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Posts
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Joined
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Quote:the devs' characters probably arent subject to the same pvp rules we are ;-)I was in RV on freedom around 6pm est 9/30/10 and joined a vill team with a guy on it named NC_SOFTOCHO , we all just thought he was a reg player being funny, after awhile he said he had to get back to work then left, but then he sent all of us in RV an ADmin message saying he had fun. We were all blown away , everyone was wishing we would have drilled him for questions about pvp, have the devs played in pvp before?
they probably have i12 system on their characters and just laugh at the rest of us -
I too am very fond of SR. It's a nice change from regen. I've seen KM's get beat. They are really just a one-hit wonder with CS. Other than than, MA has better attack chains and generally better accuracy. KM lacks accuracy.
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Quote:need a tissue?it seems every time i go to RV everyone is spamming either tier3 or tier4 barrier incarnate and its a real cheap move to use to your advantage, i worked hard to build my pvp toon but now it can get beat by anyone spamming barrier over and over again, the unfair advantage needs to be changed in pvp zones
its not unfair. go get barrier or rebirth and use it yourself. the end -
Can anyone help me with this build?
Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
mind-cold: Level 50 Magic Controller
Primary Power Set: Mind Control
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Ice Mastery
Hero Profile:
Level 1: Mesmerize- (A) Thunderstrike - Accuracy/Damage: Level 50
- (3) Thunderstrike - Accuracy/Damage/Recharge: Level 50
- (3) Thunderstrike - Accuracy/Damage/Endurance: Level 50
- (5) Thunderstrike - Damage/Endurance/Recharge: Level 50
- (5) HamiO:Centriole Exposure
- (7) Fortunata Hypnosis - Chance for Placate: Level 50
- (A) HamiO:Lysosome Exposure
- (7) HamiO:Lysosome Exposure
- (9) HamiO:Lysosome Exposure
- (9) Pacing of the Turtle - Chance of -Recharge: Level 50
- (11) Achilles' Heel - Chance for Res Debuff: Level 20
- (A) Kinetic Crash - Damage/Knockback: Level 50
- (13) Kinetic Crash - Accuracy/Knockback: Level 50
- (13) Kinetic Crash - Recharge/Knockback: Level 50
- (15) Kinetic Crash - Recharge/Endurance: Level 50
- (15) Kinetic Crash - Damage/Endurance/Knockback: Level 50
- (17) Kinetic Crash - Accuracy/Damage/Knockback: Level 21
- (A) HamiO:Endoplasm Exposure
- (21) HamiO:Peroxisome Exposure
- (23) HamiO:Peroxisome Exposure
- (23) Gladiator's Net - Chance of Damage(Lethal): Level 50
- (25) Gladiator's Javelin - Chance of Damage(Toxic): Level 50
- (25) Unbreakable Constraint - Chance for Smashing Damage: Level 50
- (A) Pacing of the Turtle - Range/Slow: Level 50
- (19) Pacing of the Turtle - Accuracy/Endurance: Level 50
- (19) Pacing of the Turtle - Damage/Slow: Level 50
- (21) Pacing of the Turtle - Accuracy/Slow: Level 50
- (27) Pacing of the Turtle - Endurance/Recharge/Slow: Level 50
- (50) Pacing of the Turtle - Chance of -Recharge: Level 50
- (A) Recharge Reduction IO: Level 50
- (11) Recharge Reduction IO: Level 50
- (17) Recharge Reduction IO: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 30
- (A) Luck of the Gambler - Recharge Speed: Level 30
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
- (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
- (29) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
- (29) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
- (46) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
- (A) Endurance Reduction IO: Level 50
- (A) Endurance Reduction IO: Level 50
- (A) Steadfast Protection - Knockback Protection: Level 30
- (31) Steadfast Protection - Resistance/Endurance: Level 30
- (31) Steadfast Protection - Resistance/+Def 3%: Level 30
- (31) Luck of the Gambler - Recharge Speed: Level 50
- (33) Luck of the Gambler - Defense/Endurance: Level 50
- (33) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 30
- (50) Karma - Knockback Protection: Level 30
- (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
- (33) Rectified Reticle - Increased Perception: Level 20
- (A) Accuracy IO: Level 50
- (34) Accuracy IO: Level 50
- (34) Recharge Reduction IO: Level 50
- (34) Recharge Reduction IO: Level 50
- (36) Recharge Reduction IO: Level 50
- (A) Coercive Persuasion - Confused: Level 50
- (36) Coercive Persuasion - Confused/Recharge: Level 50
- (36) Coercive Persuasion - Accuracy/Confused/Recharge: Level 50
- (37) Coercive Persuasion - Accuracy/Recharge: Level 50
- (37) Coercive Persuasion - Confused/Endurance: Level 50
- (37) Malaise's Illusions - Chance of Damage(Psionic): Level 50
- (A) Karma - Knockback Protection: Level 30
- (A) Javelin Volley - Chance of Damage(Lethal): Level 50
