Ironik

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  1. Ironik

    Issue 19.5

    Quote:
    Originally Posted by Johnny_Butane View Post
    My kitties are cuter.
    Chiaro and Scuro, I got them from a shelter just before the holidays. I'd have pics but I lent my digital camera to a relative and it's yet to return and the kitties wont sit still long enough on the flatbed scanner.
    Good for you! As to the cuteness factor, if you follow the link you'll see it's not my cat so I'm not emotionally involved in its relative attractiveness. I do animal rescue and that was one of five motherless kittens I watched overnight.
  2. I did a better version of Comrade Hero's head height.



    The whole discussion got me wondering about head heights in general, so I found a bunch for comparison's sake. Looks like the rule of thumb of 7 to 8 heads tall holds true. Some of these aren't exact, of course, due to stances and camera angle, but it's good enough for government work.

    Curt Swann:


    Jerry Ordway:


    John Byrne:


    Bruce Timm:


    Alex Ross:


    Ed McGuinness:


    George Reeves:


    Christopher Reeve:


    Brandon Routh:
  3. That's the good kind of raiding.
  4. Quote:
    Originally Posted by Ice_Wall View Post
    I got like 57 shards on the Praetorian TF the other day. Try that
    No you did not.
  5. Quote:
    Originally Posted by Dark_Respite View Post
    The one thing I can gloat about - I *HAVE* the facepalm emote. Granted, I can only do it via demofile, but I CAN STILL USE IT!

    For such great shots as these...



    Michelle
    aka
    Samuraiko/Dark_Respite
    Weird, no matter what I try, I can't see this picture.
  6. Quote:
    Originally Posted by Obscure Blade View Post
    Three armed character models, so we can have the long awaited Dual Blades/Shield combo!
    Pournelle *will* sue if there's a gripping hand.
  7. Quote:
    Originally Posted by Roderick View Post
    I don't take it as a preference of Heroism over Villainy, but rather a self-fulfilling prophecy of "population" vs "ghost town".

    I know many people who refuse to roll anything redside solely because "nobody ever plays on redside, so it's impossible to find teams", ignoring the fact that if they'd all play redside.... there would be players over there.

    There are, of course, people who prefer to be the good guy over the bad. But I don't think that they're as numerous as certain ( ) people would lead you to believe.
    I don't have either of those issues. I just hate how CoV is designed, from the zones to the idea we're never anything more than lackeys.
  8. No, it's real. An official pic from the Facebook page.
  9. I went to sleep at 4 am with zero snow on the AccuWeather Depthometer there, then got up at 7:45 to get ready for a doctor's appointment at 9, only to find 8 inches had already fallen. By the time I'd cleared the driveway, an inch had fallen behind me. That photo was taken at 2 pm.
  10. Quote:
    Originally Posted by BurningChick View Post
    Zeb Cook (AKA, Lord Recluse) had planned on on-going updates to the Gladiator System. Indeed, post-I6, there were some tweaks and passes. And then he split, and the system died from neglect.
    Honestly, every single thing Cook was involved with in this game sucks. Where did he go? Because I want to avoid whatever game he's working on now like the plague.

    Quote:
    FWIW, I think WW should (wo)man up and remove the Gladiator requirement from the villain accolade. One shouldn't twist players' arms to partake in gameplay that the devs themselves dislike. Much like the way they lowered the requirements for badges like Zookeeper -- badges that could only be attained by an egregious amount of farming.
    I don't really play villains (see above) but I agree with this. I didn't even know this was a requirement.
  11. It's best ignored, in my opinion. I'd never tried it until I got a friend playing the game and she wanted to try it. So we did. 15 minutes later she said, "Well, that was stupid." and that was that.

    It doesn't fit thematically with the concept of heroes. It reminds me of that scene in The Dark Knight where the Joker tells two guys that he has a small organization but there's room for aggressive advancement. Then he breaks a pool cue and tosses a piece to each of them saying, "But there's only one spot. Hurry up."

    I can't really imagine Superman or Iron Man doing that when recruiting for the JLA or Avengers.

    Plus it's just not fun.
  12. Meanwhile, those of us near Paragon City's location are dealing with water in a slightly different form.

