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Posts
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After a couple more raids I want to move to an evacless strategy.
What we have been doing is running to cowards rock after each bloom. Evacless means instead of running out, we buff up while attacking hami and after the bloom everyone just goes back to what they are supposed to do.
This strategy really relies on the yellow and hami taunt teams to be on their A Game. It also leads to a much faster raid. -
It'd be good for Liberty to get back onto some sort of raiding schedule and seeing as there are multiple groups capable of leading a successful raid, I made a quick Hami Survey to see what works best for everyone. Please go to http://www.surveymonkey.com/s/DG3XCZY and take it. I'll run it for a week and then post the results.
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Woo Liberty! It is exciting to see raids making a comeback. With GR coming out, I hope it continues to happen!
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I wouldn't pay 15 bucks to tell people that I'm too busy to play. Seems wasteful.
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Big shout out to @force, @fanged knight, @amygdala, and @cherry-2000 for paying 10 bucks to move a toon just to help out liberty. You guys are awesome!
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Quote:I really need to work on remembering what my binds were, a couple of times I hit the "green mitos are down" one while there were still several up..oops.- the assault team leader needs to setup some binds
- the first green mito on the last bloom took a long time (the final stretch!). People lost interest for a short bit and just weren't all attacking the same target even though the target was called for several times. This happened with a handful of the greens throughout the whole raid.
- During the first bloom most of the blues were defeated while the yellows were being attacked. During the 2nd and 3rd blooms this didn't even come close to happening and people lingered on the original blue mito target. The assault leader quickly picked up on this and started calling out new targets so we could move around the goo with the scrapper team. It would've gone smoother if people were as aggressive and as attentive throughout the whole raid as they were in the beginning.
- people switching to emps was a tremendous help. I think it would've gone a lot differently if there wasn't an emp on my team in particular
I also noticed (as much as the game would draw for me) that a couple people would linger on a blue instead of following ranged assault leader. When I saw that, I was trying to hit my bind telling people to follow the leader instead of attacking whatever. There was also a 3 minute time period where Hami had a fire immob on him way before people should have been attacking hami haha.
People that willingly switched to emps were a help for sure. The emps on my team were incredible at keeping buffs up on me and rezzing each other if needed. I'm pretty sure everyone on my team had SB on them from the kins. They are always welcome on team when I am tanking hami.
Now that we took down Hami maybe getting enough people to the hive wont take as long. -
A big thanks the following people for helping lead a successful raid:
@paul metcalfe on paul metcalfe, leading the yellow taunt team.
@rockmar on diddles, leading the yellow scrapper team.
@da crusha on ultimate flamer, leading the ranged assault team.
I'd also like to thank the people from Champion server that showed up to assist in raiding -
Quote:The last two there was a shortage of tanks, 3 on the first one and 6 on the 2nd. But, I've been telling people that...if you want to move the fire/ff I wouldn't turn you awayFrom your past experience ( last 2 raids) what would you guys need the most for those raids?
I could always move my fire/ff hami bubbler troller if you like. We don't really use/need him on Champion anymore. He's all set up with the binds for helping the range team to follow
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So I'm pretty sure I have my scrapper team lead and yellow taunt team lead in place but the ranged assault team lead is at a maybe/maybe not. If anyone is willing to be the ranged assault team leader please send me a /t to @hazygreys or pm me here.
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Quote:I was there both times on my emp hoping we would take Hami down. I figure when Hami is taken down once more people will want to join in. Now that interest is there again we have to act fast because GR is right around the corner. Before there was interest then i17 came out and people stopped caring.I want Hazy to take Hami down on Wednesday Night, I am just heartbroken I can't be there to help. The fact that there are people moving into The Hive is nothing but great news and it can only get greater from there. It is ALL a win for Liberty. I said as much to Peterbilt in a PM just this morning.
I am enthusiastic and I am supportive toward Hazy and his efforts, he supported me and was in The Hive on Sunday when we got to the first bloom and I will do no less when he tries. I just won't be able to be there in person.
It's a Liberty thing, its a community thing. I don't expect Fitz to even come close to comprehending that concept.
So join me if you can on Wednesday, 8/4, at 9 pm Eastern if you wanna try and take down Hami! -
A few key notes to keep in mind:
- Emp - If you are going to emp, please be attentive and active. Showing up to the raid and using RAs whenever you want isnt as useful as using them when they are called for. Only giving buffs to your friend is not as useful as providing them to your whole team and tankers.
- Dark - Having shadow fall on helps out a lot against the fear from the blue mitos. Keep an eye on this to make sure it is on.
- Kin - Maintaining SB on people is a must. It will supply them with +recov, +rech, +speed which are all things that the blue mito can effect negativly. Keeping ID on your fellow buffers also means they can keep their buffs going on you. Using ID on the tanks means they wont be bounced around while trying to taunt.
