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Posts
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Joined
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here is one i have been messing with. I got S/L defence and Energy defense at 45%.
http://www.cohplanner.com/mids/downl...7DCA7F998BDC3F -
Ok, So i crossed my brute over to blue side for a while now. The problem is I cant seem to get any contacts on blue side. Everytime I go to a contact they tell me to go see Dark Watcher but when I see him he says he has nothing else for me. Is there no way to get access to contacts on blue side like Tina McIntyre, etc...? What am i doing wrong here?
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Try this one out.
Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
SS - WP Brute: Level 50 Mutation Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Concealment
Villain Profile:
Level 1: Jab -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/EndRdx/Rchg(23), KntkC'bat-Dmg/Rchg(43)
Level 1: High Pain Tolerance -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(3), Aegis-ResDam/Rchg(5), Numna-Heal(5), Mrcl-Rcvry+(7), Numna-Regen/Rcvry+(46)
Level 2: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(9), KntkC'bat-Dmg/EndRdx/Rchg(11)
Level 4: Fast Healing -- Numna-Heal(A), RgnTis-Regen+(7), Numna-Heal/EndRdx(13)
Level 6: Mind Over Body -- RctvArm-ResDam(A), RctvArm-ResDam/Rchg(11), RctvArm-ResDam/EndRdx(15), RctvArm-ResDam/EndRdx/Rchg(15), RctvArm-EndRdx/Rchg(17)
Level 8: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(13), LkGmblr-Def/Rchg(27)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A)
Level 12: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(17), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(19)
Level 14: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(21), RctvArm-ResDam/Rchg(21), RctvArm-ResDam/EndRdx/Rchg(23), RctvArm-EndRdx/Rchg(29), S'fstPrt-ResDam/Def+(40)
Level 16: Hurdle -- Jump-I(A)
Level 18: Health -- Numna-Heal(A), Numna-Heal/EndRdx(37)
Level 20: Quick Recovery -- P'Shift-EndMod(A), P'Shift-End%(25), EndMod-I(25)
Level 22: Stamina -- P'Shift-EndMod(A), P'Shift-End%(27)
Level 24: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(29)
Level 26: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(31), KntkC'bat-Dmg/Rchg(31), KntkC'bat-Dmg/EndRdx/Rchg(31), BasGaze-EndRdx/Rchg/Hold(33), BasGaze-Acc/EndRdx/Rchg/Hold(43)
Level 28: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(33), GSFC-ToHit/Rchg/EndRdx(33), GSFC-Rchg/EndRdx(34), GSFC-ToHit/EndRdx(34), GSFC-Build%(34)
Level 30: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def/Rchg(45)
Level 32: Stealth -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(36), LkGmblr-Def/Rchg(50)
Level 35: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(37), Mocking-Taunt/Rchg/Rng(37), Mocking-Acc/Rchg(39), Mocking-Taunt/Rng(39), Mocking-Rchg(40)
Level 38: Heightened Senses -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def/Rchg(40)
Level 41: Foot Stomp -- Erad-Acc/Dmg/EndRdx/Rchg(A), Erad-Acc/Dmg/Rchg(42), Erad-Dmg/Rchg(42), C'ngBlow-Dmg/Rchg(42), C'ngBlow-Dmg/EndRdx(43), C'ngBlow-Acc/Dmg(45)
Level 44: Strength of Will -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(45), Aegis-ResDam/EndRdx/Rchg(46)
Level 47: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(48), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Dmg/EndRdx/Rchg(48)
Level 49: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(50), Zephyr-ResKB(50)
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Level 1: Brawl -- P'ngS'Fest-Dmg/EndRdx(A), P'ngS'Fest-Dmg/Rchg(36), P'ngS'Fest-Stun%(46)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run -
Are there any good builds out there that someone wants to share for getting the most Regen while maxing out Hit Pts for a WP/SM? I have been fooling with MIDS a little and i can get the Hit Pts maxed out and i seem to be able to get the Regen at slightly over 800%. I'm sure there are better builds out there, care to share? Thanks.
my build so far...
