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Posts
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Joined
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Thanks so much for the advise and help, really do appreciaite all the time you have taken to answer all my questions
, now to just get him to 50 hehe.
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Should i just go ahead and put three ranges into it now?
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Getting ready to head to work so won't be able to check this tell later tonight but here's the changes. I went with 2 tohitdeb's in seekers which was actually only .8% difference in -acc, and added one more rechred which was 9 sec's faster recharge.
[Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Neobot 001: Level 50 Science Mastermind
Primary Power Set: Robotics
Secondary Power Set: Traps
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fitness
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Battle Drones -- Acc(A), Acc(3), Dmg(3), Dmg(5), Dmg(15), EndRdx(17)
Level 1: Web Grenade -- Acc(A), Immob(5), Immob(7), RechRdx(7)
Level 2: Caltrops -- Dmg(A), Dmg(25), RechRdx(34), RechRdx(40), RechRdx(43)
Level 4: Triage Beacon -- Heal(A), Heal(9), Heal(9), RechRdx(11), RechRdx(11), RechRdx(29)
Level 6: Equip Robot -- EndRdx(A), EndRdx(33)
Level 8: Maneuvers -- DefBuff(A), DefBuff(13), DefBuff(13)
Level 10: Hasten -- RechRdx(A), RechRdx(17), RechRdx(19)
Level 12: Protector Bots -- Acc(A), Acc(15), Dmg(23), Dmg(25), DefBuff(27), DefBuff(31)
Level 14: Super Speed -- Run(A)
Level 16: Acid Mortar -- Acc(A), DefDeb(19), DefDeb(21), RechRdx(21), Achilles-DefDeb/Rchg(43)
Level 18: Force Field Generator -- DefBuff(A), DefBuff(23), DefBuff(31)
Level 20: Hurdle -- Jump(A)
Level 22: Health -- Heal(A), Heal(33)
Level 24: Stamina -- EndMod(A), EndMod(27), EndMod(29)
Level 26: Assault Bot -- Acc(A), Acc(33), Dmg(34), Dmg(36), Dmg(37), EndRdx(39)
Level 28: Seeker Drones -- ToHitDeb(A), ToHitDeb(37), RechRdx(37), RechRdx(42), RechRdx(46)
Level 30: Poison Trap -- Hold(A), Hold(31), Hold(34), EndRdx(36)
Level 32: Upgrade Robot -- EndRdx(A), EndRdx(36)
Level 35: Trip Mine -- Acc(A), Dmg(40), Dmg(40), RechRdx(43), RechRdx(50)
Level 38: Tactics -- ToHit(A), ToHit(39), ToHit(39)
Level 41: Charged Armor -- ResDam(A), ResDam(42), ResDam(42)
Level 44: Electrifying Fences -- Acc(A), Dmg(45), Dmg(45), Dmg(45), RechRdx(46), RechRdx(46)
Level 47: Static Discharge -- Acc(A), Dmg(48), Dmg(48), Dmg(48), EndMod(50), EndMod(50)
Level 49: Vengeance -- DefBuff(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
Level 1: Ninja Run
Code:code]| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1513;621;1242;HEX;| |78DA9D93EB4E135110C7CF76DBAEBDDF28B405A42D2220B2B6DFBC7C30F19698508| |316A3516353DB43D804769B6E9B88571EC057F045000D3E599DE9F92FA52B9FDCB4| |FFDFEE9C993933B3671B1F1FC58538BA2FB4F4C3FDB6EBB61A6D7720FB0796DD359| |A1D4BDA1D197D269D0FCEA05CABD50D214469E2D16A0E0F0E1CDB7CC1EB56C7CD5F| |587A30DCDD3577FAED9E9B796AEFC9BEB407A67793DA769C7D734BB6BBB2EFEE59B| |DE8F8B9D993B21B1FDF3EB106B674DDECF86147EECB9ED31FB4079663971EF7AC8E| |79619FC610251F16A8B875FA1F8704AE91BA0BEA22E051570C8249306D281E06CF6| |3752F3618570C7BCC287E225F4DF90635E4298015F8AC8237C0CF14A36BAA363DAA| |6C577C8C66A6B9009E5237AAA1911642BD6530433454DE801154B6B88F55F289A8F| |8400439D36016FC4D1BC430BB18FA4F82B3BE1E4BC87B155CA6FC09152B123965FB| |426B29CC28853CD990E28C476F4667F49672E22B8564506606A9677D5B8569AB9C6| |A57E492CA66902DAF6C5A1EA32C7BA3A5B5398C672E8CF2C105F08CCA29A2F5224A| |2D8315B4BC0C5E03AF63FCDFA9AE79B4395F848F47B4B70E6E82DF286611476D318| |6FEC04A6C3252E61FAA6D09AF7EC9985E3BA23C55EC5D45BDABFA34BDE357077314| |BB8219AF14D08B8FA714BB069FB52C7AF0F117F96C60661BD8FBA67E39377DFD9F9| |0DD44AC89D85BFAE5AC87A73943F5D770D46A38130B934F977E7489AD7F2CDB934F| |5668634B63E2338AA427F7FF791DC7BD1491E77CF69A2C2F595EB1BC6679C3F296E| |51DCB7B9616CBE8E43C3A759BEBBAC37297E51E4B9EEBFBC19E069F8F184B9C25C1| |926449B1A459722C25969F2CA3BFFD94D270| |-------------------------------------------------------------------|
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Its not big deal im in no rush, i ususally post the night before i work.Sometimes i get a little time after work but won't typically play tell the weekend.
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Were you meaning end in web grenade and poison trap be replaced with rech? and for web grenade lose one immob, for fences replace immob with damage?
Like this...
Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Neobot 001: Level 50 Science Mastermind
Primary Power Set: Robotics
Secondary Power Set: Traps
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fitness
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Battle Drones -- Acc(A), Acc(3), Dmg(3), Dmg(5), Dmg(15), EndRdx(17)
Level 1: Web Grenade -- Acc(A), Immob(5), Immob(7), RechRdx(7)
Level 2: Caltrops -- Dmg(A), Dmg(25), Dmg(34), RechRdx(40), RechRdx(43), RechRdx(43)
Level 4: Triage Beacon -- Heal(A), Heal(9), Heal(9), RechRdx(11), RechRdx(11), RechRdx(29)
Level 6: Equip Robot -- EndRdx(A), EndRdx(33)
Level 8: Maneuvers -- DefBuff(A), DefBuff(13), DefBuff(13)
Level 10: Hasten -- RechRdx(A), RechRdx(17), RechRdx(19)
Level 12: Protector Bots -- Acc(A), Acc(15), Dmg(23), Dmg(25), DefBuff(27), DefBuff(31)
Level 14: Super Speed -- Run(A)
Level 16: Acid Mortar -- Acc(A), DefDeb(19), DefDeb(21), RechRdx(21)
Level 18: Force Field Generator -- DefBuff(A), DefBuff(23), DefBuff(31)
Level 20: Hurdle -- Jump(A)
Level 22: Health -- Heal(A), Heal(33)
Level 24: Stamina -- EndMod(A), EndMod(27), EndMod(29)
Level 26: Assault Bot -- Acc(A), Acc(33), Dmg(34), Dmg(36), Dmg(37), EndRdx(39)
Level 28: Seeker Drones -- ToHitDeb(A), ToHitDeb(37), ToHitDeb(37), EndRdx(42), RechRdx(46)
Level 30: Poison Trap -- Hold(A), Hold(31), Hold(34), EndRdx(36)
Level 32: Upgrade Robot -- EndRdx(A), EndRdx(36)
Level 35: Trip Mine -- Acc(A), Dmg(40), Dmg(40), RechRdx(43), RechRdx(50)
Level 38: Tactics -- ToHit(A), ToHit(39), ToHit(39)
Level 41: Charged Armor -- ResDam(A), ResDam(42), ResDam(42)
Level 44: Electrifying Fences -- Acc(A), Dmg(45), Dmg(45), Dmg(45), RechRdx(46), RechRdx(46)
Level 47: Static Discharge -- Acc(A), Dmg(48), Dmg(48), Dmg(48), EndMod(50), EndMod(50)
Level 49: Vengeance -- DefBuff(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
Level 1: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1514;616;1232;HEX;| |78DA9D93EB6E125110C7CFB2C0CAFD565AA0ADA5D4DAD6EA0ADFBC7C30F19698145| |3A546A34682709A6E02BB8485C47AED03F80ABE485B8D3E19CE70FE5BCADA4F6EE0| |FFDB9D33336766F66CFDC3C3B81047F784967ED06DB96EB3DE728772D0B3EC8ED16| |85BD26ECBE853E9BC7786E56AB56608214A538F6663D4EB39B6F99CD7ADB69B3FB7| |747FB4BF6FEE0D5A7D37F3C43E9003690F4DEF26B5EB385D7347B63A72E01E58FDE| |8E4B9D197B2139FDC3EB686B674DDECE4614F7665DF190C5B43CBB14B8FFA56DB3C| |B74F7D84920F0B54DC16FD8F4302D758DD057511F0A82B06C1249836140F8367B1B| |A171B8C2B863D66143F92AF867D34E42980ABE0067CAFF9F88962754DC5EA5165BB| |E4633433CB25F094BA528D8DB510EA2E8319A2A1F2068CA0B2C57DAC904F44C5072| |2C89906B3E02FDA2086DE629843129CF7F55A42DECBE01AE54FA85891C829DB675A| |4B61AE29E4C98614E73C62EF2FE49B417D19E49CF7ED11A63D72AA4F914B2A9B41B| |6BCB26979CCB0ECCD94D61630978530EA0697C0DF5447113D17516359CCBECF35F0| |0A781573FF46752DAAD8E062113E3E6EC1F706FAFC4A31CB98C9720CFD81ABB1E92| |C997FA8B615BCF3156376ED88F254B07705F56EE8B3F4CE5D0DCC51EC3A66BC5E40| |2F3E9E52EC267C36B3E8C1C79FE4B38D996D63EFEBFAC5F4FAF678427613B126626| |FEA17B3169EE51CD55FC519ABE24C2C4DBF5DFAD12576FEB1EC4EBF59A14D2CF5A9| |CF38929EDEFFE7751CF752449EF1D96BB0BC6079C9F28AE535CB1B96B72CEF589A2| |CE393B3E8D42DAEEB36CB1D96BB2C79AEEF3B7B1A7C3E622C7196044B9225C59266| |C9B194587EB08CFF027903D1A3| |-------------------------------------------------------------------|
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Something like this? or would waiting tell the 30's be too long for the endred? i pulled the sockets from fences and seekers moved a few around and took acid morter down from 3 defdebuff's to 2, i figure i can work with io's later to resolve that.
Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Neobot 001: Level 50 Science Mastermind
Primary Power Set: Robotics
Secondary Power Set: Traps
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fitness
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Battle Drones -- Acc(A), Acc(3), Dmg(3), Dmg(5), Dmg(15), EndRdx(17)
Level 1: Web Grenade -- Acc(A), Immob(5), Immob(7), Immob(7), EndRdx(46)
Level 2: Caltrops -- Dmg(A), Dmg(25), Dmg(34), RechRdx(40), RechRdx(43), RechRdx(43)
Level 4: Triage Beacon -- Heal(A), Heal(9), Heal(9), RechRdx(11), RechRdx(11), RechRdx(29)
Level 6: Equip Robot -- EndRdx(A), EndRdx(33)
Level 8: Maneuvers -- DefBuff(A), DefBuff(13), DefBuff(13)
Level 10: Hasten -- RechRdx(A), RechRdx(17), RechRdx(19)
Level 12: Protector Bots -- Acc(A), Acc(15), Dmg(23), Dmg(25), DefBuff(27), DefBuff(31)
Level 14: Super Speed -- Run(A)
Level 16: Acid Mortar -- Acc(A), DefDeb(19), DefDeb(21), RechRdx(21)
Level 18: Force Field Generator -- DefBuff(A), DefBuff(23), DefBuff(31)
Level 20: Hurdle -- Jump(A)
Level 22: Health -- Heal(A), Heal(33)
Level 24: Stamina -- EndMod(A), EndMod(27), EndMod(29)
Level 26: Assault Bot -- Acc(A), Acc(33), Dmg(34), Dmg(36), Dmg(37), EndRdx(39)
Level 28: Seeker Drones -- ToHitDeb(A), ToHitDeb(37), ToHitDeb(37), EndRdx(42), RechRdx(46)
Level 30: Poison Trap -- Hold(A), Hold(31), Hold(34), EndRdx(36)
Level 32: Upgrade Robot -- EndRdx(A), EndRdx(36)
Level 35: Trip Mine -- Acc(A), Dmg(40), Dmg(40), Dmg(43)
Level 38: Tactics -- ToHit(A), ToHit(39), ToHit(39)
Level 41: Charged Armor -- ResDam(A), ResDam(42), ResDam(42)
Level 44: Electrifying Fences -- Acc(A), Immob(45), Immob(45), Immob(45), RechRdx(46)
Level 47: Static Discharge -- Acc(A), Dmg(48), Dmg(48), Dmg(48), EndMod(50)
Level 49: Vengeance -- DefBuff(A), DefBuff(50), DefBuff(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
Level 1: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1514;615;1230;HEX;| |78DA9D93EB6E125110C7CFB2C00A2CF7D2164A2DA5D6DEEC4ABF79F960E22D3129A| |64A8D468D04E134DD84EE129626D66B1FC057F045DA6AF4C97086F3DF52D67E7203| |FFDFEE9C9939337376EB1F1E9A421CDF135AE641B7E579CD7ACB1BC8FE81ED748C4| |6DB964E5BC69F4AF7BD3BA8D46A5B8610A234F668360E0F0E5CC77ACEEB76DB2B5C| |58BA7FB8B767EDF65B3D2FFBC4D9977DE90C2CFF26BDE3BA5D6B5BB63AB2EFEDDBB| |DF8E8B9D193B2638E6E1FDB03477A5E6EF4B02BBBB2E7F607AD81ED3AA5473DBB6D| |5DD8A77E88928F66A9B835FA9F4404AEA1BA0BEB22E453570C83293063281E85CF6| |3C37E6CD8548C06B889988FE4A9613F0DF966C1457025ABB81EE0278AD53515ABC7| |95ED4A80F1EC24CBE01975A71A1C6A11D45201B34443E50D1961653303AC924F4CC| |58762C8990173E02FDA2081DE1298470A9C0EF45A42DEABE012E54FAA5891CC2BDB| |675A4B2B9B9E469E5C4471CA27F6FE42BE59D49745CEE9C01E51DA23AFFA14F994B| |219642B289B56C00C2BFE4C696D06739989A26EB00CFEA63A8AE8B9881A2B62F23C| |97C06BE075CCFD1BD53587F767AE089F00D7E0BB893EBF52CC3C66329F407FE0626| |23C4BE61FAA6D0167BE604CAE1D539E2AF25451EF8A3EC975304F31CB98EDF22C7A| |08F08C7C57E1B39A43ED01FE249F0DF4BB813D6F9897D3EFF794622CC45888B9A95| |FCE2D9CC914D55B432D359CFD5680E5F1B74B3FBAC4F63F969DF1B72AB491A53EF6| |19C632E3FBFFBC4E4C3F45EC19BF730D96172C2F595EB1BC6679C3F296E51D4B936| |5787A1E9DBEC575DD66B9C37297A5C0F57D674F83DF8B048BC9926449B1A459322C| |799612CB0F96E15FE83AD192| |-------------------------------------------------------------------|
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Ok made some changes, dropped Detonate for Elec. Fence which will allow me to lock them down for my bots. And instead of dmg on the seekers i went for the -to hit, and a little end/rech instead of dmg, i figure im intending to use it as my opener i might as well benefit from the -to hit. Using the same principle as my fire/rad controller, if they can't hit me thats a bonus.
Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Neobot 001: Level 50 Science Mastermind
Primary Power Set: Robotics
Secondary Power Set: Traps
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fitness
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Battle Drones -- Acc(A), Acc(3), Dmg(3), Dmg(5), Dmg(15), EndRdx(17)
Level 1: Web Grenade -- Acc(A), Immob(5), Immob(7), Immob(7), EndRdx(46)
Level 2: Caltrops -- Dmg(A), Dmg(25), Dmg(34), RechRdx(40), RechRdx(43), RechRdx(43)
Level 4: Triage Beacon -- Heal(A), Heal(9), Heal(9), RechRdx(11), RechRdx(11), RechRdx(29)
Level 6: Equip Robot -- EndRdx(A)
Level 8: Maneuvers -- DefBuff(A), DefBuff(13), DefBuff(13)
Level 10: Hasten -- RechRdx(A), RechRdx(17), RechRdx(19)
Level 12: Protector Bots -- Acc(A), Acc(15), Dmg(23), Dmg(25), DefBuff(27), DefBuff(31)
Level 14: Super Speed -- Run(A)
Level 16: Acid Mortar -- Acc(A), DefDeb(19), DefDeb(21), DefDeb(21)
Level 18: Force Field Generator -- DefBuff(A), DefBuff(23), DefBuff(31)
Level 20: Hurdle -- Jump(A)
Level 22: Health -- Heal(A), Heal(33)
Level 24: Stamina -- EndMod(A), EndMod(27), EndMod(29)
Level 26: Assault Bot -- Acc(A), Acc(33), Dmg(34), Dmg(36), Dmg(37), EndRdx(39)
Level 28: Seeker Drones -- ToHitDeb(A), ToHitDeb(33), ToHitDeb(36), EndRdx(37), EndRdx(37), RechRdx(42)
Level 30: Poison Trap -- Hold(A), Hold(31), Hold(34), EndRdx(36)
Level 32: Upgrade Robot -- EndRdx(A)
Level 35: Trip Mine -- Acc(A), Dmg(40), Dmg(40), Dmg(43)
Level 38: Tactics -- ToHit(A), ToHit(39), ToHit(39)
Level 41: Charged Armor -- ResDam(A), ResDam(42), ResDam(42)
Level 44: Electrifying Fences -- Acc(A), Immob(45), Immob(45), Immob(45), EndMod(46), RechRdx(46)
Level 47: Static Discharge -- Acc(A), Dmg(48), Dmg(48), Dmg(48), EndMod(50)
Level 49: Vengeance -- DefBuff(A), DefBuff(50), DefBuff(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
Level 1: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1514;613;1226;HEX;| |78DA9D93EB6E125110C70F2C7405967B6981527BA1B53759E19B970F26DE129362A| |AD468D448104ED34D6097B09058AF7D005FC11769ABD127C319CE9F52D67EEA06FE| |BFB37366E6CCCCEE563F3E328438BE2F7C8987ED86EBD6AB0DB72F7B1DCB6EE9B5A| |625EDA60C3F93CE07A7BF5C2E577421447EE251AF0D3A1DC7365FF0BED5743317B6| |1E0C0E0ECCFD5EA3EB269FDA87B227EDBE395EC4F71CA76DEECA464BF6DC43AB1B1| |EDDD7BA52B68CD1F289D5B7A5EBA64637FBB22DBB4EAFDFE85B8E9D7FDCB59AE685| |73AA03947C94A5E2B6E87F1214B8866A15D0847F4C4D3100C6C084AE7814388F0D8| |C630386E28C8725C47C224F1FCEF3215F165C0137928ADB1E7EA658CDA762B5B0B2| |5DF3309C9C66013CA3EE54834311442D49A2AEF2F9F580B2191EAE924F48C5F943C| |8950053E06F4A1C414F11CC2106CE797ACC23EF75B048F9A3A82B9A56B62FB41757| |362D8E3CA9A0E2AC875FC93789FA92C839E7396386CE48AB3E453AA66C3AD932CAE| |6CB6076CBE359D2DE3CE6323F83BAC102F887CECFA1E71C6A5C16D3CFB108AE8137| |30F7EF54D70262177288058BE09A3ECD2DCCFA1BC52E62368B11F409AE44263365F| |EA51A9730DB25D88E297E15F1ABA877439BE63698A69875CC763D8B1E3C3C23DF4D| |F86CA650AB87BFC86707FDEEE0CC9BC6E52C61BE25F47B4AB126BE3113B1B7B4CB5| |941EC2CD55D464D65BC03150F0B936F977E7489DDFF2C7B936F55F84696EAC46718| |4A4CD657BC4E8C718AD0737EF76A2C2F595EB1BC6679C3F296E51DCB7B963ACBF0F| |43C3A7E9BEBBAC37297E51E4B86EBFBC19E3ABF1711168325CA126389B32458D22C| |79969F2CC37F3EEFD185| |-------------------------------------------------------------------|
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This is what i've come up with...
Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Neobot 001: Level 50 Science Mastermind
Primary Power Set: Robotics
Secondary Power Set: Traps
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fitness
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Battle Drones -- Acc(A), Acc(3), Dmg(3), Dmg(5), Dmg(15), EndRdx(17)
Level 1: Web Grenade -- Acc(A), Immob(5), Immob(7), Immob(7), EndRdx(46)
Level 2: Caltrops -- Dmg(A), Dmg(25), Dmg(34), Slow(40), RechRdx(43)
Level 4: Triage Beacon -- Heal(A), Heal(9), Heal(9), RechRdx(11), RechRdx(11), RechRdx(29)
Level 6: Equip Robot -- EndRdx(A)
Level 8: Maneuvers -- DefBuff(A), DefBuff(13), DefBuff(13)
Level 10: Hasten -- RechRdx(A), RechRdx(17), RechRdx(19)
Level 12: Protector Bots -- Acc(A), Acc(15), Dmg(23), Dmg(25), DefBuff(27), DefBuff(31)
Level 14: Super Speed -- Run(A)
Level 16: Acid Mortar -- Acc(A), DefDeb(19), DefDeb(21), DefDeb(21)
Level 18: Force Field Generator -- DefBuff(A), DefBuff(23), DefBuff(31)
Level 20: Hurdle -- Jump(A)
Level 22: Health -- Heal(A), Heal(33)
Level 24: Stamina -- EndMod(A), EndMod(27), EndMod(29)
Level 26: Assault Bot -- Acc(A), Acc(33), Dmg(34), Dmg(36), Dmg(37), EndRdx(39)
Level 28: Seeker Drones -- Acc(A), Dmg(33), Dmg(36), Dmg(37), EndRdx(37)
Level 30: Poison Trap -- Hold(A), Hold(31), Hold(34), EndRdx(36)
Level 32: Upgrade Robot -- EndRdx(A)
Level 35: Trip Mine -- Acc(A), Dmg(40), Dmg(40), Dmg(43)
Level 38: Tactics -- ToHit(A), ToHit(39), ToHit(39)
Level 41: Static Discharge -- Acc(A), Acc(42), Dmg(42), Dmg(42), EndMod(43), EndMod(46)
Level 44: Detonator -- Acc(A), Dmg(45), Dmg(45), Dmg(45), RechRdx(46)
Level 47: Vengeance -- Heal(A), Heal(48), DefBuff(48), DefBuff(48), DefBuff(50)
Level 49: Charged Armor -- ResDam(A), ResDam(50), ResDam(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
Level 1: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1514;615;1230;HEX;| |78DA9D93DB4E13511486773B53C6B6D33385528A940202C58EE5CEC38589A7C4841| |AB4188D1A492D9B3009CC349D36118F78EF2BF822408C3E595DABFB1F4A47BD61D2| |FEDF74EDFDAFBDD69A69E3FD035388E3BB2294BE7FD0F2BC9D46CBEBC9EEA1EDEC1| |ACDB62D9DB68C3D91EE3BB757AED7370C214471B463A7D93F3C741DEB19AFDB6D2F| |7F61E95E7F6FCFDAEEB63A5EE6B1B32FBBD2E959FE4D6ACB750FAC4DD9DA955D6FD| |FEEC486BF9B1D2977CDE1ED23BBE748CFCB0E7F6CCB03D971BBBD56CF769DE2C38E| |DDB62E9CD3E8A3E4A30215B746DF9388C0355077BA26C23E35451D4C826943F1483| |FF7EABE5737152702ACC1F3817686E009215F015C0057F28AD58CE247F2682155A3| |1653B12B01C632E32C8167D4956A6C2022A821433454BEB0A1AB98196085F644952| |F1C45AE3498057F52E238661747FF49702AD05B1179AF828B943F81BA123915FB44| |6B2915D352C8938D284E06F899F666505F0639A702674CD01939D5A7C82555CCA05| |85EC54279CCAEECCF92D6A63197E909D40D96C05F74FE0C7A9E418D6531FEFC16C1| |25F01AE6FE95EA9AC5B39FF5BDFFF12CC1F3853C7398C95C1CFD810BF1D12C99BFA| |9B679CC741EB163F257E0AFE0CC156D9C5530479E65CC74B980DA033CA5BDABE87F| |15F9D67C6AE3AC626635F01BD5B28EFED7E1B9AEFD9B35BC63935493058F85E774C| |3A73ECE0DF08C72D4D1473D8BB5004BA3FF2E7DE8129B7F45B646FF55111A461AA3| |3D83687A747FC9EBC4F453449F724F4D96E72C2F585EB2BC6279CDF286E52DCB0EC| |BE0F4DC9DBAC975DD62B9CD728725CFF57DE79D06BF2771169325C1926449B1A459| |722C45961F2C833F3998D0D9| |-------------------------------------------------------------------|
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Intention was to just level like this. Could you give me an example of what you mean?
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This is what im thinking for leveling atm its DO/SO i intend to work on the IO's later.
Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Neobot 001: Level 50 Science Mastermind
Primary Power Set: Robotics
Secondary Power Set: Traps
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fitness
Power Pool: Teleportation
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Battle Drones -- Acc(A), Acc(3), Dmg(3), Dmg(5), Dmg(15), EndRdx(17)
Level 1: Web Grenade -- Acc(A), Immob(5), Immob(7), EndRdx(7)
Level 2: Caltrops -- Dmg(A), Dmg(25), Slow(43), RechRdx(46)
Level 4: Triage Beacon -- Heal(A), Heal(9), Heal(9), RechRdx(11), RechRdx(11), RechRdx(29)
Level 6: Equip Robot -- EndRdx(A)
Level 8: Maneuvers -- DefBuff(A), DefBuff(13), DefBuff(13), EndRdx(15)
Level 10: Hasten -- RechRdx(A), RechRdx(19), RechRdx(21)
Level 12: Hurdle -- Jump(A)
Level 14: Super Speed -- Run(A)
Level 16: Acid Mortar -- Acc(A), Dmg(17), Dmg(19), Dmg(21), RechRdx(23)
Level 18: Health -- Heal(A), Heal(25), Heal(31)
Level 20: Stamina -- EndMod(A), EndMod(23), EndMod(31)
Level 22: Protector Bots -- Acc(A), Acc(27), Dmg(33), Dmg(33), DefBuff(34), DefBuff-I(34)
Level 24: Recall Friend -- EndRdx(A)
Level 26: Force Field Generator -- DefBuff(A), DefBuff(27), DefBuff(29)
Level 28: Poison Trap -- Hold(A), Hold(33), Slow(36), Slow(36), RechRdx(37), RechRdx(39)
Level 30: Assault Bot -- Acc(A), Acc(31), Dmg(34), Dmg(36), Dmg(37), EndRdx(37)
Level 32: Upgrade Robot -- EndRdx(A)
Level 35: Trip Mine -- Acc(A), Dmg(40), Dmg(40), Dmg(43), RechRdx(48)
Level 38: Tactics -- ToHit(A), ToHit(39), ToHit(39), EndRdx(40)
Level 41: Static Discharge -- Acc(A), Acc(42), Dmg(42), Dmg(42), EndMod(43), EndMod(46)
Level 44: Detonator -- Acc(A), Dmg(45), Dmg(45), Dmg(45), RechRdx(46)
Level 47: Vengeance -- Heal(A), Heal(48), DefBuff(48), DefBuff(50)
Level 49: Charged Armor -- ResDam(A), ResDam(50), ResDam(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
Level 1: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1513;623;1246;HEX;| |78DA9D936B6FD26014C71F56B60A944BB938C6181B30DCC65CC7DE797961E22D311| |966CA8C468D04D9B3AC09B484B2C479CB7CEF57F08B6C8BD14F86E7F0FC3B06FACA| |06FEBFF6F49CF3FC9FD3B6FEE1A121C4E93D11483CE8B43CAF596F7903D9EFDACE8| |1DE68DBD269CBF053E9BE77072BB5DA8E2E84C88D339A8DE36ED775ACE77CDF6E7B| |992BB7EE1F1F1E5AFBFD56CF339F3847B22F9D81E59FC4F75CB763EDCAD681EC7B4| |7762F3CBA6EF4A43C3046A78FED81233D2F39BAD8971DD973FB83D6C0769DDCA39E| |DDB6AEAC533F86E5932C99DBA0FFD9ACC0315467414DCCF8D41483600C4CE88A27C| |1CB5ACDAF0D1A8A733E91FB917203C80DA04F16AC6614B74CC54F94AB0594272DAC| |62D7A618362799072F68176A2343318BB54DA2AEFA697A50C58C29C6905B228654F| |D4C083D9360DA1CEF29A2FA89484CC5CA148B62DD684AC53E53EFB88A05E3984F02| |7B4E8269F03A7AEBD4C754BD674CEC350B16FC19504E0A39A939D48305F0270D218| |3E79AC1DA3970459B6411332816883BA242EDE7B195798CE50BA52C602C0B48CF81| |79F02B71114B2E46B00458CE4C7215DBBD01FE22BB4BA85D82CD025884CD32B8EA1| |3DE7E53ED32FC2E23764A5E4A187D097DD6B44956C16D7848516D05AF68250B7F53| |5C43FF73AA5D87DF75F4DFF0A94DB28A47B2057E236F9BF0B6899A9BDABFE97F126| |95AD782370BAFC1B64FCC7F07BCA0DA1A9E552D897B53CC8F3F5DFAD12176FF8AEC| |8D3F59111845EAE39C6128313EFFCFE3CCF05B849EF15E1A2C2F585EB2BC6279CDF| |286E52DCB3B9626CBF0FCB23A7E8B7DDD66B9C3729725C3FEBE73A6CEEF6084C560| |89B2C458E22C0996144B8EE507CBF00F18C8D118| |-------------------------------------------------------------------|
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This is what i've come up with... i realize alot of folks are getting tough/weave and socketing other powers different then i have, but they all have access to ninja run where as i have not purchased that pack so i do not.