- TA - Emp and Kin are obviously wanted but that doesn't mean other sets are shunned. Oil Slick Arrow allows us to Fulcrum Shift and Heatloss without actually being in danger. OSA is a great prep item prior to our assault.
- Jetpack - Having a jetpack (if you don't use fly) makes hitting Mitos much easier. If you do not have a jetpack currently, stop in FBZ or buy a temp recipe from WW.
- Hami awareness - You need to make sure you are where you are supposed to be when you are supposed to be there. Standing or running by the tanks who are taunting yellows or hami is not where you should be.
- Emp - If you are going to emp, please be attentive and active. Showing up to the raid and using RAs whenever you want isnt as useful as using them when they are called for. Only giving buffs to your friend is not as useful as providing them to your whole team and tankers.
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If you want to be a yellow taunter, make sure your taunt has some range in it. Standing under the yellow and taunting = bad. Standing out of the goo and taunting = good.
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Quote:Yea, after the first bloom people kind of just stopped listening. Hami aggro wasn't under control before people rushed in. Throwing wave after wave of people at him didn't seem to work though.I was very pleased with the raid yesterday and Hazy's idea are WIN. We actually used them when we took down the first bloom. (And then, yes, I think everyone got a little too excited and forgot to listen to directions.)
Quote:Hazy, one thing I would have changed from Sunday is picking teams and team leaders. I think a two groups came on their own teams which added to the confusion. Maybe let everyone know that you are using a tested strategy and that there are set leaders for a reason, to try and insure success.
Quote:Good luck Hazy. I thought we were going to do it Sunday. -
Quote:For the actual raid we would meet in the Hive. To get to the hive, go thru Founders Falls to Eden to the Hive, or if your base has tper to eden take that and it drops you near the Hive entrance.Having never done a Hami raid, I would like to join! I have a 50 stone/stone tank!
Where are we meeting?
For EoE hunts, we will meet in PI near monster island. -
Last thursday we ran a full f/Rad Synapse. We did it quicker than the one on tuesday plus we wiped out babbage so quick that he was dead before anyone else could get there to help. It's still amazing at how fast fire/rads can wipe things out.
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I'll probably try and get some EoE hunts going tonight and Wednesday night at 8 pm eastern.
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Paying attention and reading comprehension would have gone far today. There were several times the Raid Leader called for taunters to run in and a fair amount of other people ran in. Hami awareness is also something some need to understand. Running by the yellow taunter who is being blasted with the aoe stun is never a good idea.
In regards to costume, costume with no aura/cape/wings/animated tails is a must. If you don't have one of those, go make one. There was someone I saw change from a costume with fairy wings to a costume with a cape which doesn't really help much. Lowering graphics to Horus will help with lag as well. -
The strategy we will try to us on Wednesday night's raid is as follows:
Hami Taunt: This team will consist of one Hami Taunter and 1-4 support personnel (emps and a kin). The tank's job is to keep Hami damage off of everyone (holding aggro); support's job is to keep the tanker buffed and alive.
Yellow Taunt: This team will consist of 6 yellow mito taunters (tanks) and 2 support personnel (emps). Tanks to keep yellow mitos taunted and the support to keep the tanks alive.
Scrapper Assault: This team will consist of scrappers and support. Their job is to take out the Yellow mitos.
Ranged Assault: This team will consist of blasters and controllers. Their job is to distract the greens while yellows are up, then to kill greens and blues.
There will be a leader for each team. That person's job is to coordinate with the Raid leader, ensure their teams know their roles and are on task (what to attack, in what order, etc). If you are not specifically on team with a team leader, /friend them and target thru them, according to AT. If you are an emp and not on the hami taunt team, /friend the Hami Taunter so that you can give them AB when it is up. It will be very important to keep the main Hami Taunter buffed and supported.
Before we run in (wait for the call!), we will have 1 minute of buffing. At the 45 second mark use your single target buffs on your team members, with SB and CM also going to the tankers. At 25 seconds, all AoE buffs are to be used. The ones that are most helpful are AM, IR, regen aura and recov aura. At 20 seconds, the tankers will go in. At 0 seconds, everyone else will follow, assuming aggro is under control.
The Hami taunt team will go in first followed closely by the Yellow taunt team. Once aggro is under control, the other teams will follow (wait for the calls!) starting with the the closest yellow. Scrapper assault will target the yellow while the Ranged assault targets the blue closest to that yellow. This will make it easier for the scrapper team to wipe out the yellow because the green will heal the blue. Sometimes the blue will go down, sometimes it won't. Once the yellow is down, the Scrapper team, along with that mitos taunter (who has turned off taunt), moves clockwise around with the Ranged assault following. The main goal during this time is to take down the yellow ASAP.
After all the yellows are down, everyone targets a green that is preferably near the hami taunter (targetting thru the Ranged assault team leader), as that will take some of the heat off of them. When that green is down, everyone proceeds clockwise around again killing all the greens.
