Its_Me_Matt

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  1. Its_Me_Matt

    PvP Boot Camp

    I'm interested in this, but I don't have any level 50s or any toons on victory server. I'm also a zone/arena pvper. With my current schedule, I don't have the time to take part, however I'm free on Wednesdays.

    Just a suggestion, this could also be done on the Test server. Saves time PLing, inf, and could generate more people from all servers to interact.
  2. Requirements:
    Your Supergroup Base needs either an Oracle or Mission Computer
    and a Raid Telepad or Raid Teleportal in order to start the trial.

    The Trial accommodates up to 24 players which can form three teams. All players are sidekicked/lackeyed to 50 regardless of team leader levels.

    Players who are defeated in any part of the trial are transported back to their own personal base hospital or to the hospital of the last zone they were in. Because of this, most raids begin in Pocket D so that participants who are guests of the base from which the raid is launched can get back quickly.
    The Trial:
    Once you have started the Trial, you will have 60minutes to complete it. Usually depending on the team and coordination, it takes about 10-25minutes.

    The Courtyard of Shadows:
    Inside the Courtyard of Shadows there are three beams shooting up into the air. Next to each beam emitter (called Psionic Resonators) there is a cube-like object (called a Willforge) floating in midair. It spawns large groups of Soldiers of Rularuu. In order to destroy the resonators, defeat all guardian Rularuu that are spawned. Once all the Rularuu are defeated, attack the resonator. It must be brought down very close to the same time with the other two resonators(within 30seconds of each other), which the other teams should be working on. Once you bring them all down, the door to the Cathedral of Pain opens.

    Master of the Shards:
    *Note:There will be a cut scene (or mini movie) starring either Ruladak the Strong or Lanaru the Mad. It is at this point you will know which AV you will face once inside the cathedral. Ruladak the Strong will appear in red, whereas Lanaru the Mad will appear in purple.*

    After entering the room, characters can look upon an Aspect of Rularuu. He is surrounded by a shield similar to the ones around the Resonators. There are three more Willforges. The shield can be brought down using the same method previously used on the resonators. Once all the mobs are defeated, characters have about a minute to fight the Archvillain. He has good regeneration. Temporary powers such as Shivans, and other enemy debuffs can improve the chance to defeat the AV in one attempt.

    Successful Trial:
    Successful completion of the Cathedral of Pain Trial awards the Pain Killer badge.
    Pain Killer
    You've completed the Cathedral of Pain and thwarted the Aspect of Rularuu's plans.

    Players have the option to select a Penumbra of RularuuIncarnate Component:
    Penumbra of Rularuu
    The emanations from Rularuu's Willforges can channel Alpha Incarnate abilities which affect body and bone.


    Alternately, players may select an Item of Power as their reward, which will also reward them with the Power Liberator/Master Thief badge:
    Power Liberator
    Your success at liberating items from trophy vaults has earned you the title of Liberator.

    Master Thief
    There isn't a trophy vault made you can't steal from!


    Tactics:
    Depending on the Leader, tactics may vary.


    Example team:
    1. Tank/Brute
    2. Heal Source
    3. Debuffs
    4. Debuffs
    5. Range Damage
    6. Range Damage
    7. Team Buffs
    8. Any AT.
    Inside the Cathedral of Pain: Stage 1

    You will arrive on a map with 3 obelisks called Gloom, Woe and Despair. The Trial Leader, should asign each team a Obelisk by location.
    1. Northeast
    2. Southeast
    3. Southwest
    Best way to pass this Stage is by getting the Obelisks down to 20/100(You'll have a thing on your screen showing you the hitpoints of each Obelisk).
    In order to move on, you have to destroy the Obelisks within 30seconds of each other to advance to Stage 2.

    Inside the Cathedral of Pain: Stage 2
    Have all teams enter the cathedral and start to buff up inside. Once inside, you will notice that you have a very similar situation as you did outside: there will be 3 cubes with Rularuu spawned and this time an AV with a shield instead of an obelisk with a shield. With that said, the strategy when inside is very similar to the strategy you just used outside in the sense that each team will be assigned to a cube to clear the Rularuu to drop the shield on the AV, then once the shield is down, fire away at the AV. The main difference is that with the AV, you will have to clear the Rularuu spawn and attack the AV for multiple cycles, whereas the obelisks can be dropped in one cycle.