Villain Plan by Mids' Villain Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Neobot 001: Level 50 Science Mastermind
Primary Power Set: Robotics
Secondary Power Set: Traps
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fitness
Power Pool: Teleportation
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Battle Drones -- Acc(A), Acc(3), Dmg(3), Dmg(5), Dmg(15), EndRdx(17)
Level 1: Web Grenade -- Acc(A), Immob(5), Immob(7), EndRdx(7)
Level 2: Caltrops -- Dmg(A), Dmg(25), Slow(43), RechRdx(46)
Level 4: Triage Beacon -- Heal(A), Heal(9), Heal(9), RechRdx(11), RechRdx(11), RechRdx(29)
Level 6: Equip Robot -- EndRdx(A)
Level 8: Maneuvers -- DefBuff(A), DefBuff(13), DefBuff(13), EndRdx(15)
Level 10: Hasten -- RechRdx(A), RechRdx(19), RechRdx(21)
Level 12: Hurdle -- Jump(A)
Level 14: Super Speed -- Run(A)
Level 16: Acid Mortar -- Acc(A), Dmg(17), Dmg(19), Dmg(21), RechRdx(23)
Level 18: Health -- Heal(A), Heal(25), Heal(31)
Level 20: Stamina -- EndMod(A), EndMod(23), EndMod(31)
Level 22: Protector Bots -- Acc(A), Acc(27), Dmg(33), Dmg(33), DefBuff(34), DefBuff-I(34)
Level 24: Recall Friend -- EndRdx(A)
Level 26: Force Field Generator -- DefBuff(A), DefBuff(27), DefBuff(29)
Level 28: Poison Trap -- Hold(A), Hold(33), Slow(36), Slow(36), RechRdx(37), RechRdx(39)
Level 30: Assault Bot -- Acc(A), Acc(31), Dmg(34), Dmg(36), Dmg(37), EndRdx(37)
Level 32: Upgrade Robot -- EndRdx(A)
Level 35: Trip Mine -- Acc(A), Dmg(40), Dmg(40), Dmg(43), RechRdx(48)
Level 38: Tactics -- ToHit(A), ToHit(39), ToHit(39), EndRdx(40)
Level 41: Static Discharge -- Acc(A), Acc(42), Dmg(42), Dmg(42), EndMod(43), EndMod(46)
Level 44: Detonator -- Acc(A), Dmg(45), Dmg(45), Dmg(45), RechRdx(46)
Level 47: Vengeance -- Heal(A), Heal(48), DefBuff(48), DefBuff(50)
Level 49: Charged Armor -- ResDam(A), ResDam(50), ResDam(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
Level 1: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1513;623;1246;HEX;| |78DA9D936B6FD26014C71F56B60A944BB938C6181B30DCC65CC7DE797961E22D311| |966CA8C468D04D9B3AC09B484B2C479CB7CEF57F08B6C8BD14F86E7F0FC3B06FACA| |06FEBFF6F49CF3FC9FD3B6FEE1A121C4E93D11483CE8B43CAF596F7903D9EFDACE8| |1DE68DBD269CBF053E9BE77072BB5DA8E2E84C88D339A8DE36ED775ACE77CDF6E7B| |992BB7EE1F1F1E5AFBFD56CF339F3847B22F9D81E59FC4F75CB763EDCAD681EC7B4| |7762F3CBA6EF4A43C3046A78FED81233D2F39BAD8971DD973FB83D6C0769DDCA39E| |DDB6AEAC533F86E5932C99DBA0FFD9ACC0315467414DCCF8D41483600C4CE88A27C| |1CB5ACDAF0D1A8A733E91FB917203C80DA04F16AC6614B74CC54F94AB0594272DAC| |62D7A618362799072F68176A2343318BB54DA2AEFA697A50C58C29C6905B228654F| |D4C083D9360DA1CEF29A2FA89484CC5CA148B62DD684AC53E53EFB88A05E3984F02| |7B4E8269F03A7AEBD4C754BD674CEC350B16FC19504E0A39A939D48305F0270D218| |3E79AC1DA3970459B6411332816883BA242EDE7B195798CE50BA52C602C0B48CF81| |79F02B71114B2E46B00458CE4C7215DBBD01FE22BB4BA85D82CD025884CD32B8EA1| |3DE7E53ED32FC2E23764A5E4A187D097DD6B44956C16D7848516D05AF68250B7F53| |5C43FF73AA5D87DF75F4DFF0A94DB28A47B2057E236F9BF0B6899A9BDABFE97F126| |95AD782370BAFC1B64FCC7F07BCA0DA1A9E552D897B53CC8F3F5DFAD12176FF8AEC| |8D3F59111845EAE39C6128313EFFCFE3CCF05B849EF15E1A2C2F585EB2BC6279CDF| |286E52DCB3B9626CBF0FCB23A7E8B7DDD66B9C3729725C3FEBE73A6CEEF6084C560| |89B2C458E22C0996144B8EE507CBF00F18C8D118| |-------------------------------------------------------------------|
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Yes sorry i ment bind, and ill try the silent command. Sorry it took so long to reply just work long hours
I've been wondering if i can do a bind like this:
SHIFT+LBUTTON "powexec_name Black Dwarf Step"$$SHIFT+LBUTTON "powexec_name Shadow Step" -
The stealthing is situational, i dropped bonfire for it. It allows me to drop into a mission that is stealthable or a tf like posi that i can stealth a few missions while being able to not stealth as well... By setitng up alpha strikes im meaning i can jump to the boss, TP fiance in (out of sight of course) and then we open up a can-o-whoop-... :P
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I have this spamming atm when i switch into Black Dwarf form via macro.
