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Posts
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This thread is exactly what i thought it would turn into
I was going to make the " maybe they already are female" comment but i decided to leave that up to others
I am quite certain that the nova is female
When my wife walks in and I am in Nova form she always says
"still playing the flying uterus game?"
Yes those do look like fallopian tube up on top there
Trust me , i am a doctor -
While we are at it we need female kheldian forms
You know...for the ladies
"You know Emcc loves the ladies"
this all boys clubs thing is getting kinda stale
I have no idea what a female nova or dwarf would look like
And i am sure it might send a few people into therapy
But we gotta have equal representation
Then finally the kheldians can get the love they deserve from the devs -
Tease
From the title I thought this was going to be a link to a kheldian online dating service -
Enlighten now by dechs love of knockback
I hereby change my request
I want all kheldians to have inherent halo aura and be followed by a choir of angels because Kheldian =God mode
Forever
And ever
Amen -
Oh dont mis read my comments
Its mostly tongue in cheek
I know I am a tankmage
I leveled Emcc up old school before AE and never joined a farm team and sat by the door
I enjoyed every level of his evolution and rocked them all
With incarnates i am nearly in constant God mode
The "only" complaint i can muster is my desire for knockdown
Its like i have a self repairing abrams m1a2 that can fly and gets 100 mpg
And i am complaining that it does not have any cup holders -
Increase efficieny example
there are 10 baddies in the spawn
I want some of them stunned before I wade in
I hit Grav emination
5 get KB out of the group
I can now run up and Mire 5 instead of 10 (50% loss of efficiency)
and when I attack and kill, a few more get knocked out of the immediate area
now I only have 3 in a pile to SC
luckily that is usually enough to fill my End bar
but 2 usually is not if there be sappers in that group
Now I need 5 to get a full eclpise for 85% capped resist to all
, so same story if I open with a stunning attack GE and scatter too many to get the full Eclipse efficieny
and the targeted Aoe attacks scatter minimally damaged enemys radially and that gives us a bad name, so i dont use it much on teams, but I would love to add some AoE damage to the team effort when appropriate -
Personally i have no issues with any of the warshades weaknesses
Played right any of them can be mitigated
But after reading several other posts about asking the devs to change this or that i would like to throw a minor change that would
take 1 min of dev time to adjust
Increase the efficiency of our draining powers
Make us more loved by our team mates, actualy would make people seek out a WS just because we made this minor change
I formally make a motion to ask the Devs to change our knockback to knockdown
No scattered mobs mean more concentrated piles of alive amd dead bodies to drain
And every team mate hates when we scatter the targets
Do i have a second for my motion? -
Thanks for the help
The problem with time travel / orborous is they change alot of the names making it hard to find what you are looking for -
I cant seem to find the story arc in orborous that earns you the war wolf whistle
Could i get alittle help
Thank -
Ps buy them in bulk at WW even cheaper
I have hundreds in stock back at the super base
At soft cap you do not need breakfrees or heals
Just a few blues for the post quasar crash -
Well it is possible if you consider...
Wait for it...
inspirations
Oh yeah, thats right
It is possible to have a not gimped build
Using cheap IO sets (obliteration x 3)
And powers that you need anyway shadow cloak and combat jumping
And one semi expensive IO steadfast3% def slotted in absorbtion
Now you have 20 def to melee
And a warshade love being in melee
Also 9.5% to ranged and AoE
Eat one 25% def and you are at soft cap in melee for 1 min
Now go stand 1v1 with that AV
Bring enough for as long as you expect the fight to last
Eat a 33% and now even ranged and aoe are at 42.5%
Save a few of those for emergencies or ranged aoe dealing AV fights
What about the cost?
Cost?
What cost is GOD Mode?
