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Quote:So Lex Luthor isn't fit to be a comic book villain? Half of his creations are projectile-firing devices of some sort (see: gun).Since when ahs it been un-comicbook-ish to use elaborate ways of carrying out your evil plans? Villains who rpefer to shoot someone rather than luring them into a complex deathtrap really aren't fit to be called proper comicbook villians
Let me put it this way: I'd like the villain tips to stop treating my characters like the Thug Arsonist and start treating them like actual villains. All the tips are is "SMASH STEAL SMASH STEAL KILL KILL KILL." If none of those three things are involved, it's usually "I'm going to go beat this person up. Done. Oh look I found a valuable thing I could use maybe. Mission complete." Give me something with a world domination plot; how cool would it be to hold the world ransom? How awesome would it be to lure a hero into an actual trap?
(I realize there are "trick the hero" missions. I don't want to steal something to lure out a hero. I want to start a diabolical plan, have them try to stop me, and then fall into a deathtrap where I destroy them!) -
While I understand the frustration of such an epic thread necro, how exactly would this damage the servers? I can't even rationalize something like "it would increase server strain" because it wouldn't.
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Some tips actually get the evil done. Such as the one where you stomp the weakened Longbow Officers flat. Others, like the "give Lt. Demitrovich the gun you rigged to explode" seems less 'actual villain' and more 'guy that likes to kill people with recipes from the anarchist's cookbook'. That CAN be considered villainous, but not exactly in the comic-book-ish way; more like the actually-sociopathic-homicidal-nutcase way. The more evil choice, IMO, would be to USE the gun on Demitrovich and send her to the hospital directly.
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You people missed this conversation by months. Don't revive it.
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To make a long post short (I've been mulling this over): Play F.E.A.R. and F.E.A.R. 2: Project Origins. If that game doesn't rip you out of your comfort zone nothing will.
You fight terrifying enemies, get the crap scared out of you, get shot at, get operated on, have your friends turn on you, watch your enemies get their flesh shredded right off their bones and eaten by an eldritch-esque horror, and at the end of the second game you're sexually violated by a psychic ghost in what is essentially the core of a reactor.
Surprisingly, I LOVED both games. I never knew I'd enjoy being scared ****less so much. If it's done right, being taken out of your comfort zone can be one hell of a cool thing. -
I think it's because Loyalists, regardless of moral choices, are considered villains by the game's system and every bit of co-op text ever (which I think is stupid).
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I usually run MG-Smite-Gloom-Smite-SL-Smite Repeat.
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Quote:I always forget that SR has scaling resistances. Thanks for reminding me.Super Reflexes is a great set, but it's like joining a fraternity. It'll haze you real good when you're a pledge, just to test your commitment. If you stick with it, you become one of the brothers and enjoy the frat house's 52 inch LDC, 'fridge always stocked with beer and free stripper night. Tough early game, fantastic late game.
Also, judging any powerset negatively at level 10 is a bit harsh. Even Willpower and Invulnerability can feel weak in the single-digits.
You'll be breezing through missions set for 8 in the late game, if you stick with it.
Super Reflexes' scaling resists go very well with the -Damage of Kinetic Melee. A softcapped KM/SR Brute is going to be one of the most survivable Brutes you can roll. -
Quote:Read the OP carefully and get back to me if that's what you think is going on here.Completely irrelevant. We're not engaged in an in-character discussion over what your character believes. Your character can believe any fool thing he likes (Duhem-Quine thesis FTW!)
Quote:No. I'm not trolling. If forced to make a decision for which neither choice makes sense for your character, you do have the option of not doing that mission at all. I'll give you, if the mission is "leave praetoria" then your option is pretty much "stop playing the character" but there are enough missions that you can skip quite a number of them and still play the game. -
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Welcome to the entirety of Praetoria's morality.
That. Is. The. Point.
Why am I loyal to it? Because it's a character in a video game. Do we honestly have the choice of taking our characters and saying "I'm not doing anything for anyone in Praetoria because everything isn't black and white! Damn this gray area!"? When we're between Cleopatra and Washington, do we have the option to go "screw both of you I'm leaving"?
No. So you push on. Don't argue with me that you COULD do that; that's not valid and you know it. -
Quote:Do Loyalists who aren't Praetors know this happened?How is it everyone forgets it was Tyrant who made hostile acts against Statesman and Paragon before the Longbow ever showed up.
Now I could be forgetting something here...but let's see...