  13. Quote:
    Originally Posted by GreenFIame View Post
    I took up Fantasy Art class in School and one of the things we cover is how Heroes are Design, Women got to look Sexy but Strong and men got to look buff and Strong like Greek Statues. You never going to see a fat or a plane looking Hero, they always going to look Muscular and hawt.
    That was one of the things that was so amazing about Spider-Man in his debut: he's just a scrawny little nerd. That was recaptured beautifully in the Ultimate Spider-Man series.
  14. Quote:
    Originally Posted by Arcanaville View Post
    Not true. The Star Trek movie is obviously an attempt to set up a bigger story in a larger universe, and it has the burden an original movie doesn't have of having to mesh with prior expectations. That means its requirements are different from an original story that has no prior baggage.

    Lets take a look at another recent example, albeit in a different setting. The reimagined Battlestar Galactica has a similar set of problems the Abrams Trek has. It had a set of preconceived notions it had to address, and it had to set its own course and tone. It had to do all of this and set up its future storylines all in one short three hour pilot. In my opinion, it did a pretty good job of it but I'm similarly "excusing" a lot that I wouldn't if I was judging this as a stand alone three hour movie. It isn't the miniseries that sets the tone of the show, its the first few episodes, and specifically the first one: 33. All the pilot did was make me interested enough to tune in to the first episode. 33 hooked me into the show. The pilot is mostly staging. 33 is a dramatic masterpiece.

    Another relevant example: Casino Royale. Another reboot of a classic series, this time a movie series. Casino Royale is a great movie, but it does have the only little problem of being about someone I've never seen before, ever: James Bond, before he became James Bond. The one thing I have no idea about at all is just exactly where is this going with the character. Quantum of Solace tells me: Casino Royale isn't the new James Bond: its the fresh out of the wrapper James Bond that we're seeing once, and never again.
    I take your point about things being reimagined versus being original, but you aren't allowed to use Casino Royale as an example of anything other than bad storytelling.

    I'm sorry, but that movie is so goddamned boring that even the writers couldn't figure out what the hell to do with it so they actually KILLED JAMES BOND in the middle of it. Since it's the title character, so we know he's not going to die... so that's just completely wasted time in the middle of the film for no purpose whatsoever. He even goes back to playing cards as if nothing's happened. It was ludicrous in the extreme. One of the single best Bond opening scenes ever, and then nothing.

    Quote:
    Probably the most relevant example though is X-Men. I made the same "excuses" in that movie. Unlike Abrams, you can't hang the bad character director label on Singer, but the first X-Men was a bit more plodding and superficial than is his norm. Partially because of the material, but also partially because those are the constraints he was working through. He had to start from scratch and invent an entire world for the X-Men to inhabit, and also invent his version of the X-Men. It was X2 where he was able to launch into the story at full speed without all that set up and showed much more clearly what sort of director he was. And I think that is fair.
    I don't think that's true of the first film at all. You clearly get a good sense of who Wolverine is, the issues Rogue has, why Magneto hates humans (in one of the most efficient villain introductions ever) and the rivalry between Xavier and Magneto. I think the only real benefit 2 had over 1 is it featured more action in a wider-ranging story. I never once thought X-Men was plodding and if no sequels had been made, that would've been a fine stand-alone movie.

    Quote:
    And if we fall back to the issue of movies being subjective, and if its not enjoyable then objective criteria is meaningless, which often happens in discussions like this, then the bottom line is more people seemed to pay for and enjoy Abrams Trek than did all the TNG movies combined.
    True, the TNG films were basically big-budget episodes of the series, but they made a lot of money. Adjusting their box office earnings versus their budgets results in a figure about $70 million less profit than Star Trek, but that includes the flop of Star Trek: Nemesis. Star Trek was marketed brilliantly. The true test will be ST2. The Phantom Menace had huge hype, great anticipation and was a massive let-down. It made nearly a billion dollars in theatres. The next two did 60% of that, despite having inflation on their side. That's still a ton of money, but it's pretty clear a lot of people abandoned the series after seeing TPM. Whereas the original series sold more tickets with each succeeding entry and pulled in more fans, the second series did the opposite. I kind of have the feeling that Star Trek is in that same boat, albeit to a lesser extent.