How dare you even ask
But if you must know about 10,000 for the medium 25%df
And 45000 for the large 33% -
Ok played around a bit with the build
It was able to solo AV's (lvl 51) and a Rikti Pylon (take down in 2min 20 sec),
in human only form with incarnate power all T4 /Cimerian pets,
survival is achieved by using def inspirs (25%) to hit the melee soft cap, need 33% inspir to hit all type soft cap, the resistance from 1 target eclipse softens the blows that get through
My issues are
1 endurance, so I did what I could to trim endurance from attacks and toggles and max stamina
I assume I will still need to eat blues, but maybe not so often
every blue not brought to the fight is an extra def or damage inspir I can bring
2. It would be nice to be healing EE pets and Lore pets
so I added medicine pool aid other
Their extra DPS staying alive should exceed the DPS I lose by healing them
3 Healing myself
choice was Essence drain or heal self, so i chose ED (hmm, now that sounds like a bad choice), no interupt, faster recharge, shorter cast time, dose some damage,
but weaker heal and more endurance cost
dropped inky aspect to pick up nebulous form
more emergency time to wait for a cool power to recharge , even if that power is Stygian return, which I consider a 100% heal that damages and stuns my enemy and gives me 20 secs to do to them what every revenge I can dream up
also learned a cool sloting trick from AiB build, the +recharge proc in AoE attacks
I slot it in 3 places
Dark dentination, which use when clearing large spawns in human form anyway
double mired I call it the micro nuke with a 5 sec rechecge
if the proc hit (WHICH IT SHOULD with so many targets to trigger the proc)
my RC gos crazy fast for the next 5 sec, which allows for a DD>Sblast chain as long as there are targets to trigger the proc
I also put these into both the AOE attacks in Nova
Nova is my low level exemplar form and with those procs firing I will be an AOE machine at low levels
Dwarf form for me is part mule for the double mire nuke (or mini nuke of unchained essence)
and the bigger heal (or double drain, love that bind, thank you bind guide)
I will now try to see how hi an AV I can solo
and what it takes in extra powers/temp power, extra pets to achieve it.
I will post picks and such in the Kheldian Brag Book post
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Emcc WS TRI permahasten human: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Medicine
Power Pool: Concealment
Hero Profile:
Level 1: Ebon Eye -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(27), Decim-Acc/Dmg/Rchg(37), Decim-Acc/EndRdx/Rchg(43), Decim-Build%(45)
Level 1: Absorption -- S'fstPrt-ResDam/Def+(A)
Level 2: Gravimetric Snare -- Dmg-I(A)
Level 4: Orbiting Death -- Sciroc-Dmg/EndRdx(A), M'Strk-Dmg/EndRdx(42), EndRdx-I(46), FotG-ResDeb%(48)
Level 6: Dark Nova -- Zephyr-ResKB(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), Winter-ResSlow(50)
Level 12: Sunless Mire -- Oblit-Dmg(A), Oblit-Acc/Rchg(13), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(43)
Level 14: Shadow Cloak -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(31)
Level 16: Shadow Blast -- Apoc-Dmg(A), Apoc-Dmg/Rchg(17), Apoc-Acc/Dmg/Rchg(21), Apoc-Acc/Rchg(25), Apoc-Dmg/EndRdx(40), EndRdx-I(50)
Level 18: Gravity Well -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(19), C'ngImp-Dmg/Rchg(19), C'ngImp-Acc/Dmg/Rchg(21), C'ngImp-Dmg/EndRdx/Rchg(23), EndRdx-I(50)
Level 20: Black Dwarf -- ResDam-I(A)
Level 22: Stygian Circle -- Efficacy-EndMod/EndRdx(A)
Level 24: Dark Detonation -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(27), Posi-Dmg/Rchg(29), Posi-Dmg/Rng(34), Posi-Dmg/EndRdx(40), FrcFbk-Rechg%(40)
Level 26: Gravitic Emanation -- Amaze-Stun/Rchg(A), Amaze-Stun(43), Amaze-Acc/Stun/Rchg(45), Amaze-EndRdx/Stun(45), Amaze-ToHitDeb%(46)
