Marka Ragnos

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  1. Wow! I completely forgot about my knockback protection. Here is the modified build:

    Hero Plan by Mids' Hero Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Mortuus Incarnatus: Level 50 Magic Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Dark Armor
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Shadow Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
    Level 1: Dark Embrace -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(25), Aegis-ResDam(25), S'fstPrt-ResKB(39), S'fstPrt-ResDam/Def+(50)
    Level 2: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(9), T'Death-Dmg/EndRdx/Rchg(11), T'Death-Dam%(11)
    Level 4: Death Shroud -- Erad-Dmg(A), Erad-Acc/Rchg(13), Erad-Dmg/Rchg(13), Erad-Acc/Dmg/Rchg(15), Erad-Acc/Dmg/EndRdx/Rchg(15), Erad-%Dam(17)
    Level 6: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 8: Siphon Life -- Theft-Heal(A), Theft-Heal/Rchg(17), Theft-Acc/Heal(19), Theft-Acc/EndRdx/Heal(19), Theft-Acc/EndRdx/Rchg(23), Theft-+End%(23)
    Level 10: Obsidian Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(27), Aegis-ResDam(29), S'fstPrt-ResKB(39)
    Level 12: Swift -- Run-I(A)
    Level 14: Super Jump -- Jump-I(A)
    Level 16: Dark Regeneration -- Theft-Heal(A), Theft-Heal/Rchg(34), Theft-Acc/Heal(36), Theft-Acc/EndRdx/Heal(36), Theft-Acc/EndRdx/Rchg(36), Theft-+End%(37)
    Level 18: Health -- RgnTis-Regen+(A), Panac-Heal(37), Panac-Heal/+End(37)
    Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-End%(21), EndMod-I(21)
    Level 22: Murky Cloud -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(31), Aegis-ResDam(31), S'fstPrt-ResKB(40)
    Level 24: Cloak of Darkness -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(27), LkGmblr-Def(29), LkGmblr-Rchg+(31)
    Level 26: Soul Drain -- Erad-Dmg(A), Erad-Acc/Rchg(42), Erad-Dmg/Rchg(42), Erad-Acc/Dmg/Rchg(43), Erad-Acc/Dmg/EndRdx/Rchg(43), Erad-%Dam(43)
    Level 28: Cloak of Fear -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(46), Cloud-Acc/EndRdx/Rchg(46)
    Level 30: Dark Consumption -- EndMod-I(A), EndMod-I(39)
    Level 32: Midnight Grasp -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(33), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
    Level 35: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(40), LkGmblr-Def(40), LkGmblr-Rchg+(42)
    Level 38: Touch of Fear -- EndRdx-I(A)
    Level 41: Conserve Power -- RechRdx-I(A)
    Level 44: Physical Perfection -- P'Shift-EndMod(A), P'Shift-End%(45), Mrcl-Rcvry+(45), Numna-Regen/Rcvry+(45), EndMod-I(46)
    Level 47: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(48), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(48), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
    Level 49: Assault -- EndRdx-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
    Level 6: Ninja Run



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    P.S. I just realized that I inadvertently necroposted. My apologies.
  2. At the risk of taking attention away from NightMission's build, I was wondering if you might take a look at mine. I just finished reading Desmodos' guide, and Dark/Dark seemed quite intriguing. I've given myself a bit of defense, and a lot of +Recovery and +Endurance. Even with my total lack of familiarity with the sets, he looks to be quite fun. My only regret is that I was not able to work in Hasten. Oh well. I suppose you cannot have everything!

