-
Posts
8829 -
Joined
-
Quote:But, in the end, that's what this actually came down to. Your build couldn't qualify for the participation metric in the game. Hence, you didn't get the badge.What everyone missed, and no one seems to understand, is, I never meant this to be a discussion about my healbot build.
It wasn't a "bug" in the game, or some nasty confluence of game mechanics. It was the fact that your particular build was flat out incapable of meeting the minimum participation metrics for the badge award.
And when you were told this, you argued about your play style.
Then, when you finally took a modified, more balanced build into the event, you got the badge.
Que surprise. -
Quote:Did you not read the thread? No, the badge is NOT awarded for completion of the event. If it were, I would have already had the badge, and there would not have been a discussion. The badge was awarded for completion of the event AND SUCCESSFULLY MEETING THE PARTICIPATION CRITERIA!!! I completed the event four times, but was only awarded the badge on the last time.
From the page:
If you did not get the badge, you did NOT meet the "participation criteria" for the badge.Quote:The availability of the rewards is proportional to your level of participation and whichever path you chose. As such, you may not qualify for the badge if you don't "contribute enough."
That doesn't mean you didn't meet the participation criteria for the "booby prize" for simply showing up. -
That's okay Bonehead. Hopefully they won't have the Shadowrun guys exiled out like they did last year. Their location was in very nice surroundings, but it was WAY the hell out of the way.
-
I'll probably be there early (just to make sure we get the spot as planned).
If you wanna stop by, that's cool.
Also, if you want to stop by the Catalyst Game Labs booth, that works too.
We're at Booth 1703.
Follow the link to the Exhibit Hall PDF.
There are three entrances to the exhibit hall. We're just inside the right-hand most one.
I'll usually be there early mornings, though, knowing me, I'll be there more or less all day. -
Yeahno.
Pretty much for all the reasons Nalrok outlined.
My company (and several we contract out to) no longer use these. Quite simply, they were too much of a hassle to keep properly synced.
This is a *game*, not sensitive corporate info. I don't care to be locked out of my account for an indefinite period simply because a stupid fob malfunctions. That kinda thing can get me parking a Rikti mothership out in Paragon's parking lot (RWZ style). -
-
Apparently nothing.
Nothing new and no Freedom Freebie this week.
A bunch of sets have gone on sale though. -
Quote:C'mon. A jerk?So... Lobo would be.... the protagonist?
A two hour movie about a cosmic powered jerk?
yay
The whole point of the comic was supposed to be the off-kilter, absurdist dark humor.
If you ever read Howard the Duck, you weren't reading it because you were a Disney fan.
Basically, it's taking a bunch of conventions, tossing them on their ear (in a pit full of poison-coated punji sticks), then beating them in further with a dead department store Santa Claus.
Then heading off to do the same to those conventions moms while shagging their sisters.
Basically, doing all the stuff you WISH you could get away with when you're cosmically ticked off, plus witty banter.
If they keep this out of PG-land, it could be an absolute SCREAM!
Someone already did a home version of the Christmas special (look around the web for it). Maybe the Lobo Convention Special could work. The "There is a God!" denoument would be friggin' hilarious. -
Quote:I think you've already found one. The participation metric in the event you were failing.Okay, you come up with a better one, that is just as, or more comprehensive.
If you want to twist what I said around to make it sound like I was calling you an idiot, fine. I'm not going to stop you. But that's not what I said or even implied.Quote:Followed immediately with
On this subject, my mind's wide open. But an emp defender with a single attack and a monofocus on healing powers is ludicrous.Quote:Fair enough. A little bit more open-mindedness please.
Bullseye's primary power is his aim.Quote:Okay, I get this, I guess. But let me present to your new open-mindedness a different perspective: What is Bullseye's power? Mr. Fantastic? Professor Xavier? What is Green Arrow's power? The Flash? Mr. Freeze? In the comic books, there are a lot of examples of "one-trick ponies," those heroes and villians who make their names on the fact that they can only do one thing, but they do it very, very well.
He's also got an adamantium-reinforced skeleton (but not to Wolvie's level).
Mr. Fantastic's primary power is his stretching. It's been implied that his stretching and elasticity have also allowed him to augment his already ridiculously high intellect. He can also alter his size and mass (note, size alteration can be just inflation, mass alteration isn't, think Banner ==> HULK, that's mass alteration).
It still doesn't sidestep the issue that you've only chosen to develop half your powerset, essentially (at least) halving your effectiveness on a team.Quote:Trying to keep a thick skin...
