Marshman

Apprentice
  • Posts

    98
  • Joined

  1. Quote:
    Originally Posted by Gobbledygook View Post
    Theres no spines for brutes
    Hence the evil laugh at the end.....my humor precedes me...
  2. I'm going to make a spines/wp brute......muhahahahaha!!!!!
  3. Quote:
    Originally Posted by Crusherina View Post
    Thanks for all that came to the Friday (Sept 9th) WST Race!

    The prizes consisted of 3 Billion total.

    Congratz to all of the winners!
    Who were the winners so we know it happened
  4. Quote:
    Originally Posted by Arctic Man View Post
    Followed by an emergency maintenance shortly after the servers come back, and then more of the same on and off for a few weeks as is standard now?
    I think I'll just watch the forums on Tuesday...I'm guessing the servers will be a bit spotty with stability...I'll jump in full fledged Thursday.
  5. Hero Task Force
    @marshman2 - Cleric Brutucus - lvl 50 SS/Fire Brute with a pinky ring
  6. I'd like in on the WST race...may I suggest +0 x1 since that (x0) is only available if you've never changed your difficulty meter?
  7. Quote:
    Originally Posted by Cobalt Azurean View Post
    Not everyone has a Facebook account.
    WTF?! Really? Someone doesn't have a facebook account....Cobalt is correct its just hard to imagine life without THE social network...lol
  8. Thanks for the invite. I was full of SO's only and it was a breeze. What we had a Fire/Dark, Sonic/Dark, a couple of kins, a /therm, my fire/ta....sh*t just melted...
  9. Quote:
    Originally Posted by MichealBond View Post
    Hey all.. I tried running this last night during the baf trials with little success. So I'm trying to get that going tonight. 7pm in Sharkhead isle. I would like to get an all corruptor team going.

    Please let me know if you are interested.
    If I can get home by that time I will join you.
  10. Marshman

    Fantasy Football

    anyone enjoy playing fantasy football? if so i have friendly league that needs a couple more participants...its via yahoo, its free..and its nothing more than a bragging rights league...send me a PM if you're interested...mature participants only
  11. The "missionobj" option seems to suffice....thanks!
  12. Quote:
    Originally Posted by all_hell View Post
    Mids' will let you make an adjustment to show the values for things after activating and attack
    The option is under options > configuration > effects and maths on the right hand side under the heading Suppression
    Don't see the "stealth" option there...closest I see is "phased1"
  13. I understand that you lose half your defense bonus for 6 seconds while you're attacking but is that the most yo will lose? Meaning does the penalty stack for any reason? I am trying to find a relative sweet spot to allow me to be softcapped even with the defense penalty.
  14. some ingredients are missing on certain recipe's like ensorcelled weapons on several recipes....Pounding Slugfest Dam/End lvl 30...Reactive Armor End/Res lvl 27...are examples
  15. Marshman

    Lazy Super Team

    Quote:
    Originally Posted by Necromatic View Post

    LOL, when f2p comes, I can start 7 clients with unpaid accounts with 7 rad/sonics. Set Irradiate to auto, turn on disruption and dispersion, assault, maneuvers, and tactics.
    I'd love to see how many machines you're going to use to run 7 clients
  16. Quote:
    Originally Posted by Fiery-Enforcer View Post
    If you're looking for a farm build, go Fire Mastery.
    ^what he said...I farm tickets with mine at +4 x8 but I didn't build it as a farm toon either...just kinda found out by happenstance that it farmed pretty well...you can never go wrong with fire mastery for farming though...
  17. I popped an accuracy IO in drain pysche. Put the 6th Oblit in Soul Drain for the added s/l. Gave you a few more hit points by using 3 LotGs in Maneuvers and 2 slotting Smoke with Dark Watcher's.


