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Posts
1048 -
Joined
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There's no inherent travel power for any AT other than Kheldians, so no, unless everybody gets it.
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You can now re-choose them once at 35, once at 45 and as many times as you like at 50.
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buzz off if you have nothing useful to say.
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My thoughts exactly...
Oh yeah...
/unsigned
NO! -
Just updated to FF3 from FF2 and it works now - weird
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You can't create a new account, as there is no entry field for "Confirm Password" so it always says "Password must be at least 6 characters long"
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Oh, didn't realise PayPal could be used for subs, too. Well, I'm good then
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Yes, this weekend is fine for me, since Psychic Patrol is taking a break over the DXP Weekend.
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I used my Maestro on Tuesday to re-activate my account, worked fine for me :/
[Edit] Just had a look and it seems I did it before this change. Well, looks like I'm not playing CoX any more after August 15th :/ [/Edit] -
Sounds like beta... roll on the tank-mages, then roll on the retcon back to the current system. Or, just:
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Preferred time(s): Weekdays after 6pm, Saturdays before 7pm, Sundays
Preferred server(s): Union or Defiant
Possible sets:
Primary - Rad, Sonic, Energy.
Secondary - Thermal, Kin, Rad, Sonic -
Inv/Dark Tanker, you know you want to
Oh, and congratumafreakinglations -
I'll happily exemp my Rad/Thermal Corr to join on Union, although I'm busy Saturdays with Psychic Patrol on Defiant. Not played my Corr for a while, would be fun
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I might be able to make it again, so that's another possible Blaster if I do
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Ice, Sonic and Fire all work very well (from what I've seen them do/done with them, at least). Fire works well on the Aoe side of things, Ice with the stacked slows and Sonic... well, it's Sonic
I'd go with Ice (or Psi)) for synergy, though I personally prefer Sonic.
WRT teaming, Ice does well enough with the 2 location AoEs and it's ST damage is nifty. -
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Roll a DM/SR and love it forever
For Dark concept, I'd go any of the following:
DM/SR
DM/DA
FM/DA
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I'd also suggest:
Dark/WP
Dark/Inv
Spines/Dark
All rather tasty -
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Still makes me think more of a lascannon, though I guess WH40K did bagsy FREEEM first.
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Indeed -
Yes, as Indomitable Will gives Mez Protection, so they don't affect you, whereas Foresight gives Mez Resistance, so they affect you for a shorter time.
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You know, I somehow read my calander wrong ^^
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I'd say it's worth it for the Def alone, not to mention the Psi Res and shorter duration of Mezzes
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How did it go on Wednesday?
I should be able to join, provided there's room. I'll need to buy some slots first, though