Mental_Giant

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  1. Mental_Giant

    Issue 22...

    Quote:
    Originally Posted by Derangedpolygot View Post
    I don't buy the idea of a weekend update. Been done before, and the Devs suffered for it.
    According to the Zwill Soon™ chart, Imminent is less than a week, which means it could be as late as next Wednesday.

    It's going to be Tuesday.
  2. Mental_Giant

    Issue 22...

    March 6th, otherwise known as Mass Effect Day.
  3. Some actual Pet Peeves:

    1. Let us use /ah in Bases! I assume there's a technical reason they made this choice, but damn is it annoying!

    2. Don't let us waste TP powers in Pocket D. If they can't be used, then gray them out! I forgot about the TP restriction the other day and wasted my mission tp! If they can't gray them out, at least don't count it as a power use.

    3. Unify Oro, or at least let Rogues and Vigilantes have a choice of which Oro to port to. Getting stuck on the wrong side during a TF is a PITA.
  4. Why would anyone complain about me having all the costumes pieces in the game?

    And I actually don't... I never bought the Fireman helmet. I need to get around to that one day.
  5. Quote:
    Originally Posted by Forbin_Project View Post
    Uhm, not trying to be a jerk but the hardest pre-20 content is in Praetoria not redside. Redside pre-20 isn't any harder than blueside just more linear. Blueside has a ton more options, and people.
    My point was that reside was harder than blueside pre-20, just that pre-20 is tough all over, and you are less likely to be teaming on redside.

    Pre-20 is tough because you have fewer powers, less slots, and even if you are slotted, the enhancements are non-SO strength.
  6. Quote:
    Originally Posted by BrandX View Post
    Epic ATs are still linked to storylines and dont even enter the tutorial. They go straight to AP or Mercy.
    Okay... but all the basic ATs can start on either side.

    As for the OP, it seems like he's judging the game on the hardest part (pre-20s) and on the least populated side. I doubt this is the typical experience of a returning Premium player.
  7. Quote:
    Originally Posted by Bosstone View Post
    Villain archetypes, as in Brute, Stalker, Dominator, Corruptor, and Mastermind. Not epic archetypes.
    Wait, what? I thought you could start as anything in Freedom (unless you start in Praetoria) and you make the choice of side in the tutorial. This should include Epics as well, no?

    The lvl 20 restriction is a relic of the pre-Freedom days.
  8. I've played both Mass Effect games to completion and I'm still confused.
  9. Quote:
    Originally Posted by Dark One View Post
    The place was also fenced in with the gate closed
    I actually had a problem with them closing the gate initially, since they had no idea if the area was clear... in fact, they knew of at least two Walkers who were sealed inside. A fenced in area isn't safe until you clear within the fence, and as we know, there were a lot of structures in there to clear.
  10. Quote:
    Originally Posted by Dark One View Post
    Random zombies. Kinda like random cats anywhere. They walked around that whole compound and didn't see any others beyond the pile of burnt carcasses, so it was presumably "safe". It offered Randall a place to get a vehicle and supplies, so he had a fair shot.
    I disagree... with all the houses they passed, it looked like they were in the middle of a population center. Any of those buildings could have random Walkers. It would be better to leave him on the outskirts of town so he could make his own way in for supplies.
  11. Quote:
    Originally Posted by Suspicious_Pkg View Post
    I'll have to go back and look, but were the two dead cops zombified or just dead? I took the conversation to mean they were killed humans, not zombies. I expected it to tie back into the two scouts at the bar that Rick shot. One said 'I got this gun off a cop'. Then when Rick went to get the guns and ammo from the two dead cops, it looked like he paused and only took one gun.
    The dead cops were zombies that Rick and Shane took out using the "knife to the head" method when they first arrived. BTW, I have no idea why they thought that would be a good place to leave Randall, especially after they took out two Walkers.
  12. Time to fire up the ol' "No Vooodoos" Global!
  13. Quote:
    Originally Posted by mousedroid View Post
    So the two cops turned without being bitten, huh? Curiouser and curiouser.
    This might have something to do with what Dr. Jenner told Rick.
  14. I liked that Rick cleared the air with Shane, instead of letting that fester any longer. Of course, it doesn't look like Shane will accept it, but Rick gave it a shot.

    Did Lori's whole idea of "Let the menfolk fight Walkers!" come from the comic? It seemed a little ridiculous, especially after her attempt to bring back the guys.

    I think Andrea had a sound idea, but I wouldn't let a kid make that kind of decision yet. Beth needed some distance from the initial shock of the barn before she could think clearly about going on or not.

    Randall is growing on me, but I don't entirely trust him yet.
  15. Until, of course, they unlock the new Incarnate powers...

    Still, very impressive... of my 24 50s only 10 are +3.
  16. Transfer the old toon to a new server, and roll a new toon with the now available name. I've done it only once so far.
  17. Quote:
    Originally Posted by peterpeter View Post
    Hey! That has nothing to do with biology; it's purely a cultural artifact! If female heroes were encouraged to improve their enhancements the way male and huge heroes are then the gap would disappear in the next generation.
    You win the thread.
  18. CAN'T YOU SEE YOUR CONSTANT FIGHTING IS TEARING THIS FAMILY APART?!

    Well, anyway, now I can add Voodoo to The List™.

    All is well.
  19. Quote:
    Originally Posted by Rubberlad View Post
    Now don't question me.
    But why a Glass Ceiling and not just a Ceiling? Adding that word modifies ceiling in a specific way. I would have also accepted "Maximum" and "Cap".
  20. There is a glass ceiling. Women will never be able to improve enhancements as much as men. It's just basic biology.
  21. Bonebaby Street/SR Scrapper
    Bug_Me Cold/Dark Defender
    Flux - Grav/Storm Controller
    Hortaus - Titan/WP Brute
    JohnP - Shield/Dark Tanker
    MedievalPower - Dark/Elec Brute
    Mental Giant - Mind/Fire Dominator
    Peppercat - Thugs/? MM
    Satanic Hamster Titan/WP Brute
    Vanum - Battle Axe/? Brute
    Viking698 - Illusion/Time Controller
    War_Hammer - Stone/? Tanker


    4 Brutes
    2 Controllers
    1 Defender
    1 Dominator
    1 Mastermind
    1 Scrapper
    2 Tankers

    12 Total
  22. Quote:
    Originally Posted by _Flux_ View Post
    I find it reprehensible that The List™ has been allowed to fall into such a state of disrepair.

    I will do my part and add that Bug was on a cold/dark defender and that Peppercat was on a thugs MM.

    I dunno. At this point we may have to rely on Voodoo for list making as MG is really not holding up his end.
    The List™ is only as good as its contributors. If only I had access to everyone's account, then I could set things aright. Alas, it is not to be.

    Thanks for your additions, however.
  23. The List™, I'm ashamed to say, is inaccurate.

    We have at least one Corruptor who isn't accounted for, since there were almost two full teams we need another five or six names.