- (39) Javelin Volley - Accuracy/Damage: Level 50
- (39) Javelin Volley - Damage/Recharge: Level 50
- (39) Javelin Volley - Damage/Endurance/Recharge: Level 50
- (40) Javelin Volley - Accuracy/Endurance/Recharge: Level 50
- (40) Javelin Volley - Accuracy/Damage/End/Rech: Level 50
- (A) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
- (40) Efficacy Adaptor - Accuracy/Recharge: Level 50
- (42) Efficacy Adaptor - EndMod/Recharge: Level 50
- (42) Efficacy Adaptor - EndMod: Level 50
- (42) Efficacy Adaptor - EndMod/Endurance: Level 50
- (43) Efficacy Adaptor - EndMod/Accuracy: Level 50
- (A) Numina's Convalescence - Heal: Level 50
- (43) Numina's Convalescence - Endurance/Recharge: Level 50
- (43) Numina's Convalescence - Heal/Recharge: Level 50
- (A) Luck of the Gambler - Recharge Speed: Level 50
- (45) Luck of the Gambler - Defense: Level 50
- (45) Luck of the Gambler - Defense/Endurance: Level 50
- (45) Luck of the Gambler - Defense/Recharge: Level 50
- (46) Luck of the Gambler - Endurance/Recharge: Level 50
- (46) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (A) Recharge Reduction IO: Level 50
- (A) Karma - Knockback Protection: Level 30
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
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Level 1: Brawl- (A) Empty
Level 1: Sprint- (A) Unbounded Leap - +Stealth: Level 50
- (A) Empty
Level 2: Swift- (A) Empty
- (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (48) Numina's Convalescence - Heal: Level 50
- (48) Numina's Convalescence - Heal/Endurance: Level 50
- (A) Empty
- (A) Performance Shifter - Chance for +End: Level 50
- (48) Performance Shifter - EndMod/Accuracy: Level 50
- (50) Performance Shifter - EndMod: Level 50
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Updated Build:
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Quote:exactly. taunt helps though.Stalkers actually require a level of skill now, and two shots haven't been around since i13 like Kool_Virus said. I never made one for the same reason pre i13, but I recently rolled one and it's at lvl 35. I've had quite a bit of fun in Siren's Call. You have to find the right moments to fire off attacks in favorable situations, or you are toast. They are still kind of cheap, but are easy to retaliate against.
The problem with visable melee in PvP is when you fight any ranged character because they can kite you. You will only be able to get a few hits in, so you have to pick the powersets with higher burst damage/mez to make your hits count. A scrapper with KM or MA seem to be pretty popular and effective. Greater fire sword/headsplitter crits are nice, and good /SS tanks actually pack quite a punch.
Just my thoughts.. -
That was indubitably the word of god. Amen
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Stalkers have not been able to 2shot anything since i13 hit us. Stalkers aren't cheap if they are played the way they're supposed to be played. In fact there are very few good stalkers left and I'm not one of them. A few who stood out to me were Kiri, sneaky sushi, and Mr. Liberty. You should get a feel for how pvp is now on a toon you already have and plan accordingly.
In terms of general zone pvp, brutes just don't have enough damage. They're best used as taunt-bots or disruption with webs. Dark melee is also not a good choice for zone. Dm/wp is a solid combination for fightclub but that gets old and boring real fast.
Willpower is not a good choice for a scrapper. It's probably the second worst choice just above dark armor. If you're set on willpower, don't use it on a scrapper. -
Are the fight nights still happening? i'd love to get in on one before my sub if done.
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yall can add my bro on cohfces if anyone has one. i think his name is @DeathVirus
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nvm my acc dies the day before the event. good luck to all the participants.
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hmm maybe i can PL a toon on guardian before my account runs out.
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My brother and i have recently gotten bored of the game. We don't get on as much as we used to and we gave our VG a new leader. We might come back again or we might not ever come back, but whatever happens good luck yall and take care.
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I'm sorry to hear this.
My thoughts and prayers are with you. -
yep guardian was my home too. x2crunner and i used to be on guardian but we both moved and now im on freedom. pvp on guardian is extinct.
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maybe you annoyed them and wont let you log in
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anyone mind helping me out with a cheap elec/therm build?
