Mr_Kingkillaha

Rookie
  • Posts

    378
  • Joined

  1. Quote:
    Originally Posted by Memphis_Bill View Post
    1. Set all powers that do knockback to do knockback of mag 0.

    All these powers can still be slotted for knockback. But without enhancement, they won't. This does NOT affect knockdown (like footstomp, ice slick or earthquake) or repel (Force Bubble, Telekenesis, Hurricane.)

    2. Make all KB IOs levelless, doing an absolute value of .4 mag KB.

    I can get force bolt around 50 mag kb, if these enhancements could stack to reach that level I would be all for this.
    Start at 0kb, enhance up to 50kb. Hell yeah.
  2. Quote:
    Originally Posted by Memphis_Bill View Post
    No, they haven't. Not by a long shot.

    This is solely "I want NAO." The mechanisms are in place, and in all the time you've spent complaining about it, you could be up to 20 and on your way on your lowbies. And you could be the alignment you want to be LONG before I21 shows up.

    If there's someone you want on a side that's not "native" for that side, you have three choices:

    1. Praetoria
    2. Wait. Learn some patience.
    3. Roll on their native side and play them ANYWAY, doing the switch - which is doable in a *fraction* of the time I21 will take to arrive - when you're able.

    Frankly, it smacks more of laziness. You started posting in this 7/19 - three days ago (We'll give it 2 1/2 given time zone for me.) You could have been halfway through with your alignment change - or, if it's a praetorian, out of (or nearly out of) Praetoria and on the side you want to be on.

    Have you done so? If not, there's exactly one person to blame.
    I have not switched yet because I would rather re roll and start clean. I do have other villains already converted Im not going to delete because Im lazy (and forced the backstory on them), but you are talking to a guy that has deleted a lvl50 alpha slotted character to re roll for a powerset that fits a concept better. Concept is more important to me than the time involved.
  3. Well this argument hasn't gone anywhere productive for a while, so Ill post what I think would be necessary to keep a free alignment change from destroying the game and all of the known universe:

    1. The character would have to be 20 or below. Characters that COULD have already changed SHOULD have already changed.
    2. The alignment freespec would wipe out all badges earned (excluding account wide alignment neutral badges).
    3. The freespec would only be available for 7 days or until lvl21, whichever comes first. This is a chance to alter the past, not a free ride.

    OR

    To make all of you nay-sayers happy, I would also be happy to do the whole morality change system through ouroboros (it would need to be a taskforce type deal that you have to complete an entire 22 mish transition villain>rogue>hero without doing anything in between) and have all opposing alignment badges wiped out upon completion. Each mission could be you going back in time and stopping yourself from doing evil or something. I dunno, it needs more thought.


    Like Ive mentioned before, this isn't about entitlement or "want it nao" for me. I just want to fix my characters to what the i21 game offers new characters. Although I still think a free alignment change is justified, I think this adjustment change through ouroboros does fit the game better.
  4. Quote:
    Originally Posted by Memphis_Bill View Post
    Bliss, where you are, then?
    You may ignore it if you want. If so, you learn nothing. There are reasons the devs say no to things. Sometimes it's a technical (or manpower or financial) reason. Sometimes it's game direction and if the idea matches what they want out of the game or not. Learn why they say no to certain things, and work with it. Just saying "I'm just going to ignore it" is useless.
    This suggestion is not limited by tech. If left completely open it could go against game direction, but I think with some rules on it it could be done without ruining anything.
    To change the rules, you have to make suggestions that go against them. I dont know how to explain that any clearer.
    Quote:
    Originally Posted by Memphis_Bill View Post
    That is an opinion, not a fact.

    Here's how you'd get me to agree to an alignment change token:
    - It sends you ONLY to full hero or full villain
    - It locks you out of the Alignment/Tip system completely. No more merits. No more tips. No changing your mind. For your entire account.

    You want to skip the system, you get to skip the system. Permanently.
    lol I will agree to that if you agree to not get xp, level up, or any new enhancements accountwide after using a respec....


    Okay not really MMOs need change to stay fresh.
  5. Quote:
    Originally Posted by Forbin_Project View Post
    No they haven't. Alignment changes were added for role playing purposes. This is after all a role playing game.
    You cut out the rest of the paragraph where I explained what I was saying, so... I wont type it again I guess.
    Quote:
    Originally Posted by Forbin_Project View Post


    No it isn't, and you can post otherwise til you are blue in the face and it still won't be true.
    It is true though. Neither are necessary, they are a gift from he devs after a change is made to the game.
    Quote:
    Originally Posted by Forbin_Project View Post


    New characters don't get freespecs because they weren't created when the a power was changed. Only pre-existing characters get freespecs.
    Pretty sure that is what I said too.