    Hero Plan by Mids' Hero Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Thanatos: Level 50 Magic Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Dark Armor
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Shadow Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(7)
    Level 1: Dark Embrace -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(25), Aegis-ResDam(25)
    Level 2: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(9), T'Death-Acc/Dmg/EndRdx(9), T'Death-Dmg/EndRdx/Rchg(11), T'Death-Dam%(11)
    Level 4: Death Shroud -- Erad-Dmg(A), Erad-Acc/Rchg(13), Erad-Dmg/Rchg(13), Erad-Acc/Dmg/Rchg(15), Erad-Acc/Dmg/EndRdx/Rchg(15), Erad-%Dam(17)
    Level 6: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 8: Siphon Life -- Theft-Heal(A), Theft-Heal/Rchg(17), Theft-Acc/Heal(19), Theft-Acc/EndRdx/Heal(19), Theft-Acc/EndRdx/Rchg(23), Theft-+End%(23)
    Level 10: Obsidian Shield -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(27), Aegis-ResDam(29)
    Level 12: Swift -- Run-I(A)
    Level 14: Super Jump -- Jump-I(A)
    Level 16: Dark Regeneration -- Theft-Heal(A), Theft-Heal/Rchg(34), Theft-Acc/Heal(36), Theft-Acc/EndRdx/Heal(36), Theft-Acc/EndRdx/Rchg(36), Theft-+End%(37)
    Level 18: Health -- RgnTis-Regen+(A), Panac-Heal(37), Panac-Heal/+End(37)
    Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-End%(21), EndMod-I(21)
    Level 22: Murky Cloud -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(31), Aegis-ResDam(31)
    Level 24: Cloak of Darkness -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(27), LkGmblr-Def(29), LkGmblr-Rchg+(31)
    Level 26: Soul Drain -- Erad-Dmg(A), Erad-Acc/Rchg(42), Erad-Dmg/Rchg(42), Erad-Acc/Dmg/Rchg(43), Erad-Acc/Dmg/EndRdx/Rchg(43), Erad-%Dam(43)
    Level 28: Cloak of Fear -- Cloud-ToHitDeb(A), Cloud-Acc/ToHitDeb(46), Cloud-Acc/EndRdx/Rchg(46)
    Level 30: Dark Consumption -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(39), Efficacy-EndMod/Acc/Rchg(39), Efficacy-EndMod/Acc(39), Efficacy-EndMod/EndRdx(40)
    Level 32: Midnight Grasp -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(33), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
    Level 35: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(40), LkGmblr-Def(40), LkGmblr-Rchg+(42)
    Level 38: Touch of Fear -- EndRdx-I(A)
    Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(50)
    Level 44: Physical Perfection -- P'Shift-EndMod(A), P'Shift-End%(45), Mrcl-Rcvry+(45), Numna-Regen/Rcvry+(45), EndMod-I(46)
    Level 47: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(48), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(48), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
    Level 49: Assault -- EndRdx-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
    Level 6: Ninja Run



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  3. Mighty Gurus of the Market & Inventions Forum!

    I have just today reached level 50 on my first hero. He is strong, yet incomplete. Therefore I ask of you, what is the best way to acquire the necessary goods/influence for said goods to make him the best that he can be? He is quite capable of defeating +0x8 (and possibly greater) spawns on his own. Having learned much from this Forum, it seems that two options are open to me. The first of these options is to run Task Forces and acquire Merits (whereby I sell such drops as I might acquire), and then trade in my Merits for random rolls from the level 35-39 bracket. The other option is to farm the AE and trade in my tickets for the same drops from the same bracket. Which of these options, or which of any other option, will give the best "bang for my buck"?
  4. Thank you for your thoughts, Ice_Ember. Having looked at your build, and having read your comments about Hasten, I have two questions for you: What difficulty setting do you play on, and what is your attack chain?
  5. Thank you, DSorrow. I've looked around and the only place that I could see to steal a slot from was High Pain Tolerance. I do have a question, though. When you say that I have 2.5 end/sec once toggles, Hasten, and PS Procs are taken into account, do you mean that the PS Procs will give me an average of .5 end/sec? That's pretty cool! Also, this is the modified build:

    Hero Plan by Mids' Hero Designer 1.707
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Marka Ragnos: Level 50 Magic Scrapper
    Primary Power Set: Fiery Melee
    Secondary Power Set: Willpower
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Scorch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), P'ngS'Fest-Acc/Dmg(5), P'ngS'Fest-Dmg/Rchg(7)
    Level 1: High Pain Tolerance -- RgnTis-Heal/EndRdx(A), RgnTis-EndRdx/Rchg(7), RgnTis-Heal/Rchg(9), S'fstPrt-ResDam/Def+(11)
    Level 2: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(13), RctvArm-ResDam(13)
    Level 4: Fast Healing -- Heal-I(A)
    Level 6: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 8: Cremate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(15), P'ngS'Fest-Acc/Dmg(17), P'ngS'Fest-Dmg/Rchg(17)
    Level 10: Indomitable Will -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(19), LkGmblr-Def/EndRdx/Rchg(23), LkGmblr-Rchg+(23)
    Level 12: Boxing -- Empty(A)
    Level 14: Super Jump -- Jump-I(A)
    Level 16: Rise to the Challenge -- RgnTis-Regen+(A), Mrcl-Heal/EndRdx(19), Mrcl-Heal(27), Panac-Heal(27), Panac-Heal/+End(42)
    Level 18: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(25), Oblit-Dmg/Rchg(25), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(31)
    Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(21), EndMod-I(21)
    Level 22: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(37)
    Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(34), RctvArm-ResDam/EndRdx/Rchg(34), RctvArm-ResDam(34)
    Level 26: Incinerate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(33), P'ngS'Fest-Acc/Dmg(33), P'ngS'Fest-Dmg/Rchg(33)
    Level 28: Heightened Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Def(36), LkGmblr-Rchg+(36)
    Level 30: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(37), LkGmblr-Def(39), LkGmblr-Rchg+(39)
    Level 32: Greater Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(40), P'ngS'Fest-Acc/Dmg(40), P'ngS'Fest-Dmg/Rchg(42)
    Level 35: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(43), LkGmblr-Def(46), LkGmblr-Rchg+(50)
    Level 38: Strength of Will -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(43), RctvArm-ResDam/EndRdx/Rchg(43), RctvArm-ResDam(46)
    Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42)
    Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(45), Mrcl-Rcvry+(45), Numna-Regen/Rcvry+(45), EndMod-I(46)
    Level 47: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(48), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(48), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
    Level 49: Assault -- EndRdx-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
    Level 6: Ninja Run



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  6. After about six months away from the game, I have returned. Since returning, I have taken to tweaking this build that Padre was so kind enough to assist me with. I am pretty pleased with the result. My only concern is with regard to my endurance consumption. I would like to be able to solo AV's and take down a pylon or two with this guy and I fear that he won't be able to last the whole fight. If any of the Scrapper gurus have any comments that they wish to share, I would be happy to hear from them.