"bind "q" "powexec_toggleoff Black Dwarf$$powexec_toggleon Dark Nova$$goto_tray 4$$bind_load_file c:\coh\ws_nova.txt"
bind"
I use these three macro's:
ws_blackdwarf: e "powexec_toggleoff Black Dwarf$$bind SHIFT+LBUTTON powexec_name Shadow Step$$goto_tray 1$$bind_load_file c:\coh\ws_humanform.txt"
q "powexec_toggleoff Black Dwarf$$powexec_toggleon Dark Nova$$goto_tray 4$$bind_load_file c:\coh\ws_nova.txt"
ws_humanform: e "powexec_toggleon Black Dwarf$$bind SHIFT+LBUTTON powexec_name Black Dwarf Step$$goto_tray 3$$bind_load_file c:\coh\ws_blackdwarf.txt"
q "powexec_toggleon Dark Nova$$goto_tray 4$$bind_load_file c:\coh\ws_nova.txt"
ws_nova: e "powexec_toggleoff Dark Nova$$goto_tray 3$$bind SHIFT+LBUTTON powexec_name Black Dwarf Step$$powexec_toggleon Black Dwarf$$bind_load_file c:\coh\ws_blackdwarf.txt"
q "powexec_toggleoff Dark Nova$$goto_tray 1$$bind SHIFT+LBUTTON powexec_name Shadow Step$$bind_load_file c:\coh\ws_humanform.txt"
Shifting in and out of nova/human, shifting in and out of dwarf i get spam. -
Here is what Local_man and a few others helped me do for Fire/rad for reference as to what i intend to do with a Fire/Kin and Fire/Rad Duo.
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Neofusion: Level 50 Science Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Fitness
Power Pool: Teleportation
Power Pool: Concealment
Ancillary Pool: Psionic Mastery
Hero Profile:
Level 1: Char -- Acc(A), Hold(3), RechRdx(15), Dmg(36), Dmg(37), Dmg(37)
Level 1: Radiant Aura -- Heal(A), Heal(15), RechRdx(43), Heal(43)
Level 2: Fire Cages -- Acc(A), Acc(3), EndRdx(11), EndRdx(23), Dmg(34), Dmg(34)
Level 4: Accelerate Metabolism -- RechRdx(A), RechRdx(5), RechRdx(5), EndMod(37), EndMod(40), EndMod(46)
Level 6: Radiation Infection -- ToHitDeb(A), ToHitDeb(7), EndRdx(7), ToHitDeb(39)
Level 8: Hot Feet -- EndRdx(A), EndRdx(9), Dmg(9), EndRdx(27), Acc(27), Dmg(40)
Level 10: Hasten -- RechRdx(A), RechRdx(11), RechRdx(36)
Level 12: Flashfire -- Acc(A), Acc(13), RechRdx(13), Dsrnt(17), RechRdx(17), Dsrnt(19)
Level 14: Super Speed -- Run(A)
Level 16: Hurdle -- Jump(A)
Level 18: Health -- Heal(A), Heal(19), Heal(46)
Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Enervating Field -- EndRdx(A), EndRdx(23)
Level 24: Cinders -- Acc(A), Acc(25), Hold(25), RechRdx(40)
Level 26: Recall Friend -- EndRdx(A)
Level 28: Choking Cloud -- EndRdx(A), Hold(29), EndRdx(29), Hold(31), EndRdx(31), Hold(31)
Level 30: Lingering Radiation -- Acc(A), RechRdx(46), TmpRdns-Acc/Slow(50), TmpRdns-EndRdx/Rchg/Slow(50)
Level 32: Fire Imps -- Acc(A), Dmg(33), Dmg(33), Dmg(33), Acc(34), RechRdx(43)
Level 35: Stealth -- EndRdx(A), DefBuff(36), DefBuff(42)
Level 38: EM Pulse -- Acc(A), RechRdx(39), RechRdx(39)
Level 41: Indomitable Will -- RechRdx(A), RechRdx(42), RechRdx(42)
Level 44: Mind Over Body -- ResDam(A), ResDam(45), EndRdx(45), S'fstPrt-ResKB(45)
Level 47: Psionic Tornado -- Acc(A), Dmg(48), Dmg(48), Dmg(48), RechRdx(50)
Level 49: Mutation -- RechRdx(A)
------------
Level 1: Brawl -- Dmg(A)
Level 1: Sprint -- Run(A)
Level 2: Rest -- RechRdx(A)
Level 1: Containment
Level 6: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1530;637;1274;HEX;| |78DA9D53CB6ED340141DD76E4D5E4D9C347D3F68DA347D25343B1E0B244A2B55A22| |5B455574094A6136129D895ED22BA630302D45F60CD822F40FC04F043E15ECF71D2| |5A5D6129E7F8DE39E7DE9B99F1FEFBA769213E3C165A6EBBDBF2FDE6B6EB049EDBE| |D4ACF3C6ADBD269CBC481743B17BEED3AA61062612088B4B55DDB935150BAB6FEE4| |A2D3A91DB6CEEC5640EEE6CE5BDBE732D69EF3467AD2096AD14BB2E15299A37329C| |FD2E1EBAE1D38D2F7F361702CBBF2DCF582B08A15A6F69C77B66F9FDA5D3BB81CDB| |39B7DBB50657B6DBCDFD961F48EF7292465DA3DF474DE0E90D8764E86228A578D45| |2BCA42B5E8EF1C1C0AB8B243CE07578D7117F22AD863E5AD4079C34158F8317F59B| |DC20830EAF8EBA468C97471457C055F073F20E63C6E129951B8918FD56107F26AD8| |93E26D6EE448C59A6114F63F60AF225CA27947728819992D1FE81BF50FD14EAA7E0| |4F470C4D6E1C8C388F7889EA679457640A83F9B39ACA6547558EE7B6546EC8C2DEE| |7C1D5E4E03F15A029609FC662FC82D68BAA9F568C9DCF575A9BC09E4E60FEC98871| |772A98BF4C9E29CC3D05FF31F967B00F33C8CDC2378B781EF17C2C3E22EF1C7ACFA| |16715BDEADF69B12EEA3F42BA225C40970528EFEAB7F3A2B8796B33D4B584D32C61| |822543F11AF884EA97A129C3BF62DDE4DF547F159A55E4D662FC87341BEA34F48DB| |CCA6D468CDE9B93E1DFFE4BD29A2A67D4D0F29E7E3BD751FE909C5B38802DE4668D| |FE87ABBE2CCA3DBB9EC3056B18FD8F5668F0CE0D74BD44AEFF71FDEFF3331D954B1| |CF2F53C6668309C30BC6478C5F09AA1C570CAD066E8FDEABBB3F779AE070C0F191E| |3114693E71C54A93AF4F8A21CD90611865C832E4180A0CD30CDF187AFF008DDACC7| |E| |-------------------------------------------------------------------|