    Quote:
    Originally Posted by Forbin_Project View Post
    The devs give them out to everyone because they are such nice people. That doesn't mean we are entitled to them, or anything else for free.
    I agree. Hence my suggestion rather than an angry protest or something.
    Quote:
    Originally Posted by Forbin_Project View Post
    The devs give out free tokens as a courtesy when the changes they make take the choice out of the players hands.
    This is true, where my suggestion doesnt involve them taking away a choice, but rather giving a new one. The reason it is still comparable to the new alignment options involves the stamina change. It didnt take away anyones choice. Some people still have non-inherent stamina with no changes to their character at all. Yet the devs gave multiple freespecs for this. Why? Because they wanted existing characters to get the choice options that they now give to new characters.
    Quote:
    Originally Posted by Forbin_Project View Post

    When they change a power they give out freespecs.
    When they merged the server lists they gave out Global Name change tokens.
    When a GM generics a character's name or costume they give out a name change or costume token.
    When a player changes servers and loses a name they give out a name change token.

    The difference with alignments is that you knew full well when you created the character what your choices were for the time being. You could

    a. Make a straight villain and change alignments at level 20. Or
    b. Make a Praetorian and make a heroic villain AT from level 1.
    Yes, but like I mentioned above the stamina change didnt take a choice out of anyones hands. The devs offered the new choice to old players, and for multiple builds. It was not something we were entitled to, they did it because they felt like it. So logically I think its safe to say that if at 1 time they gave a freespec when a choice was given rather than taken, then it is possible they would do it again.


    Quote:
    Originally Posted by Forbin_Project View Post

    Everyone knew when GR was launched that everything would eventually be merged and we'd be able to make whatever we wanted regardless of faction. We even predicted that the merge would start a year after GR went live, because that's exactly how long it took them to merge CoH and CoV into one game.
    I didnt, but I have only recently started using the forums. Even still, I don't consider speculations on the forums to be incredibly significant.
    Quote:
    Originally Posted by Forbin_Project View Post
    Yeah the first year that CoV was launched CoH and CoV were separate purchases and you couldn't play the both sides without buying both games.


    Now if the devs came out and told people that they were separating the factions into stand alone games and any characters that were caught between factions (vigilante or Rogue) were going to be forced to one side or the other, then there would be a valid argument for being given alignment change tokens. Why? Because that's a scenario where players would actually have an alignment forced upon them.
    See my multiple stamina comparisons above.
  6. Quote:
    Originally Posted by Samuel_Tow View Post
    If these characters were created "years ago," then the ability to use villainous ATs for heroes wasn't available, either. If you chose to create villains and pretend they were heroes anyway, then you accepted the problem then, whether explicitly or implicitly. Just because new systems were introduced to include the options you wanted does not justify asking for this to be given freely to all characters who were made on the "wrong" side.
    Obviously some of us created characters outside of the "story" of the game, and it is our own responsibility to make our characters fit what we want them to be. I have been using the alignment system to do what I want (simply because I would rather drag a villain to heroside than have a praetorian). It does work if I close my eyes long enough. Despite some of the denial in this thread though, the rules of alignment are changing. A free alignment change is not in any way necessary for this in the same way that a free rescpec is not necessary. I think the parallels are close enough to justify the suggestion though.

    Of course in the end it is still up to me to delete my character and re roll. Thats what I was planning before I had this idea, and realistically its what I expect to do after i21. Im not trying to blame the devs for my previous choices, I just honestly see this being the same reasoning behind free respecs.


    Quote:
    Originally Posted by Samuel_Tow View Post
    This is like me making a Petless Mastermind and then demanding I be given a free respec into a Dual Pistols Blaster because the callous developers forced me into making my pistoleer in the wrong AT on the wrong side of the game. When you do things that the game doesn't support, you relinquish the right to make claims of support towards them. It's really just that simple.
    lol no, that is not the same. Alignment changes already do exist in game, and as many have pointed out they really aren't difficult. Changing ATs/powersets on an existing character is not currently possible in any way. Asking to get something that already exists faster is not the same as asking for something that doesn't exist at all.
  7. Quote:
    Originally Posted by Forbin_Project View Post
    Because the devs have flat out told us they don't want players to instantly change alignments.

    Seriously how hard is this to understand? We don't have to like it, but that's the decision they have made. Their game, their rules.

