SS/FA/MU all around build
Looks like a solid build. The one thing I would probably change is moving a slot from KO Blow and/or ball of lightning to Rage so you can stack it more easily when you need extra damage.
I also thought on my SS/FA that the dark obliteration's -to hit was worth the loss of damage from (well for me from pyre mastery's fire ball) I had originally wanted the immob power cause of all the running away from me.
if you want electricity for thematic reasons, its a small factor.
Mains - Freedom: Croatoa - 50 Fire/Psi Dom, Grandville - 50 SS/Elec Brute, Dark-Astoria - 50 Dark/Fire Scrapper, Pearline - 50 Spines/Regen Scrapper, Caffeine Girl - 50 Earth/Kin Troller
here is one i have been messing with. I got S/L defence and Energy defense at 45%.
http://www.cohplanner.com/mids/downl...7DCA7F998BDC3F
This ones 4 billion but i want one that about 15 billion to 25 billion Fire Aura/ Super Strength Brute Fire Cave Build this is my current
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Pyre Mastery
Hero Profile:
Level 1: Punch
- (A) Mocking Beratement - Taunt
- (5) Mocking Beratement - Taunt/Recharge
- (7) Mocking Beratement - Taunt/Recharge/Range
- (7) Mocking Beratement - Accuracy/Recharge
- (9) Mocking Beratement - Taunt/Range
- (9) Mocking Beratement - Recharge
- (A) Aegis - Resistance/Endurance
- (11) Aegis - Resistance
- (11) Aegis - Resistance/Recharge
- (A) Obliteration - Damage
- (17) Obliteration - Accuracy/Recharge
- (21) Obliteration - Damage/Recharge
- (21) Obliteration - Accuracy/Damage/Recharge
- (23) Obliteration - Chance for Smashing Damage
- (23) Obliteration - Accuracy/Damage/Endurance/Recharge
- (A) Doctored Wounds - Heal/Endurance
- (13) Doctored Wounds - Endurance/Recharge
- (13) Doctored Wounds - Heal/Recharge
- (15) Doctored Wounds - Heal/Endurance/Recharge
- (15) Doctored Wounds - Heal
- (17) Doctored Wounds - Recharge
- (A) Stupefy - Accuracy/Recharge
- (43) Stupefy - Endurance/Stun
- (46) Stupefy - Accuracy/Endurance
- (46) Stupefy - Stun/Range
- (50) Stupefy - Accuracy/Stun/Recharge
- (A) Basilisk's Gaze - Accuracy/Hold
- (25) Basilisk's Gaze - Accuracy/Recharge
- (25) Basilisk's Gaze - Recharge/Hold
- (27) Basilisk's Gaze - Endurance/Recharge/Hold
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Luck of the Gambler - Recharge Speed
- (A) Kinetic Crash - Damage/Knockback
- (42) Kinetic Crash - Accuracy/Damage/Knockback
- (45) Kinetic Crash - Accuracy/Knockback
- (45) Kinetic Crash - Recharge/Knockback
- (45) Kinetic Crash - Recharge/Endurance
- (46) Kinetic Crash - Damage/Endurance/Knockback
- (A) Aegis - Resistance/Endurance
- (40) Aegis - Resistance
- (40) Aegis - Resistance/Recharge
- (A) Adjusted Targeting - Recharge
- (19) Adjusted Targeting - Endurance/Recharge
- (19) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (33) Adjusted Targeting - To Hit Buff/Recharge
- (40) Adjusted Targeting - To Hit Buff
- (A) Mocking Beratement - Taunt
- (37) Mocking Beratement - Taunt/Recharge
- (37) Mocking Beratement - Taunt/Recharge/Range
- (39) Mocking Beratement - Accuracy/Recharge
- (39) Mocking Beratement - Taunt/Range
- (39) Mocking Beratement - Recharge
- (A) Recharge Reduction IO
- (33) Recharge Reduction IO
- (43) Recharge Reduction IO
