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Quote:Would Tar Patch count as a sort of countermeasure for needing Tactics? I can almost stack it.This is going to be highly-dependent on whether or not you take Tactics--for a Mastermind, Tactics is kind of a game-changer.
I ran the numbers years ago just to figure out the slotting for my Necro / Dark Mastermind, but the numbers are the same for all Masterminds.
Without Tactics, you want 3 SOs' worth of Accuracy in Tier1 and 2 SOs' worth of Accuracy in Tier2 and Tier3 pets.
With Tactics (slotted), you can drop one SOs' worth of Accuracy: 2 SOs' worth in Tier1, and 1 SO's worth in Tier2 and Tier3.
Combined with the Supremacy inherent, that'll bring your pets' ToHit checks to close to 95% vs. +2 foes and lower. -
... the what now?
EDIT: I enhanced the -ToHit with two level 45 ToHit Debuff IO's. Now I don't know the numbers that come out of that, but I can guarantee you it's not the vanilla -ToHit. Anyone have that number and, if you're willing, able to tell me what it equates in Defense? -
Just reached level 8. Hot Feet + Rad Infection + Smoke + Cages. A bit end-heavy, but when I need more end I just sit there and wait. It's like wading through zombies in a suit of chainsaws. I love it! I'm pulling entire rooms (10+ spawns) and just burning them down.
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You don't need any -KB IO's. You have Active Defense.
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Quote:Check out the guide in my Sig... that's pretty much the scenario. I get more benefits from DN than T/W. And it's 23% Res to All, if it's -20% to all damage. Right? o_OWell that's just them being stupid. Against most things Darkest Night is better than Tough/Weave as a combination provided that you can keep the enemies grouped in the AoE of it. -20% to all Damage and -15% ToHit > 23% S/L Res and 8% Def. On top of that DN functions as a taunt aura of sorts helping you keep aggro.
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Quote:Believe it or not, I tell them that. Either I get "So? Get Fighting and lrn2tank" or silence. You can almost hear the blank stare. I then go run my preferred difficulty and destroy things effortlessly.I take those in addition to the fighting pool, though I don't take darkest night on DEF based sets, or sets with no recovery boost/tool.
Darkest Night alone represents why you're probably not noticing a difference with or without Tough or Weave.
Seeing as most of the power combos you listed have some form of a recovery tool, it's a great combo for enhanced survivability.
While I would still take Tough/Weave on any Brute I build, next time someone asks why you didn't - tell them you took Darkest Night. -
Quote:Hasten, Gloom, Darkest Night. Coupled with my primary/secondary those 3 are staples for running where I'm at. And I can finish a +2/x8 newsie mission in about 5-10 minutes depending on enemy group.I'm not saying that you don't move through missions fast.
But how fast is fast?
How fast is 'blazing'?
What's a "respectable speed"?
If you're soloing, your pace through a mission being fast or not is totally subjective.
Out of curiosity, what do you generally take in place of the 3 fighting pool powers? -
Quote:I plan on trying it out when i19 hits as I'll have very little to do with those 3 free slots.To some degree, it's a playstyle thing. Some people are perfectly okay with dying in this game and some of those use powers that take advantage of it. Some aren't and some of those would never consider a power that would take advantage of it. Some players work to never have to take the tier 9 power, whether it's rez or godmode. It's personal choice.
That said, common wisdom is that the benefits of Tough & Weave exceed the costs. The endurance costs are high and you're forced to take either Boxing or Kick, but that extra S/L resist and global defense are worth it, even though the numbers aren't as good for Brutes as they are for Tankers.
Can you get by without them? Certainly. You're doing that now. However, I would expect to continue to get "Your build could be better if you added Tough & Weave" tells for as long as you avoid them. Your build may be great without them, but it could be better with them.