    Hero Plan by Mids' Hero Designer 1.707

    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Marka Ragnos: Level 50 Magic Scrapper
    Primary Power Set: Fiery Melee
    Secondary Power Set: Willpower
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leadership
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Scorch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), P'ngS'Fest-Acc/Dmg(5), P'ngS'Fest-Dmg/Rchg(7)
    Level 1: High Pain Tolerance -- RgnTis-Heal/EndRdx(A), RgnTis-EndRdx/Rchg(7), RgnTis-Heal/Rchg(9), RgnTis-Heal/EndRdx/Rchg(9), S'fstPrt-ResDam/Def+(11)
    Level 2: Mind Over Body -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx/Rchg(13), RctvArm-ResDam(13)
    Level 4: Fast Healing -- Heal-I(A)
    Level 6: Combat Jumping -- LkGmblr-Rchg+(A)
    Level 8: Cremate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(17), P'ngS'Fest-Acc/Dmg(17), P'ngS'Fest-Dmg/Rchg(19)
    Level 10: Indomitable Will -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(19), LkGmblr-Def/EndRdx/Rchg(23), LkGmblr-Rchg+(23)
    Level 12: Boxing -- Empty(A)
    Level 14: Super Jump -- Jump-I(A)
    Level 16: Rise to the Challenge -- RgnTis-Regen+(A), Mrcl-Heal(27), Mrcl-Heal/EndRdx(27), Panac-Heal/+End(42), Panac-Heal(42)
    Level 18: Fire Sword Circle -- Oblit-Dmg(A), Oblit-Acc/Rchg(25), Oblit-Dmg/Rchg(25), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(31)
    Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(21), EndMod-I(21)
    Level 22: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(37)
    Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(34), RctvArm-ResDam/EndRdx/Rchg(34), RctvArm-ResDam(34)
    Level 26: Incinerate -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(33), P'ngS'Fest-Acc/Dmg(33), P'ngS'Fest-Dmg/Rchg(33)
    Level 28: Heightened Senses -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Def(36), LkGmblr-Rchg+(36)
    Level 30: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(37), LkGmblr-Def(39), LkGmblr-Rchg+(39)
    Level 32: Greater Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(39), KntkC'bat-Dmg/Rchg(40), KntkC'bat-Dmg/EndRdx/Rchg(40), P'ngS'Fest-Acc/Dmg(40), P'ngS'Fest-Dmg/Rchg(42)
    Level 35: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(43), LkGmblr-Def(46), LkGmblr-Rchg+(50)
    Level 38: Strength of Will -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(43), RctvArm-ResDam/EndRdx/Rchg(43), RctvArm-ResDam(46)
    Level 41: Conserve Power -- RechRdx-I(A)
    Level 44: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod(45), Mrcl-Rcvry+(45), Numna-Regen/Rcvry+(45), EndMod-I(46)
    Level 47: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(48), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(48), GSFC-ToHit/EndRdx(50), GSFC-Build%(50)
    Level 49: Assault -- EndRdx-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit
    Level 6: Ninja Run



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  7. Final guess: 1,000,000,001. Thank you for doing this, Fury. You have given me some great ideas for making my own influence. I will join the ebil club yet!!!
  8. I'll go ahead and guess that you'll hit the cap. Two Billion!!!!!
  9. Atomic Fortress has just reached level 16, and has completed the Hollows story arcs (including the Cavern of Transcendence!). I would like to once again thank you all for your input regarding his build. He is performing quite splendidly.
  10. To be fair, though, it seems that most players do not utilize well thought out IO builds. I would wager that, at most, you average player utilizes Common IOs and possibly some frankenslotting.
  11. Fair enough, Fulmens. I appreciate your input, and I am glad to hear that my Defender will perform well in your eyes. I always enjoy your posts, and I am thankful for your time. I particularly enjoyed the link you gave. I think I have one of those somewhere around here...
  12. I apologize, Amy_Amp. It seems that I misunderstood your suggestion. However, It does seem that since my current slotting in the Big Three has me in the ED red zone, adding further defense will still award severely diminished returns. Or am I still misunderstanding?
  13. Thank you all for your replies.

    To Twilight_Snow: Upon further examination of Repulsion Bomb, I realized that it does knockdown instead of knockback. It seems like an excellent power and has replaced Aim. Thank you for the suggestion. As for the +Recharge, I suppose that it was done merely out of habit. My attack chains generally require far more +Recharge than this guy does. I have also taken your suggestion of putting an HO in Detention Field to heart. Thank you.

    To Jade_Dragon: I appreciate you recommendation of Red Fortune as a replacement for LotG. I have reslotted the Big Three accordingly. However, I seem to run into the Rule of Five (regarding the damage buff) after slotting the Big Three.

    Below is the modified build. I have also replaced the Thunderstrike set in Proton Volley with Extreme Measures for the additional Melee and AoE defense.