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Endurance Reduction IO
- (27) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
- (29) Obliteration - Damage
- (31) Obliteration - Accuracy/Recharge
- (31) Obliteration - Damage/Recharge
- (31) Obliteration - Accuracy/Damage/Recharge
- (33) Obliteration - Chance for Smashing Damage
- (A) Endurance Reduction IO
- (A) Force Feedback - Chance for +Recharge
- (34) Obliteration - Damage
- (34) Obliteration - Accuracy/Recharge
- (34) Obliteration - Damage/Recharge
- (36) Obliteration - Accuracy/Damage/Recharge
- (37) Obliteration - Chance for Smashing Damage
- (A) Recharge Reduction IO
- (36) Recharge Reduction IO
- (36) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Basilisk's Gaze - Accuracy/Hold
- (42) Basilisk's Gaze - Accuracy/Recharge
- (42) Basilisk's Gaze - Recharge/Hold
- (43) Basilisk's Gaze - Endurance/Recharge/Hold
- (A) Tempest - Chance of End Drain
- (A) Positron's Blast - Accuracy/Damage
- (48) Positron's Blast - Damage/Endurance
- (48) Positron's Blast - Damage/Recharge
- (48) Positron's Blast - Accuracy/Damage/Endurance
- (50) Positron's Blast - Chance of Damage(Energy)
- (50) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
Level 0: Portal Jockey
------------
Level 1: Brawl
- (A) Empty
Level 1: Sprint
- (A) Empty
- (A) Empty
Level 2: Swift
- (A) Empty
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (3) Miracle - +Recovery
- (A) Empty
- (A) Performance Shifter - EndMod
- (3) Performance Shifter - EndMod/Recharge
- (5) Performance Shifter - EndMod/Accuracy
- (29) Performance Shifter - Chance for +End
Set Bonus Totals:
- 11% DamageBuff(Smashing)
- 11% DamageBuff(Lethal)
- 11% DamageBuff(Fire)
- 11% DamageBuff(Cold)
- 11% DamageBuff(Energy)
- 11% DamageBuff(Negative)
- 11% DamageBuff(Toxic)
- 11% DamageBuff(Psionic)
- 9.88% Defense(Smashing)
- 9.88% Defense(Lethal)
- 15.5% Defense(Fire)
- 15.5% Defense(Cold)
- 8% Defense(Energy)
- 8% Defense(Negative)
- 3% Defense(Psionic)
- 9.25% Defense(Melee)
- 5.5% Defense(Ranged)
- 9.25% Defense(AoE)
- 3.6% Max End
- 105% Enhancement(RechargeTime)
- 3% Enhancement(Stun)
- 45% Enhancement(Accuracy)
- 4% Enhancement(Heal)
- 5% FlySpeed
- 56.22 HP (3.75%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -7)
- Knockup (Mag -7)
- MezResist(Held) 5.5%
- MezResist(Stun) 6.6%
- MezResist(Terrorized) 2.2%
- 11.5% (0.19 End/sec) Recovery
- 6% (0.37 HP/sec) Regeneration
- 2.5% Resistance(Smashing)
- 2.84% Resistance(Fire)
- 2.84% Resistance(Cold)
- 1.26% Resistance(Energy)
- 1.26% Resistance(Negative)
- 1.26% Resistance(Toxic)
- 1.26% Resistance(Psionic)
- 18% RunSpeed
Set Bonuses:
Mocking Beratement
(Punch)
- 1.8% Max End
- MezResist(Held) 2.75%
- 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 7.5% Enhancement(RechargeTime)
(Fire Shield)
- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
(Blazing Aura)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Healing Flames)
- MezResist(Terrorized) 2.2%
- 1.26% Resistance(Fire,Cold)
- 4% Enhancement(Heal)
- 5% Enhancement(RechargeTime)
- 1.26% Resistance(Toxic,Psionic)
(Boxing)
- 2.5% (0.04 End/sec) Recovery
- 28.11 HP (1.88%) HitPoints
- 3% Enhancement(Stun)
- 6.25% Enhancement(RechargeTime)
(Knockout Blow)