No, First off, it rarely happens. Second, when it does, I am the first to speak up and say we need to raise the diff level. Third, at that point, I do have pets, temp powers, and my one attack power that I can use to help damage. Fourth, I have stealth, so I can stealth such a mish if possible, and finally, there's the insurance aspect. Im there "just in case" around the next corner is the AV that wipes the team.
Sorry, but the question is a valid one. Is this what happens on missions when you're not required?Quote:Skin thinning a bit...
Quote:My toon IS level 50+3. So I have levelled just about all I am going to. Haven't noticed a difference. Most teams don't want to run a mish that has no element of danger associated with it, any more than I do. Raise the diff. And, no, I don't camp the door.
My main is a tank. He mixes it up fairly nice. He's no scrapper, but he IS an excellent meat-shield who can output non-trivial amounts of damage when he feels like it. If someone kills one of my opponents, I simply move onto another. I don't go "Hey! That was MY baddie!"Quote:So you've never run a tank that had a blaster on the team that would take out whatever you target? or ran a blaster on a team that had a scrapper that critted every time he struck? It happens. What do you do? You contribute where and when you can, and thank the Guardians that you got on a good team. You don't blame your build for being bad.
And yeah, occasionally I get a string of killsteals in a team where I activate a power and someone else nukes them down before the power actually connects. It happens.
I don't sit there and simply burp at them (taunt) and then try to hold them there for others to whack down. That puts me in more danger of a streak of lucky hits, and puts my teammates in more danger. Yeah, I'll pop a Destiny here or there if someone is getting mauled. And yeah, I occasionally forget to toss my Lore pets out. So my tank controls aggro, does damage, buffs, heals, etc. I'm contributing more than just the bare minimum of "Aggro control" that the Holy Trinity requires.
You can't say the same with your monofocused "healer".
I can talk for days about the people I team with. For the most part, everyone I team with is at least "okay", with lots of "good" and "really good" players. And there's actually a significant group that are so good, I feel like a fifth wheel sometimes. But yeah, there's a small group of people who I have had the misfortune of playing with who, even with slow, painstakingly detailed instructions, couldn't find their *** with two hands, a map and a guide, let alone from one end of the mission to the other.Quote:Skin becoming pale...
I personally dont talk about the people I play with. Maybe you are different.
I try to be patient with people like this. Some are simply new and overwhelmed (hey, I was dumb and initially six-slotted brawl too). Some are simply overwhelmed period. But some of them are just flat out...well, let's just say that I am wondering what game they THINK they're playing.
Wonder all you want. Hell, come on over to Protector and play with some of us. We're always willing to teach those that actually want to learn. Or just kick butt and have a GM follow us through the game taking names.Quote:I never sit back with my hands in my pockets, or with my **** in my hands. I am beginning to wonder about the people YOU play with.
This stuff isn't "hard". The Really Hard Way? That's hard-ish. It's all about understanding how the game functions and the best ways to exploit that functionality (exploit in the non-negative sense, as in "develop").
I'm not saying "never rock the aura". As you said, there are times when there's good reason for it. What I'm saying is, even on high difficulty, there's better uses of your time and endurance in a good chunk of the content in this game.Quote:Skin beginning to become crack and bleed...
No, I actually said what I meant. I am already level 50, so it's not about levelling up for me. It's about the healing. And I try not to spam if it is not necessary. I said try, because I'm not denying it happens on occasion that I had to put Healing Aura on autopower, then forgot to take it off. I'm getting better about that. But, on the other hand, if Healing Aura was my autopower, it was for a good, GOOD reason.
Another analogy. You're sticking your finger into a failing dike.Quote:A good point. But at least I'm helping.
Yes. You're "helping", but not necessarily in an appreciable, or even effective, way.
Occasionally there are deaths. It does happen. Hell, on my monday night Fire/Rad team, deaths are like bonus rounds! Vengeance, stacking Fallout, Mutation. We're stronger, they're mostly dead, and the corpse ain't dead anymore.Quote:Wow! I'm guessing on your teams, people never die. That's amazing. Someday, they'll just eliminate the debt system altogether.
The problem is, you're using it interchangeably with your AT, your build, etc.Quote:Skin becoming transparent...
Sorry, "shorthand" is a language system used back in the olden days when people took dictation. See Mad Men. It's like using "ppl" for "people." I know there is no "Healer AT," I am only using the designation "healer" to mean the Build that I have created, and any other builds similar to it.