Level 28: Unchain Essence -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(31), Posi-Dmg/Rchg(34), Posi-Dmg/Rng(42), Posi-Acc/Dmg/EndRdx(42)
Level 30: Nebulous Form -- EndRdx-I(A)
Level 32: Dark Extraction -- SvgnRt-Acc/Dmg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(33), ExRmnt-+Res(Pets)(34), S'bndAl-Build%(46)
Level 35: Quasar -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(48)
Level 38: Eclipse -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/Rchg(39), TtmC'tng-ResDam/EndRdx/Rchg(39)
Level 41: Stygian Return -- RechRdx-I(A)
Level 44: Aid Other -- Heal-I(A)
Level 47: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 49: Essence Drain -- Numna-Heal/EndRdx(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
Level 50: Reactive Radial Flawless Interface
Level 50: Warworks Core Superior Ally
Level 0: Task Force Commander
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Dark Sustenance
Level 1: Shadow Step -- Zephyr-ResKB(A)
Level 10: Shadow Recall -- Zephyr-ResKB(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Stamina -- EndMod-I(A), EndMod-I(23), EndMod-I(39)
------------
Level 6: Dark Nova Bolt -- Dmg-I(A)
Level 6: Dark Nova Blast -- Dmg-I(A)
Level 6: Dark Nova Emanation -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(3), Posi-Dmg/Rchg(5), FrcFbk-Rechg%(7), Posi-Dmg/Rng(11), Posi-Acc/Dmg/EndRdx(11)
Level 6: Dark Nova Detonation -- Posi-Acc/Dmg(A), Posi-Acc/Dmg/EndRdx(3), Posi-Dmg/EndRdx(5), FrcFbk-Rechg%(7), Posi-Dmg/Rchg(9), Posi-Dam%(17)
Level 20: Black Dwarf Strike -- Dmg-I(A)
Level 20: Black Dwarf Smite -- Dmg-I(A)
Level 20: Black Dwarf Mire -- Oblit-Dmg(A), Oblit-Acc/Rchg(25), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(48)
Level 20: Black Dwarf Drain -- Numna-Heal/EndRdx(A)
Level 20: Black Dwarf Step -- Range-I(A)
Level 20: Black Dwarf Antagonize -- Zinger-Taunt(A)
------------
Set Bonus Totals:- 16% DamageBuff(Smashing)
- 16% DamageBuff(Lethal)
- 16% DamageBuff(Fire)
- 16% DamageBuff(Cold)
- 16% DamageBuff(Energy)
- 16% DamageBuff(Negative)
- 16% DamageBuff(Toxic)
- 16% DamageBuff(Psionic)
- 14.3% Defense(Melee)
- 8.62% Defense(Smashing)
- 8.62% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 3% Defense(Energy)
- 3% Defense(Negative)
- 3% Defense(Psionic)
- 3% Defense(Ranged)
- 3% Defense(AoE)
- 2.25% Max End
- 93.8% Enhancement(RechargeTime)
- 67% Enhancement(Accuracy)
- 72.3 HP (6.75%) HitPoints
- Knockback (Mag -12)
- Knockup (Mag -12)
- MezResist(Confused) 2.5%
- MezResist(Held) 2.5%
- MezResist(Immobilize) 7.45%
- MezResist(Sleep) 4.7%
- MezResist(Stun) 9.1%
- MezResist(Terrorized) 2.5%
- 14% (0.23 End/sec) Recovery
- 26% (1.16 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 10% Resistance(Smashing)
- 10% Resistance(Lethal)
- 18.8% Resistance(Fire)
- 18.8% Resistance(Cold)
- 10% Resistance(Energy)
- 10% Resistance(Negative)
- 10% Resistance(Toxic)
- 10% Resistance(Psionic)
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Yeah, I got 3rd place right behind a Ms Marvel copy ( so much for the EULA) and A Taxibot
Someone told me should "campaign" for votes , so I made an Emcc on every server( but each a different AT)
So now almost all of them are level 50 s
But only 2 are incarnate T4x5
That takes alot of time -
I was wondering
If i have performance shifter chance for +end
Slotted in dwarf and or Nova
Does it fire off while in human
And vice versa?
And does it fire off much to matter
My build is a bit rough on endurance when pounding on a single target with nothing to use SC on, just looking for answers , other than go cardiac in alpha power -
Thank Microcosm, that was the effect I was looking for
Matter of fact , may I have your permission to use that in my sig?
I am quite proud "no pun intended" of my rainbow costume despite that fact that I am do not play for "that team".
