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Posts
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Joined
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alright, thank you umbral, do i really need CAK? cuz the powers i was thinking of NOT taking were Crippling Axe Kick and Warrior's Challenge. and i have a question, would Fast Healing and Quick Recovery would do the trick or should i still pick up Health and Stamina
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thanks.
Fighting, Leaping, Speed, Fitness are good power pools eh? -
i need some help with this please, i never played any of these powersets before. MA is easy, i know what im doing with MA, but with WP, i have no clue. No clue for slotting, or what powers to pick. but since im a scrapper i might take SoW, but i tried to play around with Mids and i cant come up with a good build. I team alot, but i would like to solo once in a while too. I just like to be the scrapper which can outlive the tank, if that is possible
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i have decided, and im going to wait til Rogue to make a Brute maybe, so i can go blueside. but right now im working on a MA/WP Scrapper.
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I Love my tank build. Heres the Data Chunk. ATM i only have Doctored Wounds on my Healing Flames, but im trying to save for those numinas.
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[color:#489AFF]Hero Plan by Mids' Hero Designer 1.401[/color]
[color:#489AFF]http://www.cohplanner.com/[/color]
[color:#B1C9F5]Click this DataLink to open the build![/color]
[color:#B3CAF7]Level 50 Technology Tanker[/color]
[color:#489AFF]Primary Power Set: [/color][color:#B3CAF7]Fiery Aura[/color]
[color:#489AFF]Secondary Power Set: [/color][color:#B3CAF7]Super Strength[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Leaping[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Fitness[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Speed[/color]
[color:#489AFF]Power Pool: [/color][color:#B3CAF7]Fighting[/color]
[color:#489AFF]Ancillary Pool: [/color][color:#B3CAF7]Pyre Mastery[/color]
[color:#489AFF]Hero Profile:[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Fire Shield[/color]- (A) [color:#7AA4EF]Titanium Coating - [/color][color:#7AA4EF]Resistance/Endurance[/color]
- (3) [color:#7AA4EF]Titanium Coating - [/color][color:#7AA4EF]Resistance[/color]
- (3) [color:#7AA4EF]Titanium Coating - [/color][color:#7AA4EF]Endurance[/color]
- (5) [color:#8BAFF1]Resist Damage[/color][color:#8BAFF1] IO[/color]
- (5) [color:#8BAFF1]Resist Damage[/color][color:#8BAFF1] IO[/color]
- (A) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Accuracy/Damage[/color]
- (7) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Accuracy/Damage/Recharge[/color]
- (7) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Damage/Endurance[/color]
- (9) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Damage/Endurance/Recharge[/color]
- (9) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Damage/Recharge[/color]
- (A) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Heal[/color]
- (11) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Endurance/Recharge[/color]
- (11) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Heal/Recharge[/color]
- (13) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Heal/Endurance/Recharge[/color]
- (13) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]Heal/Endurance[/color]
- (A) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Accuracy/Damage[/color]
- (15) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Damage/Endurance[/color]
- (15) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Damage/Recharge[/color]