    .
    The question is not about why don't they allow it now. It is about why shouldn't they ever allow it? I'll point out again that this is the suggestion forum, where it is perfectly acceptable to ignore what the devs have said in the past in order to discuss the future.
    You do realize that nothing in this game would ever progress if the devs weren't capable of changing their minds, right? "The devs said so" is not a valid objection to a suggestion that is in reference to a future change.
    Anyway, enough semantical bs, free alignment changes would be awesome. Prove me wrong
  8. Quote:
    Originally Posted by Memphis_Bill View Post
    And you can already change alignment, a process that - again - the devs have stated they want to be a process.
    They have made the alignment change unnecessary. Absolutely 100% unnecessary for getting the AT you want on the alignment you want. Unless your character has already been created, then you have to go through a process that new characters don't.

    This is completely parallel with why they give respecs for power changes. New characters dont get the respec because the fundamental game change is already in place, old characters do get a respec because a new choice is available that was not available before. The alignment respec follows logically. The game has changed, I no longer have to start my brutes red/gold side, and just like I no longer have to waste power slots on stamina I shouldn't have to spend time on something that new characters get for free. Of course the devs could say no, but there is no logical reason not to offer it other than if they just dont feel like it.
  9. Quote:
    Originally Posted by Captain_Photon View Post
    Maybe they should throw an alignment change token in as a bonus with a certain size transaction once the a la carte pricing for optional stuff takes effect. I mean, you always get a free alignment if you buy all four tires, right? <rimshot!>

    --CP
    lol I think you are on to something here
  10. Quote:
    Originally Posted by O_MegaMan View Post
    No, he didn't. He stated that while taking a Villain to Hero via the alignment system can't be done in less than 4 days, re-rolling that character, and leveling them back up to Level 20 or so can be done in a matter of hours. The assertion there was simply that a one-time use alignment token would be more convenient than those two options. At no point in time did the OP say anything that could possibly be misconstrued as saying that a particular faction levels more quickly than another.



    How so? The argument against Alignment Change Tokens, so far from what I've gathered, is simply that the Dev's want us to utilize the Alignment system as it's been designed, and that awarding quick change tokens will circumvent that process. However, deleting, and re-rolling a character with a different alignment, and achieving a similar level in less time than it would take to play through the alignment system as designed sounds like a circumvention to me.

    Sure, it's not the same character from a computer data standpoint, but if said character has the same name, powers, and costume, then for all intents and purposes, you've just changed alignments in less than the designed time period.

    If such a circumvention is totally acceptable now, then what problems do an Alignment Change Token present?
    O-mega Man always has my back no matter how badly Im outnumbered, even when he thinks I shouldn't have started it in the first place.
    Thats what being a hero is all about, not putting tedious obstacles in an RPG. lol and Im not even a real role player. I wonder what the hardcore RPs think about this.
  11. Quote:
    Originally Posted by Forbin_Project View Post
    And yet you want us to believe that while you can ignore the villain content by street sweeping and running AE missions to keep your villains pure, but you can't ignore the morality missions in game text. Or that you can't ignore a Praetorian origin after you've chosen a heroic alignment. Hypocrisy gotta love it.
    Didnt say I cant or wont, Ive done it many times. I dont care for praetoria and it is irrelevant to my OP.
  12. I am aware of how the devs designed the alignment system guys. I have been using it to bypass the limited AT selections on each side for a while now. I think what you are all not taking into account is that the devs are CHANGING this by proliferating all of the ATs. We no longer have to work our characters to the other side, we can start them there.

    This is where the respec analogy comes in. The devs dont have to give us respecs when they change powers, they could just tell us to suck it up and do a respec trial or re-roll the character. But they dont. Why? Because they changed something that we picked in the past. Logically a free alignment change fits this pattern. Its not necessary in any way, but it makes new options available to old characters with minimal hassle.

    Back to the original point of the thread: a free alignment change would be awesome. If someone has an original opinion why changing a characters alignment once would not be awesome, I would love to hear it. The game is changing, it is not unreasonable to expect the devs stance on a related issue has changed also.
  13. Quote:
    Originally Posted by Forbin_Project View Post
    Quote:
    Quote:
    Originally Posted by Originally Posted by Mr_Kingkillaha
    Im not sure we are in the same thread anymore. It takes a minimum of 4 days to switch alignments (after I hit 20). I can level from 1~17 (on any faction) in a day if I wanted. I didnt say anything about different factions leveling differently. At all.
    Yes you did.
    Nope. Obviously you are reading what you want to read. My statement stands for heroes>villains as well as villains>heroes. Look again:
    Quote:
    Originally Posted by Forbin_Project View Post
    Quote:
    Originally Posted by Kingkillaha
    I have a corruptor that I managed to drag to lvl17. After I hit 20 I could spend ~1 hour a day for four days switching her to hero side. Or I could just delete her and re roll, then get back to 17 in less time than it would take to switch sides.
    Once again you are wrong. There are no game mechanics that make leveling to 20 take longer based on faction. Hero's, Villains, and Praetorians all level at the same speed. The concept that a Villain takes longer is a figment of your imagination and playstyle. If it takes longer to level a villain it's because you chose to take longer.
    Its all here in the thread, I dont know what you are looking at. I used a corruptor as my example because I have one, but I never said that alignment was relative to leveling speed. That was YOU that brought that up.