When people comment on it in game I usually respond
" why just taste the rainbow...BE the rainbow"
It also got me nominated to the game wide costume contest at holloween a few years ago
And i won a high powered videocard -
I was hoping that someone could post link to some info on how to record video of CoX game play
I have program called Fraps but it keeps crashing
And their customer service is non existant -
Ok I am attempting to post a screenshot for the 1st time, "so sue me if I go astray"
The 1st pic should be me getting ready with a Pylon in view just out of range
I have not figured out how to make a video, nor post one here
(working on that, TY Fraps)
But if you look at the messages in the lower left hand corner
then look there on the post defeat pic you will see that only 1 message was posted in the mean time
I timed it on my iphone timer feature and it took 2:20
I doubt that is a record, and i did use lore pets and large inspirs
but I did it all in human form
-
Once I got thos into mids I cam see even better what you did
This is an improvement of the buold i leveled up as
I called it Nova/Dward Max
I first rolled a kheld because i wanted to run/ fly/tp around in forms so i maxed out their abilites. I used human for sunless mire, stygian circle, eclipse, and double mired Quasar
It was awesome, even with SO enjamcements
Your build with multiple purps is even Awesomer
I just recemtly respec'd out of that into a triform i call human Max
Just for the variety
I will now go and use my second build slot and make a purple free version of your for when i need a break from my human max build ( it does require more mental effort to keep changing the tools on my kheldian swiss knife) -
I would like to down load this to understand it better in Midd
But the data link did not work
Please send the data chunk also
Thanks -
This is truely a MONSTER
Is see how you can do so many things
But please tell what is your tactics are when soloing
(I am assuming you like to solo AVs etc)
I can see that you tremendous damage in nova as well as dwarf -
I finally took my new triform build out for a spin ( thanks microcosm it handles wonderfully)
With full incarnate power I took down a pylon in under 2 min and solo Cimerea at lvl 50
I then realized I have no idea how to post the pics I took
If someone could be so kind as to post a link to a guide
It might also help other who wish to post here
Thanks
I plan to keep doing that Cimera mission with a inc level of difficult and see how high i can go if i use every trick available (unlimited class challenge)
To be honest I did try without lore pets amd only got halfway each time before running out if inspirs or patience -
Awesome purple Awesomeness
I cant wait to see some more
How high an AV can you take down in unlimited incarnate fashion, shivan, back up radio, HVAS, Amy, super inspirs, no holds barred?
How fast can you take down a Ricki Pylon
And how many licks to get to the center of a tootsie pop?
Inquiring minds want to know -
After seeing posts about our AT soloing AVs and pylons I thought we needed a home page/thread where any kheldian can post a screenshot or link to a video of his Warshade or Peacebringer doing amazing stuff
Then when some "other AT" starts talking trash about us, we can refer them to this thread and convert them to our way of thinking, maybe put a little kheld inside them too.
The only rule for posting here is whatever you post must be AWESOME! -
Thanks for the super advice
here is what I am going to respec into
still unanswered is
do I have enough endurance to stand toe to toe with AV with out SC to feed me?
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Emcc WS TRI permahasten human: Level 50 Science Warshade
Primary Power Set: Umbral Blast
Secondary Power Set: Umbral Aura
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Hero Profile:
Level 1: Shadow Bolt -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(3), Dev'n-Acc/Dmg/Rchg(5), Dev'n-Dmg/EndRdx(43), Decim-Build%(45)
Level 1: Absorption -- S'fstPrt-ResDam/Def+(A)
Level 2: Gravimetric Snare -- Dmg-I(A)
Level 4: Orbiting Death -- Sciroc-Dmg/EndRdx(A), M'Strk-Dmg/EndRdx(42), EndRdx-I(46), FotG-ResDeb%(48)
