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Posts
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Joined
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OK guys, just made my second scrapper yestarday. He is Kat/Regen, and only lvl 8 right now. I am opening this post in hope's of a recomendation for a build, with just regular IO's. I'd throw up a draft build but doing it is making my brain hurt, I want this but I need that! Grrr!!! I don't think I'll be needing stamina and health. Combat jumping, hasten, stealth, tough, and weave are my defense to make up for no set bonuses. I'd like build up but it's not necessary. Will I need focused accuracy or CP?? PP??? If not, I'll get the blaze mastery. I can go with any Travel power, they all make me happy. I want a realllllyyy!!! high!!! DPS! Wanna solo Av's and Rikti Pylons!
I'm confuzzled guys. Help?
The way I play so you know, kill one, go to the next. I use chains that I usualy make up on the go.The chains usualy aren't completely constant but this is my second scrapper, and my first one has a constant attack chain.
P.S.
I don't know why I put that little tid bit under "I'm confuzzled guys. Help?"
but.... I'll leave it there.... -
I just got my Elm/EA Scrapper, Zap Efron, to 41. Yes, I've caught the 50 bug, so you can catch me on Liberty in RWZ! IMO Energize is not enough! GET AID SELF! I can afford IO's for him, and update them as soon as I can! When I hit 42 tommorow, his IO's are waiting on him in my bin, and it's really worth the effort. Currently, he had nearly solo'ed the Rikti AV! Got him down to half health and this is my first scrapper! It does have potential to be an AV killer!!! To make up for EA, Tough and Weave are a must. The thing I love about it, you don't need CP!! The energy damage is amazingly impressive IMO. Hehehe, capped out energy Resistance, I hear Seige, he's got no chance! Power Surge, I respec'd out of it. It's an "Oh $#!+" power really. I'm going to get Focused accuracy, and PP, it will help with the regen problem I hope.
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I'm going to pay attention to this Forum Post because I plan on starting my first brute here soon
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I need help with a build, I have my kinetics/dark Defender and it took me quite a while to lvl her up to 50. Any suggestions on a build? I'm tight on money and I like to team, I hate soloing with her.
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Having PS already and using it even when I don't need it is awesome. The way I have it slotted right now with two Rech IO's and 2 End Mod IO's it drains a GM's end more than a quarter. About the attack chains, I normaly just use anypower thats up, but now that I've looked at you're chain idea thingy, I may try chains more often. BU makes LR real happy, but other than that, doesn't help much. I have no idea why, but nearly 2 out of every 5 powers I activate, land a CRIT. High possibility? IDK. And energize is a miniature CP and If i do getinto end problems, pop that Power sink in the middleof a mob and youre good till the next recharge! energize doesnt recharge so fast even with 3 recharges tho. Even when hastens on if im in trouble ill have to wait another minute for a health boost.
All very good ideas. I'm new at getting serious with builds and this forum post is really helping me understand alot of stuff so if we come out to the fact in the end that elec/elec scrappers suck, I'll still walk away knowing alot more than I did before! -
OK so I took you're advice
did I do better?
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Zap Efron: Level 50 Science Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Electric Armor
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Charged Brawl- (A) Crushing Impact - Accuracy/Damage
- (5) Crushing Impact - Damage/Endurance
- (15) Crushing Impact - Damage/Recharge
- (17) Crushing Impact - Accuracy/Damage/Recharge
- (37) Crushing Impact - Accuracy/Damage/Endurance
- (40) Crushing Impact - Damage/Endurance/Recharge
- (A) Gladiator's Armor - Resistance
- (3) Gladiator's Armor - Recharge/Resist
- (7) Gladiator's Armor - End/Resist
- (37) Aegis - Resistance
- (43) Aegis - Resistance/Endurance
- (A) Scirocco's Dervish - Accuracy/Damage
- (3) Scirocco's Dervish - Damage/Endurance
- (7) Scirocco's Dervish - Damage/Recharge
- (34) Scirocco's Dervish - Accuracy/Recharge
- (43) Scirocco's Dervish - Accuracy/Damage/Endurance
- (46) Scirocco's Dervish - Chance of Damage(Lethal)
- (A) Gladiator's Armor - Resistance
- (5) Gladiator's Armor - Recharge/Resist
- (17) Gladiator's Armor - End/Resist
- (40) Aegis - Resistance
- (43) Aegis - Resistance/Endurance
- (A) Run Speed IO
- (A) Recharge Reduction IO
- (9) Recharge Reduction IO
- (9) Recharge Reduction IO
- (A) Impervium Armor - Resistance
- (11) Impervium Armor - Resistance/Endurance
- (11) Impervium Armor - Resistance/Recharge
- (31) Impervium Armor - Resistance/Endurance/Recharge
- (A) Cleaving Blow - Accuracy/Damage
- (13) Cleaving Blow - Damage/Endurance
- (13) Obliteration - Damage
- (15) Obliteration - Accuracy/Recharge
- (27) Obliteration - Damage/Recharge
- (42) Obliteration - Accuracy/Damage/Recharge
- (A) Celerity - +Stealth