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Found one on the forums and made a few adjustments, it is SO's for leveling then ill work on IO's later - still learning about them for my 35 Fire/rad.
Big things i like in my "xp farming" builds are the recall friend, and the ability to stealth for alpha striking groups rather then getting jumped :P, also makes setting up for street farming easier for me atleast. Figure 6 imps and her buffs and my debuffs should make for a powerful duo.
She would be the buffer and i will be the debuffer so i figure with her buffs i can sacrafice choking cloud on her and keep it on me. -
Was wondering if this is ok. We both plan to run stealth/ss so we can open like an alpha strike/faster missions.
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Fire-Kin SO: Level 50 Science Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Fitness
Power Pool: Teleportation
Power Pool: Leadership
Ancillary Pool: Fire Mastery
Hero Profile:
Level 1: Char -- Acc(A), Hold(3), RechRdx(17), Dmg(23), Dmg(50)
Level 1: Transfusion -- Acc(A), Acc(3), Heal(5), Heal(40), Heal(40), RechRdx(46)
Level 2: Fire Cages -- Acc(A), Acc(5), EndRdx(17), EndRdx(23), Dmg(43), Dmg(46)
Level 4: Siphon Power -- Acc(A)
Level 6: Hasten -- RechRdx(A), RechRdx(7), RechRdx(7)
Level 8: Hot Feet -- EndRdx(A), EndRdx(9), Dmg(9), EndRdx(19), Acc(19), Dmg(37)
Level 10: Siphon Speed -- Acc(A), Acc(11), RechRdx(11), RechRdx(50)
Level 12: Flashfire -- Acc(A), Acc(13), RechRdx(13), Dsrnt(15), RechRdx(15), Dsrnt(34)
Level 14: Super Speed -- Run(A)
Level 16: Hurdle -- Jump(A)
Level 18: Health -- Heal(A), Heal(27)
Level 20: Stamina -- EndMod(A), EndMod(21), EndMod(21)
Level 22: Speed Boost -- EndMod(A)
Level 24: Cinders -- Acc(A), Acc(25), Hold(25), Hold(27)
Level 26: Recall Friend -- EndRdx(A)
Level 28: Maneuvers -- EndRdx(A), DefBuff(29), DefBuff(29), DefBuff(50)
Level 30: Tactics -- EndRdx(A), EndRdx(31), ToHit(31), ToHit(31)
Level 32: Fire Imps -- Acc(A), Dmg(33), Dmg(33), Dmg(33), Acc(34), RechRdx(34)
Level 35: Transference -- Acc(A), Acc(36), EndMod(36), EndMod(36), EndMod(37), RechRdx(37)
Level 38: Fulcrum Shift -- Acc(A), Acc(39), RechRdx(39), RechRdx(39), RechRdx(40)
Level 41: Fire Ball -- Acc(A), Dmg(42), Dmg(42), Dmg(42), RechRdx(43), RechRdx(43)
Level 44: Fire Blast -- Acc(A), Dmg(45), Dmg(45), Dmg(45), RechRdx(46)
Level 47: Fire Shield -- EndRdx(A), ResDam(48), ResDam(48), ResDam(48)
Level 49: Increase Density -- ResDam(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Level 6: Ninja Run
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No no i appreciate everything you've said Local_man, and im taking some time from leveling to read all i can about IO's.
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Could anyone point me in the right direction for a bots/traps build mostly for socketing/enhancement layout?
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So for now with the money i do have i should go ahead and generic slot EVERYTHING? I really do want to IO and do it for sets but i just flat out do not have the influence to do so atm. I could probably afford all generic IO's though.
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Im thinking Bots/Traps, my main is a fire/rad controller, but i have a 50 invul/ss Tanker shelved atm.
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Bots/Traps, Bots/Psn, Thugs/Traps, or Thugs/Psn? I heard all 4 are pretty good. But can't decide.
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Is building to stealth missions even worth it?