    Villain Plan by Mids' Villain Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Dominator
    Primary Power Set: Fire Control
    Secondary Power Set: Psionic Assault
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Leadership
    Power Pool: Fighting
    Ancillary Pool: Soul Mastery

    Villain Profile:
    Level 1: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(43), BasGaze-Rchg/Hold(43), BasGaze-Acc/EndRdx/Rchg/Hold(43)
    Level 1: Psionic Dart -- Apoc-Dmg(A), Apoc-Acc/Dmg/Rchg(34), Apoc-Dam%(37), Apoc-Acc/Rchg(40), Apoc-Dmg/EndRdx(40)
    Level 2: Fire Cages -- Enf'dOp-Acc/Rchg(A), Enf'dOp-Acc/EndRdx(36), Enf'dOp-Immob/Rng(36), Enf'dOp-Acc/Immob/Rchg(37), Enf'dOp-Acc/Immob(37), Enf'dOp-EndRdx/Immob(46)
    Level 4: Mind Probe -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7)
    Level 6: Smoke -- DarkWD-ToHitDeb/Rchg(A), DarkWD-ToHitDeb/EndRdx(7)
    Level 8: Telekinetic Thrust -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(33)
    Level 10: Hot Feet -- Oblit-Dmg(A), Oblit-Acc/Rchg(11), Oblit-Dmg/Rchg(11), Oblit-Acc/Dmg/Rchg(13), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(15)
    Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)
    Level 14: Super Speed -- Zephyr-ResKB(A)
    Level 16: Flashfire -- Amaze-ToHitDeb%(A), Amaze-Stun/Rchg(17), Amaze-Acc/Stun/Rchg(17), Amaze-Acc/Rchg(33), Amaze-EndRdx/Stun(33)
    Level 18: Cinders -- UbrkCons-Dam%(A), UbrkCons-Hold/Rchg(19), UbrkCons-Acc/Hold/Rchg(19), UbrkCons-Acc/Rchg(29), UbrkCons-EndRdx/Hold(29)
    Level 20: Drain Psyche -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(21), Dct'dW-Heal/EndRdx(21), Dct'dW-Rchg(23), Dct'dW-Heal(25), Acc-I(34)
    Level 22: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(23)
    Level 24: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(27)
    Level 26: Tactics -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(27)
    Level 28: Vengeance -- LkGmblr-Rchg+(A)
    Level 30: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31)
    Level 32: Tough -- S'fstPrt-ResDam/Def+(A)
    Level 35: Weave -- LkGmblr-Rchg+(A), HO:Enzym(36)
    Level 38: Psychic Shockwave -- Armgdn-Dmg/EndRdx(A), Armgdn-Dmg/Rchg(39), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Acc/Rchg(39), Armgdn-Dam%(40)
    Level 41: Dark Embrace -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(42), RctvArm-EndRdx/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(42), GA-3defTpProc(46)
    Level 44: Dark Obliteration -- Ragnrk-Dmg(A), Ragnrk-Knock%(45), Ragnrk-Acc/Dmg/Rchg(45), Ragnrk-Acc/Rchg(45), Ragnrk-Dmg/EndRdx(46)
    Level 47: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(48), Oblit-Dmg/Rchg(48), Oblit-Acc/Dmg/Rchg(48), Oblit-Acc/Dmg/EndRdx/Rchg(50), Oblit-%Dam(50)
    Level 49: Assault -- EndRdx-I(A)
    Level 50: Spiritual Core Paragon
    Level 50: Ageless Core Epiphany
    Level 50: Reactive Radial Flawless Interface
    Level 0: Born In Battle
    Level 0: High Pain Threshold
    Level 0: Invader
    Level 0: Marshal
    ------------
    Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Knock%(50)
    Level 1: Domination
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Mrcl-Rcvry+(A)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(34)
    ------------
    Set Bonus Totals:
    • 10% DamageBuff(Smashing)
    • 10% DamageBuff(Lethal)
    • 10% DamageBuff(Fire)
    • 10% DamageBuff(Cold)
    • 10% DamageBuff(Energy)
    • 10% DamageBuff(Negative)
    • 10% DamageBuff(Toxic)
    • 10% DamageBuff(Psionic)
    • 31.9% Defense(Smashing)
    • 31.9% Defense(Lethal)
    • 6% Defense(Fire)
    • 6% Defense(Cold)
    • 9.75% Defense(Energy)
    • 9.75% Defense(Negative)
    • 6% Defense(Psionic)
    • 26.9% Defense(Melee)
    • 7.88% Defense(Ranged)
    • 6% Defense(AoE)
    • 4% Enhancement(Heal)
    • 3% Enhancement(Immobilize)
    • 106.3% Enhancement(RechargeTime)
    • 78% Enhancement(Accuracy)
    • 129.7 HP (12.8%) HitPoints
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Immobilize) 12.1%
    • MezResist(Stun) 4.4%
    • MezResist(Terrorized) 2.2%
    • 18% (0.3 End/sec) Recovery
    • 36% (1.53 HP/sec) Regeneration
    • 11.3% Resistance(Fire)
    • 11.3% Resistance(Cold)
    • 1.88% Resistance(Negative)
  18. Villain Plan by Mids' Villain Designer 1.942
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Dominator
    Primary Power Set: Fire Control
    Secondary Power Set: Psionic Assault
    Power Pool: Speed
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Ice Mastery

