-
Posts
1262 -
Joined
-
Quote:Back In The Day I was teaming with a lvl 30-something Tank who had a cigar. It amused us to banter back and forth, and at one point, I asked, "Something tells me that is the same cigar you had at level one, isn't it?"If I ever DO make a cigar-chewing character, I'll be glad to know that he can be a real "smoker". That was the biggest reason for never choosing the cigar in the past - it just sat there, never changing, in a most un-cigar-like fashion.
He responded, "Yep," and after a few more seconds, added: "Hey, it's STILL GOOD!"
For him, it worked. -
Quote:I agree with this for the most part. The only reason I cannot say I totally agree is because speaking for myself, I cannot get past SOME of the descriptions. I won't be doing a Demon-Summoning MM because I just can't convince myself that the folks following my character are just members of the Paragon City Rotary Club and not a pack of demons.I've gotten to the point where I ignore a lot of the background information on missions, powers and origins, since they rarely match my view of my characters...
...For my Natural swordsman Capt. Blood? He's just really good at hitting people.
So I say don't let the descriptions limit you. Use the game mechanics you like and ignore their background info.
Things like origins? You betcha. My Trick Arrow/Archery Defender and my Praetorian Archery/Trick Arrow are both Tech origin... so they can have the Taser to light the Oil Slick. Is there an argument to be made that they are actually Natural? Sure. Give me the Taser; yep, they're Tech all right! -
Whenever I play my /Kin, I ask the team, "Does anyone NOT want Speed Boost?" And if anyone does not, I don't Speed Boost them.
I happen to LOVE Speed Boost. But if someone does not want it, I don't try to convince them otherwise; I just don't Speed Boost them. I don't need to know their reason, nor do I need to think it is a valid one.
So it should be with Mystic Fortune. If they want it, let 'em have it; if they don't, don't do it. Simple as that. Why should anyone care if they do or don't? -
Absoluely and wihou a doub, Helix.
o err is human, o arrrr is pirae. -
I did not see this in announcements, but as far as I am concerned, the more the merrier.
Is it just the English-speaking servers from EU? Or do I need to try and brush up on my French to help out any Francophones? -
I is ough o do i as you wrie, rue enough, bu relaing explois and poery wihou "" jus ickles us. And how would you wrie abou say, Miser "", wihou menioning his ile and name?
-
-
Bless your Silver Age heart, Golden Girl, that was a ton of work. Your affection for the source material is obvious and infectious. So many details are included in CoH scenery, so many friendly nods to various aspects of the game. Well done.
I also took this as more of a "bringing to life" of a couple of newbie missions, run with a Mentor superhero, than a "tutorial" or "how to" guide. What would these missions look like if rendered in comic book form? Well, you provided the answer. As others have expressed, the facial expressions, composition of the action shots and the flow of the narrative are simply outstanding. I also have to think that lighting the faces with the neon party lights had to be challenging... it certainly gives a dramatic look to things.
I enjoyed your comic a great deal. You are certainly blessed with great talent, and it must be fun to be able to bring the stories that unfold in the game into a tangible narrative. It is good to see a heroic character acting heroic, with no bones about it. Thank you for sharing this with us. -
So far, my favorie word, he one I hough was funnies, was when Healix said "humbacks." alk abou a differen wis!
-
-
Quote:Actually, it is good this thread came back so that Arcanaville could be warned: apparently the secrets were NOT destroyed (just like in any standard comic book plot) but now that swine Maestrom is using a total invisibility device!Sure, its only a prototype and it was eventually destroyed, but its cloaking technology was superb and completely impossible to target through. See for yourself (notice in the beginning single target attacks are not autoselecting it: its not just invisible: its untargetable). Unfortunately, as the video shows, I broke the cloaking device when I destroyed it, so its secrets were unsalvageable.
-
Is ha an argumen you are having, or are you jus conradicing wha is being mainained by he speaker? Mony Pyhon had a ski abou ha.
Besides, if "" is oulawed, only oulaws will have ""s. -
-
-
Quote:What the Lizard said!BILL!!!!
What mission was that? How many team members. My characters who need Unveiler will be your best friend if you tell me!
Get a few Plant and Mind Controllers with some AoE Confusion action and farm that puppy for everyone else!
Or are Fakes immune to Confusion? -
Well, it is good to know that It Is Not Just Me.
I do not particularly care for the Council/Column caves; they are a pain to navigate. And I do not know if Maelstrom is Working As Intended or not, but the dude was totally invisible, and I am thinking it was not just Knives of Artemis Invisible, but No Pixels Whatsoever Invisible. In the future, I suppose taking this mission will be a function of whether I can tolerate this silliness or not. -
I was running a tip mission. Had to defeat the Oberst, which I did, and then... "Find Maelstrom." Piece of cake. Turned on invis, zipped around looking for him...
...searched entire (insert your favored profanity here) base. Nowhere to be found. His dialogue did not trigger, either, as a good evildoer will always spout off when you get near to him. Nothing.
I petitioned, since Maelstrom could be inside a wall. Kept searching.
Finally, I decided to whack some guys to pass the time, and noticed a fellow called "Vampyr Commandant." Interesting; I had not seen one before to my knowledge. Well, I hit Stalagmites, Stone Cages and unleashed Tornado and Lightning Storm, and generally went to town.
Suddently, there was Maelstrom! The punk had been standing by the Vampyr, INVISIBLE AND SILENT THE WHOLE TIME. And when I say INVISIBLE, I mean at LEAST as good as the best Knife of Artemis, but I think it was actually NO TRACE WHATSOEVER. Once I attacked, there was a TON of dialoging, but not before.
Well, the Nazis hit the floor in short order, and there Maelstrom was, standing idly, visible and conning blue.
THEN he wanted to talk. Well, I did not make a deal, he went for his guns and I dropped him like a bag of dirt. Case closed.
Has anyone else had this happen? Just how invisible is that so-and-so, and does he get to do that routinely? -
-
Or did you whip it back and forth like Neil Young sings about?
-
...put up an Historical Marker at the door on the ground where our team emerged to fight Battle Maiden, only to be instantaneously croaked one-by-one as we emerged since there was a Blue Patch camped there.
We eventually prevailed, but Holy Moly. To say my Controller was continually squished like a grape is an insult to grapes. Jellyfish being rolled over by trucks have more staying power than I did. Sheesh!
*goes to run another one* -
Melancton was my very first hero and is my longest-suffering, most patient one at that. Virtually every hard lesson that I have learned came at his expense.
Electric/Fire Blaster sounded really cool, but /Fire was a gimpy secondary in i3 when I started, and Electric is not the most powerful set by far, either. Travel powers were very End hoggish and ED showed up in short order.
Melancton is now picking up Shards and still learning stuff the hard way, and will always be a Hero. I have never changed his Protector of Innocents title since level 10 when he got it. -
-
Do you think these guys would get generiched if they appeared in-game?
-
Awe.
You make it look so easy.
-