Once all the greens are down, sweep any remaining blues, going clockwise. When all blues are gone, everyone, aside from the hami taunter, attacks hami. Mitos will bloom at 75, 50, and 25 percent health. Each team should have a designated tp'er who leaves the goo just prior to the bloom. Once the bloom occurs everyone should hoof it out, being careful not to drag aggro back to everyone else. If people don't make it out ontime, have the team tper TP them out then rez the fallen. -
Essence of the Earth (EoE) Farming
“Essence of Earth” is a special inspiration drop from Devouring Earth giant monsters. They provide capped resistance to the untyped, special damage that come from the blasts of Yellow Mitochondria Antibodies and Hamidon. The EoE inspirations can be farmed on Monster Island in Peregrine, or in the Hive during monster clearing. It is recommended that Monster Island is used to stock up on them as it is not predictable the right people will get them during monster clearing or that those that do get EoE drops will give them up. A single team can go farming on Monster Island and fill up on EoEs in about an hour or so. You should always have at least 2 inspiration slots open for EoE drops.
Overview on Hami
The Hamidon is spawned by defeating Devouring Earth giant monsters in the Hive. The number of giant monsters to be defeated appears random and by no means consists of clearing the entire zone. The monster clearing will also result in more drops to pad the number of EoEs gained through farming. Once Hamidon spawns all monsters vanish from the zone.
Mito Stats
The Hamidon layout consists of 3 rings of 6 mitos each, from outside to in, colored: yellow, blue and green. Each color mito performs a different function, and they all overlap to make Hamidon more of a challenge and less like the snooze-fest from the past.
• Mitochondria Antibodies' ("yellows") special defense is Resistance, which buffs defense to ranged and AoE well past the hard cap of 175%. They are therefore nearly untouchable except by attacks which lack the ranged and AoE defense types, namely, single target melee attacks, certain melee cones and PBAoEs, certain control and debuff powers, and autohit attacks. Mitochondria Antibodies' attack, Cytoplasmic Blast, deals high special DoT to targets within a large 45' AoE radius, additionally inflicting high magnitude knockback and disorient. Mitochondria Antibodies are also protected by a 45' radius PBAoE damage aura, Cytoplasmic Burst, which deals low special DoT, but the same amount of knockback and disorient as Cytoplasmic Blast. The disorient from the two powers easily stacks and can overwhelm status protection toggles without outside status protection buffs.
• Mitochondria Electrolytes' ("blues") special defense is Resistance, which buffs defense to melee and AoE well past the hard cap of 175%. They are therefore nearly untouchable except by attacks which lack the melee and AoE defense types, namely, single target ranged attacks, certain control and debuff powers, and autohit attacks. Mitochondria Electrolytes' attack, Paralytic Blast, deals special damage to a single target (at first), additionally draining endurance, possibly inflicting fear, and debuffing recharge, speed, and recovery for a long time. A target hit by Paralytic Blast or Contagion will fire a Contagion with similar effects at a nearby target, thus Paralytic Blast can affect several targets, or, often, two nearby targets multiple times. Mitochondria Electrolytes are also protected by a 15' radius PBAoE damage aura, Paralytic Aura, with effects similar to Paralytic Blast, but far higher damage, a 100% chance to inflict fear, higher endurance drain and higher recovery and recharge debuffs. This makes Electrolytes dangerous to approach without protection.
• Mending Mitochondria's ("greens") special defense is Regenerative Aura, which greatly increases resistance to all damage types (for a total of 90% resistance) and buffs regeneration well past the hard cap of 8.33% per second. Regenerative Aura is visible as a green translucent force field surrounding the mitochondrion. If the mitochondrion is held, Regenerative Aura will deactivate at its next tick, leaving the mitochondrion relatively easy to destroy. Mending Mitochondria's attack is Endocronic Blast, which deals only minor damage to a single target, but severely debuffs the target's regeneration and makes them resistant to heals for a long time. Mending Mitochondria lack any PBAoE damage aura, and so are safe to approach.
Mito Blooms/Spawns occur when Hamidon reaches 75%, 50% and 25% health. Each bloom only happens once at the specific percentages, so there are a total of 4 mito phases. When a bloom occurs the entire raid must make a speedy strategic withdrawal.
Reward Schedule
When the Hamidon is defeated, a trial reward dialogue will appear offering a random Hamidon Enhancement or 53 Reward Merits. There is a 24 hour timer per character (not account) for choosing any one type of reward. -
We tried to raid hami today but only got him to the first bloom. After that, I think excitement started getting to people and chaos took over. The raid will be at 9 pm Eastern on Wednesday 8/04. I will post some hami details and the strategy we will be using in the following posts so we can spend less time going over what we are doing and more time doing it.
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I roll dice against people lower than level 10 in Atlas. If they win they get an easy mil, if they lose they only get 500k.