Mr_Anderson

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  1. Mr_Anderson

    What's good?

    Woot, hey CMA! And Vixen! <3 :P

    J-E-T-S JETS JETS JETS!
  2. Mr_Anderson

    What's good?

    Blackberry, if you torch my crotch, I'm smacking you with it. That's just how this works. :] Good to see you again.

    Wulf...I'm looking for people who started playing when the game came out, up to about two years ago, when I left.

    CreVo...Good to see the Guardian comic relief is still around. ;]

    And I totally missed Ariel and her garden room in her SG base. :]
  3. Mr_Anderson

    What's good?

    Holy crap!! Thanks Shadow! xD Good to be back.
  4. Mr_Anderson

    What's good?

    *Shakes off a quarter millyun tiny Pepsimen off boot*

    Yes, Mr. U, I remember...Lmao. xD

    *Steps on another quarter millyun tiny Pepsimen on accident* Oops...

    Heri, MM, Bob, Casa, McD, thanks. :] Bob, I'm sure there's more to *slaps off a quarter millyun tiny Pepsimen trying to get into cargopants leg pockets* see here..*Mmmfff* GOD THEY"RE EVERYWHERE!!!! *Slaps more off face, and then falls over and gets swarmed*
  5. Mr_Anderson

    What's good?

    Thanks Blood....Sup Mr. U and Sev! Sev I cleaned out my Myspace, dropped everyone who didn't really talk or seem to use it much. I'll add you on Facebook if you mail me your link on here. Mr. U......Let's beat those cLLLLocks!*
  6. Mr_Anderson

    What's good?

    I'm back. Maybe for a month. Maybe longer. Any of the old school crew still play?
  7. Very nice guide, tanks and non-tanks alike need to know this stuff when grouping.

    Can I get a link to that taunt guide? Bit short on time and can't look for it myself. Thanks. :]
  8. Actually, my ill/kin can Siphon Speed...on Guardian we dive-bomb our PA, because it gets them right where we want them, and keeps them there, as opposed to random spots or even on the rock, as we were experiencing before we started the dive drop. Anyways, during the dive, I have the MA targeted, pop a quick SS, and zoom back up.

    But, it's your ill/storm you're asking about. I'd agree with what everyone else posted, with the exception that you might pop o2 boost on players in the drop team to keep them with somewhat of a mez resist, just to pass the time. As it stands, there is no extremely strict build for PA droppers. And with the drop team we have on Guardian, your recharge cap can be at max even with no effort on your part. Really, for Guardian, you only need to follow a group flier and drop PA. But, you want a maximum efficiency build, so yeah, group fly, if you want to be an anchor point for non-fliers to follow to after their drops, hover or fly (hover will be fast enough with all the Speed Boost you'll have on you) for the dive drop, and recall friend, three recharges in PA and Hasten, and all the rest stated above can be used to bring you to maximum efficiency.

    Have fun. :]
  9. Good guide, it was interesting to help finalize it. I hope people can put it to good use with lots of success.
  10. (Posting again to update information)

    Name: The Knights of the New Order

    Leaders: Kyton Skye (or Dante Skye), Tyaeli (or Arctic Nymph), Kotar, Solo4life, and Ji Gunda Girl.

    Player Type: Any type, as long as you're the friendly type.

    Role Play: As much as you want, but mostly we just kill things.

    Membership levels: 1-50

    Supergroup Colors: Black and blue.

    Normal hours: 24/7; there is always someone or another on.

    Other information: We do it all together, high lvls, low lvls, mid lvls, Hamidon raids, AVs, monsters, TFs, badge events, and anything else you could do in this game. We don't make much of a habit of PLing players, except in some small circumstances, such as when a player has been gone for a while and wants to get a lvl or two to catch up with some friends, or to get rid of a debt cap that just won't go away. PLing doesn't happen if you don't already have a toon at that lvl or higher (example: we don't PL to 50 if you don't already have one). Ranks come with authority, but responsibilities as well. We have a rewards and recognition program in place. All nominations for rewards, or for membership or promotion for that matter, are voted on by the SG or the Inner Council. The leadership doesn't power trip either, most things are delegated out so that members are active in, and have a say in, the affairs of the SG. We also have a teamspeak server set up for a large amount of players, which is used actively. For more information, send an in-game email to Dante Skye, or Arctic Nymph.

    Recruiting: Yes, especially morning time players. Our morning group is a bit small at the moment, but still runs together frequently, and we'd like to build that up more. But also currently recruiting anyone of any lvl from any time of the day. We will need to take a look at you for a mish or three to make our descision, which will not be based on skill at all, but your personality, and team-player attitude. Skill will quickly come later, running with this group. If interested, please send an in-game email to one of the leaders stated above.

