LSK

P.E.R.C. Representative
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  1. As lot of ppl know I play on both Justice, and Freedom and I have the pleasure of running it on both servers where we did complete them with in 10-15 min each time 1 thing drgemini forgot to mention about the rewards is that you get a choice of 3 things for the reward 1 is the merits, 2 u can get a common for it for your alpha IE the Pumb one, or 3 the alccolade power like for 7 days. But like he said it can be done with in 10-15 min I have done it like that on both Justice and Freedom.
  2. Quote:
    Originally Posted by NuclearMedicine View Post
    Let's get one thing straight it's a Warboss PLAN! Warbosses don't, shceme, plot or anythign else. They plan! There's far too many words involved in any other type of event coordination...
    look at the post above
  3. Quote:
    Originally Posted by Rangle M. Down View Post
    I think I just figured it out.

    I now believe that there is a council of Evil out there, with Warboss is their leader. His Lieutenants being LSK and Callie Sunshine, and his right hand man; Papa Slade. I'm not sure how Desi Nova fits in, but they seem to be an independent operator that's been fooled by the Warboss' Hirelings Iniquitous Machinations (I've heard rumors they call it WHIM for short). It all makes sense now.

    I think LSK is attempting to take over WHIM from Warboss; which is why they're both attempting to out each other as the "mastermind" behind the non-existent "Rangle Plots™." And me, stuck in the middle of this nefarious scheming.
    No it all Warboss, papa slade might be his right hand man have not been confirmed yet. But I am just a innocent by stander demon that is some how being dragged into this and as for callie I have ssen her in those leathers so she might be a lieutenant . He is trying to push the scheme off as a plan though.
  4. This Just in all of rangle plots were just a big warboss's scheme here is the proff he let it slip out Justice United]Warboss: Go ahead, since I'm taking over the . servers anyways
  5. It was fun even if I had to switch to a emp
  6. Quote:
    Originally Posted by Rangle M. Down View Post
    For you and I? No.

    For Warboss? No comment.
    I agree Just take a look at the TnakHQ MoTD
  7. Hey BaBs it is nice to see ya again, this time on the forums.
  8. Quote:
    Originally Posted by Hyperstrike View Post
    You probably already know, but you can marginally improve your recovery by moving that PerfShifter: EndMod to Stamina from PP.

    The set bonus remains the same.

    Decent recharge (especially if you can get that proc to go off often).
    And NICE endurance consumption profile on top of that.

    Great! Now I need to level up a Stone/Stone'er.
    I just need to get off my behind and build mine which is sitting on the shelve at lvl 50
  9. Quote:
    Originally Posted by Nemu_ View Post
    It's easy to point out problems and suggest lofty goals that one "should" strive for without giving details but I prefer to back that up with concrete evidence. A lot of times theory doesn't fully work out in practice, and making builds allow you to realize that gap between the two. If people learn from what I post great, if not no big loss to me. I enjoy making builds and I'll keep posting them.

    OP asked for a build with Psi protection. I gave him one. Is it perfect? Not by a long shot. I just took Psi def to the extreme and addressed his #1 concern. Depending on where his benchmark is I broke even/failed at some of the secondary requirements he posted.

    So, if you are already taking the time to find problems with my build then why not post a solution to those problems? All it takes is mids and a bit more of your time.
    That might be true but 1 purples might seem great over all but have no def to them in most cases exept for apocalypse which has some psi def., 2 hardly have any end red, 3 can be pretty expensive, 4 increase the recharge which the end recovery can not keep up with. Here is my build I use for my stone/stone tank
    Hero Plan by Mids' Hero Designer 1.957
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Little Stoner Elf: Level 50 Magic Tanker
    Primary Power Set: Stone Armor
    Secondary Power Set: Stone Melee
    Power Pool: Fighting
    Power Pool: Leaping
    Power Pool: Teleportation
    Power Pool: Speed
    Ancillary Pool: Energy Mastery

