Mind/cold troller zone/arena build help


Kool_Virus

 

Posted

Can anyone help me with this build?




Hero Plan by Mids' Hero Designer 1.942
http://www.cohplanner.com/

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mind-cold: Level 50 Magic Controller
Primary Power Set: Mind Control
Secondary Power Set: Cold Domination
Power Pool: Speed
Power Pool: Leaping
Power Pool: Concealment
Power Pool: Leadership
Ancillary Pool: Ice Mastery

Hero Profile:
Level 1: Mesmerize

  • (A) Thunderstrike - Accuracy/Damage: Level 50
  • (3) Thunderstrike - Accuracy/Damage/Recharge: Level 50
  • (3) Thunderstrike - Accuracy/Damage/Endurance: Level 50
  • (5) Thunderstrike - Damage/Endurance/Recharge: Level 50
  • (5) HamiO:Centriole Exposure
  • (7) Fortunata Hypnosis - Chance for Placate: Level 50
Level 1: Infrigidate
  • (A) HamiO:Lysosome Exposure
  • (7) HamiO:Lysosome Exposure
  • (9) HamiO:Lysosome Exposure
  • (9) Pacing of the Turtle - Chance of -Recharge: Level 50
  • (11) Achilles' Heel - Chance for Res Debuff: Level 20
Level 2: Levitate
  • (A) Kinetic Crash - Damage/Knockback: Level 50
  • (13) Kinetic Crash - Accuracy/Knockback: Level 50
  • (13) Kinetic Crash - Recharge/Knockback: Level 50
  • (15) Kinetic Crash - Recharge/Endurance: Level 50
  • (15) Kinetic Crash - Damage/Endurance/Knockback: Level 50
  • (17) Kinetic Crash - Accuracy/Damage/Knockback: Level 21
Level 4: Dominate
  • (A) HamiO:Endoplasm Exposure
  • (21) HamiO:Peroxisome Exposure
  • (23) HamiO:Peroxisome Exposure
  • (23) Gladiator's Net - Chance of Damage(Lethal): Level 50
  • (25) Gladiator's Javelin - Chance of Damage(Toxic): Level 50
  • (25) Unbreakable Constraint - Chance for Smashing Damage: Level 50
Level 6: Snow Storm
  • (A) Pacing of the Turtle - Range/Slow: Level 50
  • (19) Pacing of the Turtle - Accuracy/Endurance: Level 50
  • (19) Pacing of the Turtle - Damage/Slow: Level 50
  • (21) Pacing of the Turtle - Accuracy/Slow: Level 50
  • (27) Pacing of the Turtle - Endurance/Recharge/Slow: Level 50
  • (50) Pacing of the Turtle - Chance of -Recharge: Level 50
Level 8: Hasten
  • (A) Recharge Reduction IO: Level 50
  • (11) Recharge Reduction IO: Level 50
  • (17) Recharge Reduction IO: Level 50
Level 10: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed: Level 30
Level 12: Grant Invisibility
  • (A) Luck of the Gambler - Recharge Speed: Level 30
Level 14: Super Speed
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
  • (27) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
  • (29) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
Level 16: Super Jump
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range: Level 50
  • (29) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance: Level 50
  • (46) Blessing of the Zephyr - Knockback Reduction (4 points): Level 50
Level 18: Assault
  • (A) Endurance Reduction IO: Level 50
Level 20: Acrobatics
  • (A) Endurance Reduction IO: Level 50
Level 22: Arctic Fog
  • (A) Steadfast Protection - Knockback Protection: Level 30
  • (31) Steadfast Protection - Resistance/Endurance: Level 30
  • (31) Steadfast Protection - Resistance/+Def 3%: Level 30
  • (31) Luck of the Gambler - Recharge Speed: Level 50
  • (33) Luck of the Gambler - Defense/Endurance: Level 50
  • (33) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
Level 24: Invisibility
  • (A) Luck of the Gambler - Recharge Speed: Level 30
  • (50) Karma - Knockback Protection: Level 30
Level 26: Tactics
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
  • (33) Rectified Reticle - Increased Perception: Level 20
Level 28: Benumb
  • (A) Accuracy IO: Level 50
  • (34) Accuracy IO: Level 50
  • (34) Recharge Reduction IO: Level 50
  • (34) Recharge Reduction IO: Level 50
  • (36) Recharge Reduction IO: Level 50
Level 30: Confuse
  • (A) Coercive Persuasion - Confused: Level 50
  • (36) Coercive Persuasion - Confused/Recharge: Level 50
  • (36) Coercive Persuasion - Accuracy/Confused/Recharge: Level 50
  • (37) Coercive Persuasion - Accuracy/Recharge: Level 50
  • (37) Coercive Persuasion - Confused/Endurance: Level 50
  • (37) Malaise's Illusions - Chance of Damage(Psionic): Level 50
Level 32: Vengeance
  • (A) Karma - Knockback Protection: Level 30
Level 35: Sleet
  • (A) Javelin Volley - Chance of Damage(Lethal): Level 50
  • (39) Javelin Volley - Accuracy/Damage: Level 50
  • (39) Javelin Volley - Damage/Recharge: Level 50
  • (39) Javelin Volley - Damage/Endurance/Recharge: Level 50
  • (40) Javelin Volley - Accuracy/Endurance/Recharge: Level 50
  • (40) Javelin Volley - Accuracy/Damage/End/Rech: Level 50
Level 38: Heat Loss
  • (A) Efficacy Adaptor - EndMod/Accuracy/Recharge: Level 50
  • (40) Efficacy Adaptor - Accuracy/Recharge: Level 50
  • (42) Efficacy Adaptor - EndMod/Recharge: Level 50
  • (42) Efficacy Adaptor - EndMod: Level 50
  • (42) Efficacy Adaptor - EndMod/Endurance: Level 50
  • (43) Efficacy Adaptor - EndMod/Accuracy: Level 50
Level 41: Hibernate
  • (A) Numina's Convalescence - Heal: Level 50
  • (43) Numina's Convalescence - Endurance/Recharge: Level 50
  • (43) Numina's Convalescence - Heal/Recharge: Level 50
Level 44: Frozen Armor
  • (A) Luck of the Gambler - Recharge Speed: Level 50
  • (45) Luck of the Gambler - Defense: Level 50
  • (45) Luck of the Gambler - Defense/Endurance: Level 50
  • (45) Luck of the Gambler - Defense/Recharge: Level 50
  • (46) Luck of the Gambler - Endurance/Recharge: Level 50
  • (46) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
Level 47: Phase Shift
  • (A) Recharge Reduction IO: Level 50
Level 49: Ice Shield
  • (A) Karma - Knockback Protection: Level 30
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
------------
Level 1: Brawl
  • (A) Empty
Level 1: Containment
Level 1: Sprint
  • (A) Unbounded Leap - +Stealth: Level 50
Level 2: Rest
  • (A) Empty
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
  • (48) Numina's Convalescence - Heal: Level 50
  • (48) Numina's Convalescence - Heal/Endurance: Level 50
Level 2: Hurdle
  • (A) Empty
Level 2: Stamina
  • (A) Performance Shifter - Chance for +End: Level 50
  • (48) Performance Shifter - EndMod/Accuracy: Level 50
  • (50) Performance Shifter - EndMod: Level 50


Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Updated Build:

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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@KoolVirus