Sorry if it irks you that I'm being so didactic on this point. But it is important to make the distinction. Lots of sloppy thinking and sloppy usage of language goes on otherwise.
Sorry, that's not how this works.Quote:And you have stats to prove me wrong?
You made the spurious claim
It's on YOU to back your spurious, statistical statement. It's not on me to prove or disprove it for you.Quote:Everyone in this game has the ability to heal, but very few take the power to heal.
No, you were expressing an opinion as if it were a quantifiable fact.Quote:No, I don't have stats to back it up. I was making a point.
This is what I'm talking about with sloppy usage.
I stress again, Empathy is only ONE of your TWO primary powersets.Quote:And yet the devs made a Primary powerset out of Empathy.
Again, you continue to ignore the fact that you are not an Empathy/NothingElse defender.
Sorry, but you still didn't learn the lesson properly.Quote:Once upon a time, I created a Tanker, but I wanted my tanker to have some firepower, so, my tanker had lots of secondary powers, and only a few primary powers. Someone finally woke me up one day by saying, "You're not doing what you are supposed to do, because you can't." I realized that there was a reason a tank's primary powers are defensive in nature. It allows a tank to be a tank. After that, I made sure my tank had his primary powers first, and then, and only then, did he have his secondary and pool powers.
You're never a Primary/NothingElse AT.
What you've done is NOT "taken your primaries first". You've taken your primary and ignored your secondary altogether.
Additionally, a tank who's essentially ignored their secondary is, eventually, going to die anyhow. Regardless of how tough their primary is. Because they're not outputting enough damage to kill enemies before those enemies overcome them.
I say again, you are NOT an Emp defender.Quote:My Emp Def is an Emp Def first and foremost. What goes on after that is the marginal real utility.
You're an Empathy/Secondary defender. You've ignored half the equation in a fit of colossal monofocus.
The healing Ancillary is just that. An ANCILLARY pool. Not your secondary.Quote:No, this is the arguement you are giving me with your "use your secondaries" arguement.
Tell that to the cop who stops you and asks for proof of insurance.Quote:You must only buy insurance when you know you are going to have a wreck.
Way to completely miss that "healing is not mitigation".Quote:Fortitude
CM
Regeneration Aura
Heal Other
Check.
I say again, BULL SCHNITZEL.Quote:No other powerset has to do what an Empathy Defender powerset has to do.
Not all of them do it in the same way Emp does. But for the most part, every set is doing a good portion of the same thing you are, with some near-100% overlap on several.
Pop mids and check them out again.
Yep. So what? Simply because Empathy contains no attack power doesn't mean you're SUPPOSED to play it with no attacks from your secondary. The fact that, due to teaming, you CAN and HAVE gotten as far as you have is a testament to the flexibility of the teaming system in CoH. NOT your skill.Quote:It has to do whatever it is going to do on friendlies, not enemies, EXCLUSIVELY. Exclusively, that's the difference. Every other primary powerset has at least one Foe-targeted power.
Simply because you contribute "a little" doesn't mean your build isn't gimped. You essentially HAVE to team in order to achieve goals in reasonable periods of time.Quote:Skin becoming transparent...
Come on, you said so yourself, that healing and buffing is contributing. "Totally gimped"? Not even.
Blasters kill enemies alongside the tank. They can still manage (depending on the powersets) debuff actions in addition to raw damage output.Quote:Then so does every blaster who stands behind a tank, or every controller who stands behind a brute. If my teammate does not kill the enemy then it becomes my problem. Better to help him now than deal with it by myself then.
Controllers lock down and kill enemies alongside the brute. They still manage to buff and control when doing damage.
Why's it so hard for YOU to heal AND do damage to the enemies?
Let me stake down these moving goalposts for ya!Quote:So every player who take Flight instead of Leadership is not contributing to their full potential?
You didn't just choose one or two ancillary powers in lieu of a secondary power.
YOU IGNORED YOUR SECONDARY.
Flat out. Full stop.
BIG, BIG MONSTROUSLY HUGE DIFFERENCE!
Because their understanding of the game's combat systems is deficient.Quote:Then why do people tell me, "don't worry about attacking, just spam those heals?" I (used to) hear it all the time.
Or you get pulled over and required to show proof.Quote:Sending $50-100 a month to Geico doesn't contribute anything to the family budget. Until you get in a wreck.
You've basically bought an expensive new car and only gotten liability insurance on it. And you insist that you'll never break any glass. You'll never get hurt yourself in a collision. And you'll never total your car and require a replacement vehicle. Heck, you're assuming you won't need to finish paying off the car even.