this is what i have so far:
Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/
elec-therm final: Level 50 Magic Corruptor
Primary Power Set: Electrical Blast
Secondary Power Set: Thermal Radiation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Power Mastery
Villain Profile:
------------
Level 1: Charged Bolts
(A) Thunderstrike - Accuracy/Damage/Endurance
(3) Thunderstrike - Damage/Endurance/Recharge
(3) Thunderstrike - Accuracy/Damage
(5) Thunderstrike - Damage/Endurance
(5) Thunderstrike - Damage/Recharge
(7) Thunderstrike - Accuracy/Damage/Recharge
Level 1: Warmth
(A) Doctored Wounds - Heal
(7) Doctored Wounds - Heal/Endurance
(9) Doctored Wounds - Heal/Recharge
(9) Doctored Wounds - Heal/Endurance/Recharge
(11) Doctored Wounds - Recharge
(11) Doctored Wounds - Endurance/Recharge
Level 2: Lightning Bolt
(A) Thunderstrike - Damage/Endurance/Recharge
(13) Thunderstrike - Accuracy/Damage/Endurance
(13) Thunderstrike - Accuracy/Damage
(15) Thunderstrike - Damage/Recharge
(15) Thunderstrike - Damage/Endurance
(17) Thunderstrike - Accuracy/Damage/Recharge
Level 4: Ball Lightning
(A) Positron's Blast - Damage/Recharge
(17) Positron's Blast - Damage/Endurance
(19) Positron's Blast - Accuracy/Damage
(19) Positron's Blast - Damage/Range
(21) Positron's Blast - Accuracy/Damage/Endurance
(21) Positron's Blast - Chance of Damage(Energy)
Level 6: Hasten
(A) Recharge Reduction IO
(23) Recharge Reduction IO
(23) Recharge Reduction IO
Level 8: Hurdle
(A) Jumping IO
Level 10: Combat Jumping
(A) Karma - Knockback Protection
Level 12: Aim
(A) Gaussian's Synchronized Fire-Control - Recharge/Endurance
(25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
(25) Gaussian's Synchronized Fire-Control - To Hit Buff
(27) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
(27) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
(29) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 14: Super Speed
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
(29) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
(31) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Health
(A) Numina's Convalescence - Heal
(31) Numina's Convalescence - Heal/Endurance
(31) Numina's Convalescence - Heal/Recharge
Level 18: Super Jump
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
(33) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
(33) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 20: Stamina
(A) Performance Shifter - Chance for +End
(33) Performance Shifter - EndMod
(34) Performance Shifter - EndMod/Recharge
(34) Performance Shifter - EndMod/Accuracy
Level 22: Short Circuit
(A) Efficacy Adaptor - EndMod/Accuracy/Recharge
(34) Efficacy Adaptor - Accuracy/Recharge
(36) Efficacy Adaptor - EndMod/Recharge
(36) Efficacy Adaptor - EndMod
(36) Efficacy Adaptor - EndMod/Accuracy
(37) Efficacy Adaptor - EndMod/Endurance
Level 24: Acrobatics
(A) Endurance Reduction IO
Level 26: Stealth
(A) Red Fortune - Defense
(43) Red Fortune - Defense/Endurance
(46) Red Fortune - Defense/Endurance/Recharge
(48) Red Fortune - Defense/Recharge
(48) Red Fortune - Endurance
(48) Kismet - Accuracy +6%
Level 28: Tesla Cage
(A) Ghost Widow's Embrace - Accuracy/Hold/Recharge
(50) Ghost Widow's Embrace - Accuracy/Recharge
(50) Ghost Widow's Embrace - Accuracy/Endurance
(50) Ghost Widow's Embrace - Hold/Range
Level 30: Forge
(A) Rectified Reticle - Increased Perception
Level 32: Invisibility
(A) Karma - Knockback Protection
Level 35: Heat Exhaustion
(A) Accuracy IO
(37) Accuracy IO
(37) Recharge Reduction IO
(40) Recharge Reduction IO
(43) Recharge Reduction IO
Level 38: Melt Armor
(A) Shield Breaker - Defense Debuff
(39) Shield Breaker - Accuracy/Defense Debuff
(39) Shield Breaker - Accuracy/Recharge
(39) Shield Breaker - Defense Debuff/Endurance/Recharge
(40) Shield Breaker - Accuracy/Endurance/Recharge
(40) Shield Breaker - Chance for Lethal Damage
Level 41: Power Build Up
(A) Adjusted Targeting - To Hit Buff/Endurance/Recharge
(42) Adjusted Targeting - To Hit Buff/Recharge
(42) Adjusted Targeting - To Hit Buff
(42) Adjusted Targeting - Recharge
(43) Adjusted Targeting - Endurance/Recharge
Level 44: Temp Invulnerability
(A) Titanium Coating - Resistance
(45) Titanium Coating - Resistance/Endurance
(45) Titanium Coating - Resistance/Endurance/Recharge
(45) Steadfast Protection - Resistance/Endurance
(46) Steadfast Protection - Resistance/+Def 3%
(46) Steadfast Protection - Knockback Protection
Level 47: Conserve Power
(A) Recharge Reduction IO
Level 49: Phase Shift
(A) Recharge Reduction IO
------------
Level 1: Brawl
(A) Empty
Level 1: Sprint
(A) Unbounded Leap - +Stealth
Level 2: Rest
(A) Empty
Level 1: Scourge
Level 4: Ninja Run
| Copy & Paste this data into Mids' Hero Designer to view the build |
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if you have any toons on freedom i might have seen one
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Welcome back!
what was your global and some of your toons? -
can someone make me an updated fire/kin farming build? i cant pick which epic to go with.
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is it the praetorian police chest detail?
im sure you can find an alternate costume for the players that dont want to buy GR.
and what about rad blast? i think neutron bomb can look like a spirit bomb