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
WP-SM Regen-Max HPTS: Level 50 Mutation Tanker
Primary Power Set: Willpower
Secondary Power Set: Stone Melee
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Leaping
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(3), Numna-Heal/Rchg(3), Aegis-ResDam(5), Aegis-ResDam/EndRdx(5), Aegis-ResDam/Rchg(7)
Level 1: Stone Fist -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(9), P'ngS'Fest-Acc/Dmg(13), P'ngS'Fest-Dmg/EndRdx(33)
Level 2: Mind Over Body -- GA-Res/Rech/End(A), GA-ResDam(9), GA-End/Res(11), GA-RechRes(11), GA-RechEnd(31)
Level 4: Heavy Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(15), P'ngS'Fest-Acc/Dmg(17), P'ngS'Fest-Dmg/EndRdx(17)
Level 6: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(19), Numna-Regen/Rcvry+(19), RgnTis-Regen+(21), Mrcl-Rcvry+(42)
Level 8: Indomitable Will -- LkGmblr-Def(A), LkGmblr-Rchg+(21), LkGmblr-Def/EndRdx(50)
Level 10: Rise to the Challenge -- Numna-Heal(A), Numna-Heal/EndRdx(23), Numna-Heal/Rchg(23)
Level 12: Quick Recovery -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(25), Efficacy-EndMod/Acc(27)
Level 14: Taunt -- Zinger-Taunt(A), Zinger-Taunt/Rng(25), Zinger-Taunt/Rchg(27), Zinger-Taunt/Rchg/Rng(29)
Level 16: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(29), KntkC'bat-Dmg/Rchg(31), P'ngS'Fest-Acc/Dmg(37), P'ngS'Fest-Dmg/EndRdx(50)
Level 18: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(31), Aegis-ResDam/Rchg(33)
Level 20: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(33), LkGmblr-Rchg+(34)
Level 22: Hurdle -- Jump-I(A)
Level 24: Heightened Senses -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(34), LkGmblr-Rchg+(34)
Level 26: Health -- Numna-Heal(A), Numna-Heal/EndRdx(36), Numna-Heal/Rchg(42)
Level 28: Stamina -- EnManip-EndMod(A), EnManip-EndMod/Rchg(36), EnManip-Stun%(37)
Level 30: Hurl Boulder -- Apoc-Acc/Dmg/Rchg(A), Apoc-Dmg(37), Apoc-Dmg/EndRdx(40)
Level 32: Fault -- Rope-Acc/Stun/Rchg(A), Rope-EndRdx/Stun(36), Annoy-Taunt(39), Annoy-Taunt/Rchg/Rng(39)
Level 35: Tremor -- Erad-Dmg(A), Erad-Dmg/Rchg(39), Erad-Acc/Rchg(40), Erad-Acc/Dmg/EndRdx/Rchg(40), Annoy-Taunt(42), Annoy-Taunt/Rchg(48)
Level 38: Seismic Smash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(43), KntkC'bat-Dmg/Rchg(43), KntkC'bat-Dmg/EndRdx/Rchg(43), P'ngS'Fest-Acc/Dmg(45), P'ngS'Fest-Dmg/EndRdx(45)
Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(46), Rec'dRet-Pcptn(46), Rec'dRet-ToHit/Rchg(46), Rec'dRet-ToHit(48)
Level 44: Physical Perfection -- Numna-Heal(A), Numna-Heal/EndRdx(48)
Level 47: Strength of Will -- S'fstPrt-ResDam/Def+(A)
Level 49: Super Jump -- Jump-I(A)
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Level 1: Brawl -- P'ngS'Fest-Acc/Dmg(A), P'ngS'Fest-Dmg/EndRdx(50)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 0: Ninja Run -
Ok all you math whiz's out there, I was curious how the numbers worked for getting a WP toon to the 45% defense "soft cap" taking into account the -3.75% foe ToHit I am getting from an unenhanced RTTC. My question is; if I am at say 42% defense for S/L, F/C, En/-En am I actually at the 45% defense soft cap for all foes that are currently being debuffed for these dmg types? Or do the percentages not really work together like that? Thanks in advance.