Quote:Sorry, tank who can't get there before the blaster takes out the enemy, apparently, Hyperstrike says you've failed.
Apparently you're still having trouble reading. One of a tank's myriad tasks is damage output. It isn't his ONLY one. Nor is simple aggro control.
And a blaster who nukes an enemy in a group before I can establish control of them is going to have to deal with some aggro themselves. If they can handle it, cool. If not, they need to review their strategy.
Yep. Luckily I team with very few such masterminds. Most have a firm grip on their power sets (both primary and secondary) and don't need to waste time constantly resummoning and buffing pets.Quote:Sorry, mastermind who spends half the mish calling up his minions, and buffing them before going into battle, only to find the battle has been won, Hyperstrike says you've failed.
You've, ostensibly, been playing for nearly 8 years and you haven't figured this out yet? -
Quote:With Power Boost you pretty much have to have ridiculous amounts of recharge to make it Perma. Then you have to decide whether you're going to Auto PowerBoost or Hasten.Yeah... no, that's not true.
http://tomax.cohtitan.com/data/power...on.Power_Boost
And not "Permanent" but "damn close" is
http://tomax.cohtitan.com/data/power...adial_Epiphany
At which point, you're essentially still having to click something instead of "set and forget" and may as well be using BU+Aim. -
Warning to anyone attempting to watch it.
Audio is NSFW. -
http://boards.cityofheroes.com/showthread.php?t=293072
Already being covered here.
He's running a "pure healer" Emp/* build and has only taken the T1 attack from his secondary. -
Quote:Cold: SleetI can't think of one Defender primary powerset that has an attack, per se.
Radiation: Fallout
Sonic: Liquefy
Storm: Gale, Freezing Rain, Tornado, Lightning Storm
Traps: Caltrops, Acid Mortar, Seeker Drones, Trip Mine, Time Bomb
Trick Arrow: Acid Arrow, Oil Slick Arrow -
-
No. Actually it isn't.
No. I said "any idiot could do this".Quote:Are you calling me an idiot? An ad hominem arguement. Classic.
This does not, by extension, make you an idiot or mean that I'm implying you're an idiot. Thicker skin and a less contentious attitude please.
Yes. Yes, it's me. And I don't seem to have issues with the participation metrics for some reason.Quote:That's you.
Sorry. The "I'm playing a different powerset" argument doesn't work.Quote:I'm sure when you are playing, you play to the best of your ability. I'm sure you are not spending your time withyour *** in your hand, nor are you playing with unslotted powers, no insps, etc. Assuming basic common sense in even the most "idiotic" of players, none of us are. Im just playing with a different set of powersets and power choices.
I have Emp characters too. I take more than one attack from my secondary. And, again, I don't have problems attaining badges in events that include the participation metric.
Sorry. But it's commonly accepted here that people who try to pigeon hole other players into singular categories like "healer" and expect them to essentially do nothing else in the game simply don't understand that the game is quite a bit broader than that. Moreover, it rewards people who aren't caught up in the Healer, DPS, Aggro trinity mentality.Quote:Another ad hominem arguement.
I'm not going to soften my opinion of people who still react this way (because they aren't actually "thinking") and then insist that the game conform to THEIR interpretation of the "holy trinity".
In short. "I calls 'em like I sees 'em!"
Again. And what happens when you're in a group that doesn't REQUIRE your sort of "help". You just sit back and leech XP/Inf/Prestige/Rewards? Like you're "due" for it because you helped someone else out in a completely different situation at some nebulous point in the past?Quote:Conversely, I ASSUME that I'm helping people who're playing with broken builds, who are playing with their **** is their hands, because, quite frankly, that's what I find. You see, I'm a helper, or more precisely a HELPER, it's right there, over my head, I read it all the time. Newbies, noobs, and new supergroup members come to me because they know they can do the stupid stuff and, with a EMP DEF on the team, their mistakes will be mitigated.
Yeahno.
As you level up, you'll notice it happening more and more as builds get more self-sufficient. So you'll, what? Sit around, thumb rectally inserted, going "I did my job, this is my reward"?Quote:There have been times when I have been on a team that didn't need me. Sure. It happens.
Are you going to camp the door too?
You "ride it out"?Quote:Usually when running a mish that is three or four levels old for the mish owner, things like that. Then what do I do? Nothing. I ride it out. I say, "Good job", and, "you guys don't really need a healer."
And on four level-old missions? Please.
Then it says something about the people you're playing with.Quote:But those times are rare.
