Iggy_Kamakaze

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  1. SR for Tanks!!!!
    Well if ported without changes...

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  2. Quote:
    Originally Posted by BeornAgain View Post
    Fiery Aura? Really? Other than fire res capped, what else does it do? I have a Firey Aura/ Electric Melee tank, and he is decent at trials and TFs, but I certainly wouldn't ask him to pull Nightstar, you know?
    Damage.. lotsnlots of damage
    I have no problem pulling NS on my SS/FA... well maybe a little
  3. With inspirations to fall back on...
    SS/FA

    Edit:
    2 and a half hours dou? was it a kill everything moving kinda thing?
    Well anyways if you go SS/FA you could shave off 2 hours or so from that time
  4. Quote:
    Originally Posted by StellarBanshee View Post
    I am going for a pure farm build without using purple sets, I would appreciate some feedback on this build, thanks in advance.
    impressive
  5. Changed slotting on DA and Death Shroud and got 30 more HP

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  6. Made a few changes here
    -Replaced OG with CoF (I think you're better off with it). Should be able to run Tactics and CoF (which is at 73% against +4) full time with little trouble on endurance (2 PS procs and CP)
    -Got you roughly 170 more HP, better slotting on DR (accuracy still at cap against +4s) Edit.. I take that back, it's only 90% against +4s
    -12 KB prot
    -still running DA-GC-GD-GC-SD-GC chain
    -ohhhh and slightly better resists

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  7. silly me.. thought you're just talking about defense...
    continue on
  8. Quote:
    Originally Posted by TheCrazyCapybara View Post
    I am not a huge fan of the idea. Mostly because of when I think of a tank, I think of a guy who takes hits, not a guy who dodges everything. Not saying it is a stupid idea, just not my cup of tea. :P
    Shields.... Ice ?
    So you don't play either on Tanks?... got you
  9. Ahh how did this thing end up of Tanks needing more damage?

    Yeah lets just increase damage cap and give them Fury and Crits... that way we can just all play Tanks... that be fun
  10. If a Tanker can't pull aggro away from my Brutes or Scrappers, then he/she shouldn't be tanking
  11. Quote:
    Originally Posted by mauk2 View Post
    I grabbed the template posted earlier for battle axe scraps and tinkered this together:
    Not really a good template there as I just enabled all the attacks to show what It would look like on scraps. Guessing you wouldn't really pick up all the attacks on a build
  12. My DM/Inv Brute might as well have those rings on auto
  13. Looking at 1060 for KoB on maxed out AAO and 2x rage before crit FS at 423
  14. Here's a quick look at SS in MIDs if ported as is to scraps with 3 SOs worth on attacks and double stack rage...

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    Looking at WM now ....

    Edit:
    For WM

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    For BA

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    I guess Taunt is gonna be Confront

    Now save those and pair it to any secondary you want ....
  15. Quote:
    Originally Posted by evertheskeptic View Post
    How do BS and WM stack up? Is the difference enough to reroll a mid-30s BS/SD?
    WM should be better in both ST and ae damage... but it don't get parry
  16. And while they're looking into that.. they could maybe add in a +res that scales up per number of enemy around...




    Then put a taunt aura on Integration for scrappers... even if it's WP weak
  17. Well, let's see here...
    If both Katana and Regen gets ported over as is...

    Here's what mine would look like...
    - Lethal/Melee softcap with 1x DA
    - Range at 34% / AoE at 31%
    - HP close to 2k with out DP (close to 3k with)
    - regen at around 600% before IH (1632% with for 200+ hp/sec with DP)
    - 23.5 s/l resists
    - capable of running DN full time
    - hasten close to perma, 50% uptime on IH, 70 seconds recharge on MoG (90% res to all but psi when up), 16 seconds recon, DP on a 99 seconds recharge

    Yeah it's Katana...
  18. Quote:
    Originally Posted by BrandX View Post
    MA without changes will be sad
    But hey... peeps play it for looks right?
    MA is crap... the last buff it got was crap... it's just crap.... there I said it...
  19. Quote:
    Originally Posted by EvilRyu View Post
    Ok then tell me how you gonna survive an av if everything is on cool down? For the record we are talking about SO builds not some crazy over the top gimmick with IOs or incarnate powers. I am just thinking of how bad something like the LRSF is going to be tanking on a regen. People need to wake up, this set is a shadow of a shadow of shadow of a shadow of its former self. I remember the glory days when a single regen could tank hami but those days are gone. This set will be very poor for tanking capped hp or not.
    Can't be any more worst than a SO build SR, WP, Inv, DA, SD, EA, ElA, FA........
    Guess we'll just have to wait and see
  20. Quote:
    Originally Posted by EvilRyu View Post
    And AVs still squash you like a bug when mog wears off.
    Come on now... really?
    Sometimes I think we all play different games here
  21. Quote:
    Originally Posted by UberRod View Post
    I wonder how well SR will work on the ITF. My /SR scrapper is like tissue paper against cascading defense debuffs.
    ITF? really?

    Was able to solo it on my claws/sr scrapper.... used oranges against the last AV fight but still
  22. Quote:
    Originally Posted by bAss_ackwards View Post
    Synapse even admitted they tried to nerf Regen, bringing it down to Scrapper levels before finally saying "Let the Brutes tank with Regen." HAH!
    If they stick a taunt aura in it... don't mind if I do....
    But I'm done backing up regen if peeps thinks it needs a buff then be it



    But let's see here..... My Katana/WP can get 600 more HP??????????
    Yeah I don't know
  23. ahhhh.. ok ...
    well ... ahhhh grats????