- (17) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Accuracy/Damage/Recharge[/color]
- (17) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Damage/Endurance/Recharge[/color]
- (A) [color:#7AA4EF]Scirocco's Dervish - [/color][color:#7AA4EF]Accuracy/Damage[/color]
- (37) [color:#7AA4EF]Scirocco's Dervish - [/color][color:#7AA4EF]Damage/Endurance[/color]
- (37) [color:#7AA4EF]Scirocco's Dervish - [/color][color:#7AA4EF]Damage/Recharge[/color]
- (40) [color:#7AA4EF]Scirocco's Dervish - [/color][color:#7AA4EF]Chance of Damage(Lethal)[/color]
- (43) [color:#7AA4EF]Scirocco's Dervish - [/color][color:#7AA4EF]Accuracy/Recharge[/color]
- (43) [color:#7AA4EF]Scirocco's Dervish - [/color][color:#7AA4EF]Accuracy/Damage/Endurance[/color]
- (A) [color:#7AA4EF]Karma - [/color][color:#7AA4EF]Knockback Protection[/color]
- (34) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Recharge Speed[/color]
- (A) [color:#8BAFF1]Jumping[/color][color:#8BAFF1] IO[/color]
- (A) [color:#7AA4EF]Titanium Coating - [/color][color:#7AA4EF]Resistance/Endurance[/color]
- (43) [color:#7AA4EF]Titanium Coating - [/color][color:#7AA4EF]Resistance[/color]
- (46) [color:#7AA4EF]Titanium Coating - [/color][color:#7AA4EF]Endurance[/color]
- (46) [color:#8BAFF1]Resist Damage[/color][color:#8BAFF1] IO[/color]
- (50) [color:#8BAFF1]Resist Damage[/color][color:#8BAFF1] IO[/color]
- (A) [color:#7AA4EF]Blessing of the Zephyr - [/color][color:#7AA4EF]Knockback Reduction (4 points)[/color]
- (A) [color:#7AA4EF]Numina's Convalescence - [/color][color:#7AA4EF]+Regeneration/+Recovery[/color]
- (A) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color]
- (19) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color]
- (19) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color]
- (A) [color:#8BAFF1]Endurance Modification[/color][color:#8BAFF1] IO[/color]
- (21) [color:#8BAFF1]Endurance Modification[/color][color:#8BAFF1] IO[/color]
- (21) [color:#8BAFF1]Endurance Modification[/color][color:#8BAFF1] IO[/color]
- (A) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Accuracy/Damage[/color]
- (23) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Damage/Endurance[/color]
- (23) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Damage/Recharge[/color]
- (34) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Accuracy/Damage/Recharge[/color]
- (34) [color:#7AA4EF]Crushing Impact - [/color][color:#7AA4EF]Damage/Endurance/Recharge[/color]
- (A) [color:#7AA4EF]Efficacy Adaptor - [/color][color:#7AA4EF]EndMod[/color]
- (25) [color:#7AA4EF]Efficacy Adaptor - [/color][color:#7AA4EF]EndMod/Recharge[/color]
- (25) [color:#7AA4EF]Efficacy Adaptor - [/color][color:#7AA4EF]EndMod/Accuracy/Recharge[/color]
- (31) [color:#7AA4EF]Efficacy Adaptor - [/color][color:#7AA4EF]Accuracy/Recharge[/color]
- (31) [color:#7AA4EF]Efficacy Adaptor - [/color][color:#7AA4EF]EndMod/Accuracy[/color]
- (33) [color:#7AA4EF]Efficacy Adaptor - [/color][color:#7AA4EF]EndMod/Endurance[/color]
- (A) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color]
- (27) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color]
- (27) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color]
- (A) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color]
- (29) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color]
- (29) [color:#8BAFF1]Recharge Reduction[/color][color:#8BAFF1] IO[/color]
- (31) [color:#7AA4EF]Rectified Reticle - [/color][color:#7AA4EF]Increased Perception[/color]
- (A) [color:#8BAFF1]Accuracy[/color][color:#8BAFF1] IO[/color]
- (A) [color:#7AA4EF]Titanium Coating - [/color][color:#7AA4EF]Resistance/Endurance[/color]
- (33) [color:#7AA4EF]Titanium Coating - [/color][color:#7AA4EF]Resistance[/color]
- (33) [color:#7AA4EF]Titanium Coating - [/color][color:#7AA4EF]Endurance[/color]