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 2% (0.03 End/sec) Recovery
- 7.5% Enhancement(RechargeTime)
(Temperature Protection)
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
(Combat Jumping)
- 7.5% Enhancement(RechargeTime)
(Kick)
- 3% RunSpeed
- 2.5% Resistance(Smashing)
- Knockback,Knockup protection (Mag 3)
- 6% (0.37 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
(Plasma Shield)
- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
(Rage)
- 2% DamageBuff(All)
- 1.26% Resistance(Energy,Negative)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Consume)
- 1.8% Max End
- MezResist(Held) 2.75%
- 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 7.5% Enhancement(RechargeTime)
(Super Speed)
- Knockback (Mag -4), Knockup (Mag -4)
(Weave)
- 7.5% Enhancement(RechargeTime)
(Burn)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Foot Stomp)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
(Maneuvers)
- 7.5% Enhancement(RechargeTime)
(Char)
- 2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
- 2% (0.03 End/sec) Recovery
- 7.5% Enhancement(RechargeTime)
(Fire Ball)
- 2.5% (0.04 End/sec) Recovery
- 1.58% Resistance(Fire,Cold)
- 9% Enhancement(Accuracy)
- 6.25% Enhancement(RechargeTime)
(Vengeance)
- 7.5% Enhancement(RechargeTime)
(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.11 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1473;678;1356;HEX;| |78DA65945B6F125110C7CF2E8B1568A5B4A5504A2FB45C0A5884D877A3D61A152A0| |9896F86A03D028A942C4B62BDD56A4C7CD644DFBCC4775FB4B65E3E86D64BFC0A5E| |DEBDE0B0F32F35EE06F2DBF3DF9939736666377769BEF7D9D1B50342711DAE959AC| |DE221BD65C89EC592D1D24B35D1B97AE81F30E5624ED6A44C155A0DA9170B862EEB| |65A3E2E747F3F29CAC37656AA12AF595E241F2F61CAB5724D918A9ED9BBEFCF2728| |D2CCA15A35A2FF79AABAC2C3568E134178586944BEE6D7D49EACD4AB5E139D2A89E| |4DE55774DABFD43428BC9F328AD17F4A11B8DA76515185C86842AB32779D072F307| |7D7C08BCCF58E9BE9DF56455A3135E71C9861BEEC98B08D5DF9C97EFDBF9843BFC1| |3FCC616163B679BD415E36F8DA4E70BCDE2C9863EE59248E114FF2BA3FCF54A8E47| |63E97665F652D718339BB06DE64666E31230A778A7C6C3DEF5433AEFF3DB8C50C7C| |606E92958373130E1FE7304CCE2E682E2FC75449EB437DFB2EF3B9E2ABCCBD57C0A| |BE035E6EC75E62BF272A3BE6ED43786FAC650DF18C16316B8AD799EB2DFC013F031| |73F21133F690F99AAC07D9C73E889E87D1F3307A1E45CFA3E879143D9FA2F378919| |33729383E9800A7C9C6873AF8BE60A6481B614D1909B15D00357A43CB51F4791431| |82989571CCCA3866651CB332895919A0B863D86B0C71E3B49E40BC89DB6C1F42BC1| |0E285106F1AF1C288F7B6FB4EB4D5A9EDF3FC470FED19C19E119CE123B9CF607666| |303B71CC4E1CB393C0EC7C22DB24DB8AE41D825F139F494B614E52CF799F7D2FC07| |5708399D90491CF10E59346BC34F2096ADDF79A7E74898445495B948C45D96F51E6| |2CCA82D6FD0EB4B396A7790D0F49514CC5D12F3AD536EDBF3ABBDF073CFDBEA328C| |A29BC45C789314D7CB358FFD8516CCA5DEEA57A0F33779F197CC03CE334B332F73D| |FDCFFD5FB381F219| |-------------------------------------------------------------------|
I play this toon as my main and I run all content, except PvP. I've built this toon to be an all-around, self sufficient and as sturdy as possible. please critique my build. i'm looking for some others to look at and offer any suggestions to something i may have missed. I know there are some very knowledgeable people who post and I'm very much wanting some outside input. Thanks!
