-
Posts
5889 -
Joined
-
-
Quote:Anyone who thought Iron Man 2 was an "extended trailer" for The Avengers is a class-A idiot. IM2 rewards repeated viewings, because there's lots of stuff going on in the background which both help that story and fill out the larger universe. I'd think that geeks would be more lenient about this sort of thing because it's never been done before. And what I mean by that is: it has NEVER BEEN DONE BEFORE. No one has ever set out to intentionally connect an entire series of movies into one cohesive universe. So of course there are going to be brief asides and character cross-overs which connect any one film to the larger universe.In fact, youre instantly intrigued by the prospect of seeing Hemsworth on screen with Robert Downey Jr. (and Chris Evans) in next years The Avengers. Marvel copped flak for turning Iron Man 2 into essentially an extended trailer for its big gamble, and has clearly learned a lesson. Yes, SHIELD is involved. Yes, Jeremy Renner shows up for one spectacularly pointless scene as the ace archer, Hawkeye. But Thor, ultimately, stands on its own two feet. Well toast that with a glass of mead and a feast fit for a king. Hold the cheese."
-
That seems to be the way SHIELD works, in the comics and now in the movies.
-
Quote:This is true. I think Beta Ray Bill had a giant rubber mallet or something equally 'tarded. Why it looked different for him I don't know. But the "brick on a stick" has been the design pretty much since the character's inception. The handle changes over time, but the big gray cinder block is standard. I like it. It's primordial and therefore timeless.It looked like that in every incarnation except the Ultimate Marvel universe. There it looked like a framing hammer with an axe head stuck on the back. And it was so big it looked like one of those hammers you use to ring the bell at a carnival. I would much much rather see a brick on a stick than that abomination.
-
-
Apparently they made their money back with overseas sales before it even aired, so DVDs and such will be gravy.
-
I don't remember anything called a White Walker in the books. What is it? Or were they just, like, walking around the way everyone else did? I may have blanked them out if so.
-
Also note how Thor does the patented James T. Kirk chest-kick... and the guy playing Thor played Kirk's dad. Easter egg! Whaaat.
-
That's really cool. Did you make that image yourself?
-
I don't see anything wrong with the fighting. It's just a brawl, coming after another brawl. Frankly I'm relieved not see yet another shaky-cam quick-cut who-the-hell-can-tell-what's-going-on strobe effect "fight."
-
Okay, I played "Dark as Midnight" with my built-expressly-for-AE Controller Avatari. (Get it? Avatar + Atari? I crack myself up.) She was only level 11 when I started so she got her behind handed to her repeatedly, but no one can claim I shrink from challenges! Although I hated the map with the fog (I know why you chose it, but ugh), I liked the writing, so I'll throw in a couple of my characters. Since Virtue is already well-represented, I'll use my two 50s from Guardian.
My most recent 50 is also my second-oldest character and my namesake: Ironik. The character is actually the second one to hold the name, an in-game explanation for why I changed him from an Invincible/Super Strength Tank (beta) to a Martial Arts/Regeneration Scrapper (live). He has a much longer origin story than the in-game bio, but it hits the highlights.
Name: Ironik
Server: Guardian
Alignment: Hero
Motivation: Trying to atone for past mistakes, helps out all he can
Archetype: Scrapper
Powersets: Martial Arts / Regeneration
Origin: Technology
One of my favorite characters is my Electric/Electric/Electric Brute, Future Shock. I not only like how the powerset plays, I also really like how he looks. It was the first time I made a character utilizing negative space as the costume design.
Name: Future Shock
Server: Guardian
Alignment: Villain
Motivation: Insane; Doling out pain to try and quench his own. Terminator-esque in behavior.
Archetype: Brute
Powersets: Electric / Electric
Origin: Technology
-
Quote:I did this in a similar thread some months ago and got mocked for my trouble by trolls who are fine with low-grade writing.Since you and Venture are together on thinking the writing in Tips could be better, Sam, I'd like to pose a challenge to you both to actually rewrite a particularly heinous (in your opinions) example into something more tolerable. Perhaps some of us aren't exactly grasping what you're looking for. Not just one line, but the entire setup of the Tip.
I'm willing to bet that your rewrite won't have the same punch, but then generic things usually don't.