Again, even adding a couple percent to firepower is killing enemies that much faster.Quote:The thing is, if they don't need a healer, then they surely don't need any extra firepower from me. I may be redundant, but I'm not useless. Next mish, they'll need me again.
Sitting back with your hands in your pockets going "You don't need me" or spamming unneeded powers isn't contributing.
It doesn't make sense for you to solo because it's much easier for you to level up when everyone else is doing the actual work for you on a team right? That's what you're actually saying.Quote:I CAN solo, I just don't. It takes me longer, with my one attack, but I can. It doesn't make sense for me to solo, with my five wasted powers, but I can. And in this case, I attack, I AUTOattack. so it's not that it's not enough. I participate. With buffs and heals.
And if they don't need the buffs and heals, you keep spamming them anyhow to pretend like you're actually doing something when what's actually happening can be summed up in one word.
Leeching.
I didn't say you weren't contributing. I said you're not "fully contributing" to the team.Quote:Every time a tank goes down to red on his health bar, I am contributing. If I keep him alive a little while longer, I'm contributing. He now has the ability to hit more than he did without me. Whether it's because he didn't have to spend the time going to his base, the hospital, buying inspirations, I'm contributing that much more. My time was spent making his time more productive. If he dies, goes to the hospital and returns, it has taken him more time to do that than he has spent already on attacking the creature that killed him. If I save him this hassle, he has spent that time attacking that creature. That's WAY more valuable than 5%.
- The more damage the enemy takes, the faster they die.
- The faster they die, the fewer attacks they make.
- The fewer attacks they make, the fewer land and do damage.
- When less damage is taken the need for healing is less.
You're so caught up in treating the symptom, that you're not treating the problem.
Most decent teams don't require such constant healing that they need to fall back into "protect the healer so we don't die" mode. And, as I've been saying, in this game, it isn't needed.Quote:Doesn't happen on decent teams. Most decent teams know to protect their healer.
Sorry, but an Empathy defender isn't a healer either. It is primarily a buff set (5 of the powers in the set are buffs, not heals) with a rez and three heals in lieu of enemy debuffs.Quote:I am an Empathy Defender, I said that at the beginning. I am using "healer" as shorthand for that. I'm sorry if I confused you.
You, additionally, have an entire secondary that you've essentially ignored.
I say again. This game has no "healer" AT. Only people who don't understand that a "healer" build of existing ATs (or the introduction of a "healer" AT) would be of only marginal use. As your case so aptly demonstrates.
And you have stats to back this up right?Quote:Yes, everyone in the game has the ability to heal, but very few take the power to heal.
No. I'm saying that while healing can be a valuable part of an arsenal of powers, healing and buffing to the exclusion of all else (a buffbot) is of marginal real utility.Quote:Are you saying that you're a proponent of "Everyone must have a heal power"
Before or after I stopped laughing in their face?Quote:Well, what if then, someone came up to you and said that if you didn't take two different types of heal powers (say, the Medicine pool ALSO), that you were an idiot! How would that make you feel?
Also, isn't this, essentially, the argument you're giving me with your "pure healer"?
No. FACT. Powers like Dispersion Bubble (and healing auras) require little to no actual monitoring. Ally bubbles (and Emp buffs) don't get spammed continually. CM is of some use because it can be stacked. But you don't go spamming that all the time either.Quote:YOUR OPINION! I've seen situations where FF defenders have been brought on mishs solely to bubble against one AV.
Again. I ask you, what do you SPECIFICALLY. When your allies require no healing and you've already got a layer of buffs on them, what do you do with that other 90+% of your time in a mission?
But you're not contributing as much as someone who's actually helping them kill the enemies.Quote:I am contributing. By increasing the ability of my teammates to do damage. It's not directly damaging. It's not Dps, but it IS DoT.
Healing is the last, and therefore least dependable form of "mitigation" in the game. Technically it's not "mitigation" at all. No incoming damage was "mitigated". You're simply spackling over it.
The best damage mitigation in the game is to kill the enemy before they can do damage.
The next best way is to prevent them from actually doing damage (controls, defense, etc).
The next best is to reduce incoming damage (resistance, Absorb, etc).
After that, about all you can do is heal up (healing/regen).
I say again, there is no "healer" AT in the game.Quote:No other AT and powerset has to do what a healer does.
As to power sets.
You heal. Lots of sets heal. All ATs can heal with the addition of ancillary power sets, temp powers and Incarnate powers.
You can rez. Same thing goes for my argument about many power sets and all ATs being able to do this.
