Mattwo7

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  1. Name: Machine Protectors

    Currently Recruiting: Yes, robot characters of any orgin (inc cyborgs) that are intersted in RP

    RP Level: RP-friendly, RP-lite, base RP (when we get enough perst for all 3)

    PvP Level: Casual, Glads, Not Required

    Theme/Concept: Robot SG loosely based on the autobots

    Activity: about 7 bots so far sg is not yet very active but the point of creation is not yet obtainable

    Requirements for Membership: Robots (somewhat required but mostly prefered: Mains or active toons).

    Leadership: Matbot7 some of the memebers reached second rank. Once we start RP the voting for Primes and Majors will begin.

    In-Game Contact(s): @Mattwo, Matbot7, Dr. Tigress (my main not in the sg).

    Out-of-Game Contact(s): This forum name, email: matfour@aol.com

    URL: N/A yet

    Coalition(s): Looking for RP allies and bases for transport reasons.

    Other Details:
    base setup: working on getting perst
    frequency of TF/SF scheduling: none yet
    prestige generation expectations / goals: more perst, alts or mains with inf to spare are welcome for temp membership to donate inf to perst.
  2. Quote:
    Originally Posted by Denji View Post
    I'm gonna try organizing a Rikti Mothership Raid tonight at approximately 10:30 pm EDT. Will be broadcasting in the zone and in the Virtue TF channel, and will be leading under the character, Nigredo Fist. I'd like to have at least 4 full teams before we start taking down the pylons.

    Hope to see some of you there.
    them rikiti seem to like to build addtional pylons (sorry couldn't resist)
  3. Mattwo7

    Why Virtue, WHY?

    Funy how the server has more common downtimes, may be related to the fact we have TWO pocket D instances seemingly by default.
  4. Quote:
    Originally Posted by Jarissa View Post
    My random advice: Get a cheap digital camera with a bit of a zoom, get used to using it one-handed when you're bored, and then keep it on your person -- in a fairly snug pocket, or strapped to your belt, or anything that stays on you; keys go into ignitions, and might become unreachable. If your cellphone camera is at least as good as Dave Barry's "CrapCam", that's plenty good enough. Thus prepared, if anything ever happens on which you might someday be called to testify in court, you can take pictures of all the players and the scene for future reference!

    Source:
    Adrenalin does two things to your brain's data-intake system: you start taking in more information, more details, to the point that later on the memories look like bullet-time; and instead of packing the information away neatly, your brain stuffs the data into storage FAST, without using any of the usual techniques that make it reliable and useful later on.

    THEREFORE, if you unexpectedly experience, say, a lunatic in a stolen truck trying to drive through your vehicle instead of wait his turn to cross the intersection (for example), and after he powers through you he drives away, and he goes around the long block and then comes back to look before leaving again, you'll have pictures of him AND of the vehicle he was in for the nearest cop and/or cape. Trying to describe the jerk after Adrenalin Spike #2 wears off is nowhere near as useful as they suggest on Castle and NCIS.
    TL;dr... most of these are short and sweet.
  5. I made a comic based on Cecil (my main) with Ancient Nemus from bakugan (he can become Haos (light) Darkus and Sub-Terra (earth) with base form of Haos in the anime).

    Kuja says to the haos version: You don't wear the light well and cloud of darkness says to the darkus version: you don't wear the dark well.

    Then I have a pic of a sub terra mega nemus toy next to Terra from KHBBS (he fits the attributes better than Brandford, he hangs with Aqua (Aquos in bakugan) and Ventus), and Nemus is all "..." with an attempt at a sweat drop next to him lol.

    If you want I can post it. Should still be on my photo bucket or recycle bin (it was an entry for a contest featuring the newest set of bakugan but mine had only New Vestroia. In then end I made one about Lum and Haos but lumio dragonoid (the pikachu of the series is dragonoid) is pyrus or fire.
  6. Mattwo7

    Patch notes?