    Quote:
    The bottom line is Abrams left Trek better off than worse off or at best neutral. I cannot say that about Enterprise or Voyager or even Deep Space Nine. I can't say it about any TNG movie. I can't really say it about Star Trek III or V or even Undiscovered Country (which was not a bad movie). Excluding TOS itself, I can only say that about Star Trek the Next Generation, Star Trek the Motion Picture, Star Trek the Wrath of Khan, Star Trek the Voyage Home, and Abrams Star Trek.
    Well, we'll see.

    I still say Star Trek was a bad film on its own and suffers badly when compared to fare such as Wrath of Khan. Abrams couldn't even seem to decide what sort of tone to set with it, so it's like every other character was serious, alternating with a character who was campy.

    Kirk: campy.
    Spock: serious.
    McCoy: campy.
    Uhura: serious.
    Chekov: campy.
    Sulu: serious.
    Scotty: campy.
    Old Spock: serious.
    Nero: seriously campy.
  15. Quote:
    Originally Posted by Ice_Wall View Post
    Also I think sometimes this a problem with viewing things with nostalgia. People tend to think of the things from the past as being so wonderful, when something new comes out, even if they get close to the spirit of the original, people think they "got it wrong", when really they got it right, the concept just doesn't work as well now for what ever reason as it used to.
    Do you have an example in mind? I can't think of any remakes that fit this description.
  16. Quote:
    Originally Posted by Oedipus_Tex View Post
    Wolfsbane makes the list because she was "locked in wolf form for a while, needs major therapy." What this misses, IMO, is that locking this character out of human form also means she escaped sexualization. In fact, while Wolfsbane has often been treated as a tempestuous 16 year old girl, the nature of the characterization has tended to avoid casting her in a sexual light, and the "troubled mind" side links her with the portrayal male superheroes and their "angst is me" attitudes in general.
    There was a bit more to it than that, and in X-Force she was physically and psychologically tortured. (Although to be fair, most of the characters in that book get twisted around, some pretty badly. But she got the worst of it.) It was way too grim for me and I stopped reading the book. I don't know about the other examples, but in this case she qualifies.
  17. Quote:
    Originally Posted by Arcanaville View Post
    Star Trek in general has always done better when it created a genuinely interesting threat or enemy for the main characters to confront. In fact we tend to remember the challenge as much or more than what the characters did to overcome it: Khan, the Doomsday Machine, the Borg (the original scary Borg, not the Hugh/Seven of Nine version). I don't think WoK works with any other villain but Khan and any other actor besides Ricardo Montalban dueling Shatner-speak with whatever it is that Ricardo Montalban is doing in WoK. WoK needed a villain you honestly believe is the equal of Kirk and friends, something that Nero, Soren, Shinzon, Ruafo, and even the Borg Queen just never seemed to measure up to.

    There's no question that Nero is not the equal of Khan. But I think a Khan would have blown Kirk and Spock off the screen: we don't know these new actors and reimagined characters well enough yet for them to stand up to a Khan, and there wasn't enough time to simultaneously develop Kirk and Spock *and* Nero at the same time. Nero was about as much villain as the first movie could handle. Think V'Ger.

    I think the second movie will define whether the Abrams Trek respects the need for the cast to have a strong villain or threat to counter or not, much as WoK couldn't have been the first Star Trek movie after all those years and needed to follow TMP.
    I don't buy into this, because that would mean you're excusing this film when you would never excuse a movie with an original story. And that's what I find a lot with Abrams' Trek: people keep saying, "Oh, it's the first one, give him time to sort it out," No. Abrams is a seasoned professional and the very weaknesses we see in his Star Trek are the exact same ones we see in his other works: he doesn't do characters, he does character sketches. He'd be great at making commercials, because he communicates a stereotype very quickly. But when it comes time to fully delineate a multi-layered character he invariably falls down.

    I mean, no one watched the first Back to the Future and said, "Well, let's wait till the second one to see if Biff becomes a credible threat and Marty can think on his feet." Everything you needed to know was in that movie. Same goes for Raiders of the Lost Ark or Die Hard or Iron Man or the best Star Trek movie that's not a Star Trek movie, Galaxy Quest. You get the story, the heroes, the villains, everything, all completely set up.

