chim247

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  1. chim247

    Some Ideas......

    Quote:
    Originally Posted by XxBudweiser8xX View Post
    Ok guys, So Ive been thinking of things we can do to rattle this cage as much as we can before the lights go out.

    So, Idea #1 is lets get the media involved...

    Lets get some celeb power behind this, anyone able to get ahold of the "Defuser"? I know not the biggest "celeb" out there, but he may have a bit louder voice then the rest of us?

    so this is a silly gesture, but kind of a statement nonetheless, anytime your going to log out, get a character, go to ouro, start a TF so you dont log out, then place your toon in Atlas on the City hall steps with the "protest" emote going.

    Lets compile a list of things we can do to make some noise and let ourselves be heard.
    ...Still a drama queen
  2. thought i'd throw my two cents in. i agree that hasten is a must, and so is burn. but i did not include them in this build. this is not my current build, but i attempted to make a build that's fairly similar to yours, with what i thought were a bit more survivalable choices.



    Hero Plan by Mids' Hero Designer 1.953
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Scrapper
    Primary Power Set: Spines
    Secondary Power Set: Fiery Aura
    Power Pool: Leaping
    Power Pool: Fighting
    Power Pool: Speed
    Ancillary Pool: Blaze Mastery

    Hero Profile:
    Level 1: Lunge
    • (A) Kinetic Combat - Accuracy/Damage
    • (39) Kinetic Combat - Damage/Endurance
    • (39) Kinetic Combat - Damage/Recharge
    • (40) Kinetic Combat - Damage/Endurance/Recharge
    Level 1: Fire Shield
    • (A) Reactive Armor - Resistance/Endurance
    • (3) Reactive Armor - Resistance/Recharge
    • (3) Reactive Armor - Resistance/Endurance/Recharge
    • (5) Reactive Armor - Resistance
    Level 2: Spine Burst
    • (A) Obliteration - Damage
    • (5) Obliteration - Accuracy/Recharge
    • (7) Obliteration - Damage/Recharge
    • (11) Obliteration - Accuracy/Damage/Recharge
    • (11) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (19) Obliteration - Chance for Smashing Damage
    Level 4: Healing Flames
    • (A) Miracle - Heal/Recharge
    • (7) Miracle - Heal/Endurance/Recharge
    • (17) Miracle - Heal
    • (43) Numina's Convalescence - Endurance/Recharge
    • (43) Numina's Convalescence - Heal/Recharge
    • (46) Numina's Convalescence - Heal/Endurance/Recharge
    Level 6: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 8: Boxing
    • (A) Touch of Death - Chance of Damage(Negative)
    Level 10: Super Jump
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 12: Impale
    • (A) Decimation - Accuracy/Damage
    • (13) Decimation - Damage/Endurance
    • (13) Decimation - Damage/Recharge
    • (19) Decimation - Accuracy/Endurance/Recharge
    • (21) Decimation - Accuracy/Damage/Recharge
    Level 14: Tough
    • (A) Reactive Armor - Resistance/Endurance
    • (15) Reactive Armor - Resistance/Recharge
    • (15) Reactive Armor - Resistance/Endurance/Recharge
    • (25) Reactive Armor - Resistance
    Level 16: Plasma Shield
    • (A) Reactive Armor - Resistance/Endurance
    • (17) Reactive Armor - Resistance/Recharge
    • (23) Reactive Armor - Resistance/Endurance/Recharge
    • (23) Reactive Armor - Resistance
    Level 18: Quills
    • (A) Eradication - Damage
    • (34) Eradication - Accuracy/Damage/Recharge
    • (34) Eradication - Accuracy/Damage/Endurance/Recharge
    • (37) Eradication - Chance for Energy Damage
    Level 20: Consume
    • (A) Obliteration - Damage
    • (21) Obliteration - Accuracy/Recharge
    • (25) Obliteration - Damage/Recharge
    • (27) Obliteration - Accuracy/Damage/Recharge
    • (27) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (29) Obliteration - Chance for Smashing Damage
    Level 22: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (29) Luck of the Gambler - Defense/Endurance/Recharge
    • (31) Luck of the Gambler - Recharge Speed