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Hero Profile:
Level 1: Punch
- (A) Kinetic Combat - Accuracy/Damage
- (43) Kinetic Combat - Damage/Endurance
- (50) Kinetic Combat - Damage/Recharge
- (50) Kinetic Combat - Damage/Endurance/Recharge
Level 1: Fire Shield- (A) Reactive Armor - Resistance/Endurance
- (3) Reactive Armor - Resistance/Recharge
- (3) Reactive Armor - Resistance/Endurance/Recharge
- (5) Reactive Armor - Resistance
Level 2: Haymaker- (A) Kinetic Combat - Accuracy/Damage
- (5) Kinetic Combat - Damage/Endurance
- (37) Kinetic Combat - Damage/Recharge
- (37) Kinetic Combat - Damage/Endurance/Recharge
Level 4: Healing Flames- (A) Miracle - Heal/Recharge
- (7) Miracle - Heal/Endurance/Recharge
- (11) Miracle - Heal
- (15) Numina's Convalescence - Heal/Endurance
- (17) Numina's Convalescence - Endurance/Recharge
- (46) Numina's Convalescence - Heal/Endurance/Recharge
Level 6: Blazing Aura- (A) Obliteration - Damage
- (7) Obliteration - Accuracy/Recharge
- (15) Obliteration - Damage/Recharge
- (17) Obliteration - Accuracy/Damage/Recharge
- (36) Obliteration - Accuracy/Damage/Endurance/Recharge
- (36) Obliteration - Chance for Smashing Damage
Level 8: Knockout Blow- (A) Kinetic Combat - Accuracy/Damage
- (9) Kinetic Combat - Damage/Endurance
- (9) Kinetic Combat - Damage/Recharge
- (11) Kinetic Combat - Damage/Endurance/Recharge
- (48) Crushing Impact - Accuracy/Damage/Recharge
Level 10: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
Level 12: Hasten- (A) Recharge Reduction IO
- (13) Recharge Reduction IO
- (13) Recharge Reduction IO
Level 14: Super Jump- (A) Jumping IO
Level 16: Kick- (A) Kinetic Combat - Accuracy/Damage
- (19) Kinetic Combat - Damage/Endurance
- (43) Kinetic Combat - Damage/Recharge
- (50) Kinetic Combat - Knockdown Bonus
Level 18: Rage- (A) Rectified Reticle - To Hit Buff
- (19) Rectified Reticle - To Hit Buff/Recharge
Level 20: Plasma Shield- (A) Reactive Armor - Resistance/Endurance
- (21) Reactive Armor - Resistance/Recharge
- (21) Reactive Armor - Resistance/Endurance/Recharge
- (23) Reactive Armor - Resistance
Level 22: Consume- (A) Efficacy Adaptor - EndMod
- (23) Efficacy Adaptor - EndMod/Recharge
- (27) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (37) Efficacy Adaptor - Accuracy/Recharge
- (39) Efficacy Adaptor - EndMod/Accuracy
- (39) Efficacy Adaptor - EndMod/Endurance
Level 24: Tough- (A) Reactive Armor - Resistance/Endurance
- (25) Reactive Armor - Resistance/Recharge
- (25) Reactive Armor - Resistance/Endurance/Recharge
- (27) Reactive Armor - Resistance
Level 26: Super Speed- (A) Run Speed IO
Level 28: Burn- (A) Obliteration - Damage
- (29) Obliteration - Accuracy/Recharge
- (29) Obliteration - Damage/Recharge
- (31) Obliteration - Accuracy/Damage/Recharge
- (33) Obliteration - Accuracy/Damage/Endurance/Recharge
- (36) Obliteration - Chance for Smashing Damage
Level 30: Weave- (A) Luck of the Gambler - Defense/Endurance
- (31) Luck of the Gambler - Defense/Endurance/Recharge
- (31) Luck of the Gambler - Recharge Speed
Level 32: Foot Stomp- (A) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
- (34) Obliteration - Chance for Smashing Damage
Level 35: Fiery Embrace- (A) Recharge Reduction IO
Level 38: Maneuvers- (A) Luck of the Gambler - Recharge Speed
Level 41: Electrifying Fences- (A) Gravitational Anchor - Immobilize
- (42) Gravitational Anchor - Immobilize/Recharge
- (42) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (42) Gravitational Anchor - Accuracy/Recharge
- (43) Gravitational Anchor - Immobilize/Endurance
Level 44: Ball Lightning- (A) Ragnarok - Damage
- (45) Ragnarok - Damage/Recharge