    Could have sworn there was a patch last nite...or was that for the GR part? Would think the beta would have it's own updater tho...
  7. Quote:
    Originally Posted by SpiffyOne View Post
    Well I see I shouldn't have bothered entering after seeing the stuff so far :[.
    All I had for the graffiti contest with using windows paintshop was [ with my childishish cut and paste ] a brick wall with that pic of Marauder on it and spray paint saying "Michael don't forget your roots. Join Us ! " after reading his story about saving all the survivors and defeating the bad guys along the way etc... Ah well, maybe next Anniv.
    You mean windows paint?
  8. Did you fix the seemingly rare bug in the last mission of Post pt1? I would think the GM who got us past the City Hall door would have reported it... Also we found it was further bugged by no shadow duplicates...
  9. Good to hear the tank overcame his demons (literally).
  10. Quote:
    Originally Posted by New Dawn View Post
    Never played it, ya might as well been speaking dutch to me.
    you mean greek? White mages are basically defenders, with the emphasis on heals more than buffs. Also curing status effects such as poison or petrify. They do have a few attack spells and can attack with their weapons (more effective for them to use spells tho), but their attack spells are few and far between esp on FFI, I think they just get holy (ra, and ga or I, and II). Can't say I know of the white wizard's (later in the game you get a class upgrade) abilities too well.
  11. At first I was worried that it'd be like four white mages on final fantasy 1 without cheats. But it sounds like you're balancing it out.
  12. Quote:
    Originally Posted by Scientist_16 View Post
    Golbez is from Final Fantasy IV. You're thinking of Garland from the first Final Fantasy, who had the narmy "I, Garland, will knock you all down!!" line.

    Also, it's Vahz, as in Vahzilok, not Valz.
    [/nitpick]
    I get the two confused. Dissidia will do that to you.
  13. Then he knocks me off the freaking platform like he's golbez from final fantasy I (I will knock you all down!) LAWL. Is Valz autistic? Maybe he got some brain parts from an autistic guy lol?
    While taunting him btw.
  14. Quote:
    Originally Posted by SinisterDirge View Post
    Hi,

    Anyone else have difficulties with the character copy tool? have tried to copy a toon to test 3 times this am, and they still havent shown up inspite of the option to copy them becoming available again.

    I would like to mention, that I am copying from Justice, and succesfully copied toons over on friday.
    Sounds like Justice is having the same issue virtue had.
  15. While I'm not interested in a job here this thread IS relevant to my interests.
  16. Quote:
    Originally Posted by Electric-Knight View Post
    And there was all that crazy info that they told us in person, but swore us to not reveal to anyone else!

    Like the [redacted] and, I think it was [redacted] who told us about [redacted].

    The coolest thing was getting to see [redacted] while still not knowing about [redacted]until later on when they showed [redacted].

    I think it is safe to post all that now though...
    Was this a joke?
  17. Quote:
    Originally Posted by RoseT View Post
    Quote:
    Originally Posted by Avatea View Post
    Patch notes for build 1800.201003300904.20T5r.
    City Zones
    • Midnighter Club - Fixed a bug that sometimes caused characters to get stuck in the ground when moving between the Midnighter Club and Cimerora.
    This isn't fixed. I just went to Cimerora and was still stuck in the floor. I have tried this with multiple toons and have had the same problem.
    I can confirm this. Workaround: turn off travel powers and jump backwards while stuck


    Quote:
    Originally Posted by Schismatrix View Post
    From a game mechanic standpoint there's no such things as electric powers as an attack type, so enemies can't specifically be resistant to "electrical powers". An enemy's resistance/protection to being immobilized has nothing to do with any of the other effects or the name of the immobilizing power.

    If an enemy resists a type of mez effect or damage it doesn't matter what the name of the set or power it came from might be.
    So if a troll has a shield to resist elec/enrg/w.e damage it won't affect the mezz/hold/sleep?
  18. *goes thru thread* Where's all the resistance artz?

    Quote:
    Originally Posted by Caligdoiel View Post
    But I did not shoot the Roman
  19. Quote:
    Originally Posted by DumpleBerry View Post
    This is on the Test Server. There could be additional patch notes that we won't be privy to until it goes Live. Or, there may be additional changes that we don't need to see or know the reasons/notes for.
    Some one run LGTF on test!
  20. Quote:
    Originally Posted by TsumijuZero View Post


    having gone vertical as forementioned, I went with a subtle reminder of the past that Praetorian Earth had experienced, and then reminded the citizens who got them to where they were.
    very convincing
  21. Quote:
    Originally Posted by Harleyrider1 View Post
    I had a similar experience with Gardvord lieutenants while doing the Atta mission in the Hollows last night. I was using my elec/elec blaster and kept using my immob snare on the Gardvords. The lieutenants took the DoT damage, but were never immobilized by a single hit. In the past, you could snare them and blast away at will.

    Last night, it took three successful hits with the immob power before the lieutenants were successfully snared. The duration of that snare was about two seconds, just long enough for the electrical snare animation to play, and then they were chasing me again.
    You realize, trolls have earth shield tank powers right? Earth shield powers are resistant to elec powers aren't they?