    Level 24: Super Speed
    • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
    Level 26: Ripper
    • (A) Obliteration - Damage
    • (31) Obliteration - Accuracy/Recharge
    • (31) Obliteration - Damage/Recharge
    • (33) Obliteration - Accuracy/Damage/Recharge
    • (33) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (33) Obliteration - Chance for Smashing Damage
    Level 28: Burn
    • (A) Obliteration - Damage
    • (40) Obliteration - Accuracy/Recharge
    • (46) Obliteration - Damage/Recharge
    • (48) Obliteration - Accuracy/Damage/Recharge
    • (50) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (50) Obliteration - Chance for Smashing Damage
    Level 30: Build Up
    • (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
    • (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
    • (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance
    Level 32: Throw Spines
    • (A) Positron's Blast - Accuracy/Damage
    • (34) Positron's Blast - Damage/Endurance
    • (36) Positron's Blast - Damage/Recharge
    • (36) Positron's Blast - Damage/Range
    • (36) Positron's Blast - Accuracy/Damage/Endurance
    • (37) Recharge Reduction IO
    Level 35: Char
    • (A) Ghost Widow's Embrace - Chance of Damage(Psionic)
    Level 38: Fiery Embrace
    • (A) Recharge Reduction IO
    Level 41: Fire Blast
    • (A) Decimation - Accuracy/Damage
    • (42) Decimation - Damage/Endurance
    • (42) Decimation - Damage/Recharge
    • (42) Decimation - Accuracy/Endurance/Recharge
    • (43) Decimation - Accuracy/Damage/Recharge
    Level 44: Fire Ball
    • (A) Positron's Blast - Accuracy/Damage
    • (45) Positron's Blast - Damage/Endurance
    • (45) Positron's Blast - Damage/Recharge
    • (45) Positron's Blast - Damage/Range
    • (46) Positron's Blast - Accuracy/Damage/Endurance
    Level 47: Temperature Protection
    • (A) Steadfast Protection - Resistance/Endurance
    • (48) Steadfast Protection - Resistance/+Def 3%
    • (50) Steadfast Protection - Knockback Protection
    Level 49: Rise of the Phoenix
    • (A) Recharge Reduction IO
    ------------
    Level 2: Swift
    • (A) Run Speed IO
    Level 2: Health
    • (A) Miracle - +Recovery
    • (39) Numina's Convalescence - +Regeneration/+Recovery
    Level 2: Hurdle
    • (A) Jumping IO
    Level 2: Stamina
    • (A) Performance Shifter - EndMod
    • (9) Performance Shifter - EndMod/Recharge
    • (9) Performance Shifter - EndMod/Accuracy
    • (40) Performance Shifter - Chance for +End
    Level 1: Brawl
    • (A) Empty
    Level 1: Critical Hit
    Level 1: Sprint
    • (A) Jumping IO
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    ------------
    Set Bonus Totals:
    • 12% DamageBuff(Smashing)
    • 12% DamageBuff(Lethal)
    • 12% DamageBuff(Fire)
    • 12% DamageBuff(Cold)
    • 12% DamageBuff(Energy)
    • 12% DamageBuff(Negative)
    • 12% DamageBuff(Toxic)
    • 12% DamageBuff(Psionic)
    • 18% Defense(Smashing)
    • 18% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 9.88% Defense(Energy)
    • 9.88% Defense(Negative)
    • 3% Defense(Psionic)
    • 21.75% Defense(Melee)
    • 6.44% Defense(Ranged)
    • 3% Defense(AoE)
    • 6.3% Max End
    • 60% Enhancement(RechargeTime)
    • 45% Enhancement(Accuracy)
    • 10% FlySpeed
    • 215.9 HP (16.12%) HitPoints
    • 10% JumpHeight
    • 10% JumpSpeed
    • Knockback (Mag -12)
    • Knockup (Mag -12)
    • MezResist(Immobilize) 11.55%
    • MezResist(Stun) 8.8%
    • 11.5% (0.19 End/sec) Recovery
    • 22% (1.23 HP/sec) Regeneration
    • 3.15% Resistance(Fire)
    • 3.15% Resistance(Cold)
    • 10% RunSpeed
  3. I play this toon as my main and I run all content, except PvP. I've built this toon to be an all-around, self sufficient and as sturdy as possible. please critique my build. i'm looking for some others to look at and offer any suggestions to something i may have missed. I know there are some very knowledgeable people who post and I'm very much wanting some outside input. Thanks!