You can grant some status status protection. Other power sets can do this as well.
You buff defense, damage and ToHit. Again, there are several defender primaries that do so. also, other ATs can do this as well.
You can buff Recovery. Other sets can do this, other ATs (well outside of controllers and Corruptors), not so much.
You can buff regen. There's several other sets that boost regen.
You can boost End and Recharge. Again, other sets can do this. Many better than you and sooner.
So your comment about "no other AT or powerset" being able to do what you do is demonstrably false.
Empathy simply happens to be all buff/heal at the expense of enemy debuffs.
No, they're equally important. But you're essentially buffing/healing to the exclusion of attacking. You're the one who's forgotten that they're equally important.Quote:You make buffing/debuffing/healing sound as if it were secondary to attacking.
Nowhere does it say you must do so to the total exclusion of all else.Quote:Not so with the Empathy powerset. It says so, right there in the description: "Empathy gives you the ability to heal and aid allies as well as yourself. Empathy has no offensive powers, but its heals and buffs are unmatched." And that's the PRIMARY powerset. That is what an Emp Def, a healer, does.
You've added that spin yourself.
And this is why you're having the issues you do.
This is why I said "basic expectation".Quote:I don't think I read that in the rules anywhere.
Not "required by the rules".
While it's harder, you can (and have) STILL come up with totally gimped builds in this game.
This game is about more than chocolate and vanilla. This is basically a smorgasboard. You've opted to get a chocolate and vanilla sundae from the the desert bar and are bemoaning the fact that you didn't get any ham, vegetables, bread, pastaor even a Coke.Quote:Can you point that out to me? You are given an option, I chose to take it. That's why there's chocolate AND vanilla ice cream.
The fact that you're given an entire secondary THAT YOU ARE REQUIRED TO ACTUALLY TAKE A POWER FROM DURING CHARACTER CREATION should indicate to you that, yeah, attacks are a Good Thing To Have in this game. Even for a VERY support-oriented build.
No. But that's how you're playing and the message you're conveying in your post. That killing enemies is "my teammate's problem, not mine".Quote:Never said they were.
Right. But that's ALL you're contributing. You have the ability to contribute MORE. You've just opted NOT to do that.Quote:Merely pointed out that to their benefit, I am contributing to their ability to do more damage.
Again with the "I am a mastermind and they are my minions" mentality.Quote:If they choose not to do that damage, well, then I have lost a firing of Fortitude, or whatever, they have lost an opportunity to do that damage, and there is no attack button I can press that will make them attack, and I knowingly accept that fact.
Sorry. NO. Doing damage to the enemy is EVERYONE'S job. Not just the tank/scrapper/blaster/troller/etc. And if you're spamming all your buffs all the time in lieu of attacking, you're wasting Endurance and not contributing anything additional.
Rocking aura on people who don't need heals is not contributing anything.Quote:And we close with another ad hominem attack arguement.
Spamming non-stacking buffs on allies is not contributing anything.
Waiting around to rez someone who may or may not fall over dead is not contributing anything.
If that's all someone is doing, they are not contributing most of the time and thus, are only marginally better than a door sitter.
I don't "dislike" "pure healer" empaths. I simply have little to no use for them as their players don't understand the game well enough to see that such builds are only marginally useful in a very small swath of content level ranges and utterly pointless for the rest of the time.Quote:I'm not sure why you dislike "pure healer" empaths so much, but your entire arguement seems to be "you're stupid for building your character the way you want to build it." Which to me, sounds a lot like, "my build is right, yours is wrong"
If you're standing around waiting for a chance to be useful, you've already failed.
If you're standing around faking usefulness as a way to avoid ACTUALLY being useful where it counts, you've already failed.
I'm not saying your build is "wrong". I'm saying that, outside of the aforementioned narrow swath of content, it isn't as useful as someone who wasn't so monofocused on a single in-game mechanic.
If I had a choice between a Thermal who'd gone light on their heals and buffs and your "pure healer" Emp, I'd take the thermal any day of the week. Because they'd be trying to earn their place instead of simply being escorted through missions because they can put up Big Green Numbers from three powers taken in the first 4-8 levels. -
If you want to fight with people about the problems with your rig. Please do so elsewhere.
-
Okay.
I apologize for the huge delay on this guys. In the last couple years, I've had people asking for a less formal "sit down and eat" type event and have been trying to find someplace that can really accommodate that.