Right now, you'd have to drop three of your power choices to fit them in. If you have 3 Fitness powers on any of those builds, then I'd wait until i19 (when Fitness goes inherent) and just trade those for Boxing, Tough and Weave. Single-slot them with endredux or go all out with IO sets. Either way, they'll be helpful. -
Thanks to all (especially Local Man) for your advice.
I have a Rad/Dark Defender and an Elec/Rad controller, so I'm no stranger to Radiation before Fallout. Haven't gotten Tiers 8 and 9 yet, but I plan to with this guy.
(Concept is, he's an orchestra conductor who found a set of magic gloves, a magic tuxedo, and a magic bowtie. I plan on going /Ice for my patron to fit the theme of magic/element control, and because Ice Storm looks like it'd be a blast to use in exceptionally large spawns. Slot for Slow and Damage?)
After playing my Rad/Dark and watching the insane things he did, and watching the synergy between control sets and /Rad, I decided it was time to roll up a Fire/Rad. I mean, Debuff Toggles+Hot Feet+Cages+Choking Cloud is sure to be a jackpot combo, from what I can infer. I'm also going to slot Smoke for -ToHit and the same with Rad Infection (plus Defense Debuff). Can't wait to see the synergy between those powers.
Again, thank you all and I'll let you know how it comes along! -
Quote:I actually sometimes OPEN with my Self-Rez on my /DA Brute. Nothing says "cannon fodder" like an entire spawn wandering around stunned.This is the difference.
I never, ever, consider what will happen if I die against anything but extreme scenarios (ex: full frontal, solo, assault on all 4 Riders on mish 2 of the LGTF, before my team has had a chance to catch up with me).
I plan on dying as little as possible and have no use for a self rez on any Brute I give a top end build to.
Even if I were skipping defense for a FA build, I would want Weave to stuff an LoTG 7.5 recharge in and the extra resistance from Tough.
It was a metaphor. I was saying that a slightly faster run through a mission isn't worth taking 3 powers for; I already blaze through +2/x8 at a pretty respectable speed. -
Just rolled one of these bad boys up...
I don't have access to Mid's at the moment, but I would like some insight from anyone willing to give it. Anything I should/shouldn't take aside from the obvious (toggles, debuffs, AoE)? Any particular slottings for certain powers? I'm all ears. -
Quote:But because they con lower than you (save for the top tier) it's better to have more accuracy, especially when dealing with higher-level spawns.2 lvl 30 IOs adds 69.6% to the pet's damage. 3 lvl 30 IOs adds 95.96% to their damage. The in-game stats for enhancements on demons' dmg is currently borked so don't rely on its numbers.
3 slots only for Demonlings, or am I misconstruing your post? All of the enhancements I use (in the order I've used them as per my previous post) are level 35 IO's. -
Quote:You're right, my mistake. Still, it was a seriously hampering crash.I think it was -20% Defense (irresistible), -Endurance, and 10 seconds of only affecting self.
They basically buffed rage, which wasn't needed, but it certainly improved gameplay as nothing is more annoying than not being able to Taunt or do anything but heal. -
Quote:You lost a ton of defense, had a mild end crash, and missed pretty much all of your attacks for 10 seconds. It was a crash most people had to excuse themselves from fights for.1) Rage was changed, though I don't know when. I never made it to the level where you get Rage before the change, as I was playing an Inv/SS Tanker, whom I didn't like, and deleted around Level 10-ish, so I don't know what the exact change was, but it had to do with the crash, making it less severe. I think the crash used to drain all of your End, like a Blaster/Corruptor Nuke...
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Quote:Didn't Jackie Chan/Jet Li make a quote about Horse Stance in Forbidden Kingdom?
.... something about it good for using the bathroom, or something to that effect? Ignorant or not it still looks like you're trying to crap. -
Quote:Wait a little bit. I had an issue like that; it takes a while for the account to flag as playable. This is more of an Account/Billing issue than a mac issue.Hi guys
I wanted to resub my account today, but it kept saying 'error occurred'. Now i finally got it resubbed but it wont let me enter the game. Keeps saying my acc has expired, even tho i'ce recieved a confirmation on my mail.
