LISAR

Legend
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  1. Quote:
    Originally Posted by Finsplit View Post
    I would not be surprised if SSA7 is longer than three missions. It's looking extremely likely that the final arc will be (ptui) co-op, and there's no rational story-based reason why it has to be -- most villains wouldn't *need* the "But you have to save the world" motivation to go after someone who cheated them.

    I suspect it might be so the devs could fit in more missions without having to bother coming up with separate hero and villain versions. We'll see soon enough, anyway....
    Maybe it's a "You've got your vengeance in my world saving!" "You've got your world saving in my vengeance!" type deal. If he gets bug Rs powers he'll be undetainable anyways so why not put differences aside just to kick ***. It looks like he's got a big enough *** for everyone to get some shots in.

    p.s. Are freemium accounts the only ones that can't delete messages or was this function fully removed?
  2. Quote:
    Originally Posted by Nalrok_AthZim View Post
    Damn right I do.
    Are you Bruce Campbell?
  3. Quote:
    Originally Posted by Golden Girl View Post
    I'm making a logic-based guess
    You guessing he has the most powerful chin ever seen?
  4. Quote:
    Originally Posted by warden_de_dios View Post
    I'm stuck with only my iPhone for the next few days and I want to avoid spoilers, but I want to know what's in darrins hand. I can't tell if that's a building or a face. My screen is too small
    A shattering earth.
  5. Oh man he's pulling a Dr. Manhattan on us...there goes the T rating...
  6. Quote:
    Originally Posted by Techbot Alpha View Post
    *Checks quickly*

    Nope, still have fists attached to my arms. Still up and mobile. Still have one massive grudge to settle with that guys face.

    What do YOU think? /e knuckles
    Man it was really considerate of him to get more face for you to punch.
  7. Quote:
    Originally Posted by Johnny_Butane View Post
    He didn't say "Here's the solution we may try" or "the solution we could try. Even if it didn't make it past play testing, in order to test it at all they would have had to write the code for that. So yes, the mechanic the was later named Fury was thought of, designed and coded for Tankers.
    I don't see a promise of it being released. I see a statement that it would be doing internal testing.
  8. Why would a Tank do more melee damage then a blaster?

    Blasters have a much smaller selection of melee attacks and have much lower serviceability.
  9. Wait you are quoting the guy who was hated by the player base for misleading them?
  10. Quote:
    Originally Posted by Darth_Khasei View Post
    ?

    What kind of anti-social bs is that picture supposed to represent in lieu of a intelligent response to my direct question. I mean really do you think it is a good thing to take over other threads like you do? What if people did that to you, that is what I am talking about man not this 4 chan BS you guys are doing.
  11. Quote:
    Originally Posted by ClawsandEffect View Post
    When what they want is unreasonable and unbalancing, and their case is presented as though the devs OWE it to them? And when that person also acts as though anyone who disagrees with him hates the AT he wants things for?

    Absolutely.

    I don't hate Tankers, Johnny. I have 4 of them I'm actively playing right now ranging from level 11 to level 40. The level 40 Tanker would be 50 by now if it were not for the fact that I rerolled him when a new powerset became available.

    My problem with what you keep asking for is that it's a selfish request, and that you always play the martyr when anyone disagrees, no matter how logical their disagreement is. Your request doesn't help ALL Tankers, just YOUR tankers and ones in similar situations that can consistently stay at the damage cap. The vast majority of Tankers in the game are not going to be sitting at the damage cap anywhere near frequently enough for your request to really benefit them much at all.

    But, since I'm not entirely unreasonable, I would fully support an increase to the Tanker damage scalar up to .85. The math I did earlier in the thread supports it as being a reasonable buff.

    That would help all tanks in all situations, not just those that can consistently hit the damage cap at level 50. And it would not be out of line since .844 would be exactly 75% of the Scrapper damage scalar. I figure it would even out since neither criticals or Bruising are factored into what the damage scalar actually is.

    Since Scrappers get 75% of Tanker base values on defense and resistance, Tankers getting 75% of the scrapper damage scalar would be perfectly fair in my opinion.
    How would that compare to Brute caps?
  12. Quote:
    Originally Posted by Crimson_Outcast View Post
    Yeah, he didn't even use most of his Points until earlier this week, the noob lol.
    So you where with Rick.
  13. So....he faked his death so he could go rogue...
  14. I always thought it would be funny if Brutes had their base def/res/hp reduced and a buff to def/res/hp added to Fury making the alpha strike of large mobs more of a concern for them.
  15. Quote:
    Originally Posted by Dark Energon View Post
    ps: Yes, it's the RV Rep in PI near Ghost Falcon.
    Well there's your answer!

    Clearly he lost a bet with Ghost Falcon and has to do that salute every time someone comes near him. He does it fast to try and get it out of the way cause he's embarrassed.
  16. 37. Dress him up like Tyrant and just leave him in the men's room at Studio 55.
  17. Quote:
    Originally Posted by Agent White View Post
    Wheel of morality turn turn turn, tell us the lesson that we should learn.



    Huh, "Obscure references are sure to date you." oddly specific.
    Time for another good idea bad idea...
  18. Quote:
    Originally Posted by Demon_Shell View Post
    I understand the problem being presented here, but in a different light than the topic creator.

    I soloed the entire DA meta-arc, taking the most difficult choices when possible, on +4/8 with a Fire/Dark Brute. It was a fun and an interesting challenge almost the whole time. But the few times it wasn't was against the solo EBs. Every single one was not just pitifully weak, but weaker than the regular groups I fought to reach them.

    I must have died at least 50 times. But against the solo EBs, even if there was more than one, even if it was 54+3, my health never even dropped below 3/4. They could barely hit me, and none of their attacks did more than a scratch. Can that really be working as intended? All they'd need to do is spawn with a group.
    I now imagine a mission where the build up was all groups of one or two EBs and the end was a large group of Bosses and LTs.
  19. Oh also, Annual badges worked when released but are currently broke, CS can not give you them so petitioning is useless.
  20. LISAR

    O.O!!!

    I would petition that...CS should be able to help.
  21. Quote:
    Originally Posted by Forbin_Project View Post
    So out of curiosity is anyone asking Zwill about the lack of freespecs?
    It's over...I don't think any of us did....servers are up....
  22. Quote:
    Originally Posted by Energizing_Ion View Post
    Well I was able to watch the stream but couldn't connect to the chat server



    Grenade melee in i23 confirmed!
    Grenade Melee is inspired by Solid Snake in SB.
  23. Most important thing that happened: Zwil moved the pony for me!