    Hero Profile:
    Level 1: Stone Skin -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(3)
    Level 1: Stone Fist -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(15)
    Level 2: Earth's Embrace -- Dct'dW-Heal/EndRdx(A), Dct'dW-Rchg(3), Dct'dW-EndRdx/Rchg(5), Dct'dW-Heal/Rchg(5), Dct'dW-Heal/EndRdx/Rchg(7)
    Level 4: Stone Mallet -- SMotTanker-Acc/Dmg(A), SMotTanker-Acc/Dmg/Rchg(25), SMotTanker-Rchg/Res%(27), SMotTanker-Dmg/EndRdx/Rchg(27), SMotTanker-Acc/Dmg/EndRdx/Rchg(42)
    Level 6: Mud Pots -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(7), Erad-Acc/Dmg/Rchg(9), Erad-Acc/Dmg/EndRdx/Rchg(23), Sciroc-Dmg/EndRdx(39), Sciroc-Acc/Dmg/EndRdx(39)
    Level 8: Boxing -- Acc-I(A)
    Level 10: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(13), GftotA-Run+(29)
    Level 12: Rooted -- HO:Golgi(A), HO:Golgi(13), HO:Golgi(40)
    Level 14: Teleport -- Winter-ResSlow(A)
    Level 16: Brimstone Armor -- RctvArm-ResDam/EndRdx(A), RctvArm-EndRdx/Rchg(17), RctvArm-ResDam/EndRdx/Rchg(17), RctvArm-ResDam/Rchg(19)
    Level 18: Hasten -- RechRdx-I(A), RechRdx-I(19)
    Level 20: Crystal Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(21), GftotA-Run+(21)
    Level 22: Build Up -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(23), RechRdx-I(40)
    Level 24: Taunt -- Zinger-Taunt/Rchg/Rng(A), Zinger-Taunt/Rchg(25), Zinger-Taunt/Rng(39)
    Level 26: Fault -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(29), Stpfy-Acc/EndRdx(37), Stpfy-Stun/Rng(37), Stpfy-Acc/Stun/Rchg(37)
    Level 28: Minerals -- GftotA-Run+(A)
    Level 30: Tough -- Aegis-Psi/Status(A), RctvArm-ResDam/EndRdx(31), RctvArm-ResDam/Rchg(31), RctvArm-EndRdx/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(34), ImpArm-ResPsi(36)
    Level 32: Granite Armor -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(33), LkGmblr-Def/EndRdx(33), GftotA-Run+(33), SW-ResDam/Re TP(34)
    Level 35: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Def/EndRdx(36), LkGmblr-Def/Rchg(40)
    Level 38: Seismic Smash -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(43), C'ngImp-Acc/Dmg/Rchg(45), C'ngImp-Dmg/Rchg(45), C'ngImp-Dmg/EndRdx(46)
    Level 41: Tremor -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(42), Erad-%Dam(42), Erad-Acc/Dmg/EndRdx/Rchg(43), FrcFbk-Rechg%(43), FrcFbk-Rchg/EndRdx(48)
    Level 44: Hurl Boulder -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(45), Thundr-Acc/Dmg(46), Thundr-Acc/Dmg/Rchg(46), Thundr-Dmg/Rchg(48)
    Level 47: Conserve Power -- RechRdx-I(A), RechRdx-I(48)
    Level 49: Physical Perfection -- RgnTis-Regen+(A), RgnTis-Heal/EndRdx(50), P'Shift-End%(50), P'Shift-EndMod(50)
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- Empty(A)
    Level 1: Gauntlet
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 4: Ninja Run
    Level 2: Swift -- Run-I(A)
    Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(15), Mrcl-Rcvry+(34)
    Level 2: Hurdle -- Empty(A)
    Level 2: Stamina -- P'Shift-End%(A)
    ------------



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  10. Quote:
    Originally Posted by Nemu_ View Post
    I used purples and pvp IOs and achieved the unpossible!
    Wow you must move real slow when u are in granite, I also take it that you wont be exempting down?
  11. LSK

    building a sr/km

    Quote:
    Originally Posted by Nightmarer View Post
    Still, takes a whole Hami raid to be arranged plus with 53 merits you don't even get a rare. A few iTrials in a row can grant you easily a LoTG 7.5% rchg and a LoTG Def a day (at least that's what I've been getting). So yes, basically it's true, it's much easier to get recipes through Astrals than through regular merits, that's why you get far more incarnate trials arranged in a day than Hami raids. Maybe in less populated servers you have to resource to TF's because you only need 8 people or less, that's not the case on the server the OP plays his tanker.-
    FYI i get them on both the main servers I play which is very populated, and it dose not take HAMI long to organize it since we do have set times and days for them, sometimes we even have extra HAMIs on Justice. Even on Freedom we get HAMI done in less then 30 min. Both servers very populated.
  12. LSK