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Atomic Fortress: Level 50 Technology Defender
    Primary Power Set: Force Field
    Secondary Power Set: Radiation Blast
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Leadership
    Power Pool: Teleportation
    Ancillary Pool: Power Mastery

    Hero Profile:
    Level 1: Deflection Shield -- RedFtn-Def(A), RedFtn-Def/EndRdx(13), RedFtn-Def/Rchg(13), RedFtn-Def/EndRdx/Rchg(43)
    Level 1: Neutrino Bolt -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(17)
    Level 2: X-Ray Beam -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(7), Apoc-Acc/Rchg(7), Apoc-Dmg/EndRdx(9), Apoc-Dam%(9), Achilles-ResDeb%(27)
    Level 4: Personal Force Field -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(46), LkGmblr-Rchg+(46)
    Level 6: Insulation Shield -- RedFtn-Def(A), RedFtn-Def/EndRdx(15), RedFtn-Def/Rchg(15), RedFtn-Def/EndRdx/Rchg(43)
    Level 8: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(11), Zephyr-ResKB(11)
    Level 10: Detention Field -- HO:Endo(A)
    Level 12: Dispersion Bubble -- RedFtn-Def(A), RedFtn-Def/EndRdx(17), RedFtn-Def/Rchg(27), RedFtn-Def/EndRdx/Rchg(46)
    Level 14: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(40), Zephyr-ResKB(42)
    Level 16: Swift -- Flight-I(A)
    Level 18: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(19), Numna-Regen/Rcvry+(19)
    Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), EndMod-I(21)
    Level 22: Irradiate -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(23), Armgdn-Acc/Rchg(23), Armgdn-Dmg/EndRdx(25), Armgdn-Dam%(25), FotG-ResDeb%(29)
    Level 24: Proton Volley -- ExtrmM-Acc/Dmg(A), ExtrmM-Dmg/EndRdx(29), ExtrmM-Acc/ActRdx/Rng(31), ExtrmM-Dmg/ActRdx/Rchg(31), ExtrmM-Dmg/EndRdx/Rchg(31), ExtrmM-Acc/Rng/Rchg(33)
    Level 26: Repulsion Bomb -- RzDz-Acc/Rchg(A), RzDz-EndRdx/Stun(43), RzDz-Acc/EndRdx(45), RzDz-Stun/Rng(45), RzDz-Acc/Stun/Rchg(45), RzDz-Immob%(50)
    Level 28: Cosmic Burst -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(33), Thundr-Dmg/Rchg(33), Thundr-Acc/Dmg/Rchg(34), Thundr-Acc/Dmg/EndRdx(34), Thundr-Dmg/EndRdx/Rchg(34)
    Level 30: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(36), LkGmblr-Rchg+(37)
    Level 32: Force Bubble -- EndRdx-I(A), EndRdx-I(36), EndRdx-I(36)
    Level 35: Assault -- EndRdx-I(A), EndRdx-I(37), EndRdx-I(37)
    Level 38: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(39), GSFC-ToHit/Rchg/EndRdx(39), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(40), GSFC-Build%(40)
    Level 41: Repulsion Field -- ExStrk-Dmg/KB(A), ExStrk-Acc/KB(42), ExStrk-Dam%(42)
    Level 44: Conserve Power -- RechRdx-I(A)
    Level 47: Temp Invulnerability -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(48), Aegis-EndRdx/Rchg(48), Aegis-ResDam/EndRdx/Rchg(48), Aegis-ResDam(50), S'fstPrt-ResDam/Def+(50)
    Level 49: Recall Friend -- RechRdx-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Vigilance



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    Edit: By the way, the LotG +Recharge does enhance defense as well.
  14. Having taken your advice and 3 slotted my bubbles for defense, I have gained only a paltry .3% defense in Dispersion Bubble, .4% defense in Deflection and Insulation Shield, and have lost all of the set bonuses. It does not seem worth the loss. Why do you suggest this?
  15. To the Illustrious Denizens of the Defender Forum!