    How to Clear the Rularuu as Fast as Possible
    1. Assign each team to a cube. When you first enter the cathedral, there will be one to your immediate left, one at the back of the room near the AV, and one to the right. Paint representation (not remotely to scale) As you fight the spawns, the AV will likely move around, and it is easy to become disoriented as to which cube you were initially assigned to. To help remedy this confusion, make sure people have the portal entrance selected on their map before entering. It will appear as a waypoint on your map, so that as you move around the room, you will know your position relative to the entrance. Unfortunately, there are no other useful landmarks when in that room, since everything looks the same. Worst case scenario, if people are lost, have them follow their team leader.

    2. Make sure each team goes to their cube as fast as possible once the shield goes up and the Rularuu spawn. The biggest time sink occurs when the Rularuu fly around. If each team isn't on a cube immediately after the shield goes up, the Rularuu will scatter, and likely your teams will as well trying to fight them. If one team is particularly fast, they can always help the other teams after they've cleared their initial spawn.

    3. Use your melee to localize spawns. If you put a melee toon on each team, you're in business. Send one from each team back to their respective cubes early (before the shield goes up). That ensures that the Rularuu will aggro on the melee toon, keeping them grouped and preventing scattering. If they are not making it back in time, then leave at least 1 melee toon at each cube to wait for the respawn. You will lose a bit of damage on the AV, but the benefit of taking down the spawns fast far outweighs this in the long run.
    Using -Regen Effectively
    If you are a toon with a -Regen power, make SURE you have it up for when the AV's shield drops. Some toons will easily have their -Regen power perma, while others will not. If you are someone who does not, please don't waste it on the Rularuu spawn. They are going to die fast anyways! (At least, in theory). The other benefit to having -Regen on the AV is that it will still be active on him even though the shield goes up. This will help prevent him from regaining health as you are clearing the Rularuu. Depending on how things are going, you may want to try timing -Regen powers just before the shield goes up so that they last longer.

  3. Its_Me_Matt

    Impromptu CoPs

    I would like to thank everyone for the show up for todays impromptu CoP(heroside). Took 40ish minutes to form teams up to the successful screen. Actual time took 20minutes from Round 1 to Round 2. A good Pug CoP, couldn't have done it without you guys! Keep eye out for more, not just from me, but others! A good way to keep an eye out is by joining the Community Channels of Liberty.

    /chanjoin LFA
    /Chanjoin LB
    /Chanjoin sisterhoodfriends
  4. I would like to withdraw Project Obsidian Operations out of this Player Event, sorry for the inconvience.
  5. Quote:
    Originally Posted by Cold as Ice View Post
    You should send PMs to the people that showed up to your fight night and ask that they sign up for the 3 v 3
    Oh I should, but I don't think you'd join. Since you haven't joined up yet, have you? Yup, no Cold as Ice on Robo's 3v3 list.
  6. Quote:
    Originally Posted by Cold as Ice View Post
    Where's all the pvp tough guys that I see talking about how good they are whenever they are in a zone? I would list them but it would get modded, but how come none of them are on the signup list?
    Yea! Where are they?
  7. Well, I'll be out this saturday, and next saturday. Real life calls, family member down south isn't doing too good either. 2011sucks for me.

    So I'll be out of town for the next week or so.

    You guys can continue without me, I'm sorry about not making it even though I did plan it. However, I plan to continue it when I'm back.
  8. Sat 5th
    Got to level 12 last week, 1full team.

    Sat:12th
    Not sure, had a death in the family that I had to tend to. See you guys next Saturday.
  9. They should give everyone a Notice of the Wells, at least one for the extra time.
  10. Most of us got to level 11 in about 1hour of gameplay.
    Cut it short due to 1team logging for the night. So we can stay near the same levels.
  11. What?: A all Gun Static Team every Saturday at 9pm EST. A SG will be provided, but you don't need to be in one of the SGs to tag along to have fun!
    We'll start in Praetoria and work our way to Hero/Villian. Half of the people will go hero, and villian. From exiting Praetoria, we will work on Rogue/Vigilante tips therefore, anyone can go thru both content to do something different! We'll have 4 team leaders running teams, more leaders if more people show. So you, the player, will have more freedom as a Gunner to do what you want, do something vilianous, or heroic!