- (A) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Recharge Speed[/color]
- (36) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Defense[/color]
- (36) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Defense/Endurance[/color]
- (36) [color:#7AA4EF]Luck of the Gambler - [/color][color:#7AA4EF]Endurance/Recharge[/color]
- (37) [color:#7AA4EF]Karma - [/color][color:#7AA4EF]Knockback Protection[/color]
- (A) [color:#7AA4EF]Scirocco's Dervish - [/color][color:#7AA4EF]Accuracy/Damage[/color]
- (39) [color:#7AA4EF]Scirocco's Dervish - [/color][color:#7AA4EF]Damage/Endurance[/color]
- (39) [color:#7AA4EF]Scirocco's Dervish - [/color][color:#7AA4EF]Damage/Recharge[/color]
- (39) [color:#7AA4EF]Scirocco's Dervish - [/color][color:#7AA4EF]Accuracy/Recharge[/color]
- (40) [color:#7AA4EF]Scirocco's Dervish - [/color][color:#7AA4EF]Chance of Damage(Lethal)[/color]
- (40) [color:#7AA4EF]Scirocco's Dervish - [/color][color:#7AA4EF]Accuracy/Damage/Endurance[/color]
- (A) [color:#7AA4EF]Devastation - [/color][color:#7AA4EF]Chance of Hold[/color]
- (42) [color:#7AA4EF]Devastation - [/color][color:#7AA4EF]Accuracy/Damage[/color]
- (42) [color:#7AA4EF]Devastation - [/color][color:#7AA4EF]Damage/Recharge[/color]
- (42) [color:#7AA4EF]Devastation - [/color][color:#7AA4EF]Accuracy/Damage/Recharge[/color]
- (A) [color:#7AA4EF]Decimation - [/color][color:#7AA4EF]Chance of Build Up[/color]
- (45) [color:#7AA4EF]Decimation - [/color][color:#7AA4EF]Accuracy/Damage[/color]
- (45) [color:#7AA4EF]Decimation - [/color][color:#7AA4EF]Damage/Recharge[/color]
- (45) [color:#7AA4EF]Decimation - [/color][color:#7AA4EF]Damage/Endurance[/color]
- (46) [color:#7AA4EF]Decimation - [/color][color:#7AA4EF]Accuracy/Damage/Recharge[/color]
- (A) [color:#7AA4EF]Positron's Blast - [/color][color:#7AA4EF]Chance of Damage(Energy)[/color]
- (48) [color:#7AA4EF]Positron's Blast - [/color][color:#7AA4EF]Accuracy/Damage[/color]
- (48) [color:#7AA4EF]Positron's Blast - [/color][color:#7AA4EF]Damage/Recharge[/color]
- (48) [color:#7AA4EF]Positron's Blast - [/color][color:#7AA4EF]Damage/Endurance[/color]
- (50) [color:#7AA4EF]Positron's Blast - [/color][color:#7AA4EF]Accuracy/Damage/Endurance[/color]
- (A) [color:#8BAFF1]Damage Increase[/color][color:#8BAFF1] IO[/color]
- (50) [color:#8BAFF1]Damage Increase[/color][color:#8BAFF1] IO[/color]
[color:#4FA7FF]Level 1:[/color] [color:#B3CAF7]Brawl[/color]- (A) [color:#5EAEFF]Empty[/color]
- (A) [color:#5EAEFF]Empty[/color]
- (A) [color:#5EAEFF]Empty[/color]
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hey iv got one here, give me a few minutes to edit it and ill post it.
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hey everyone, just i need some help. i wanna make a new character which ill actually have fun with. My plan with it is street swipe from like lvl 1-4, then hit the sewers for a levels, hit up hollows, do all the contacts and then go down in the tunnels and **** stuff down there for good xp/influ/pres... then after that its just mishs, and whatever i think of on the way to 50. As u can see i like AOEs, large groups, i love to farm, but i dont do it for experience devs!
anyways, some of my other chars, 50 fire/ss/fire tank, 50 dm/da/dark scrap, 50 kat/sr/wpn scrap, 50 fire/kin/fire troller, 39 shield/ss, 36 earth/rad troller, 36 db/sr scrap, 10 ma/sr scrap, lvl 38 ice/nrg blaster...
I Prefer Tanks and Scraps, Love them to death, so i want one of those
Controllers arent really my thing, i just play em when im in the odd mood for support
blasters, pb, ws, def, are way to squishy for meeven know i have one, i have no clue how hes made it that far...prob cuz of the dmg...ANYWAYS...Plz be open to suggestions and anything, plz..ty..