    I have just finished the design for my new FF/Rad Defender. He appears to be able to adequately fulfill his support role on a team as well as administer his own share of punishment to the criminals. However, I wanted to be certain that I have not glossed over some set defining power in my eagerness to make him a powerhouse. So, I ask that you veterans take a look at him, and I hope that you will be so kind as to offer any advice that you may have. I would be particularly interested in a suggestion for a replacement power to Recall Friend. I couldn't think of anything for that final power that would be useful without extra slots as my slots were all used up by that point.

    Now, without further ado: Atomic Fortress!!!!

    Hero Plan by Mids' Hero Designer 1.601
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Atomic Fortress: Level 50 Technology Defender
    Primary Power Set: Force Field
    Secondary Power Set: Radiation Blast
    Power Pool: Flight
    Power Pool: Fitness
    Power Pool: Leadership
    Power Pool: Teleportation
    Ancillary Pool: Power Mastery

    Hero Profile:
    Level 1: Deflection Shield -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(13), LkGmblr-Rchg+(13)
    Level 1: Neutrino Bolt -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(5), Thundr-Dmg/EndRdx/Rchg(17)
    Level 2: X-Ray Beam -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(7), Apoc-Acc/Rchg(7), Apoc-Dmg/EndRdx(9), Apoc-Dam%(9), Achilles-ResDeb%(27)
    Level 4: Personal Force Field -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(46), LkGmblr-Rchg+(46)
    Level 6: Insulation Shield -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(15), LkGmblr-Rchg+(15)
    Level 8: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(11), Zephyr-ResKB(11)
    Level 10: Detention Field -- RechRdx-I(A), RechRdx-I(43), RechRdx-I(43), Range-I(46)
    Level 12: Dispersion Bubble -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(17), LkGmblr-Rchg+(27)
    Level 14: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(40), Zephyr-ResKB(42)
    Level 16: Swift -- Flight-I(A)
    Level 18: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(19), Numna-Regen/Rcvry+(19)
    Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), EndMod-I(21)
    Level 22: Irradiate -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(23), Armgdn-Acc/Rchg(23), Armgdn-Dmg/EndRdx(25), Armgdn-Dam%(25), FotG-ResDeb%(29)
    Level 24: Proton Volley -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(29), Thundr-Dmg/Rchg(31), Thundr-Acc/Dmg/Rchg(31), Thundr-Acc/Dmg/EndRdx(31), Thundr-Dmg/EndRdx/Rchg(33)
    Level 26: Aim -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(43), AdjTgt-ToHit/EndRdx/Rchg(45), AdjTgt-EndRdx/Rchg(45), AdjTgt-ToHit/EndRdx(45), AdjTgt-Rchg(50)
    Level 28: Cosmic Burst -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(33), Thundr-Dmg/Rchg(33), Thundr-Acc/Dmg/Rchg(34), Thundr-Acc/Dmg/EndRdx(34), Thundr-Dmg/EndRdx/Rchg(34)
    Level 30: Maneuvers -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(36), LkGmblr-Rchg+(37)
    Level 32: Force Bubble -- EndRdx-I(A), EndRdx-I(36), EndRdx-I(36)
    Level 35: Assault -- EndRdx-I(A), EndRdx-I(37), EndRdx-I(37)
    Level 38: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(39), GSFC-ToHit/Rchg/EndRdx(39), GSFC-Rchg/EndRdx(39), GSFC-ToHit/EndRdx(40), GSFC-Build%(40)
    Level 41: Repulsion Field -- ExStrk-Dmg/KB(A), ExStrk-Acc/KB(42), ExStrk-Dam%(42)
    Level 44: Conserve Power -- RechRdx-I(A)
    Level 47: Temp Invulnerability -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(48), Aegis-EndRdx/Rchg(48), Aegis-ResDam/EndRdx/Rchg(48), Aegis-ResDam(50), S'fstPrt-ResDam/Def+(50)
    Level 49: Recall Friend -- RechRdx-I(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Vigilance



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  16. Marka Ragnos

    AV Solo'd!