- (45) Ragnarok - Accuracy/Damage/Recharge
- (45) Ragnarok - Damage/Endurance
- (46) Ragnarok - Accuracy/Recharge
- (46) Recharge Reduction IO
Level 47: Temperature Protection- (A) Steadfast Protection - Resistance/Endurance
- (48) Steadfast Protection - Resistance/+Def 3%
- (48) Steadfast Protection - Knockback Protection
Level 49: Rise of the Phoenix- (A) Recharge Reduction IO
------------Level 2: Swift
- (A) Empty
Level 2: Health- (A) Miracle - +Recovery
- (40) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Hurdle- (A) Empty
Level 2: Stamina- (A) Performance Shifter - EndMod
- (39) Performance Shifter - EndMod/Recharge
- (40) Performance Shifter - EndMod/Accuracy
- (40) Performance Shifter - Chance for +End
Level 1: Brawl- (A) Empty
Level 1: FuryLevel 1: Sprint
- (A) Run Speed IO
Level 2: Rest- (A) Empty
Level 4: Ninja Run------------
Set Bonus Totals:
- 11.5% DamageBuff(Smashing)
- 11.5% DamageBuff(Lethal)
- 11.5% DamageBuff(Fire)
- 11.5% DamageBuff(Cold)
- 11.5% DamageBuff(Energy)
- 11.5% DamageBuff(Negative)
- 11.5% DamageBuff(Toxic)
- 11.5% DamageBuff(Psionic)
- 29.25% Defense(Smashing)
- 29.25% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 6.75% Defense(Energy)
- 6.75% Defense(Negative)
- 3% Defense(Psionic)
- 24.56% Defense(Melee)
- 4.88% Defense(Ranged)
- 3% Defense(AoE)
- 62.5% Enhancement(RechargeTime)
- 57% Enhancement(Accuracy)
- 5% FlySpeed
- 230.5 HP (15.38%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Immobilize) 14.3%
- MezResist(Stun) 6.6%
- 16% (0.27 End/sec) Recovery
- 32% (2 HP/sec) Regeneration
- 5.04% Resistance(Fire)
- 5.04% Resistance(Cold)
- 5% RunSpeed
------------Set Bonuses:
Kinetic Combat
(Punch)
- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Reactive Armor(Fire Shield)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Kinetic Combat(Haymaker)
- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Miracle(Healing Flames)
- 2.5% (0.04 End/sec) Recovery
- 28.11 HP (1.88%) HitPoints
Numina's Convalescence(Healing Flames)
- 12% (0.75 HP/sec) Regeneration
- 28.11 HP (1.88%) HitPoints
Obliteration(Blazing Aura)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Kinetic Combat(Knockout Blow)
- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Luck of the Gambler(Combat Jumping)
- 7.5% Enhancement(RechargeTime)
Kinetic Combat(Kick)
- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
Rectified Reticle(Rage)
- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
Reactive Armor(Plasma Shield)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Efficacy Adaptor(Consume)
- 16.87 HP (1.13%) HitPoints
- 1.5% (0.03 End/sec) Recovery
- 10% (0.62 HP/sec) Regeneration
- 2.5% DamageBuff(All)
- 5% Enhancement(RechargeTime)
Reactive Armor(Tough)
- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
Obliteration(Burn)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Luck of the Gambler(Weave)
- 10% (0.62 HP/sec) Regeneration
- 16.87 HP (1.13%) HitPoints
- 7.5% Enhancement(RechargeTime)
Obliteration(Foot Stomp)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
Luck of the Gambler(Maneuvers)
- 7.5% Enhancement(RechargeTime)
Gravitational Anchor(Electrifying Fences)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Ragnarok(Ball Lightning)
- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Steadfast Protection(Temperature Protection)
- 1.5% (0.03 End/sec) Recovery
- 22.49 HP (1.5%) HitPoints
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
- Knockback (Mag -4), Knockup (Mag -4)
Performance Shifter(Stamina)
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
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