    **Note: You don't have to make a new toon, the current toon can be any level to participate in the Gun Theme teams!**
    When?: Every Saturday at 9pm EST on the Liberty Server.

    What ATs?:
    Blaster
    Assault Rifle
    Dual Pistols
    Defender
    Assault Rifle
    Dual Pistols
    Corruptor
    Assault Rifle
    Dual Pistols
    Mastermind
    Mercs
    Robots
    Thugs
    Crabs/Banes
    They can't start in praetoria, but the sure can go there at level 1 and tag along!
  12. Yes it's possible. Spawn the pets, then nuke Director 11. HVAS, shivans, then hover/fly or Phase.
  13. Yea, I wonder who.
    That player was the one that was kicked several times then was given modship back in LB.
  14. Yes LFA is set to the public, and also silenced on entry. Mod having that person or anyone else on global ignore isn't a smart idea. Due to you can't see whats going on unless someone PMs a mod to do something.

    Also, he is rejoining after being kicked and having another mod unsilence him. This mod I haven't touched base yet with.

    For future silences/kicks, we're keeping track and the ban list.
  15. I know who you're talking about, PE. Talking with that mod whats going on.
  16. Happy Holidays to everyone!
  17. Quote:
    Originally Posted by Chazzmatazz View Post
    Woohoo! Graduated last night!
    Congrats! Big accomplishment, very big.
  18. Its_Me_Matt

    Theme Songs

    Pointing out, Rev Theory - Voices -would make a good theme song but it wouldn't fit any of my RP toons
  19. /Chanjoin LB
    /Chanjoin LFA
    /chanjoin Sisterhoodfriends
    **Side channels are listed in Cap'n Punch's thread**

    ^3major channels of liberty.

    I would join a Community Channel of Liberty to get back in the roll of things before you settle down into a SG. As someone says(Ukase Rex?) the whole Liberty server is one big happy Super Group. There is way to many good SGs on Liberty so I can't name them all.


    Also, I would welcome you into Obsidian Operations but we're about 10strong right now. All play different hours besides Mondays/Thurdays which is our Weekly Teams. We're all former military, besides me and im the youngest aswell. We're also 50+month vets(besides me). We have vent and website(not sure if its still up).
  20. Welcome back! I hope your 'Dreams' are 'Weaving' the problems away ;-)
  21. Its_Me_Matt

    Theme Songs

    Character: Ghost of Winter
    Theme: Phantom of the Opera
    By: Nightwish
    Nightwish: Phantom of the Opera


    Character: Tiny Wonder Scrap(Claws/wp scrapper)
    Theme: Go Hard or Go Home
    By: Nobody Famous
    Go Hard or Go Home: Nobody Famous


    Character: Wonder Arrow
    Theme: Kashmir
    By: Led Zeppelin
    Led Zeppelin: Kasmir(no lyrics just music)



    Character: Sick Minded
    Theme:300 Violin Orchestra
    By: Jorge Quintero
    Jorge Quintero:300 Violin Orchestra



  22. Quote:
    Originally Posted by Private Eyes View Post
    A little late to the discussion, but calling LFA THE community channel in your broadcasts in Atlas is a little misleading. Last I looked, LB had over 1800 members. LFA? Not even a third of that. THE community channel would be the one that has more of the community in it.
    One third of 1800 = 600people. LFA 620, couple off another channel. LFA is usually behind LB by 20-30people. Used to be 50+(Going on week 7)

    This is like, what brand of laundry detergent you like? You go with what suits you.
  23. I am thankful for having the country that has mastered the Land, Air, and Water that keeps I(us) free. I am thankful for the education, the ability to play in the statefinals for football this year. I am thankful for many things.

    ---

    In game, I'm thankful for being part of the Liberty Community. I've been on many server channels, and Liberty is the one. All I have to say at the moment.
  24. We didn't finish, we got 2/4AVs and put a hurt in scirocco and then a team whipe when Ghost widow came. After that we were unable to put a dent in Scirocco.
  25. Its_Me_Matt

    Fight Night

    Week 1

    If you already have a partner for the first round, please PM me ingame or post here.**Team doubles**

    I will have teams and partners. So a head start wouldn't hurt.

    E.x,
    Team: 1
    1. Insert Name
    2. Insert Name