
It's not your private radio station where you hold forth and everyone listens raptly, it's an interactive medium.
Don't like that, too bad. -
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Howzabout you stop following ME, since I posted in this thread before you showed your mug.
=P
Quote:A week into the Origin pack, as usual I have used it for what I bought it to use for [most of my Magic people HAD TO HAVE at least one costume with the Runes - and most of my people are Magic], and have discovered multiple other uses for it along the way! An aura here, a cape there.... I'm piecing it out all over the place, and I declare it good.
For instance I did not think I had use #1 for the Bioplasmic aura, but it turns out that I DO. And not just once. Every such use amortizes down the cost of the pack, I know I should be complaining but I am too busy enjoying the Impervium cape. So there
The auras are spectacular, and even the capes are making inroads....and I'm not a big cape guy. -
Quote:the difficulty slider presents everyone with the opportunity to 'farm' normal content if they choose.Oh, I'm not sitting around. I do play a lot. (Well, not the last two weeks, but in general.) I spend the vast majority of my time playing my level 50s. I solo a lot on high difficulty settings, so while I'm not farming, I'm producing more drops than your typical non-farmer.
My fire tank generated more than his share of drops from about 30 on by going +0/x8. -
the original as far as I remember was Outfreakage, who filled the air with dire prophecies prior to I9, continued ranting for a short while and then fell completely silent. When I brought it up in an unrelated thread a while later she admitted the thing worked just like we'd said and her fears were groundless.
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not a problem for me as I don't team with my stalker.
he's great fun solo, the few times I've accepted team invites with him he ends up feeling like a big, fat leech who's main contribution is slightly increasing the size of the spawns my teammates steamroll. -
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Quote:And if he got all the junk he complained about not getting it'd be, what, 1/3rd of a cent per piece? =PHe did say in his next post though, that he was interested in two auras and one cape, which like me, changes his perception of the price point of this pack from a less than a buck per item to more than three bucks per item.
But that's just his thing, he was griping in one of the Incarnate threads about how unfair it was we were only getting one slot for starters and how we ought to get at least 3.
My experience with costume bits is once you've got it you find reasons to use it. Every pack I've picked up over the years ends up having applications I didn't anticipate. -
it's a vestige of the old days before the aggro cap and various other changes- it used to be very efficient to hang out and let the tank gather up the whole map before the blaster nuked or whatever.
Not all that efficient now. -
Quote:At what rate, and how many will we need to do anything?The only "grind" involved is if you're deperate to have the abilities as fast as possible - level 50s doing normal level 50 content at a normal pace will still get the Incarnate drops.
Level 50's doing normal level 50 content at a normal pace also get purple drops, but good luck kitting yourself out that way.
At least this whole thing should drastically increase purple supply- a nice consolation prize for time limited folk who won't be joining the Incarnate ranks any time soon. -
I wonder what brave new rant the OP will concoct in defense of the poor Casual Gamer in light of today's Incarnate system revelations.
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Quote:I don't make a distinction between 'buying' it with inf earned by playing the game or 'buying' it with time spent grinding content for drops.That seems like the only logical way to do it. The entire Incarnate system is wholly based on the lore of the game (gaining abilities that come from somewhere higher than the 5 Origins). No way they should they let us just buy into that kind of power.
One of the things I like most about this game is the ability for time restricted players to get teh uber l3w7 without having to play the game as a full time job. I'm wary of new systems that seem eager to embrace standard MMO orthodoxy rather than the unique design path we've traditionally followed around here. -
Quote:Alas, none of the Incarnate stuff was marketable (or tradeable) during its brief stint in the GR beta.I guess it's time to finally give in and have one of my toons on Freedom start farming AE like crazy so I can earn enough Influence to afford this stuff. Two billion ought to be a good start to get a couple of them.
Apparently we'll all have to 'grind our own' rather than paying farmers to do it for us. -
Quote:oh yah, I forgot about that...where's mine1!1!1Crud! Someone actually wanted their promotion!
Logging on right now, @Boltcutter. I don't remember your global right now. . .
if you're around tonight I'll try and remember to give you a shout...
...also, I think we should run some (short) low level TF as a family to get levels for folk who want levels... -
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Quote:I'm saying his perception doesn't carry much weight as he admits auras and capes aren't his thing.Your trying to argue perception Nether and you can never win that argument with someone.
With the Party Pack there was legitimacy to the griping about the price point.
With this one, I'm not seeing it.
A buck an effect for some REALLY NICE effects? C'mon now. -
nice teasers, looks fun!
r/e stuff being linked to TFs:
as long as the TFs are geared to the 1 hour runtimes Dr. Aeon mentioned in his Q&A I don't mind that at all. -
Quote:You can't do that with high volume junk that anyone can get basically for 'free' by burning a few tickets. If the price goes past people's comfort zones they'll go 'make their own'. Also it's difficult to 'set' a price for anything on this market, harder still to maintain that price over any appreciable length of time, and the higher the incoming volume the harder it gets.The way I read the OP, he isn't complaining about a situation such as PumBumbler describes but where someone buys up all of one product which should be fairly common (EG tier 3 salvage) and price fixes it.
With regards to salvage, the ROI simply does not justify the effort.
Perceptions of 'manipulation' are created by external circumstances (MA 'exploits' attracting farmers, gutting salvage supplies) or marketeers messing around (as when a few of my bretheren recently bought out the entire supply of Ceramic Armor Plate as a lark).
I'm expecting today's maintenance to seal off some hyper-efficient MA missions- that will go a long way to improving salvage supply. -
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Quote:In the process of re-working my fire/axe tank pretty much *all* the advice I've gotten supports Reactive Armors in my resist powers.I always thought the numbers were too small to be worth it. *shrug*
To each their own.
It's been my experience whenever 'everyone' likes a set the admiration is justified... -
Quote:It comes out to less than a buck per item, all of which are animated and most of which I would classify as extremely cool.I got my own opinion, maybe not capitalism but a weak booster for that price.
Unless Paragon has a dungeon full of artists chained to a wall that work for bread and water the prices seems more than justified by the quality and volume of the contents.
"they should have added _______ and _______ and ______ and while they were at it _________, and it should have been free!" is an easy game to play, but here in the real world this pack was a great bargain for players who're interested in expanding their special effects wardrobe. -
forum indigestion double post.