    Website: kno-online.com The site is still young, and still being built up. We also have some active forums our members and some from coalitions use, linked from the site.
  11. [ QUOTE ]
    *Sigh*

    Once again the PvPers who refused to think through problems on the battlefield have gone and ruined things for everyone, including those who don't PvP at all or very often. The fact is, good PvPers know how to disable huricane fairly easily. All you have to remember are a few things:

    1) Storm Defenders lack mez protection in their powerset. Unless they have another power that grants some or are teamed with people who can give them mez resistance, it can be very easy to hold, stun, sleep, whatever a storm defender.

    2) Use travel powers to your advantage. If you have teleport, you can teleport right next to the defender and get off a mez attack before huricane takes effect. Or use superspeed's inertia to get in close.

    3) Que your attack before engaging the storm defender. Remember, attacks will remained active ready to go off as soon as you get in range. So you can have a travel power ready, que the attack, get in close, and the mez attack or regular attack will go off on its own, even if you get repelled while it happens. The target only needs to be in range when the attack goes off.

    So, there you have it, 3 simple things that can disable a stormie. Part of the challenge of PvP (and the fun if you ask me) is thinking through the challenges presented. It is a common theme that the best PvPers will do this, and that is why they are so strong. Not to say storm summoning's huricane did not need some nerf. The fact is forcing someone against a corner where they can do nothing (not even pop a break free) was a bit extreme and needed to be dealt with, but I think the developers are catering too much to people who just want a win button in PvP.

    And why can't the effects of huricane be different in PvP and PvE. If you ask me, I haven't noticed storm being vastly overpowered in the PvE game. People must still think through their actions and I still risk death if I take on more than my powers can handle.

    [/ QUOTE ]

    Ditto, every word of it. So much for the long ago made promise of no more nerfing powers. Each and every powerset and power has it's strengths and weaknesses. It is up to the player to determine how to prevent being pinned. Have someone teleport you out, mezz the stormie, or something. The devs like to talk on and on about using each power or powerset to their strengths. This is a tactical use of hurricane, being played to its strength. Why then, when there are so many ways around it, nerf this power? It's idiocy on the devs part to do this. There was no reason for this nerf. Players simply need to play to their own strengths as well, and use their heads to find ways around certain tactics used by other players. It's the same idiocy used since the beginning of MMO's, instead of making the game harder, they nerf the players. Idiocy. Reverse this and have players use their heads. You just made things a lot less fun for stormies everywhere. Idiocy.
  12. Wow, I've seen Hami-how too's before, but this one is for sure the most thorough and up-to-date I've seen, especially coupled with Call Me Awesome's addition to it, and Khenti's post is the best as far as info on the pets for the hold phase. I realize that different servers have different tweaks, but overall this one is awesome. Nice one, guys!
  13. Name: The Knights of the New Order

    Power with Honer...Chivalry with Flare...We are the New Order!

    Leaders: Kyton Skye (or Dante Skye, Poison Pins, and Mr Burn Things), Tyaeli (or Arctic Nymph, Blue Sparks, and Rocki Storm), Solo4life, Ji Gunda Girl, and John Smith2.

    Player Type: Any type, as long as you're the friendly type.

    Role Play: As much as you want, but mostly we just kill things.

    Membership levels: 1-50

    Supergroup Colors: Black and blue.

    Normal hours: 24/7; there is always someone or another on.

    Other information: We do it all together, high lvls, low lvls, mid lvls, Hamidon raids, AVs, monsters, TFs, badge events, and anything else you could do in this game. We don't make much of a habit of PLing players, except in some small circumstances, such as when a player has been gone for a while and wants to get a lvl or two to catch up with some friends, or to get rid of a debt cap that just won't go away. PLing doesn't happen if you don't already have a toon at that lvl or higher (example: we don't PL to 50 if you don't already have one). Ranks come with authority, but responsibilities as well. We have a rewards and recognition program in place. All nominations for rewards, or for membership or promotion for that matter, are voted on by the SG or the Inner Council. The leadership doesn't power trip either, most things are delegated out so that members are active in, and have a say in, the affairs of the SG. For more information, send an in-game email to Dante Skye, or Arctic Nymph.

    Recruiting: Yes, especially controllers. We're looking for more controllers for an event in a 45+ zone (we will help you lvl up if you aren't to that lvl yet) where there are a lot of controllers needed. Radiation support from defenders and controllers are great too. But also currently recruiting all ATs, of any lvl. We will need to take a look at you for a mish or three to make our descision. If interested, please send an in-game email to Dante Skye or Arctic Nymph.

    Website: Currently under construction.