Maria Jenkins story arc came in at Issue 1. And yes, the original story arc is still in canon, and noted as happening in the new Maria Jenkins arc.
The Longbow came into action in what was it Issue 6 with City of Villains, or Issue 5, right before Issue 6.
Quote:Why did YOU assume that I was talking about a RL police force? Chief Interrogator Washington is a cop. And your character is a cop (a conscripted member of the PPD's powers division.)
Quote:It's not a dumb question either, you stated support for the responsibility character committing a summary execution without trial. You deemed Cleopatra a 'traitor' which is a legal conclusion that at that point in the story had not been established in a legally cognizable way, even given Praetoria's limited freedoms.
Quote:Eh? What do you want, Character?
Your girlfriend, Cleopatra. She was a member of the Resistance.
What?! This ain't funny, Character, you got two seconds to explain yourself! What's going on here?!
(Explain Washington's investigation and execution)
Praetor White looks down, clenching his fists
...
So...Washington went and offed her, huh...guess he had a point. I woulda gotten Cleo outta anything. Had to do what he had to do. -
Quote:Then let me approach it differently: Why would my beliefs on police forces apply to my choices in the game? If the two were at all similar, Praetoria would be vastly different.Didn't make an assumption, I asked a question.
Not sure why folks feel the need to flame others who disagree with them.
And I wasn't flaming you. You asked a very dumb (and if not dumb, then not applicable) question. -
Quote:Again, she had you bug a PPD precinct to properly predict their whereabouts. She had you stop the Resistance, but only because the Crusaders are outright NUTS. After that, she sends you to the warehouse where you're jumped by Resistance. Washington calls you and says "Hey, remember those guys you bugged? Yeah, they did the same warehouse thing you just did and died." She had 2 PPD officers sent to their deaths. She's a terrorist in the world of Praetoria, and instead of "defending herself" when you confront her she just sits there and threatens Washington (and also begs you not to listen to him).Only despotic regimes allow any individual cop to be judge, jury and executioner. As Major Decoy stated, she's not a traitor, she's a citizen of Praetoria. A high-ranking citizen at that. Your Responsibility Loyalist took it upon themselves to kill her without giving her a chance to defend herself before the authorities.
Quote:Your character rationalized this murder by stating that she would have used her connections to Praetor White to save herself.
Quote:Your comment that she isn't a citizen is really frightening. Do you believe that it is proper for a police officer to take the law into his or her own hands?
If you had ANY shred of common sense you wouldn't have asked that question. -
Who, Cleopatra? Did you forget that she had you bug the PPD so the Resistance could track their movements, then sent you to your death in a Resistance-filled tunnel? She wasn't a "citizen", she was a traitor and a saboteur who had Praetor White under her thumb.
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Quote:At what point does a Responsibility Loyalist needlessly kill a citizen?The Responsibility Loyalists work for a despotic regime that tortures and kills its citizens. The whole point of that path is to show you that you're working for an illegitimate government. That you have chosen tyranny for the illusion of safety.
I've never understood this need that people feel on these boards to defend this path. -
Quote:Longbow invaded Praetoria during that arc, remember? They were constantly muttering about how the PPD were equipped with non-lethal weaponry while Longbow themselves were equipped with flamethrowers, chainguns, sniper rifles, grenade launchers... (Great example of Shoot First, Ask Questions Later.)"I killed good people to protect the status quo, and now you're pushing forward with a totally unnecessary invasion? You're going to kill millions more?"
I don't know if you're aware of how stuff like this works, but when one faction barges in on another faction's territory with lethal weaponry it's usually a declaration of war.
In all honesty, the invasion of Primal Earth is justified on Cole's end. Think about it; Longbow and Arachnos invade. Invade. Arachnos goes to great lengths to blow up one of the Keyes Island Reactors (which would literally wipe all of Praetoria--and more--off the map) and sides with the Resistance. Longbow show up on the shores of Praetoria and invade a lab or two, opening fire and holing up. Now you find out there are powered individuals in Primal Earth, where the main two factions BOTH came in to your world with guns blazing?
Look at it from a Loyalist's perspective: The two central factions of Primal Earth are violent, use deadly weaponry to "subdue" people, and have no regard for anything if their mission is set. You realize that there are super-powered individuals backing them up in Primal Earth with the same ideals and beliefs in their heads. As a Loyalist, Praetoria is your home, and most Loyalists want Praetoria preserved. An invasion is nowhere near out of the question after the events brought about by Primal Earth insurgents.
But we still get the "**** off and go away, you know too much for some reason" from Cole. -