    Villain Profile:
    Level 1: Ring of Fire -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(3), Enf'dOp-Immob/Rng(3), Enf'dOp-Acc/Immob/Rchg(5)
    Level 1: Psionic Dart -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(5), Apoc-Acc/Rchg(7), Apoc-Acc/Dmg/Rchg(7), Apoc-Dmg/Rchg(43)
    Level 2: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(9), BasGaze-Rchg/Hold(9), BasGaze-Acc/EndRdx/Rchg/Hold(11)
    Level 4: Mind Probe -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(17)
    Level 6: Fire Cages -- GravAnch-Acc/Rchg(A), GravAnch-Immob/Rchg(11), GravAnch-Acc/Immob/Rchg(13), GravAnch-Hold%(13), GravAnch-Immob/EndRdx(15)
    Level 8: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
    Level 10: Hot Feet -- Erad-%Dam(A), Sciroc-Dam%(23), Oblit-%Dam(45), Armgdn-Dam%(46), FotG-ResDeb%(46), ImpSwft-Dam%(46)
    Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 14: Super Speed -- Zephyr-ResKB(A)
    Level 16: Flashfire -- Amaze-EndRdx/Stun(A), Amaze-Stun(19), Amaze-Stun/Rchg(19), Amaze-Acc/Stun/Rchg(21), Amaze-Acc/Rchg(21)
    Level 18: Telekinetic Thrust -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(23), KntkC'bat-Dmg/Rchg(25), KntkC'bat-Dmg/EndRdx/Rchg(25)
    Level 20: Drain Psyche -- Nictus-Acc/Heal(A), Nictus-Acc/EndRdx/Heal/HP/Regen(29), Nictus-Heal/HP/Regen/Rchg(31), Nictus-Acc/EndRdx/Rchg(31), Nictus-%Dam(31)
    Level 22: Psychic Scream -- Ragnrk-Knock%(A), Ragnrk-Acc/Rchg(37), Ragnrk-Dmg/EndRdx(37), Ragnrk-Acc/Dmg/Rchg(37), Ragnrk-Dmg/Rchg(40)
    Level 24: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(27), KntkC'bat-Dmg/EndRdx/Rchg(27), KntkC'bat-Knock%(29)
    Level 26: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(33), LkGmblr-Def/EndRdx(33)
    Level 28: Tactics -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(33)
    Level 30: Assault -- EndRdx-I(A)
    Level 32: Cinders -- GladNet-Acc/Hold(A), GladNet-Acc/Rchg(34), GladNet-Acc/EndRdx/Rchg/Hold(34), GladNet-EndRdx/Rchg/Hold(36), GladNet-Dam%(36)
    Level 35: Smoke -- DarkWD-ToHitDeb/EndRdx(A), DarkWD-ToHitdeb/Rchg/EndRdx(36)
    Level 38: Psychic Shockwave -- Armgdn-Dmg(A), Armgdn-Dmg/EndRdx(39), Armgdn-Acc/Rchg(39), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Dmg/Rchg(40)
    Level 41: Sleet -- ImpSwft-Dam%(A), LdyGrey-%Dam(42), Achilles-ResDeb%(43), ShldBrk-%Dam(43), Posi-Dam%(48)
    Level 44: Hoarfrost -- Numna-Heal/Rchg(A), Numna-Heal/EndRdx/Rchg(45), Numna-Heal(45)
    Level 47: Frozen Armor -- LkGmblr-Rchg+(A), HO:Enzym(48), Aegis-Psi/Status(48)
    Level 49: Tough -- GA-3defTpProc(A), S'fstPrt-ResDam/Def+(50)
    Level 0: Born In Battle
    Level 0: High Pain Threshold
    Level 0: Invader
    Level 0: Marshal
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Domination
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Empty(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(40)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(34), P'Shift-EndMod(42), P'Shift-EndMod/Rchg(42)
    ------------
    Set Bonus Totals:
    • 6.5% DamageBuff(Smashing)
    • 6.5% DamageBuff(Lethal)
    • 6.5% DamageBuff(Fire)
    • 6.5% DamageBuff(Cold)
    • 6.5% DamageBuff(Energy)
    • 6.5% DamageBuff(Negative)
    • 6.5% DamageBuff(Toxic)
    • 6.5% DamageBuff(Psionic)
    • 21.6% Defense(Smashing)
    • 21.6% Defense(Lethal)
    • 6% Defense(Fire)
    • 6% Defense(Cold)
    • 8.5% Defense(Energy)
    • 8.5% Defense(Negative)
    • 6% Defense(Psionic)
    • 13.8% Defense(Melee)
    • 7.25% Defense(Ranged)
    • 6% Defense(AoE)
    • 4.5% Max End
    • 2.5% Enhancement(Held)
    • 5% Enhancement(Heal)
    • 69% Enhancement(Accuracy)
    • 3% Enhancement(Immobilize)
    • 87.5% Enhancement(RechargeTime)
    • 5% FlySpeed
    • 160.2 HP (15.8%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Immobilize) 8.25%
    • 20.5% (0.34 End/sec) Recovery
    • 38% (1.61 HP/sec) Regeneration
    • 10.1% Resistance(Fire)
    • 10.1% Resistance(Cold)
    • 1.88% Resistance(Negative)
    • 3% Resistance(Psionic)
    • 5% RunSpeed
  19. Marshman