    Also, my praetorians are just fine, but hey are not earth heroes. They are irrelevant to my point. I could make a villain>hero, or a praetorian>hero, but both involve ignoring in game text and pretending the past never happened.

    Quote:
    Originally Posted by Forbin_Project View Post
    Yes you did.
    Leveling in this game is ridiculously easy solo and if you want to team with others to do it faster it's very easy to find willing people to help you out with only the tiniest amount of effort.
    I already said that I can level faster than I can switch sides. That implies that I think leveling is easy dontcha think?

    If you want to tell me that Im wrong that is fine, but you should at least read what Im saying first.
  14. Quote:
    Originally Posted by Texas Justice View Post
    It certainly isn't the same archetype and doesn't have exactly the same powers (unless you create it in Praetoria).
    Actually, it will in i21. I will have lvl 1 doms, brutes, and corrs running all over Atlas park saving puppies and helping old ladies cross the street.

    Quote:
    Originally Posted by Texas Justice View Post
    Changing alignment doesn't change what the character has done in the past or what they've experienced. It builds on the past and those experiences. When you roll a new character they do not have that history and they have not experience the things the previous character had done.

    Not at all the same thing.
    This is true. My own characters I want to change have not really done anything, no badges, no accolades etc, but for most characters this would matter.
  15. Quote:
    Originally Posted by Samuel_Tow View Post
    Normally I'd agree, but try as I might, I can't actually find any sympathy here, and for a simple reason: You chose to make your characters villains when they were supposed to be heroes. Once you make that choice, you can't really double back and say you don't like it. If you didn't like the choice, you shouldn't have made it at all, and if you resolved to make it, you will have to stick with it to the end.

    Either that, or simply reroll. It's what I'll be doing. The options are there and, for the most part, there is no real "wrong" option. I'd be in favour of a "simpler" option if I felt it was warranted, but in this case the people whom this would affect should have accepted their choices when they made them.
    I chose my powers to fit a concept, it is just unfortunate that I chose them before i21.

    Quote:
    Originally Posted by Samuel_Tow View Post
    This, to me, is kind of like asking for a powerset respec, not in that it's overpowered or anything of the sort, but simply in the sense that when new options appear, the game really isn't indebted to retrofit old characters into the new possibilities. It already gives tools enough to do what you want, so really, just use those. Swap sides or reroll. You should have seen that coming, and neither is a painful option.
    No, neither is painful. I guess I just don't see the detriment of letting an existing character swap sides when i21 rolls out. Even if the free alignment change was only available for a single day.
  16. Quote:
    Originally Posted by Forbin_Project View Post
    Once again you are wrong. There are no game mechanics that make leveling to 20 take longer based on faction. Hero's, Villains, and Praetorians all level at the same speed. The concept that a Villain takes longer is a figment of your imagination and playstyle. If it takes longer to level a villain it's because you chose to take longer.

    The "problem" exists between your chair and your keyboard. The devs aren't responsible for "fixing" your hangups.
    Im not sure we are in the same thread anymore. It takes a minimum of 4 days to switch alignments (after I hit 20). I can level from 1~17 (on any faction) in a day if I wanted. I didnt say anything about different factions leveling differently. At all. I am comparing switching alignment vs re-rolling.
    Quote:
    Originally Posted by Forbin_Project View Post
    You chose to make a villain.
    No I chose my powers, the game made me a villain.

    Quote:
    Originally Posted by Forbin_Project View Post
    Your having a hissyfit
    lol I just made a suggestion and am now defending it because that is what this board is for IMO. You are the one getting all combative over something that doesn't even affect anyone yet.
  17. Quote:
    Originally Posted by Texas Justice View Post
    ....
    As for the granted respecs, they only grant free respecs either through Veteran Rewards (significant time investment) or changes to powers that are significant enough to warrant a freespec.