I thought we'd be able to do something like that with Weber Grill last year and while the wait out in the foyer was kinda cool like that. The sit down and eat portion (on top of taking almost 2 hours to get us in) wasn't really conducive to a group of people. That and the foyer wait kinda sucked because...well...we were stuffed off in a back corner.
Places like The Ram have party rooms. But booking that's a beach and a jetty and still isn't really conducive to milling around talking.
Nor was The Spaghetti Factory.
As for bars in the area. My knowledge of that area is relatively limited. I'm up just outside of Chicago and don't go down to Indy much beyond cons. Also, I'm a teetotaller and my experience with bars, post military, is exactly zero.
Accessibility is also somewhat an issue. I'm on my feet all day. I REALLY don't want to have to walk 6-10 blocks to get someplace.
So, in the interests of keeping this kinda light. We're going to be doing Champions Sports Bar over in the lobby of the Marriott. Right across the street from the convention center itself.
Food there is "so so". But it has been pointed out that food is a secondary reason why we're there. As a place where we can socialize, it's about as open as anyplace we can get.
So:
Date: Saturday, August 18th
Time: 7PM-Whenever
Location: Champions Sports Bar
Again. Sorry about the length of time in between posts on this.
Hopefully this won't put too many people out. -
Quote:Likely this is due to the extra load being put on the system by the Transgaming client. So you're not running JUST the game. You're running the game, plus the VM/Emulation layer. Which can be VERY CPU intensive.It can run D3 and WoW on 2880x1800 without needing the fans.
CoH is the only game to bring them up beyond an inaudible level and it winds them up even when just sitting on the login screen.
Try running something like Distributed.net or Folding@Home and see what those clients do to your fans as well.
Simply because
- another game
- presented in another way
- utilizes less CPU power
- generating less heat
- allowing for lower fan settings
- resulting in quieter system operation.
-
Quote:More like "Welcome to gaming on a laptop." or "Welcome to gaming on an MBP."All fans full speed, all the time, no exceptions. Welcome to Transgaming!
Most laptops are simply NOT equipped to deal with the load many games (especially OGL games) can put on a system. As such, they heat up and trigger the fans.
MBPs are going to be ESPECIALLY prone to this as they're extremely thin and have very little room to facilitate air movement.
This is what happens on occasion when form triumphs over function. -
Quote:COULD the Paragon Market have a better UI?It's just like Wentworth's, really, right down to having a crappy UI.
Sure!
But this is the one that Paragon chose by going with whoever these yahoos are that they partnered themselves with, rather than building it in-house and fully incorporating it into the game interface.
Not that Paragon's ability to build interfaces is particularly stellar either. -
Quote:Great. But that doesn't necessarily mean you're playing a defender/controller/corruptor well.I know that I am one of the best healers on my server (#2, in fact, according to COHTitan).
Any idiot can sit there and rock aura and heal a couple dozen HP worth of wounds with a couple jillion points of heals. It doesn't mean you're necessarily contributing (or not contributing a much as you could).
Take my FF/Arch defender. Do I spend all my time with my **** in my hand going "Your defense is buffed, job done!"
Nope. I toss out the personal shields, pop my big bubble(s) and then proceed to make enemies resemble hedgehogs (roughly 99% of my time is spent attacking).
Then the people you're teaming with are morons. Plain and simple.Quote:So many times, I have heard, "I'll take on Lord Recluse, but only if the healer's healing me," or, "I'll taunt the Hami, if the healer will keep heals and buffs on me," or "Don't bother attacking, just spam your heals," or even, "Keep CM (or AB, or Fort) on me while I tank him."
Yes, you MIGHT be helping people who're playing with severely broken builds to be somewhat competitive. But for people with sensible builds or people rocking optimized builds, you're not helping them all that much.
But you're telling us that the rewards system is telling you that you're not doing enough to qualify.Quote:That's what I do, and I dont mind it.
Great. But what are you doing when people don't need healing?Quote:I have 8 different ways to heal somebody
Great. But what are you doing when people don't need to be rezzed?Quote:4 different ways to rez them
Great. And what are you doing when they don't need to have their endurance buffed?Quote:and three different ways to buff their endurance
In short. What are you doing the other 99% of the time?
Demonstrably false.Quote:I don't need an offensive power, I have teammates, and I make sure that they have the power to do it for me.
There are things you can't solo. And the participation metric takes into account your attacks as well. If you don't attack, or don't attack enough, you're not participating.
Yet you're failing to get a reward table for participating by doing "what you do".Quote:It's what I do.