Level 6: Dark Nova -- Zephyr-ResKB(A)
Level 8: Hasten -- RechRdx-I(A), RechRdx-I(9)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), Winter-ResSlow(50)
Level 12: Sunless Mire -- Oblit-Dmg(A), Oblit-Acc/Rchg(13), Oblit-Dmg/Rchg(13), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(43)
Level 14: Shadow Cloak -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(37)
Level 16: Shadow Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(17), Dev'n-Dmg/Rchg(21), Dev'n-Acc/Dmg/Rchg(25), Thundr-Dmg/Rchg(40), Thundr-Dmg/EndRdx(50)
Level 18: Gravity Well -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(19), Hectmb-Acc/Dmg/Rchg(19), Hectmb-Acc/Rchg(21), Hectmb-Dmg/EndRdx(23), Mako-Dmg/EndRdx(50)
Level 20: Black Dwarf -- ResDam-I(A)
Level 22: Stygian Circle -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(31)
Level 24: Dark Detonation -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(29), Posi-Dmg/Rng(34), Posi-Dmg/EndRdx(40), Posi-Acc/Dmg/EndRdx(40)
Level 26: Gravitic Emanation -- Amaze-Stun/Rchg(A), Amaze-Stun(43), Amaze-Acc/Stun/Rchg(45), Amaze-EndRdx/Stun(45), Amaze-ToHitDeb%(46)
Level 28: Unchain Essence -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(31), Posi-Dmg/Rchg(34), Posi-Dmg/Rng(42), Posi-Acc/Dmg/EndRdx(42)
Level 30: Inky Aspect -- Dsrnt-I(A)
Level 32: Dark Extraction -- SvgnRt-Acc/Dmg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(33), ExRmnt-+Res(Pets)(34), S'bndAl-Build%(46)
Level 35: Quasar -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(48)
Level 38: Eclipse -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/Rchg(39), TtmC'tng-ResDam/EndRdx/Rchg(39)
Level 41: Stygian Return -- RechRdx-I(A)
Level 44: Stealth -- LkGmblr-Rchg+(A)
Level 47: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 49: Invisibility -- LkGmblr-Rchg+(A)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: The Atlas Medallion
Level 50: Spiritual Core Paragon
Level 50: Reactive Radial Flawless Interface
Level 50: Warworks Core Superior Ally
Level 0: Task Force Commander
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Dark Sustenance
Level 1: Shadow Step -- Range-I(A)
Level 10: Shadow Recall -- Zephyr-ResKB(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(23), P'Shift-End%(39)
------------
Level 6: Dark Nova Bolt -- Dmg-I(A)
Level 6: Dark Nova Blast -- Dmg-I(A)
Level 6: Dark Nova Emanation -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(3), Posi-Dmg/Rchg(5), Posi-Dmg/Rng(7), Posi-Acc/Dmg/EndRdx(11)
Level 6: Dark Nova Detonation -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(7), Posi-Dmg/Rchg(9), Posi-Dmg/Rng(11), Posi-Acc/Dmg/EndRdx(17)
Level 20: Black Dwarf Strike -- Dmg-I(A)
Level 20: Black Dwarf Smite -- Dmg-I(A)
Level 20: Black Dwarf Mire -- Oblit-Dmg(A), Oblit-Acc/Rchg(25), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(48)
Level 20: Black Dwarf Drain -- Numna-Heal(A), Numna-Heal/EndRdx/Rchg(27), Numna-Heal/Rchg(27)
Level 20: Black Dwarf Step -- Zephyr-ResKB(A)
Level 20: Black Dwarf Antagonize -- Taunt-I(A)
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Set Bonus Totals:- 15% DamageBuff(Smashing)
- 15% DamageBuff(Lethal)
- 15% DamageBuff(Fire)
- 15% DamageBuff(Cold)
- 15% DamageBuff(Energy)
- 15% DamageBuff(Negative)
- 15% DamageBuff(Toxic)
- 15% DamageBuff(Psionic)
- 14.3% Defense(Melee)
- 8.62% Defense(Smashing)
- 8.62% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 3% Defense(Energy)
- 3% Defense(Negative)
- 3% Defense(Psionic)
- 3% Defense(Ranged)
- 3% Defense(AoE)
- 75% Enhancement(Accuracy)
- 103.8% Enhancement(RechargeTime)
- 108.4 HP (10.1%) HitPoints
- Knockback (Mag -12)
- Knockup (Mag -12)
- MezResist(Confused) 2.5%
- MezResist(Held) 2.5%
- MezResist(Immobilize) 2.5%
- MezResist(Sleep) 4.7%
- MezResist(Stun) 9.1%
- MezResist(Terrorized) 2.5%
- 20% (0.33 End/sec) Recovery
- 46% (2.05 HP/sec) Regeneration
- 20% ResEffect(FlySpeed)
- 20% ResEffect(RechargeTime)
- 20% ResEffect(RunSpeed)
- 10% Resistance(Smashing)
- 10% Resistance(Lethal)
- 21.3% Resistance(Fire)
- 21.3% Resistance(Cold)
- 10% Resistance(Energy)
- 10% Resistance(Negative)
- 10% Resistance(Toxic)
- 10% Resistance(Psionic)
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