I just bought a new mac - would that be the problem? :-/
Cheers! -
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Quote:I see. Well, I have very few problems running at blazing speed on my Dark/Dark and Fire/Fire... but I suppose with Fitness becoming inherent in i19 I can actually take those powers. I know it provides more blocky-blocky, but I never find myself thinking "Gosh, I wish I had Tough and Weave." I find myself thinking "Well if I die I'm just going to use my self-rez and shatter this group anyways." An added +5mph to my runs doesn't seem worth hashing out 3 power slots for.Maybe it's nothing more than the difference of being able to run at +2/x8 and +4/x8.
I got hooked on tough and weave because my main is SR. Before IOs, tough gave me extra s/l dam-res to take the edge off when I was getting hit. Weave added more defense which is necessary for SR's survival. Now with IOs, tough is the only spot to place the Steadfast +Def unique and weave is a fine set mule as well as the help it gives getting to the softcap.
I won't be taking tough and weave on my new fire/fire tank, but his entire concept is based on dying a lot and dishing out ridiculous damage when he's not eating dirt.
Together, tough and weave add mitigation. Mitigation allows you to handle more incoming damage and stay upright. This allows for faster leveling, faster farming, and the ability to stand up to harder targets.
In my head, skipping the fighting pool is the same as running without stamina. Sure, you can do it, but you'll be better off with it. -
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It's been floating by me for a few weeks now: People keep messaging me and asking me why I haven't taken Tough and Weave on any of my level 40-50 Brutes. Now before you come in here and tell me that it's a staple for survivability, I have never had an issue surviving in a +2/x8 environment on my brutes. My Brutes are, of course, very self-sufficient: Dark/Dark, Fire/Fire, SS/Elec, Elec/Invul.
I understand from the point of view of minmaxing that hitting higher resistance is not only viable mitigation, it's also a personal triumph. I've heard of some Invul tankers capping out most of their resistances, and that's to their merit. But honestly, if I pay attention enough and time my utility powers I never have to worry about dying. I also have my self-rezzes and Tier 9 armors, so that gives me even less of a reason to take Fighting just for the bonuses.
Is the love of Tough and Weave simply around due to higher numbers and requiring less attention to your health/stats? I mean, I can see if you didn't want to exert the effort to be quick with your keystrokes you'd take powers that'd make you harder to kill. I personally enjoy the thrill of being on my toes surrounded by enemies and beating the odds. But why pester me to take powers I don't really need to survive? I survive just fine.
Any insight? -
Quote:... holy @$%&.Yes. I mean if you don't use it that's cool I was just asking. It seems with this game that there's still so much to learn even after all this time...for instance I didn't know you could buff Phantom Army is you Phase Shift! I just found out last week from a vet friend lol.
Seriously? -
Try Dark/Shield or Dark/SR if you want good ST damage and a lot of survivability.
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A lot of people don't like to use those, especially when you have the SS arsenal. Ghost Slaying Axe < KO Blow.
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Quote:MacBook Pro Core i7 (2010)Have either of you run a Verify Disk in Disk Utility recently? Do you have any 3rd party RAM installed or just Apple branded? Did you check Software Update to make sure you're all up to date?
And so I can see if there's a pattern, both of you please post your Mac model and year, RAM, and video processor type (ATI, Intel, or nVidia and model).
Also send Support requests via help.ncsoft.com. Their reply might not be very helpful right away, but it starts a tracking process that will get the devs' attention.
4 GB DDR2 SDRAM
Nvidia 300M 256
And I run Verify and Diskwarrior all the time. I'd buy 8GB of RAM but I can't crack this unibody open. A lot of my crashes result in thousands (sometimes hundreds of thousands) of pageouts on my RAM.