MarquandDance

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  1. MarquandDance

    Who's Top gun!!?

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    several of the Retribution team have started up accounts in the US as the amount of PvP in the EU has grinded to a complete stop

    so if any1 feels like they want to actually do some big team pvp come across and join us we're on freedom server and the sg in called 'The New Vanguard' and is open to all EU pvp'ers

    the americans apparently love 8v8s and 16v16s so the more the merrier

    some of The Paragon Defenders will be joining us too, it's about time to show the US how to PvP


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    No wonder I havent seen anybody online to PVP... The more of us leave the less PvP there will be here.. sigh.

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    Indeed, I'd rather stick around and try improving things rather than bailing out.

    my list btw.

    mellon orasi - stalker
    seremban - stalker
    bilharzia - dominator
    me so thorny - dominator
    any of max powerz & darksirens toons which I've seen in action.
    thunderbird - blaster
    trix shot - blaster
    tricky ninja - blaster

    I may have forgotten a few, I know there are some players I've only seen a few times that impressed me. If you arent on the list it prolly means:
    a. i've never met you in the zones
    b. everyone and there dog plays the same build as you and you just got lost in the crowd
    c. your a noob
  2. cool, should give me time to level some of my new toons :O)
  3. MarquandDance

    Who's Top gun!!?

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    Dominators
    Filth dominator can't remember the name.
    Fineous o maley

    those are the good ones i've met.

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    Ty. I'm flattered.
    Fliths dom is called bilharzia btw
  4. [ QUOTE ]
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    heres a good expolit. stackable CM.

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    Yeah, apart from the fact that it's not an exploit....

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    Either way it breaks pvp.

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    how exactly? of course i would prefer facts rather than ur opinion

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    Ok, it breaks it for me then. Sorry I havent put my point across very pleasantly so far, I'm still annoyed.
    One CM gives a target tanker level mezz protection, it takes 3 dom boosted holds to hold a tanker. Realisticaly you could CM a small team with 5 to 10 times tanker level mezz protection. Now. IMO. it is impossible to stack between 15 to 50 dom boosted holds on a target. In that environment you would be lucky to even build domination in the 1st place so it would take about double the holds.
    Q a load of people telling me I'm moaning, but consider if res shields were to stack from the same caster...

    btw. this isnt just a villian issue. I believe thaw from thermal stacks from the same caster as well, not sure, so maybe someone who plays a thermal can confirm or deny that for me.
  5. [ QUOTE ]
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    heres a good expolit. stackable CM.

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    Yeah, apart from the fact that it's not an exploit....

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    Either way it breaks pvp.
  6. heres a good expolit. stackable CM.
  7. Wasnt there a post on the US forums saying this wouldnt happen cos the devs are all rubbish at pvp? Either way, I would cheat like hell if it was me :P
  8. MarquandDance

    ice mistral SF

    Just a big thankies to everyone who took part :O)
  9. [ QUOTE ]
    what a load of twoddle......placate not working to 100% is not something u should be moaning about, you lot STILL can immo from range, with crits (spines/claws build etc) and with invis etc still cant see you, and DM with ToF >.>

    [yawn]

    reroll stalker as new AT ftw

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    Spine scrapper can immob from range as well, has more hitpoints and I beleive they do more damage, AND they they dont have to be hidden to do it. Just leap in 2 shot, leap out, no need to mess about with placate or hide.
    Illusion troller can move unseen and keep invis after/while attacking, something even a stalker cant do. Add to that CM's self stacking and you nullify most stalkers.
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    It's all so stupid and avoidable as well. In Warburg, you can't attack each other while in your base zone as you get flagged as a friendly target as soon as you enter it.


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    Actually, that would be a very good idea - they could use the same code they use in Pocket D.

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    i supose the other option is to give the drones the full spectum of leadership powers up def damage perception tp for resistance and give them the ability to cast vengence so when somebody is killed by one of these exploits everthing in the area gets a nice boost to increase there chances of finding the person responsible and dealing with them

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    Or how about use the same code for the dampening field?

    Ever died in a Council (and a variety of others) mission, only for you to click "Go to Hospital", you actually go to a jail cell on the other side of the map? It has a dampening field so you cannot be teleported out of it, and have to fight your way out instead.

    That should be easy enough to implicate right?

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    Trouble is those fields stop you resting as well :O(
    I expect it could still be done, just maybe take a bit more effort.
  11. MarquandDance

    ice mistral SF

    So far I have 6 people interested in this so it looks like it will go ahead :O)
    I'll be turning up at 12 and expect to get started when people show up so..about 12.30
  12. [ QUOTE ]
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    It's all so stupid and avoidable as well. In Warburg, you can't attack each other while in your base zone as you get flagged as a friendly target as soon as you enter it.


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    Actually, that would be a very good idea - they could use the same code they use in Pocket D.

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    i supose the other option is to give the drones the full spectum of leadership powers up def damage perception tp for resistance and give them the ability to cast vengence so when somebody is killed by one of these exploits everthing in the area gets a nice boost to increase there chances of finding the person responsible and dealing with them

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    thats a fair point, it would be easy to give the drones +def which would lower the base camping and mean base tpers wouldnt be able to get a lock on as would miss.