    Congratulations ShadowWings! Now, I have a question regarding the soloing of AVs. When people post lists of the AVs they've soloed, they tend to name late game AVs. I have a level 40 Kat/Regen that is designed for AV soloing and I have already defeated several. However, I tend to Merit hunt in Ouroboros so they have been the ones found much earlier in the game. Are these AVs easier than the late game variety? I suppose it would be useful to name them: Kurse, Nocturne, Arbiter Sands, Captain Castillo, Doctor Vahzilok, and Maestro.
  17. Greetings to the fine Marketeers of The Market & Inventions Forum!

    Having read many of the threads on this forum, it seems clear to me that, statistically, the best return for one's Merits is to roll randomly in either the 30-34 range or the 35-39 range. Some have also suggested the 10-14 range. That being said, my question is as follows: What is the ideal amount of Merits to have before rolling?

    Until now, I have saved Merits earned from Taskforces until levels 20, 25, and now 30. I would then roll those Merits in whatever of the above ranges that I had access to. Unfortunately, on this last roll, my return was rather disappointing. It occurred to me that I may not have had enough Merits to invest on that roll. The amount was 118. My goal is to acquire enough influence to outfit my character with some rather expensive IO's before reaching level 50. So far, I have been rather successful at this through marketeering. I seek any advice that you wise sages might offer to utilize all of my resources to their full potential.
  18. You raise many good points, Padre. I really appreciate your input, and I'll definitely give it some serious thought while I wait for my friend to come back from vacation. Thank you for your assistance!
  19. I would like to thank you for your thoughts, Padre. As the Rule of Five confusion seems to have been settled, I am left with only two questions for you. First, when you say that my six attacks are too many, do you mean that I possess the necessary recharge to run an uninterrupted attack chain with only four ST attacks (having removed Fire Sword)? Second, dropping the fifth Kinetic Combat Set by eliminating Fire Sword would decrease my Smashing/Lethal Defense from 36.6-32.9%. Do you think that this decrease will not be noticeable enough to matter?
  20. Greetings to the Esteemed Dwellers of the Scrappers Forum!!!

    I humbly request aid in designing my Scrapper. He is generally teamed with a Storm/Electric Defender, and has thus far acted as a pseudo-tank. With that role in mind, and not wishing to sacrifice an unnecessary amount of damage output, I attempted to softcap his Smashing/Lethal Defense. I have managed to acquire 36.6% Smashing/Lethal Defense as well as other forms of mitigation. Unfortunately, I am not well versed in the art of uberness, and I am not certain that my Scrapper is as awesome as he can be. Therefore, I present my build and ask for your comments and advice in making him the best that he can be.

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Marka Ragnos (Respec): Level 50 Magic Scrapper
    Primary Power Set: Fiery Melee
    Secondary Power Set: Willpower
    Power Pool: Leaping
    Power Pool: Fitness
    Power Pool: Fighting

