Katze

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  1. [ QUOTE ]
    I would like to change which ports the game uses. Is there a way to change them?

    [/ QUOTE ]

    This is what I could find from the Paragon Wiki: Game Ports

    There is a link at the bottom for the official Knowledge Base page too.

    Hope that helps.
  2. [ QUOTE ]
    [ QUOTE ]
    Uno dumb question por favor.

    Will the simple act of going to the tailor strip this? Or do you have to actively edit the costume in question?

    [/ QUOTE ]
    Don't quote me on this, but from my understanding, you will be fine if you don't visit the tailor while wearing the costume you designed with Wings+Bolero. If you visit the tailor wearing any of your other looks you should be fine. I am not certain though, and I haven't been to the tailor on an alt with wings and bolero lately. If anyone knows differently, please post!

    [/ QUOTE ]

    No changes should happen to your costume unless you click "accept" at the tailor screen; just backing out will not remove costume parts/combos that are no longer available.

    I have a couple of characters with costume parts that are no longer offered (Malaise pants, original Suit Jacket), or parts that can no longer be used together (Trenchcoat and Skull belt, Skeletal robot upper arms with bone spine shoulder option on top).
    Of course this means those slots can never be edited, even to change colours.
  3. They made changes to this mission (other than the "hang and crash when click" bug).
    Now you have to click a glowy before the boss, Archos appears, and now he does a cutscene. When you defeat Archos, you get your Merits and lose all the temp powers (Pieces of the Wheel) immediately, before even leaving the mission (at least if you are the mission owner).
    I have yet to retry this, but the one time it didn't crash for me is when I flew over the platform where I expected Archos to be; then when I couldn't find him I clicked a glowy, triggering the cutscene and didn't get the "Lost connection to server" bug.
    It may be a workaround that the mausoleum platform needs to be loaded before triggering the cutscene. (This was non-flashback btw, after consistently crashing when clicking any glowy.)
  4. [ QUOTE ]
    Subjective: The "rescue Ghost Widow" mission of the Sister Airlia story arc seems very easy to fail.

    I was playing through with my 38 dominator. I got to the third floor, rescued her, and then was killed by the purple boss that spawned behind me. So I went to the hospital, flew back, and while I was on the second floor trying to get back to her, the mission failed.

    Is this normal behaviour? I thought that NPC interactions stopped while you weren't within a certain distance of them, but I wasn't even on the same floor. And if this was meant to happen, that makes this mission basically an auto-fail if you have to go to the hospital after rescuing Ghost Widow.

    On a positive note, Sister Airlia's resulting comments about the mission failure were funny and perfectly appropriate for my poor dom!

    [/ QUOTE ]

    Just to note, I have bugged this in-game, as the Elite Boss, Lt. Alston (Longbow Ballista), spawns as a level 40 minimum (even though the duo we played was a level 35 and level 37 on heroic).
  5. Katze

    Issue 13: BUGS

    Story arc rewards

    Server: Guardian
    Zone: Dark Astoria
    Character name: GlyphedGargoyle
    Time:
    Location:
    Mission: Stop the Pantheon ceremony
    Full Story Arc: The Scroll of Tielekku
    Mission Contact: Laura Brunetti

    Bug Description: Missing End of Story Arc experience and influence reward.
    Received the end of mission bonus 2,525 experience and 1,515 influence, and 7 reward merits upon finishing the final mission "Stop the Pantheon ceremony", but did not get any XP/influence rewards for completing the Full Story arc, even upon calling the contact.

    Link to Forum Discussions: http://boards.cityofheroes.com/showflat....=0#Post12753823
  6. <QR>
    Sounds like an awesome makeover.
    I hope the Family and Warrior "dealers" will still be in the zone dealing with the lower villain groups (Trolls and Outcasts respectively). I always found it a great continuity when you've done the arcs up to 20 and then revisit the Hollows and realize why they are there [doing deals for 'dyne and artifacts.]
  7. [ QUOTE ]
    I just can't see the Coralax appearing Heroside, especially not in the Hollows of all places. I would've expected them to appear near the occean in Talos or Independence Port first not in a river in the Hollows.

    [/ QUOTE ]

    As Neutron Star mentioned, one of the Hollows plaques describes the Seaview Project:
    [ QUOTE ]

    This building once housed the lab of Dr. Calvin Stewart, who pioneered Eastgate Bay's Seaview project. Since the Hollowing, Dr. Stewart has been forced to abandon the lab, and communication with the Seaview project has been erratic. Very little is known by the public about the scientists' activities in Eastgate Bay.

    [/ QUOTE ]

    And another hint is from the Seaview project scientists in a Striga mission from Stephanie Peebles:

    [ QUOTE ]
    Stop the Council attack

    Briefing

    I've got a fish story for you, and it's a beaut. Seems some researchers over in Eastgate Bay just pulled into port. Say they were attacked by some sort of 'fish monsters,' and they barely escaped with their lives! They even say they've got one of the creatures on ice down in their hold.

    [/ QUOTE ]

    Also, one of the plaques inside MAGI offices behind Azuria mentions something related if I remember correctly.
  8. Description: Out Of Range sound
    Folder name: FrontEnd
    File name: Range1.ogg
  9. <QR>
    The Rikti enemy, The Battallion ; mentioned in one of the RWZ arcs?
  10. Description: (Female) 'Rarr' Yell used in Tough, Integration and Tarzan emote
    Folder name: Player
    File name: taunt4.ogg