Havok_NA

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  1. I'll get working on it ... btw your avatar is broke I tried to direct link:

    http://www.openmindcreations.com/j5/...sig_forums.jpg and it says page not available

    EDIT: Both are updated now
  2. For my Regen build or for my Invul build?

    Shouldn't be too hard to add
  3. For those of you wondering yes this guide was plagurized by bilbohobbitman on Gamefaq's site. I have reported it and asked them to fix it.

    Rather sad
  4. Heh ... going there at 7pm myself ... no gaming tonight!
  5. [ QUOTE ]
    Thanks for all your hard work, Havok. It's a pleasure reading the stuff you've come up with. Question:

    Havok mentions being able to manage Unstoppable through the use of Herostats and Conserver Power. Will something similar for Rage with the same timer and a buffing teammate?

    [/ QUOTE ]

    Actually it's not me that mentions the usage of Conserve Power/Herostats to do near perma-Unstoppable

    But yes you can do something similar with Hero Stats/A Macro/Assisting hero.

    Use the HeroStats timer with and bind a macro to call for help when Rage wears off. Then when your buddy sees your call for help he can cast his buff to remove the affect
  6. [ QUOTE ]
    I'm building my 'Superman' and I have a big, important question.
    I'm gonna respec at higher level to adjust for new powers, etc, but for now, I have Jab, Punch, and Haymaker as my only attacks. I want Hurl and Footstomp for sure, when I get to that point. I don't want hand slap, cause I don't like the sound of it. My big question is...I'm tight for powers...for my last attack, do you recommend Airial Superiority, as my ticket to fly, or six-slotting Hover for my fly, and getting Knockout Blow instead...somehow, I already think I know the answer is six-slot hover, I'm just worried about not having enough slots that way...

    [/ QUOTE ]

    You must have KO Blow let that be the overriding decision on what you do
  7. [ QUOTE ]
    [ QUOTE ]
    So I was on with my SG on Champion a while ago, and we were doing the Positron TF. At one point, we were ambush right in front of Positron and Valkyrie. So here's all these guys shooting at us, trying to kill us, and Mr. Bigshot "I got my armor upgraded" and Ms. "I have this fancy spear that none of you can get!" are just kinda standing there watching.

    THANKS A LOT, LEGENDARY HEROES!

    Seriously, though, it would be cool if the trainers got some sort of automated power similar to the police drones. There's just something wrong about the eight most famous heroes in all of Paragon city standing there watching you get pounded on.

    [/ QUOTE ]

    All that crap is grey to me, no XP.

    [/ QUOTE ]

    If I could give you 5 stars again I would!!!

    That's too funny.
  8. Does anyone know if either of these affect slows?

    [ QUOTE ]
    Peroxisome Exposure - Damage and Mez: This is a common thing used in a power like Total focus or any powers that have a mez attached to them (ie: Hold, sleep, stun, etc..but NOT knockback)

    Endoplasm Exposure - Accuracy and Mez: This is very helpful for Controllers and a lot of Defenders. Self explanatory.

    [/ QUOTE ]
  9. Yep you should see it a little ways down as How to build a Spines/Regen v3.0

    If you can't find it let me know
  10. Havok_NA

    Guide to Guides

    This guild:

    My Observations: Regenerations and Spines v. 2.0 - by Thornkiller

    Needs to be replaced with this one:

    How to build Spines/Regen v3.0 with I4 Powers.

    Thanks to all of those who supported the original

    EDIT: Ooops looks like my original post wasn't formatted properly. Here it is fixed. In addition I need this thread added to the overall forum:

    Havok's Ultimate™ Spreadsheets of DOOOOOOMMMMMMMM™!!!
  11. I may have been slightly off went back and rechecked and I plugged in one number wrong. Here's what we know:

    120% Melee/68% for ranged (I erroniously used 110%/68%) is the max for pure Invul Tanks. We now know that there is no base DEF for Invincibility. Further we know that there is a limit on how many mobs that can be affected by Invinc between 5 and 10 (more than 5 and less then 10). Further we know Tough Hide is a 9.25% Base Def

    Now using simple number analysis we have to get a number that makes sense and matches out to those values:

    Enhancers are +0 (I'm going with that value because numbers work better) so Tough Hide gives us 20.35% DEF.

    Now the max boost from Invincibility is 99.65%/47.65%. Now we have to take out enhancers. Without enhancers the max boost from each is:

    45.23/21.66

    So going from there we'ld have to guestimate the boost at 6.45% per mob in range for Melee and 3% per mob in range for Ranged attacks with a max boost from 7 mobs.

    Those are the values we'ld probably want to test for verification.
  12. BIG NOTE:

    It is very probable that my numbers on Invincibility are wrong. More then likely the correct numbers are as follows:

    Invincibility adds a 6.25% boost per mob in radius up to 8 mobs max.
  13. Havok_NA

    Guide to Guides

    This guild:

    [url=http://boards.cityofheroes.com/showflat.php?Cat=&Number=1300312&page=0&am p;view=collapsed&sb=5&o=&fpart=1#13003 12]My Observations: Regenerations and Spines v. 2.0 - by Thornkiller

    [/ QUOTE ]

    Needs to be replaced with this one:

    How to build Spines/Regen v3.0 with I4 Powers.

    Thanks to all of those who supported the original
  14. [ QUOTE ]
    [ QUOTE ]
    Well, it's not that the programmer doesn't have handle, it just isn't cool....


    STATESMEN FOR TEH WIN

    [/ QUOTE ]

    You spelled your own name wrong!

    [/ QUOTE ]

    BUAHAHAHAAHHHHAAA

    OWN3D BY SurgeCharge!

    (Sorry Jack he got you on that one )
  15. As a reminder to folks Unstoppable has been changed to have a 180 second duration and a 1000 second recharge.
  16. You know mildly off subject but when will they make the sequal:

    Gone with the Joe! Cuppa Meets with Tom Cruise

    I want more action, more drama! I want scandal and scantily clad women running all over!

    Oh and midgets there better be midgets. Darn it we need plot!

    Ummm ... yeah I'm bored and needed to add a little humor
  17. Ok folks don't forget to check out the Ultimates™ Spreadsheets of DOOOOOOMMMMMMMM™!!!! so you can punch your variations on this build into the Invul Spreadsheet to see how they stack up
  18. True that, my team mates still call me insane for some of the stupid things I try to do. Always trying to push the max on how many baddies I can round and such
  19. Thanks MuzTx1 ... Heroic is a great guy. Best Regen tester I've ever seen. Built my Regen scrapper based on his numbers.

    It's good to know that you're both crazy and helpful ... does that make me the crazy old dude on the mountain now
  20. [ QUOTE ]
    PS: Havok you are very welcome... but I could never live up to your legend. I just help were I can.

    [/ QUOTE ]

    lol ... rack up a post count the size of mine and if nothing else people will start thinking you are mildly crazy ... that has to count for something
  21. Happy Anniversary back at ya Posi and gang

    Greatest dev team ever!

    Now get my some Pie and Ice Cream
  22. Wanted to give a thanks to ImmortalNite for all the posting he has done when I'm not around. He pretty much thinks like I do
  23. Realistically I'ld slide Hasten to 22 and slot the piss out of it. That way you get Stamina at 20.

    Resist Elements is very handy vs. the Outcasts in the teens. I'ld be leary of dumping it.

    Remember though that it's your build ... play what you like

    If you feel you need Hasten then you can stick to exact format that I listed and solo relatively easily. I did a lot of soloing with a lot worse build then that when I was an up and coming tanker