    building a sr/km

    Quote:
    Originally Posted by Nightmarer View Post
    Regular Merits are slower, harder to get and not much point in redoing most TF's after getting TF Commander (specially Synapse and Citadel) plus comparatively, recipes seem more expensive through merits unless you want to trust your luck on random rolls, but for random rolls, AE tickets are better.-

    In any case, yes, regular merits exist (unfortunately) and it's his choice to get recipes through them instead of through Astrals.-
    Not true I get 53 merits per HAMI, and there is other TFs and SFs out there that ppl do all the time. Not to mention u can get merits from running story arcs.
  13. I have my own SG but I do have 1 in that SG
  14. I do not know why you took RttC so late in the game since it is your taunt aura. I would of taken it sooner, nore do I know why u have a full set of stead fast since you all ready have the 10 KB prot. Also turn your barrier off to get your true def. This is my build for my WP/SS tank.
    Hero Plan by Mids' Hero Designer 1.957
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Little Side Kick: Level 50 Mutation Tanker
    Primary Power Set: Willpower
    Secondary Power Set: Super Strength
    Power Pool: Flight
    Power Pool: Fighting
    Power Pool: Speed
    Power Pool: Leaping
    Ancillary Pool: Pyre Mastery

    Hero Profile:
    Level 1: Mind Over Body -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam/EndRdx/Rchg(3), RctvArm-ResDam/EndRdx(3), RctvArm-ResDam/Rchg(5), RctvArm-ResDam(5)
    Level 1: Jab -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/EndRdx/Rchg(7), KntkC'bat-Dmg/Rchg(9), Mako-Acc/Dmg/EndRdx/Rchg(9)
    Level 2: High Pain Tolerance -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(11), RctvArm-ResDam(11), RctvArm-ResDam/EndRdx/Rchg(13), Heal-I(25), Heal-I(25)
    Level 4: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(13), Numna-Heal/EndRdx(15)
    Level 6: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(15), KntkC'bat-Dmg/Rchg(17), KntkC'bat-Dmg/EndRdx/Rchg(19), Mako-Acc/Dmg/EndRdx/Rchg(46)
    Level 8: Indomitable Will -- LkGmblr-Rchg+(A), LkGmblr-Def(17)
    Level 10: Air Superiority -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(23), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(39), Mako-Acc/Dmg/EndRdx/Rchg(50)
    Level 12: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-Heal/EndRdx/Rchg(19), Numna-Heal(21), Taunt-I(21)
    Level 14: Fly -- Winter-ResSlow(A)
    Level 16: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(27), P'Shift-EndMod/Rchg(27)
    Level 18: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(29), LkGmblr-Def(29), LkGmblr-Def/EndRdx/Rchg(45)
    Level 20: Taunt -- Zinger-Dam%(A), Zinger-Taunt/Rchg/Rng(31), Zinger-Taunt/Rchg(31), Zinger-Acc/Rchg(31), Zinger-Taunt(33), Zinger-Taunt/Rng(33)
    Level 22: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(34), KntkC'bat-Dmg/EndRdx/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(34)
    Level 24: Boxing -- Acc-I(A)
    Level 26: Tough -- RctvArm-ResDam(A), RctvArm-EndRdx(36), RctvArm-ResDam/EndRdx(36), RctvArm-ResDam/Rchg(36)
    Level 28: Rage -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(37), RechRdx-I(37), RechRdx-I(40)
    Level 30: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(37), LkGmblr-Def(39), LkGmblr-Rchg+(39)
    Level 32: Strength of Will -- RctvArm-EndRdx(A), RctvArm-ResDam(40), RctvArm-ResDam/EndRdx(40), RctvArm-ResDam/Rchg(42)
    Level 35: Hasten -- RechRdx-I(A), RechRdx-I(42)
    Level 38: Foot Stomp -- Erad-Dmg(A), Erad-Dmg/Rchg(42), Erad-Acc/Dmg/Rchg(43), M'Strk-Dmg/EndRdx(43), M'Strk-Acc/Dmg/EndRdx(43), FrcFbk-Rechg%(45)
    Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(45)
    Level 44: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(46), Thundr-Dmg/Rchg(46)
    Level 47: Fire Ball -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
    Level 49: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(50)
    Level 1: Brawl -- Dmg(A)
    Level 1: Gauntlet
    Level 1: Prestige Power Dash -- Empty(A)
    Level 1: Prestige Power Slide -- Empty(A)
    Level 1: Prestige Power Quick -- Empty(A)
    Level 1: Prestige Power Rush -- Empty(A)
    Level 1: Prestige Power Surge -- Empty(A)
    Level 1: Sprint -- Run(A)
    Level 2: Rest -- RechRdx(A)
    Level 4: Ninja Run
    Level 2: Swift -- Flight(A)
    Level 2: Health -- Mrcl-Rcvry+(A)
    Level 2: Hurdle -- Jump(A)
    Level 2: Stamina -- EndMod-I(A)
    ------------