Yay. But if you're not also contributing damage output, you're not fully contributing to the team. Sure, you my only contribute another 5% of total damage output for the team. But that's the GM/AV/etc dying 5% faster.Quote:You may be one of those "I can take on anything" tankers (I have one of those, too), but every once in a while, I see even the strongest of tanks get beat by a Envoy of Pain, or a Lord Recluse, or even a Tyrant. It happens. But it happens a LOT less when I am on the team.
And on decent teams, you just wait...and wait...and wait...Quote:Best way to prove this: every once in a while, not too often, but occasionally to prove my point, if my empath falls in battle, I'll shout out, "Healer down!," and wait for the team wipe.
An SR scrapper taking only one secondary MAY be able to solo. But they're not going to do it well. Worse, they're going to die. A LOT.Quote:The /SR scrapper IS wrong, I agree. A lack of defense puts you at a disadvantage. If you're not living, you can't take out anybody. But a lack of offense is not the same. As long as you're living, a small ping can eventually, theoretically, take down the mightyest of foes. Even so, the /SR scrapper with only the mandatory secondary power can still solo. None of his powers, especially his primary powers, go away if he is soloing.
Not so with the healer.
And you're not "a healer". You're a defender. Or a controller. Or a corruptor. There is NO "healer" AT in the game.
Literally EVERY AT IN THIS GAME has the capability of healing. The ability to heal doesn't make you special. It's simply one of the tools in your toolbox. You've basically got 10-12 hammers, and need to drive a screw.
Again. If a FF defender sits there and relies SOLELY upon bubbles and does NOTHING else, THEY AREN'T CONTRIBUTING. Why do you think teammate bubbles are now AoE? To free the bubbler from having to cycle through 8+ people every 4 minutes instead of attacking as they should be.Quote:The comparison to the Forcefield/? def is a little better, but even there, What I see is you complaining that the defender doesn't have enough to do: he's not pushing enough buttons.
The problem is that you're not contributing ANY damage at all. Or doing it in amounts so miniscule as to be incidental. As such you're not contributing.Quote:And this is where I say the devs have a problem. It could take a tanker or a scrapper, on average, six or seven keyclicks to bring down a single enemy, whereas, I can buff a teammate for six or seven enemies with a single keyclick. It is also better for that teammate that I have the endurance to buff and heal him than to spend that endurance on my little ping-blasting. Yes, I could select higher damaged offensive weapons while building, but then I would have to give up something else. Hmmm. CM, maybe?
Nobody's saying you have to kill every enemy, or contribute X% of damage on every enemy killed. But you DO have to be attacking regularly, in addition to buffing/debuffing/healing to be considered as a participant.
Taking a single attack and using it once in a blue moon doesn't meet this basic requirement.
Yes. You're given an OPTION not to take any more offensive powers. But there's a basic EXPECTATION that you should.Quote:Now, the devs see fit to say that I need at least ONE offensive power. They give it to me when I start. But they give me the OPTION to not choose any more, and that, is not a bad thing. I'll say it again: my offense comes from my teammates. But then, when they choose to NOT award me the same awards that my teammate gets from benefiting from my choices, THAT, my friend, is where the empath gets shortchanged.
You are NOT a mastermind. And your teammates are NOT your pets.
Empaths are not shortchanged.
Players who build "pure healer" empaths are shortchanging THEMSELVES. These type of builds are only marginally better than door-sitters. -
Quote:As opposed to pre-Freedom where you had certain content that you simply couldn't use unless you spent additional money on top of your $15 subscription.Eh, they release content that I can't use unless I wait an additional 2 months for 800 points or spend even more money on top of my $15 subscription... so no.. I am losing love for the CoH devs. Not sure what game the OP is playing but he got Banned for doing something wrong.
Nobody ever promised a free solution for people subscribing to "I want it all! I WANT IT ALL! I WANT IT ALL! AND I WANT IT NAO!"
Does it suck having to wait a little bit if you want it "free"? Sure!
BUT YOU GET IT FOR FREE.
Patience is still a Virtue (complete with ERP...wait...that's not right...).
Paragon has chosen to monetize impatience.
And, thus far, they're laughing all the way to the bank. -
Quote:Personally I'd prefer it if they would just remove the cap altogether and allow us to buy as many as we'd like.
Honestly, so would I.
On the flip side, they'd probably have to make some drastic changes to the character list interface if they did (so it'd simply autospawn a new "page" once the previous one was filled). -
-
Quote:It "may" have come off. But I'm sure it's gone right back on again.I think that a recent update actually got Norton off many peoples' "never ever" list, although I'm sure it's still on many.