    Instead of raiding Star Trek: Nemesis and Star Trek: First Contact for his villain and his plot, he should've done what Bennett did and take a good long look at Trek's universe and come up with something interesting to hang his reboot on.
  18. Some cool designs, plenty of goofy ones, and the world's largest Porsche 550. They call it a 356, but it's totally James Dean's Porsche. I also think the 1970 "Corvette" is actually inspired by the Ferrari 365/Daytona.
  19. Ironik

    Issue 19.5

    Quote:
    Originally Posted by EvilRyu View Post
    OMG please change the color there is no way to read that without highlighting it.
    It says "Jesus loves you." Of course he does. Duh.

    I mean, I pay him good money to do my lawn and even arranged for him to marry one of the girls at the office so he can get his Green Card and not have to move back to Guadalajara.
  20. Quote:
    Originally Posted by SilverAgeFan View Post
    Stay safe. This video in particular from Toowoomba, which I assume is upriver from you in Brisbane?, conveys the violence these floods carry when they breach the river banks:

    http://www.youtube.com/watch?v=kYUpkPTcqPY
    Don't buy any used cars for the next few years. Lots of cars with mysterious electrical gremlins always appear on the used-car market after floods, invariably sold "as-is".
  21. I've been thinking of you guys often. We've had a couple instances of similar 1,000-year floods here in the US, but none to this scale since Hurricane Katrina. Stay out of the water, stay safe.
  22. Ironik

    Issue 19.5

    Quote:
    Originally Posted by Jophiel View Post
    WHEN??? When is MY pack?!?!?!

    Hehehe... I'm hoping that this has more versatile pieces than just straight-up animal parts. As I said in another thread, there's not much you can do with a zebra head except be Mr. Zebra Head Guy but I've seen the parts in other packs used in tons of creative ways. But I know a lot of people are just dying to be Mr. Zebra Head Guy so I can't complain too much about it.
    If the parts can be modified with color and the sliders, then they can serve multiple variations on a theme. A canine head that can be substantially altered can serve any number of animals from a fox to coyote to wolf to dog. Throw on the panda ears and add some cheetah spots and you've got a hyena.

    Some parts can be used more than others, true, but I have a dog character and I want him to have a proper Akita-like head and a furry dog tail, so an anthro pack works for me.
  23. Quote:
    Originally Posted by Breth View Post
    Hope i'm not heading off topic here but since we are talking about sexism and comic books and this is also related to CoX... why don't we have the Gigantic body type for women? This is not a dig at the devs but when there's one option for boys and one option for girls, doesn't sexism come into it a little bit? It's very hard to make a female character anything but luscious, boob slider down to 0, waist slider all the way up, hip slider all the way down and they still have an hour glass figure.
    It is an undercurrent of sexism, and I would contend that it's echoing the comics the game is based on.
  24. Quote:
    Originally Posted by Arcanaville View Post

    Khan, the super-genius, read everything about how to operate a starship except the part where it has an override code that can be used to take over the entire ship. Is that not in the manuals? Is it classified information? Less classified than how to operate the deflector shields or weapons? In TOS he learned enough from reading manuals to override the bridge controls and take over the ship from engineering: Khan doesn't seem to be the sort of person that just skims the manuals looking at the pictures.
    It's possible that feature was added to starships after -- or even *because of* -- his encounter with Enterprise. Regardless of whether he knew about it: he recognized what was happening instantly and immediately shouted, "The override! Where's the override?!"

    If he did know about it beforehand, he was smug in his domination of Kirk and his anger and arrogance led him to make that mistake. Kirk capitalized on an error his enemy made. And you have to give Khan credit: he and his gang were able to run a Federation starship pretty soon after taking it over and gave an experienced crew the what-for.

    Quote:
    And one last bit of tactical brain freeze. Kirk correctly surmises that if Khan is thinking two-dimensionally, he can gain the tactical advantage by removing himself from Khan's plane of travel. But then he pops back up again giving himself a 50/50 chance of popping up right in front of Khan. How about turning 90 degrees "upward" and just waiting for Khan to cross your line of fire? (I know why: dramatic license: it looks better on film the way it was shot. But its still stupid.)
    Dramatic license that we can handwave away: Enterprise's engines are damaged. Maybe like Zoolander they can't turn left.