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  15. Sorry I missed your first CoP trial, i was having internet problems all day other wise I would of been there for all the events he hosted that night.
  16. Quote:
    Originally Posted by Callie Sunshine View Post
    There you go again, Rangle, using logic...but, wait, I see a Rangle Code..."I am consumed." What does it mean? Does it have to do with fire tanks? Is it the deciphering of the gibberish at the end of that other post? Or is Rangle actually admitting to being consumed with plotting? So many questions...
    We should ask the experts on that one, but then again they r the ones behind the rangle plots.
  17. Quote:
    Originally Posted by Rangle M. Down View Post
    I have been thinking and wondering if you have way to much time on your hands...
    Not as much as u with all that plotting.
  18. LSK

    building a sr/km

    Quote:
    Originally Posted by Nightmarer View Post
    Made a cheaper build with no purple sets trying to keep similar stats. Here, Accolades are more important than in the previous build not only for the +HP but also for the +Recovery since I've removed The Miracle IO.

    All those fance LoTG's can be easily obtained through Astral merits when running your Incarnate Trials, no idea about the build cost but it could be about 1.5 bil or less with enough astral merits:
    Guess lots of ppl forget about reg merits.
  19. Quote:
    Originally Posted by mauk2 View Post
    Dude, it's as close as yer gonna get in THIS game.

    Use the tiny little widow claws, mech it up in the costume builder. For the flight, use a nice mech-looking jetpack, and if it bothers you that much, drop superleap for, uh, something else. Or just use it to mule the slow resist, which is what I'd do.

    Iron Man is the classic tank-mage: He fights in melee, he fights at range, he's super strong, he's super tuff, etc, etc, etc.

    Brute has good to excellent damage. Fits IM.
    Brute has good to excellent tuffness. Fits IM.
    Brute gets charged up as the fight does on. Fit's IM...sorta? Ehn.


    Build has melee attacks, and range attacks. I got the idea for spring attack from the Avengers movie, where Iron man and Thor were dukin' it out. (Yah know, that move where Iron Man sorta leap-stomped Thor? (SO COOL))
    No what would be kwel is if u can have Tank toughness and blaster attacks as the secondary then it will be closer to Iron Man.
  20. Quote:
    Originally Posted by mauk2 View Post
    ....

    Do you even read these things? The attack as posted has seven attacks, an immob, a drain, and a damage shield.

    I think that's plenty.

    Yes, I grabbed the wrong save, before I kitted it out, my bad.
    Yes I do, I am still trying to figure out how that build is like an iron man toon. Since when dose Iron man have spring attack, and can not fly? not to mention have imm?
  21. Quote:
    Originally Posted by Texas Justice View Post


    I have been thinking and woundering isnt this a rangle plot meeting lead by impish kat?
  22. Its a Rangle Plot that no one has posted here since the 26th
  23. Quote:
    Originally Posted by SteelRat View Post
    Interested by this post. Popped that data into mids and it gave me a Claws / Elec brute?

    Either I'm doing something wrong, or that data isn't right?

    Bit confused how a claws / elec brute mimics Iron Man?
    U mean the one where there is hardly any attacks?