    The Devs have stated in the past that they don't want alignment changes to be akin to flipping a light switch, so I doubt that we'll see any alignment shifts as easy as you want it (a 1 time power usage).
    Making corruptors/brutes/doms available on heroside seems pretty big to me. I understand that they dont want people switching back and forth, but I think this is different. For example: I have a corruptor that I managed to drag to lvl17. After I hit 20 I could spend ~1 hour a day for four days switching her to hero side. Or I could just delete her and re roll, then get back to 17 in less time than it would take to switch sides. Im already changing alignment in 1 day against the devs wishes, but it is still inconvenient for me.

    The way I see it, Im not really switching alignments. Im bringing my old character inline with the new gameplan. They gave me a free respec when stamina went inherent so I could update my character to the new game without putting extra effort in. Now I think it would be nice if they let me make my character be a hero retroactively.

    Quote:
    Originally Posted by Forbin_Project View Post
    And the devs disagree with you. They have flat out told us that an alignment change is indeed a significant change in a characters development and they deliberately chose this method to illustrate it.

    .
    The character development is the part I disagree with. I have heroes that fight crime in the rogue isles, because the game forced me to make them there. In the future that wont be forced, and I think it would be nice not to change their alignment through a series of choices, but to fix their alignment to what it actually is and what the game will be allowing for any lvl 1 character.
    Quote:
    Originally Posted by Vanden View Post
    Are you for real? Rolling the characters as villains and doing the villainside content is fine, but missions that have you actually choosing to NOT be the bad guy are out of character?

    Seriously, that doesn't make any sense.
    My red side heroes either street hunt or play AE up to 20. Then the alignment missions reference how evil they used to be. lol that makes sense.



    I am certainly planning to delete my lower level red side heroes and making them on blue side because it will be faster. If some kind dev actually reads the forums and lets me "respec" my alignment it would just be a bonus.
  18. Quote:
    Originally Posted by je_saist View Post

    Do I understand you correctly?
    From that pic, I dont think so. An alignment change is less significant than a respec, and they give those to us for free all the time. With a major game change, why not give a simple fix for the characters that have already been created?

    I dunno, I am going to delete my lowbie future heroes and re-roll them. Just though I could make the suggestion.
  19. Quote:
    Originally Posted by Memphis_Bill View Post
    Why?

    Doesn't take that long to get to 20, and then that change opens up for you.
    After 22 missions that dont fit character concept. Its not super difficult, I would just prefer not to soil my characters reputation with morality missions.
  20. ...would be awesome when all ATs are available for heroes and villains. Just saying, I have a pile of heroes below level 20 that are stuck in the Rogue Isles that I dont want to re-roll (but I will since it will be easier).

    No merits or anything, just a 1 time use power similar to a vet respec or something.
  21. The simplest answer is to create a new character and see what options exist...
  22. Quote:
    Originally Posted by Arcanaville View Post
    meet-in-the-middle power would exist between the damage predicted by the endurance costs including the crash - 4.34 DS, slightly lower than what Nova actually does now - and the damage predicted by the recharge (12.2). It would then do more than its endurance costs and less than its recharge, and be roughly balanced in that sense. That would be about 8.25 DS in round numbers, which is about 68% more damage than Nova does now. That is plenty of damage to take out minions and LTs. You would have to be damage-capped to take out an even con boss with that, but you would be able to take out damaged bosses. And I think at that level of damage I would accept an unavoidable endurance crash (meaning: inspirations wouldn't work to restore end during the crash), at least for, say, the first half of the crash (the first 10 seconds).
    I prefer the nuke crash as is, though I do confine myself to builds that include "consume" type powers. Then I use my nuke as much as possible with minimal consequences.
  23. Quote:
    Originally Posted by Mogwai View Post
    Thunderstrike? Alright, I'll go bid on that. Last time I looked it was rather expensive, but I'll look again. ;

    I think I might use it on Fire Ball before Fire Blast since I use the latter only for a filler (due to flares being so quick) and longer range attack, and I spam the former constantly when there are at least three enemies.

    Thanks for the tip! :>
    I sell my thunderstrike recipes to a contact because the enhancement sells for less than the salvage it takes to make it. If you are patient you should get the set of 6 for less than 10 mil. There are sets for every power type that are cheaper. The bonuses might not be any good but you can get good percentages on the power. I'm thinking multistrike is a good one for pbaoe, can't think of any others off the top of my head.
  24. Quote:
    Originally Posted by Memphis_Bill View Post

    If you're so worried about numbers you can't enjoy it, play Excel.
    Quote worthy. Lol
  25. Mr_Kingkillaha

    No Traps :(

    Quote:
    Originally Posted by EmperorSteele View Post
    I would imagine it's around 3500 hp/sec for a controller.
    lol I wish my WP tank could get those regen numbers.