    Hero Profile:
    Level 1: Fire Sword -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(3), KntkC'bat-Dmg/Rchg:35(3), KntkC'bat-Dmg/EndRdx/Rchg:35(13), P'ngS'Fest-Acc/Dmg:30(13), P'ngS'Fest-Dmg/Rchg:30(25)
    Level 1: High Pain Tolerance -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(15), Heal-I:50(15), Numna-Regen/Rcvry+:50(17), S'fstPrt-ResDam/Def+:30(40), ResDam-I:50(46)
    Level 2: Mind Over Body -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/EndRdx/Rchg:40(34), RctvArm-ResDam:40(40), RctvArm-ResDam/Rchg:40(40)
    Level 4: Cremate -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(5), KntkC'bat-Dmg/Rchg:35(5), KntkC'bat-Dmg/EndRdx/Rchg:35(9), P'ngS'Fest-Acc/Dmg:30(9), P'ngS'Fest-Dmg/Rchg:30(43)
    Level 6: Build Up -- AdjTgt-Rchg:50(A), AdjTgt-ToHit/Rchg:50(7), AdjTgt-ToHit/EndRdx/Rchg:50(7)
    Level 8: Combat Jumping -- LkGmblr-Rchg+:50(A)
    Level 10: Indomitable Will -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(11), LkGmblr-Rchg+:50(11)
    Level 12: Swift -- Run-I:50(A)
    Level 14: Fast Healing -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(23), Numna-Heal/Rchg:50(23), Mrcl-Heal:40(36), Mrcl-Heal/EndRdx:40(37), Mrcl-Rcvry+:40(39)
    Level 16: Rise to the Challenge -- Numna-Heal:50(A), Numna-Heal/EndRdx:50(17), Tr'ge-Heal/EndRdx:30(36), Tr'ge-Heal/EndRdx/Rchg:30(39)
    Level 18: Fire Sword Circle -- Armgdn-Dmg/EndRdx:50(A), Armgdn-Acc/Rchg:50(19), Armgdn-Dmg:50(19), Armgdn-Acc/Dmg/Rchg:50(42), Armgdn-Dmg/Rchg:50(42)
    Level 20: Quick Recovery -- P'Shift-EndMod:50(A), P'Shift-End%:50(21), EndMod-I:50(21)
    Level 22: Health -- RgnTis-Regen+:30(A), Numna-Heal:50(25), Numna-Heal/Rchg:50(42), Numna-Heal/EndRdx:50(45)
    Level 24: Super Jump -- Jump-I:50(A)
    Level 26: Incinerate -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(27), KntkC'bat-Dmg/Rchg:35(27), KntkC'bat-Dmg/EndRdx/Rchg:35(36), P'ngS'Fest-Acc/Dmg:30(37), P'ngS'Fest-Dmg/Rchg:30(43)
    Level 28: Heightened Senses -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Rchg+:50(29), LkGmblr-Def/EndRdx/Rchg:50(29)
    Level 30: Stamina -- P'Shift-EndMod:50(A), P'Shift-EndMod/Rchg:50(31), P'Shift-EndMod/Acc:50(31), P'Shift-End%:50(31)
    Level 32: Greater Fire Sword -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(33), KntkC'bat-Dmg/Rchg:35(33), KntkC'bat-Dmg/EndRdx/Rchg:35(33), P'ngS'Fest-Acc/Dmg:30(34), P'ngS'Fest-Dmg/Rchg:30(34)
    Level 35: Scorch -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(37), KntkC'bat-Dmg/Rchg:35(43), KntkC'bat-Dmg/EndRdx/Rchg:30(45), P'ngS'Fest-Acc/Dmg:30(45), P'ngS'Fest-Dmg/Rchg:30(50)
    Level 38: Strength of Will -- RctvArm-ResDam:40(A), RctvArm-ResDam/Rchg:40(39), RctvArm-ResDam/EndRdx:40(46), RctvArm-ResDam/EndRdx/Rchg:40(48)
    Level 41: Boxing -- Acc-I:50(A)
    Level 44: Tough -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx:40(46), RctvArm-ResDam/Rchg:40(48), RctvArm-ResDam/EndRdx/Rchg:40(48)
    Level 47: Weave -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Rchg+:50(50), LkGmblr-Def/EndRdx/Rchg:50(50)
    Level 49: Confront -- Taunt-I:50(A)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Critical Hit



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    Edit: Apparently I also lack talent in posting a Mids' Build. I cannot for the life of me figure out how to make it look all pretty like everyone else's. I will repost the build as soon as I figure out how to fix this eyesore.

    Edit (Redux): Thank you, Fury Flechette.