- (A) Numina's Convalescence - Heal
- (A) Recharge Reduction IO
- (19) Recharge Reduction IO
- (19) Recharge Reduction IO
- (A) Performance Shifter - EndMod
- (21) Performance Shifter - Chance for +End
- (21) Efficacy Adaptor - EndMod
- (A) Titanium Coating - Resistance
- (23) Titanium Coating - Resistance/Endurance
- (23) Titanium Coating - Endurance/Recharge
- (A) Miracle - +Recovery
- (25) Numina's Convalescence - +Regeneration/+Recovery
- (25) Regenerative Tissue - +Regeneration
- (31) Recharge Reduction IO
- (31) Recharge Reduction IO
- (A) Cleaving Blow - Accuracy/Damage
- (27) Cleaving Blow - Damage/Endurance
- (29) Obliteration - Damage
- (29) Obliteration - Accuracy/Recharge
- (37) Obliteration - Damage/Recharge
- (46) Obliteration - Accuracy/Damage/Recharge
- (A) Run Speed IO
- (A) Accuracy IO
- (A) Armageddon - Damage
- (33) Armageddon - Damage/Recharge
- (33) Armageddon - Accuracy/Damage/Recharge
- (33) Armageddon - Accuracy/Recharge
- (34) Armageddon - Damage/Endurance
- (34) Force Feedback - Chance for +Recharge
- (A) Performance Shifter - EndMod
- (36) Performance Shifter - Chance for +End
- (36) Efficacy Adaptor - EndMod
- (36) Efficacy Adaptor - EndMod/Endurance
- (A) Unbreakable Constraint - Hold
- (39) Unbreakable Constraint - Hold/Recharge
- (39) Unbreakable Constraint - Accuracy/Hold/Recharge
- (39) Unbreakable Constraint - Accuracy/Recharge
- (40) Unbreakable Constraint - Endurance/Hold
- (A) Recharge Reduction IO
- (42) Recharge Reduction IO
- (42) Recharge Reduction IO
- (A) Gladiator's Armor - Resistance
- (45) Gladiator's Armor - Resistance/Rech/End
- (45) Gladiator's Armor - End/Resist
- (45) Impervium Armor - Resistance/Endurance
- (46) Impervium Armor - Resistance
- (A) Gift of the Ancients - Defense/Endurance
- (48) Gift of the Ancients - Defense/Recharge
- (48) Gift of the Ancients - Endurance/Recharge
- (48) Gift of the Ancients - Defense/Endurance/Recharge
- (A) Touch of Death - Accuracy/Damage
- (50) Touch of Death - Damage/Endurance
- (50) Touch of Death - Damage/Recharge
- (50) Touch of Death - Accuracy/Damage/Endurance
Level 1: Brawl- (A) Empty
- (A) Empty
- (A) Empty
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Thx alot for the advice, like I said I'm new to this stuff ;D
I do like all of you're ideas and they do make sense to me
Especialy about PP I may not need it after all.
And ermmmm, T9??? IDK what T9 is but Power Surges drop leaves you with nothing but a sliver of youre health Not so cool but it stuns nicely when it does drop. Thinkin maybe puttin absolute amazements? Because the base defense is enough, considering you have all of youre toggles on.
And BTW I'm hoping to show the world that electric scrappers can solo an av! So in thos hopes I'm going to take you're advice.
Thx ;D -
I'm not so great using Mids, but I gave it a try. This is a build for my Elec/Elec scrapper, Zap Efron. It doesn't have all the sets in the Mids build but that's my basic plan for him. What do yall think for a first try eh?!
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Zap Efron: Level 50 Magic Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Electric Armor
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Concealment
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Havoc Punch -- Acc-I(A), Acc-I(3), Dmg-I(13), Dmg-I(15), EndMod-I(37)
Level 1: Charged Armor -- EndRdx-I(A), EndRdx-I(5), ResDam-I(15), ResDam-I(37), ResDam-I(43)
Level 2: Jacobs Ladder -- Acc-I(A), Acc-I(3), Dmg-I(11), Dmg-I(13), EndMod-I(40)
Level 4: Conductive Shield -- EndRdx-I(A), EndRdx-I(5), ResDam-I(29), ResDam-I(46)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
Level 8: Build Up -- RechRdx-I(A), RechRdx-I(9), RechRdx-I(9)
Level 10: Static Shield -- EndRdx-I(A), EndRdx-I(11), ResDam-I(21), ResDam-I(37), ResDam-I(43)
Level 12: Swift -- Run-I(A)
Level 14: Super Speed -- Run-I(A)
Level 16: Grounded -- ResDam-I(A), ResDam-I(17), ResDam-I(17)
Level 18: Thunder Strike -- Acc-I(A), Acc-I(19), Dmg-I(19), Dmg-I(21), RechRdx-I(46)
Level 20: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(29)
Level 22: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(23), P'Shift-EndMod/Acc(23)
Level 24: Energize -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(25), Heal-I(27), Heal-I(34)
Level 26: Kick -- Acc-I(A), Acc-I(27), Dmg-I(42), Dmg-I(43)
Level 28: Lightning Reflexes -- Run-I(A)
Level 30: Tough -- EndRdx-I(A), EndRdx-I(31), ResDam-I(31), ResDam-I(31), ResDam-I(46)
Level 32: Lightning Rod -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(33), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(34), Armgdn-Dam%(34)
Level 35: Power Sink -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(36), Efficacy-EndMod(36), Efficacy-EndMod/Rchg(36)
Level 38: Power Surge -- RechRdx-I(A), RechRdx-I(39), ResDam-I(39), ResDam-I(39), ResDam-I(40), EndMod-I(40)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42)
Level 44: Physical Perfection -- Heal-I(A), Heal-I(45), EndMod-I(45), EndMod-I(45)
Level 47: Weave -- GftotA-Def/EndRdx(A), GftotA-Def/Rchg(48), GftotA-EndRdx/Rchg(48), GftotA-Def/EndRdx/Rchg(48)
Level 49: Stealth -- Krma-Def/EndRdx(A), Krma-Def/Rchg(50), Krma-ResKB(50), EndRdx-I(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit