Moghedien_EU

Cohort
  • Posts

    285
  • Joined

  1. [ QUOTE ]
    [

    Or didn't you talk about that retroactive punishment?

    For the record.

    Proactive punishment is the less common variant of punishing somebody. Normally you punish somebody for things already done. Therefore is not every punishment a retroactive one?

    [/ QUOTE ]

    Usually you warn someone that he/she will get punished for doing something.

    If a boss tells an employee to NOT read a letter and the employee does anyway he can be punished.

    If the boss didnt warn the employee before he cant punish him/her retroctively cause the emplyoee didnt know he will get punished for it.

    Thats how its handled in the "normal" world aynway, otherwise you can just change the rules and fire people for doing something that wasnt "forbidden" before.

    Farming was never punished before and its been around since release, so they cant just say : " Oh well we decided its forbidden now and therefore we delete all chars that ever farmed, be it swarms in Creys Folly 4 years in the past, the hero freak map or certain villain maps.

    Its complete arbitrariness and if they start to do that now you cant be sure if they "punish" you in the future for something they didnt warn you about and.

    They are afraid they loose subs if people powerlvl all the toons and get bored, i suppose they will loose more subs in deleting toons.
  2. Farming was always there nd always will be.
    Even when i played US CoH when it was released.... we farmed dev earth swarms in Creys Folly.....

    There are several missions hero and villain side that were always frmed and always will be.

    The point is only certain specialized builds were able to farm those maps, therefore not as many people farmed them.

    MA allowed almost every build and AT to farm xp/inf at the same speed those specialized builds farmed those specific maps.

    I dont like how popular farming has become these days, BUT it showed players without those specific builds, how fast you can get inf/xp and purple drops if you just troll a specific combo and farm dev made missions.

    Nerfing MA farms is ok, but if that happens players will just make certain builds which can farm non MA maps, btw if you looked around the last weeks, those "specific" builds were popping out everywhere.

    If you dont want ppl to farm you really have to rework many sets, since they are THE farmsets and combos, which are designed for killing as many mobs as possible as fast as possible.
  3. Again farming comm officers is NOT an exploit.
    I wrote several petitions in beta how easy those mobs can be farmed for xp.....they knew it.

    If the devs thought of comm officers to be an exploit they could have removed them 1 week after I14 went live and it became obvious... they didnt.
    But they did remove other mobs like prisoners in one day without much trouble.

    They knew it, they could have removed the comm officers from MA in one day... they didnt.. so they have no right to blame players now.

    If they start to punish players now subsequently for things they didnt even warn the players abput, you have to be afraid to play at all, since they can decide everything to be an exploit or not working as intended and delete your chars.
  4. They could have removed MA from live servers till they figured out how to fix it.

    They did that to other things too:
    Anyone remember Cathedral of Pain and Items of Power ?
    It was broken an removed from game only some weeks after release.....never to come back........
  5. Its absolutely the devs fault.
    Prisoners were taken from the list of MA mobs 1 week after launch and several other mobs too, how much effort would it have been to just take comm officers from the MA mobs ?

    Mabye 1 day....

    The devs cant blame players for their own shortcommings, they DID know comm officers were abused to farm, and they didnt take them from the list of MA mobs for weeks, which would have been a very easy thing to do.

    Its like saying :
    " We know comm officers are broken, and while we removed several non farmable mobs from the MA list in a matter of days, we refuse to remove comm officers from MA list , but if you use them you get your char deleted"
  6. Delting toons that has been powerlvled by players using the tools the DEVS gave us is no exploit at all.

    You cant punish players for using the tools the devs gave us.
    It was the devs fault and not the players fault, but as always its easier to blame the bad bad players for your own faults.

    If you want to punish players for something you gave them, warn them FIRST, you cant really punish players subsequently.

    Now as its clear you can punish people who still use MA to farm but NOT the ones who already did it.
  7. [ QUOTE ]

    And an even more stupid adult.

    [/ QUOTE ]

    And you really think your posts and you using language and insulting people leads to the conclusion that you are an mature and intelligent adult ?

    Better think again .......
  8. [ QUOTE ]
    There is no need to deny that farming, or more accurately the consequences of farming, is an issue right now. It shouldn't be one for much longer though but we need to iron out a few things before we can make our stance public.

    [/ QUOTE ]

    I hope you dont punish players for farming, despite i hate all the farming going on its not the players fault but the devs.

    The devs were very short minded if they never considered the MA would be used to make farms.

    Even in beta it was totally clear that players would abuse MA to make farms.
    The devs gave the players the tools to make farm maps, so you cant blame the players for using them.

    Put a stop to the farms in a clever way, but DONT punish the players subsequently for a fault the devs have done, that only leads to angry players and cancelled subs.
  9. [ QUOTE ]
    the biggest question still remains, what is really game breaking?
    farming a massive amount of tickets and salvage stuff, or PL till all the epics are unlocked?
    IMO the first one is hurting a ton more then the second one, simply because the first one can ruin the market completely.

    [/ QUOTE ]

    The pl is much worse for the game than the inf farming.

    This game lives from ppl making alts, if you can lvl 10 alts to 50 in a week the ppl get bored very quickly as there is nothing they really wanna do anymore, therefore leaving the game much earlier than normally.
  10. Kind of funny how many SS/Sd and elec/SD brutes you see all of a sudden since I14 farms.

    Yes ss/SD and elec/SD are great for killing those ritki comm officers, but this week they get nerfed and wont be farmed anymore.

    That means back to nemesis farming and those 2 combos suck big big big time in fighting nemesis.
    make me giggle when they realize their "farm" toons they rolled for I14, become totally useless in the next days :-)
  11. [ QUOTE ]
    [
    And that's exactly what I'm worried about with a cap. What you, or the average person/team gets in XP/hour, not all of us do. You put in a cap like that, you'd impact a lot of people not farming - people who run at higher difficulties, people who run through things very quickly, people who are very good at the game, people who've spent time to really optimise their builds, etc. Or, as I said above, people doing things in MA that have intentionally made to be a real challenge, but give appropriate rewards.

    [/ QUOTE ]

    I highly doubt there is way to get more inf or xp then doing ritki farms the way they are now.

    Even with maxed out builds and great players you wont get more xp and inf doing normal missions and content ever..
  12. I am pretty sure when the new patch goes live, and the ritki comm officers get nerfed, all of a sudden 90% of the MA missions will disapear, which should prove that Ma is used for farming by the majority of the players, and not in the way it was intended.
  13. Lets face it , not the ones who want to pl their lvl 1 chars are to be blamed, the lvl50 who invites the lvl 1s or pl them are to be blamed.

    A lvl 1 or even lvl35 cant really powerlvl, its the 50 that pl OTHERS.

    The 50s do farms for inf and tickets and not to pl their chars.
    If every 50 would charge like 10 million for low lvl chars to join the team, powerlvling would be no isssue ^^

    If i do farms for inf on my 50 and others want to join, i taake a look at their lvl.... if not 35+ no invite, if 35+, i look at the badges, if they have none, they did get pl before and no invite, if they doorsit or go afk often, kick from team. If they got no vet badge at all and are lvl 30+,no invite.

    I do farms now and then for inf or tickets or recipes and drops, but if every 50 who farms would just invite people to the team matching my criteria, farming wouldnt be so bad as it is now.

    Just my opinion :-)
  14. Well i have been around since CoH Us beta and at this point i think CoX goes in thw wrong direction.

    Imho MA destroyed the whole game.....
    The devs thought it would be a cool idea to give player made content to us, BUT....

    Players ALWAYS try to abuse the system (MA farms)....
    Imo the players who create good stories are rare, most played cause of action, player made stuff is for those who like playing simulations like SIMS SIm city etc.

    I15 new TF is totally wasted, players will run it maybe 2 times and then leave it be, why run a TF when you can get better rewards in shorter time with MA ?

    During the last 10 days there were mabye 6 TF/SF run, i guess thats why so many veteran players leave, they are pi**ed.
    They lvled their chars the normal way and now there are 50s who leeched to max lvl in 5 days who havent a clue how their chars work or know squad about the game.

    I enjoyed doing Tfes but now with the veterans leaving who actually did them, you can play solo or join farms and thats it.

    Not much fun left in paragon, at least for me.
  15. I wont be renewing my sub either :-(

    I might take a break and check for I16.
    While i will try TOR , DC and CO i fear me and many others who leave to check them out will be dissapointed after 1 or 2 months.

    Like in all MMORPGs everthing gets boring after a while, since you can have only a limited amount of content.

    These days games tend to be much easier than they used to be, allowing players to reach max lvl much faster and therefore getting bored much faster than it used to be.

    I tried many new games like WAR, Age of Conan, Chronicles of Spellborn, but i always eneded up here again, dont misunderstand me the games were ok, but since they were new, they had many bugs and werent finished and lacked content.

    Why play an unfinished game that is as boring as CoX when you can stick to the one you know and is more polished ^^

    If i got bored of CoX i simply took breaks, but lately i had to take the breaks more often since i got bored much faster, partly because so many good friends have left and i feel a bit lonely :-(

    We used to run SF every day but almost nobody runs them now due to MA

    I DO believe a server merge from EU to US servers wouldnt be bad, since EU did get a bit empty lately especially if you dont count the MA farmers.

    P.S: NO game will ever be as good as the first ones you played :-)
  16. [ QUOTE ]
    Cancelled over 4 months ago.
    The only thing that could make me play again ae 3 simple words. (Not "I love you"...)

    The game just lost it's touch... And with MA putting the final nail in the coffin... Ehh.
    Their loss really. *smells my money* Mmm... Smells gooood.

    [/ QUOTE ]

    Strange you can still pots if you cancelled your sub 4 months ago ^^
  17. Moghedien_EU

    i15 moaners.

    WAr maybe had many players when it was released but many left after the first months, cause of boredom or an PvP system that is even more unlbalanced than COX PvP and WAR is all about PvP.

    I doubt they have more players in a zone than COX whole server, at least 2 months after release the zones were almost totally empty and that was the time when WAR had more players than they have now.
  18. Moghedien_EU

    i15 moaners.

    Considering the devs worked on I15 since release of I13 the content is really poor.

    If you assume the devs use MA to do most of their missions now, 2 SF/TF could be done in like 1 week by one person if you exlude cutscenes and unique totally new maps.

    I doubt it would have been too much work to add some new story arcs, considering how pi** easy it is now with the MA.

    The devs working on new grafic and effects like new costumes and faces are other devs than the ones creating missions SF/Tf etc or the ones creating new maps.
    Thats why i dont understand why we get this poor stuff in I15.
  19. Moghedien_EU

    i15 moaners.

    The devs had the idea for side-switching hero/villain for a long time, and i think they said in the past they are likely to implement it.

    THAT would have been a good and clever Issue, that would keep many players playing i think, do hero arcs as a former villain etc...

    Cathedral of pain anyone ?
    How hard can it be to fix this trial, certainly not 2 years......

    The problem is the devs have good ideas but they implement most of them totally wrong and instead of ironing out those bugs and shortcommings they create new halfready stuff.

    There is a reason we have bugs in the game that exist over several years, without ever been fixed......
  20. Moghedien_EU

    i15 moaners.

    I think there are much more veteran players playing CoX than new ones.

    Therefore its very important to entertain and keep the veterans happy and give them what they want.

    If most of the veterans get bored and leave, CoX might aswell close the servers cause there will be almost nobody left playing the game.

    A game as old as CoX wont get a meaningfull number of new subscribers, not with 2 new shiny Superhero games comming.
  21. Did i miss something ?
    Any I15 infos out yet ? If so can someone post a link pls ?
  22. The devs adjusted damg in pvp dependend on animation time......

    How is it possible that flurry deals almost 2 times the damg shadowmaul does while they share EXACTLY the SAME animation ?

    Another case of devs get a clue ? :-)
  23. Moghedien_EU

    To much farming

    I must admit maybe i am so pi***ed about the insane amount of farming cause i am playing since COH release in US.

    Often if you look back you just remember the good sides of something and how much more fun it was then it is now.

    In the early days there was no farming in CoH, maybe some streethunting or hunting dev earth swarms yes but no farming like there is now.

    You were very proud when you lvled a char to 40 (which was max lvl) cause it took very long and was a hard road to get there.
    Sharpshooters in peregrine were a pain back then, but fun fun fun.....
    4 whole lvls of dept :-( while annoying we laughed about it
    " OMG i will never clear this dept"
    " tell me about it we did sewer trial yeserday, i have 6 lvls of dept"

    We laughed and continued to have fun, even if it took 2 weeks to clear the dept and gain another lvl.
    These days ppl rush to 50 in 2 days and get pi**ssed if they cant find a farm team to pl thei char even faster.

    Maybe its part of the time we live in, but everyone always seems to be in a hurry not willing to slow things down a bit and enjoy the games.

    In these days its so easy to lvl a char to 50 even without farming its a joke compared to the early days.
    Why make it even more easy to hit max lvl in hours using the MA ?

    Ios made the game even more easy, they buffed the players power by a crazy amount while the mobs and missions stayed the same.

    I do understand that Ios were made to give the players soemthing to work towards.... a time sink to keep people interested, make a build better and better, just one more set etc.

    I wouldnt mind if the game increased overall difficulty.

    I actually laughed when i got 2 shotted by a EM/ninj custom boss in a MA mission, it felt like old days where you had to use your brain to beat stuff, now its only run in and kill.

    But even if you can create your own missions in Ma now and make them challenging, its still not the same as normal dev made challenging content.


    I think despite what the devs say the are glad so many ppl farm, cause it keeps them interested in the game, and they ont have to ad really cool new content evry 2 months to keep players playing.

    Ios started the whole farming issue, before you didnt really need inf cause there was nothing to buy for it.

    Some people powerlvled their toons of course, but it wasnt as bad as it is now, cause most people only make a limited amount of chars.

    My point is:
    The game is easy enough already without MA farm maps, i want the new players to feel the same pride when they hit max lvl playing without farming, i felt when i first hit 40 or 50.
    If you get pl to 50 you wont never be as proud or close to your char as you would be lvling him/her the hard way, therefore never be as closely connected to paragon as the old gamers are.
  24. Moghedien_EU

    To much farming

    [ QUOTE ]
    [ QUOTE ]
    Apologies to people if they are sick of seeing my name posted!
    Am I the only person that understands that power-levelling and farming are two almost completely different things?
    And no smart answers saying " uhh.. farming=PL plox"

    Fury

    [/ QUOTE ]

    Nope your not but many people treat them as interchangable and to some degree they can be or atleast you can do one while doing the other.

    [/ QUOTE ]

    Powerlevling and farming inf or recipes isnt the same thats true, but but since the same maps are used for both there isnt really a way to adress one without the other.

    I call it inf farming if lvl 50s do it, if non 50s do it its powerlvling no matter if they just joined for the inf or not, since they gain lvls at a insane rate and i doubt they turn xp of even if all they want is inf.
  25. Moghedien_EU

    To much farming

    [ QUOTE ]


    So because you don't find something fun but other people do its wrong basically? That's what your saying farming is bad because you don't want to do it.

    In fact you dislike it so much you would go so far to class it as cheating well thank the gods your not in charge.



    [/ QUOTE ]

    Thing is the people dont farm cause they like it and its fun for them, they farm to get their chars to 50 without having to do anything for it, or farm for inf or recipes to io out their builds.

    I farmed several times to earn some inf to buy specific ios, but believe me i hated it cause its totally boring and stupid.

    I highly doubt any player with some brains has fun killing the same mobs on the same map for hours and days, they do it to get the inf to buy the insane expensive sets, or hope for puple drops.

    Farmin is like watching the same movie 10 times a day for weeks. If someone finds that entertaining there must be something wrong with that person, at least imho.