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or maybe i should be looking for a Scrapper?
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Hey all, im looking forward to make a new tanker. ATM, i have a Level 50 Fire/SS/Fire Tanker, A Level 30 Fire/Fire Tanker. This time i want to look off of fire, i need something different. I Have never tried Willpower on a Tanker or a Scrapper at all... IM looking for one which can solo good and team as well, pretty much like any other tanker. MY plan with him is get him to 50 the classic way. Im beginning at Atlas Park, Going to street swipe from level 1 - 4. Get on a sewer team til i ding about 7-8 if the team lasts that long... Then do some David Wincotts mishs, and do the Hollow Arc or whatever and go down into "The Tunnels" and just have fun down there with the big groups when im level 10-14. Im not to sure of the level range down there actually...but yea, get the point? Any suggestions what be a good build for doing this? cuz for the Tunnels, big grps, meaning gunna need AOEs
i love aoes btw...i dont mind single target powersets, just AOE preferability. kk peace..sorry bout the spelling...
@MachineSlave for ingame, im in game right now, for the day probly... -
Hey all, thank you for reading this, i have never played a MA Scrap past lvl 12 ..im giving it another chance now. this time i have made a MA/SR Scrapper. I Am going to be teamed most of the time, this guy is made for a trio. Hes level like 9-10 Now..im going to have a ice/ice blaster and a kin/rad def all the time at myside, how should i build this char?
i have this so far
Thunder and Storm Kick and Crane Kick
Focused Sense and Fighting.
Combat Jumping -
hey all, im just looking for some ideas on a solo build from level 1- 50, but still be able to play on teams for TFs while i level.
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hey all, im new shield but not to SS, im looking for a cheap set of ios for him but im not looking to spend no more then 300mil, but if i do i will...any suggests?
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hey all i got a idea for AE. all people do is use it to farm right? a good way to stop or slow that down from people is us heroes need get the energy for it to run and more energy more people can use it and create more AE missions...or it can get destroyed in a rikti raid if u dont protect it and we have to put influence and do missions for it to come back up...
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Fire/SS/Fire Tanker and i have like 50 Million Influence...
if i could sell all of the sets i have on the guy now on the WW i would get roughly 440 million, my dream build is 2billion, but a good build i know for dmg and recharge is 220mil, and if i cell my 2 hecatomb i would have over 200mil -
we have a Ice/Kin, Dark / Shield Scrap, i dunno what to make i want /rad, but i dunno if i should go earth or illusion..suggestions?
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k, i have 2 Hecatombs on my tank, there selling for like 100-200mil a pop, so got a question, should i sell them for the 220mil build i want? then after that cheapish build is done, then start saving for the better sets, like the hectombs, etc or should i just keep it...
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my new cheapish build - Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Smothered's Child: Level 50 Mutation Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Super Strength
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Pyre Mastery
Hero Profile:
Level 1: Fire Shield <ul type="square">[*] (A) Impervious Skin - Status Resistance[*] (11) Impervious Skin - Resistance/Endurance[*] (11) Impervious Skin - Endurance/Recharge[*] (13) Impervious Skin - Resistance/Endurance/Recharge[*] (13) Impervious Skin - Resistance/Recharge[/list]Level 1: Jab <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage[*] (7) Crushing Impact - Damage/Endurance[*] (7) Crushing Impact - Damage/Recharge[*] (9) Crushing Impact - Accuracy/Damage/Recharge[*] (9) Crushing Impact - Accuracy/Damage/Endurance[/list]Level 2: Healing Flames <ul type="square">[*] (A) Doctored Wounds - Recharge[*] (3) Doctored Wounds - Heal[*] (3) Doctored Wounds - Heal/Recharge[*] (5) Doctored Wounds - Heal/Endurance/Recharge[*] (5) Doctored Wounds - Heal/Endurance[/list]Level 4: Haymaker <ul type="square">[*] (A) Kinetic Crash - Damage/Knockback[*] (15) Kinetic Crash - Accuracy/Knockback[*] (15) Kinetic Crash - Recharge/Knockback[*] (17) Kinetic Crash - Recharge/Endurance[*] (17) Kinetic Crash - Damage/Endurance/Knockback[*] (19) Kinetic Crash - Accuracy/Damage/Knockback[/list]Level 6: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 8: Swift <ul type="square">[*] (A) Run Speed IO[/list]Level 10: Blazing Aura <ul type="square">[*] (A) Obliteration - Chance for Smashing Damage[*] (19) Obliteration - Damage[*] (21) Obliteration - Damage/Recharge[*] (21) Obliteration - Accuracy/Recharge[*] (23) Obliteration - Accuracy/Damage/Endurance/Recharge[/list]Level 12: Plasma Shield <ul type="square">[*] (A) Impervium Armor - Psionic Resistance[*] (23) Impervium Armor - Resistance[*] (25) Impervium Armor - Resistance/Endurance[*] (25) Impervium Armor - Endurance/Recharge[*] (27) Impervium Armor - Resistance/Endurance/Recharge[/list]Level 14: Super Jump <ul type="square">[*] (A) Jumping IO[/list]Level 16: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery[*] (36) Numina's Convalescence - Heal[*] (37) Numina's Convalescence - Heal/Endurance[/list]Level 18: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (36) Recharge Reduction IO[*] (36) Recharge Reduction IO[/list]Level 20: Stamina <ul type="square">[*] (A) Efficacy Adaptor - EndMod[*] (34) Efficacy Adaptor - EndMod/Endurance[*] (34) Efficacy Adaptor - EndMod/Accuracy[*] (39) Efficacy Adaptor - EndMod/Recharge[*] (40) Efficacy Adaptor - EndMod/Accuracy/Recharge[*] (40) Efficacy Adaptor - Accuracy/Recharge[/list]Level 22: Knockout Blow <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage[*] (33) Crushing Impact - Damage/Endurance[*] (33) Crushing Impact - Damage/Recharge[*] (33) Crushing Impact - Accuracy/Damage/Recharge[*] (34) Crushing Impact - Accuracy/Damage/Endurance[/list]Level 24: Consume <ul type="square">[*] (A) Efficacy Adaptor - EndMod/Endurance[*] (29) Efficacy Adaptor - EndMod/Accuracy[*] (31) Efficacy Adaptor - EndMod[*] (31) Efficacy Adaptor - EndMod/Recharge[*] (31) Efficacy Adaptor - EndMod/Accuracy/Recharge[*] (50) Efficacy Adaptor - Accuracy/Recharge[/list]Level 26: Fiery Embrace <ul type="square">[*] (A) Recharge Reduction IO[*] (27) Recharge Reduction IO[*] (29) Recharge Reduction IO[/list]Level 28: Rage <ul type="square">[*] (A) Adjusted Targeting - Recharge[*] (43) Adjusted Targeting - To Hit Buff/Endurance[*] (46) Adjusted Targeting - To Hit Buff[*] (46) Adjusted Targeting - To Hit Buff/Recharge[*] (46) Adjusted Targeting - To Hit Buff/Endurance/Recharge[/list]Level 30: Kick <ul type="square">[*] (A) Force Feedback - Chance for +Recharge[/list]Level 32: Tough <ul type="square">[*] (A) Impervium Armor - Resistance[*] (37) Impervium Armor - Psionic Resistance[*] (37) Impervium Armor - Resistance/Endurance[*] (39) Impervium Armor - Resistance/Recharge[*] (39) Impervium Armor - Endurance/Recharge[/list]Level 35: Weave <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (40) Luck of the Gambler - Defense[/list]Level 38: Foot Stomp <ul type="square">[*] (A) Obliteration - Chance for Smashing Damage[*] (42) Obliteration - Damage[*] (42) Obliteration - Accuracy/Damage/Endurance/Recharge[*] (42) Obliteration - Accuracy/Recharge[*] (43) Obliteration - Damage/Recharge[*] (43) Obliteration - Accuracy/Damage/Recharge[/list]Level 41: Char <ul type="square">[*] (A) Devastation - Accuracy/Damage[*] (50) Devastation - Chance of Hold[/list]Level 44: Fire Blast <ul type="square">[*] (A) Thunderstrike - Accuracy/Damage[*] (45) Thunderstrike - Damage/Endurance[*] (45) Thunderstrike - Damage/Recharge[*] (45) Thunderstrike - Accuracy/Damage/Recharge[/list]Level 47: Fire Ball <ul type="square">[*] (A) Positron's Blast - Chance of Damage(Energy)[*] (48) Positron's Blast - Accuracy/Damage[*] (48) Positron's Blast - Damage/Endurance[*] (48) Positron's Blast - Damage/Recharge[*] (50) Positron's Blast - Damage/Range[/list]Level 49: Taunt <ul type="square">[*] (A) Perfect Zinger - Chance for Psi Damage[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Gauntlet -
i like it but temperture protection is totaly useless imo, but id just replace it with something else, i gotta have my health atleast 3 slotted, i cant stand having it one, stamina would get couple more for another EA set...thats all i be fixing with my playstyle, TYVM for ur help bud,u gave me several ideas aswell...ty.ty
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hey all, im a level 50 fire/ss/fire tanker on infinity.
i currently have 52 million influence, ya i know its not alot but i just got back from being away from the game for a while, but anyways, i want to IO out my tank, but the prob is i only got 52mil, whats a nice, affordable, good build. i love to team, im a expereinced tank. This is my build currently, and i do have some bonuses alrdy....
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Smothered's Child: Level 50 Technology Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Super Strength
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Pyre Mastery
Hero Profile:
Level 1: Blazing Aura <ul type="square">[*] (A) Accuracy IO[*] (3) Damage Increase IO[*] (3) Obliteration - Chance for Smashing Damage[*] (5) Endurance Reduction IO[/list]Level 1: Jab <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage[*] (19) Crushing Impact - Damage/Endurance[*] (19) Crushing Impact - Accuracy/Damage/Endurance[*] (23) Crushing Impact - Damage/Recharge[*] (23) Crushing Impact - Accuracy/Damage/Recharge[*] (36) Mako's Bite - Chance of Damage(Lethal)[/list]Level 2: Fire Shield <ul type="square">[*] (A) Steadfast Protection - Knockback Protection[*] (5) Resist Damage IO[*] (7) Resist Damage IO[*] (7) Endurance Reduction IO[*] (9) Endurance Reduction IO[/list]Level 4: Healing Flames <ul type="square">[*] (A) Doctored Wounds - Heal[*] (9) Doctored Wounds - Recharge[*] (11) Doctored Wounds - Heal/Endurance[*] (11) Doctored Wounds - Endurance/Recharge[*] (13) Doctored Wounds - Heal/Recharge[*] (13) Recharge Reduction IO[/list]Level 6: Combat Jumping <ul type="square">[*] (A) Defense Buff IO[/list]Level 8: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 10: Taunt <ul type="square">[*] (A) Perfect Zinger - Chance for Psi Damage[*] (46) Perfect Zinger - Taunt[*] (46) Perfect Zinger - Taunt/Range[*] (46) Perfect Zinger - Taunt/Recharge[/list]Level 12: Plasma Shield <ul type="square">[*] (A) Steadfast Protection - Resistance/Endurance[*] (15) Resist Damage IO[*] (15) Resist Damage IO[*] (17) Endurance Reduction IO[*] (17) Endurance Reduction IO[/list]Level 14: Super Jump <ul type="square">[*] (A) Jumping IO[/list]Level 16: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery[*] (45) Numina's Convalescence - Heal/Endurance[*] (45) Healing IO[*] (45) Healing IO[/list]Level 18: Haymaker <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage[*] (36) Crushing