    AV/GM killer!

    Quote:
    Originally Posted by TamakiRevolution View Post
    Bah!

    Fire/Cold
    Fire/Rad
    Fire/Dark
    Sonic/Cold
    Sonic/Rad
    Sonic/Dark

    All should be fine for AV's, I've never tried /dark for soloing GM's though.
    I'd take /dark out of the list since its debuff component is more -ToHit than -Def or -Res. I like Fire as a primary for just total badass damage and /Cold, /Rad, /Therm, /Trick Arrow, and /Sonic for the combination of -Def and -Res. Those increase the effectiveness of your damage attacks from your primary.
  20. Quote:
    Originally Posted by Celestial_Lord View Post
    Let's face it. If City of Heroes was doing well, it wouldn't be going free-to-play.
    ^
    That is what I was thinking...
  21. Well I mostly play early evening "6pm-7:30pm" eastern or after 10:30pm est during the week....I know part of it is the new content...maybe because I'm more pressed for time now it seems a bit lackluster. Of course trying to gather souls in Rift isn't helping
  22. LOL! I overclock my CPU, not my graphics card. I used to overclock both when obtaining more fps in a game was necessary to perform certain "tricks". However, now I just overclock the CPU because I have to overclock something or I feel I'm not getting the most bang for the buck...
  23. I miss Angie B. I knew I could TF damn near all day when she was around
  24. Marshman

    Age of Heroes

    So is it strictly costume or are you looking at power selections as well? For instance, Captain America's attributes/skills fits a martial arts/super reflexes scrapper, however, one could go martial arts/shield defense to bring attention to his shields capabilities such as its inability to be penetrated (so wanted to insert someone's name here but for fear of being considered uncooth I won't). Thoughts Myrm?