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Posts
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SR for Tanks!!!!
Well if ported without changes...
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Quote:Damage.. lotsnlots of damageFiery Aura? Really? Other than fire res capped, what else does it do? I have a Firey Aura/ Electric Melee tank, and he is decent at trials and TFs, but I certainly wouldn't ask him to pull Nightstar, you know?
I have no problem pulling NS on my SS/FA... well maybe a little -
With inspirations to fall back on...
SS/FA
Edit:
2 and a half hours dou? was it a kill everything moving kinda thing?
Well anyways if you go SS/FA you could shave off 2 hours or so from that time -
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Changed slotting on DA and Death Shroud and got 30 more HP
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Made a few changes here
-Replaced OG with CoF (I think you're better off with it). Should be able to run Tactics and CoF (which is at 73% against +4) full time with little trouble on endurance (2 PS procs and CP)
-Got you roughly 170 more HP, better slotting on DR (accuracy still at cap against +4s) Edit.. I take that back, it's only 90% against +4s
-12 KB prot
-still running DA-GC-GD-GC-SD-GC chain
-ohhhh and slightly better resists
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silly me.. thought you're just talking about defense...
continue on -
Quote:Shields.... Ice ?I am not a huge fan of the idea. Mostly because of when I think of a tank, I think of a guy who takes hits, not a guy who dodges everything. Not saying it is a stupid idea, just not my cup of tea. :P
So you don't play either on Tanks?... got you -
Ahh how did this thing end up of Tanks needing more damage?
Yeah lets just increase damage cap and give them Fury and Crits... that way we can just all play Tanks... that be fun -
If a Tanker can't pull aggro away from my Brutes or Scrappers, then he/she shouldn't be tanking
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My DM/Inv Brute might as well have those rings on auto
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Looking at 1060 for KoB on maxed out AAO and 2x rage before crit
FS at 423
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Here's a quick look at SS in MIDs if ported as is to scraps with 3 SOs worth on attacks and double stack rage...
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Looking at WM now ....
Edit:
For WM
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Now save those and pair it to any secondary you want .... -
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And while they're looking into that.. they could maybe add in a +res that scales up per number of enemy around...
Then put a taunt aura on Integration for scrappers... even if it's WP weak -
Well, let's see here...
If both Katana and Regen gets ported over as is...
Here's what mine would look like...
- Lethal/Melee softcap with 1x DA
- Range at 34% / AoE at 31%
- HP close to 2k with out DP (close to 3k with)
- regen at around 600% before IH (1632% with for 200+ hp/sec with DP)
- 23.5 s/l resists
- capable of running DN full time
- hasten close to perma, 50% uptime on IH, 70 seconds recharge on MoG (90% res to all but psi when up), 16 seconds recon, DP on a 99 seconds recharge
Yeah it's Katana... -
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Quote:Can't be any more worst than a SO build SR, WP, Inv, DA, SD, EA, ElA, FA........Ok then tell me how you gonna survive an av if everything is on cool down? For the record we are talking about SO builds not some crazy over the top gimmick with IOs or incarnate powers. I am just thinking of how bad something like the LRSF is going to be tanking on a regen. People need to wake up, this set is a shadow of a shadow of shadow of a shadow of its former self. I remember the glory days when a single regen could tank hami but those days are gone. This set will be very poor for tanking capped hp or not.
Guess we'll just have to wait and see -
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Quote:If they stick a taunt aura in it... don't mind if I do....Synapse even admitted they tried to nerf Regen, bringing it down to Scrapper levels before finally saying "Let the Brutes tank with Regen." HAH!
But I'm done backing up regenif peeps thinks it needs a buff then be it
But let's see here..... My Katana/WP can get 600 more HP??????????
Yeah I don't know