One that I changed was something like, "You crack your knuckles and slick back your hair. Time to be the bad guy." No I don't and no I'm not. I'm a robot without knuckles or hair. Plus, I'm not a villain, I'm a rogue who is forced into doing this. So I changed it to, "They asked for a fight and it's time to deliver. This is going to be hard on the scenery." It captures the same irreverent tenor without hijacking your own personal motivation or describing your character.
As for SpittingTrashcan's contention that Sam's tone makes it seem like he's insulting everyone who disagrees with him, well... sometimes things *are* objectively wrong, even in art, including literature and game writing. The lazy over-reliance on telling us how we think in some missions is just dumb, and people who excuse it do come across as lackadaisical in their approach to entertainment. That outlook is why we have so much bottom-of-the-barrel junk on TV and in cinema: people don't demand better, so they get worse.
The writers here have done better -- we've all seen it. I think most of us who are asking for changes going forward just want the top-drawer stuff. And it's not like it's crushingly difficult to swap out motivations for facts and leave out the character details which may or may not fit the character. -
-
Someone asked about that a couple years ago, if I recall correctly. I definitely recall the look of that. Something Dev-related that accidentally shows up every now again.
-
Anyone have any good tips for how to turn a game screenshot into more of a comic book or cel-shaded look? I've seen a few tutorials that do some flattening and drawing lines over the screenshot, but I have no talent for that. (Drawing with a mouse is like painting with a brick, for me.)
I'm a rank amateur when it comes to Photoshop, but I can pull off some of the simpler photomanipulation stuff. On one of Vexxxa's themed TF runs, we were to dress as someone else's character, so I went as Feral Kitty. I grabbed a screenshot of him (Feral TomKat) fishing, then decided he'd probably be smiling, so I used the Liquify filter in Photoshop to give him a Mona Lisa smile.
Still working on creating a convincing "open mouth" look for characters who are speaking. -
-
-
Wow, LJ(B) - heh - I really like the direction your new style is going. I mean, I liked your old stuff, too, but this painterly vibe is definitely unique in its look compared to the usual superhero art. Good show, old chap!
I grabbed a screenshot of someone I thought resembled LJ during deecee beta -- maybe it was actually you! -
I thought the same thing. But the rest of the drawing is the cat's pyjamas.
-
-
Whatever you do, don't go looking for experiments about detaching monkeys' heads and attaching them to other monkey bodies or to machines. While they're conscious. Without anesthetic. I'm completely serious: don't do it, it's unbelievably cruel and horrible.
Mad scientist, indeed. More like, "Shoot that mother-****** on sight," is what he is. There's some **** we really don't need to do. We certainly don't need to torture animals to do it. -
Quote:...thus began the war against Skynet. Or perhaps Jack Williams' Humanoids, come to care for us. Maybe Asimov's robots.Watson’s Descendants Will Make You Obsolete
http://hplusmagazine.com/2011/02/18/...-you-obsolete/
Watson shows that these baby-steps computer programs are already challenging us in trivia and language comprehension -- in five years we'll never beat one. Big Blue crushes our chess masters with straight-up number crunching. And the entirely artificial Emily Howell composes music we can't distinguish from human-made work. 20 years ago a computer program debuted that could write high-school-level sports stories. Nowadays, the programs are so good that entire websites use them and they are nearly indistinguishable from regular sports reporting. Already computers are getting dangerously close to being able to write novels. And really, wouldn't a robot's prose be superior to anything named "Twilight"?
Insert cliche "welcome our overlords" message here.
As we contemplate our doom -- or at least the annexation of human creativity -- go read Atomic Robo, the single best comic going today and hope that our new metallic brethren are as benevolent and cool as he is. -
Both of the above books have CoH connections. "Invasion" is a Wild Cards-style book by CoH players with characters based on Paragon City denizens while the "Senor 105" story collection in Obverse features the lead-off story written by our very own Rubberlad, Joe "You're Glue" Curren.
I haven't gotten a copy of the Obverse one yet, but I have Invasion as well as After the Golden Age on my to-read pile. -
It's on my too-read pile. Niklarus, you should add your review of it to the Superhero Fiction thread, so we can keep all these books in one place.