Impact - Damage/Endurance[*] (36) Crushing Impact - Damage/Recharge[*] (37) Crushing Impact - Accuracy/Damage/Recharge[*] (37) Crushing Impact - Accuracy/Damage/Endurance[*] (37) Endurance Reduction IO[/list]Level 20: Stamina <ul type="square">[*] (A) Endurance Modification IO[*] (21) Endurance Modification IO[*] (21) Endurance Modification IO[*] (42) Endurance Modification IO[*] (42) Endurance Modification IO[/list]Level 22: Acrobatics <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 24: Knockout Blow <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage[*] (25) Crushing Impact - Accuracy/Damage/Endurance[*] (25) Crushing Impact - Accuracy/Damage/Recharge[*] (33) Hecatomb - Damage[*] (33) Hecatomb - Damage/Recharge[*] (33) HamiO:Nucleolus Exposure[/list]Level 26: Fiery Embrace <ul type="square">[*] (A) Recharge Reduction IO[*] (27) Recharge Reduction IO[*] (27) Recharge Reduction IO[/list]Level 28: Rage <ul type="square">[*] (A) Adjusted Targeting - To Hit Buff/Endurance[*] (29) Adjusted Targeting - Recharge[*] (29) Adjusted Targeting - To Hit Buff/Recharge[*] (31) Adjusted Targeting - To Hit Buff/Endurance/Recharge[*] (31) Adjusted Targeting - To Hit Buff[*] (31) Gaussian's Synchronized Fire-Control - Chance for Build Up[/list]Level 30: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (40) Recharge Reduction IO[*] (42) Recharge Reduction IO[/list]Level 32: Consume <ul type="square">[*] (A) Accuracy IO[*] (34) Performance Shifter - Chance for +End[*] (34) Recharge Reduction IO[*] (34) Recharge Reduction IO[/list]Level 35: Boxing <ul type="square">[*] (A) Damage Increase IO[/list]Level 38: Foot Stomp <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage[*] (39) Scirocco's Dervish - Damage/Endurance[*] (39) Scirocco's Dervish - Damage/Recharge[*] (39) Scirocco's Dervish - Accuracy/Recharge[*] (40) Scirocco's Dervish - Accuracy/Damage/Endurance[*] (40) Scirocco's Dervish - Chance of Damage(Lethal)[/list]Level 41: Tough <ul type="square">[*] (A) Resist Damage IO[*] (43) Resist Damage IO[*] (43) Resist Damage IO[*] (43) Endurance Reduction IO[/list]Level 44: Char <ul type="square">[*] (A) Accuracy IO[/list]Level 47: Fire Blast <ul type="square">[*] (A) Thunderstrike - Accuracy/Damage[*] (48) Thunderstrike - Damage/Endurance[*] (48) Thunderstrike - Damage/Endurance/Recharge[*] (48) Thunderstrike - Damage/Recharge[/list]Level 49: Fire Ball <ul type="square">[*] (A) Positron's Blast - Chance of Damage(Energy)[*] (50) Positron's Blast - Accuracy/Damage[*] (50) Positron's Blast - Accuracy/Damage/Endurance[*] (50) Positron's Blast - Damage/Endurance[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Accuracy IO[/list]Level 1: Sprint <ul type="square">[*] (A) Run Speed IO[/list]Level 2: Rest <ul type="square">[*] (A) Recharge Reduction IO[/list]Level 1: Gauntlet -
maybe gravity isnt for me then, i hate soloing, i love teaming, i love seing those big mobs rdy to be taken out by me lol
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i love doing both, im a person which can play anything in the game heh, but i guess i just have to make both
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hey all, im looking forward to rolling a defender but i have lowered it down to rad/rad or emp/rad. i love playing on teams, so there both are good. im just thinkin, debuff or buffs, i love healing..im stuck
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im not to sure how to slot anything and what to pick in the Storm catagorie, im thinking of Gravity as a primary. i wanted a debuffer but Storm and Grav seemed pretty good. i love playing on teams, but i dont have experience with Storm but i know what to do, like with hurricane push them into a corner, but thats it lol likei need some help please...