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    There are other things to consider.
    I spent 15 minutes trying to get my bounty today as they decided to go afk in there base with invis on. I'd like to see people who idle in there base for the badge somehow removed from the bounty system.
  13. [ QUOTE ]
    And psychic mastery as an epic pool seems to fit a lot of defenders perfectly. Telekinesis can be awesome in PVP fights. Dominate, mind over body, telekinesis.

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    heroes get these powers as epics?
    Sheesh, the villains ones really are pants by comparison. Btw. I'm not sure psychic assault for doms works the same as for psychic blast. SR's are still a bugger to hit.
  14. MarquandDance

    ice mistral SF

    Lo peeps.
    I'm hoping to do the ice mistral SF this saturday afternoon, get a few levels and have fun. Theres still spots open so if anyone is in a suitable level range and wants to come (35-40) give me a shout.
  15. [ QUOTE ]
    Well pvp in sirens call has been great of late. I have also bumped into the person who has a bind for "gank gank gank gank gank". It is annoying especially as there is no reason for it. As said if you dont petition the people that give pvp a bad name (when they break the rules, in this case spamming) then you aint doing your part.

    Anyway managed to have a great chuckle afew days ago after an epic nite of pvp in sirens call.

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    That sounds like the night I was there a few days back. Despite getting splattered a bit early on.... and during the middle.... and then some more near the end. It turned out to be a fun night. I left suddenly cos someone turned the router off though :|
    And if its the blaster i'm thinking of, well, he got when he deserved.
  16. [ QUOTE ]
    The other problem is that the person completing the mission only knows what percentage their mission has added. i.e.

    "Villain X has completed a mission. Villains have a 5% damage increase"

    What it doesn't tell you is that there was already a 5% increase in effect because villain Z had completed a mission just before you entered so the buff is actually 10%.

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    I believe it changes by 1% for each mission done. So if it did say a 5% increase it would have only been 4% previously. An easy way to get this information would be welcome though.
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    Too bad I'm not playing anymore - stone melee in particular is awesome on a 4ft toon. Especially when coupled with stone armour,

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    Yup, I've seen ickle stoners before. They look oddly cute until they go granite armor on you.
  18. MarquandDance

    PvP build help.

    I've seen a few kheldians around. Mostly in dwarf form or that squid thing. I believe dwarf gets extra protection from things like confuse, although with time they can still be held and detoggled. The more annoying of the squids seem to have awesome range with good speed.
  19. See ya dude.
    Was a lot of fun and carnage teaming :O)
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    It's a shame, 'cos I dearly want to see more action in RV; no-one's EVER there. Perhaps it'd be better for smaller-scale player-organised events than have Bridger shout out to everyone registered on CoX.

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    I'll soon have a villain old enough to get in, and I know another player who's been poking around there. On top of that, we play dominators
  21. Dear Tiny Toons.
    Are you fed up straining your neck having to look up when speaking to other "supergroups". Fed up having to fetch ladders anytime a lightbulb blows in your SG's base? And do giants really annoy you when they put the cookies on the top shelf of your super cupboard? (And you have to settle for the rich tea instead).
    Join "The 4ft Fight Club". An SG exclusivley for short toons with a no giants allowed policy. We have a fully functional base and a nice friendly atmosphere. Old toons, new toons, aliens, humans, demons, everyone is welcome. The only requirement is that your toon be the smallest size possible.
    So if youve had enough of giants ruining your day come join the little guys in "The 4ft Fight Club" and help cut them down to size :O)
  22. MarquandDance

    Plant/Psi

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    Quick question, how much regen do I get per enemy when it's unslotted?

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    Assuming you mean DP.
    I find the end recovery boost really good. I can be dry and panting for breath, maybe 10 seconds after DP I look up and my end bar is nearly full. Not sure the HP regen is that great though. I have 2 slots for regen in it and its not really noticable. That said, I believe the effects of DP depend on how many enemies it hits. Plus if you plan on getting spirit tree thats more regen still.
  23. Sounds like they were frustrated at being outnumbered, not that it makes it right. Recently, when heavily outnumbered or faced with game breaking powers I just leave the zone, no sense getting a stomach ulcer over it.
  24. MarquandDance

    Plant/Psi

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    Well, I dont need DP for the endurance as much, seeing as I am getting stamina 2 levels after And thanks for the advice, my slotting's a little off.
    What's the consensus on psychic scream? Good?

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    Its pretty good, maybe more for the -recharge though. As plant/psi I think it will come in handy for you. When seeds bunches all the mobs up you will have shockwave and scream to hit many of them. The cone is quite narrow though.
  25. MarquandDance

    Plant/Psi

    I'm not sure the snipe is that useful, dart already has a pretty good range on it if you need to pull. Some of the aoe's and cones only have 1 acc, might be worth putting at least 2 in there.
    Also, with psi assault you might not have enough firepower to finish them off before seeds runs out. If you find yourself struggling it might be worth picking up spore burst for those moments when youre in over your head.