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Posts
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Joined
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That's great.
Now, what about the timed missions with runners in the story arcs? -
Um, adding features that people want and requiring them to buy the expansion is pretty standard fare in MMORPGs. CoV is different, in that it is a stand alone game not requiring you to buy the one that came before just to play.
And I never saw anything along the way saying that CoH, itself would have bases for definite. Just a possibility for the future when we didn't know the paid expansion was going to be CoV. Then when CoV was announced, it was the carrot to get people not interested in villains or PvP to buy it. -
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FYI
Jack (i.e. me) has a BA in Classical Civilization, a MA in Ancient History and a MA in Greek & Latin. My specialty: ancient religion. I know ancient Greek, Latin, Italian, French, German, some Aramaic, Coptic, etc.
Basically, I'm EXTREMELY picky with mythology. Trust me on that.
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Too busy writing to become a Post hole Digger, eh? -
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There's one small personal problem though; I have a character (Black Victor) that would die permanently if magic ever stopped working. So in the interests of a true roleplayer, either I'm going to have to concoct a good enough reason for him to stay alive on the listed date, or I'm going to have to delete him.
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He's not in Paragon City? Possibly on the Ferry to Stigia? -
Thank you Statesman and all the other Devs and people behind the scenes! What little there was was wonderful! I can't wait for the big go round!
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I would still think that's a good idea to /bug and then send an email or a PM or post it here. That way they can find it specifically on your character. No one ever said more info is bad. Just give them the capability to get all the info they might need.
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Are you kidding? We want to do this in Providence, Rhode Island!!! *mad gleam in her eyes* What better place than the Paragon City of an alternate reality?!
(and no, I don't live there. :P Want an excuse to visit there.) -
*sigh* I don't mean to be rude, but Statesman, it just keeps sounding like you want us to play the game your way. Not the ways we want to. Granted, some of the gameplay is rather dull and repetative, but it's the way some people want to play. Bizarre as it may sound.
I realize you want to help us have fun, but different people have fun different ways. And above all, we want to feel super. Not scripted.
(And as a sidenote, I hate that I'm going to have to set my mission settings on the easiest one, because I didn't pick a high damage dealing AT. As it is, at times, I have to enter a mission then invite my duoing partner since I can't provide enough damage to keep from the mission going in any reasonable amout of time. I hate doing that too. I just doesn't feel super or immersive that I have to think outside the game strategy in order to complete missions, especially timed missions.) -
Thank you Geko!
Say, is it a bad thing when you go to the pet store and look at the gekos and start to think that that might be a nice pet?(Disclaimer: I was there to buy turtle food.)