    Hero Plan by Mids' Hero Designer 1.952
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 50 Magic Brute
    Primary Power Set: Super Strength
    Secondary Power Set: Fiery Aura
    Power Pool: Leaping
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leadership
    Ancillary Pool: Mu Mastery

    Hero Profile:
    Level 1: Punch
    • (A) Kinetic Combat - Accuracy/Damage
    • (43) Kinetic Combat - Damage/Endurance
    • (50) Kinetic Combat - Damage/Recharge
    • (50) Kinetic Combat - Damage/Endurance/Recharge
    Level 1: Fire Shield
    • (A) Reactive Armor - Resistance/Endurance
    • (3) Reactive Armor - Resistance/Recharge
    • (3) Reactive Armor - Resistance/Endurance/Recharge
    • (5) Reactive Armor - Resistance
    Level 2: Haymaker
    • (A) Kinetic Combat - Accuracy/Damage
    • (5) Kinetic Combat - Damage/Endurance
    • (37) Kinetic Combat - Damage/Recharge
    • (37) Kinetic Combat - Damage/Endurance/Recharge
    Level 4: Healing Flames
    • (A) Miracle - Heal/Recharge
    • (7) Miracle - Heal/Endurance/Recharge
    • (11) Miracle - Heal
    • (15) Numina's Convalescence - Heal/Endurance
    • (17) Numina's Convalescence - Endurance/Recharge
    • (46) Numina's Convalescence - Heal/Endurance/Recharge
    Level 6: Blazing Aura
    • (A) Obliteration - Damage
    • (7) Obliteration - Accuracy/Recharge
    • (15) Obliteration - Damage/Recharge
    • (17) Obliteration - Accuracy/Damage/Recharge
    • (36) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (36) Obliteration - Chance for Smashing Damage
    Level 8: Knockout Blow
    • (A) Kinetic Combat - Accuracy/Damage
    • (9) Kinetic Combat - Damage/Endurance
    • (9) Kinetic Combat - Damage/Recharge
    • (11) Kinetic Combat - Damage/Endurance/Recharge
    • (48) Crushing Impact - Accuracy/Damage/Recharge
    Level 10: Combat Jumping
    • (A) Luck of the Gambler - Recharge Speed
    Level 12: Hasten
    • (A) Recharge Reduction IO
    • (13) Recharge Reduction IO
    • (13) Recharge Reduction IO
    Level 14: Super Jump
    • (A) Jumping IO
    Level 16: Kick
    • (A) Kinetic Combat - Accuracy/Damage
    • (19) Kinetic Combat - Damage/Endurance
    • (43) Kinetic Combat - Damage/Recharge
    • (50) Kinetic Combat - Knockdown Bonus
    Level 18: Rage
    • (A) Rectified Reticle - To Hit Buff
    • (19) Rectified Reticle - To Hit Buff/Recharge
    Level 20: Plasma Shield
    • (A) Reactive Armor - Resistance/Endurance
    • (21) Reactive Armor - Resistance/Recharge
    • (21) Reactive Armor - Resistance/Endurance/Recharge
    • (23) Reactive Armor - Resistance
    Level 22: Consume
    • (A) Efficacy Adaptor - EndMod
    • (23) Efficacy Adaptor - EndMod/Recharge
    • (27) Efficacy Adaptor - EndMod/Accuracy/Recharge
    • (37) Efficacy Adaptor - Accuracy/Recharge
    • (39) Efficacy Adaptor - EndMod/Accuracy
    • (39) Efficacy Adaptor - EndMod/Endurance
    Level 24: Tough
    • (A) Reactive Armor - Resistance/Endurance
    • (25) Reactive Armor - Resistance/Recharge
    • (25) Reactive Armor - Resistance/Endurance/Recharge
    • (27) Reactive Armor - Resistance
    Level 26: Super Speed
    • (A) Run Speed IO
    Level 28: Burn
    • (A) Obliteration - Damage
    • (29) Obliteration - Accuracy/Recharge
    • (29) Obliteration - Damage/Recharge
    • (31) Obliteration - Accuracy/Damage/Recharge
    • (33) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (36) Obliteration - Chance for Smashing Damage
    Level 30: Weave
    • (A) Luck of the Gambler - Defense/Endurance
    • (31) Luck of the Gambler - Defense/Endurance/Recharge
    • (31) Luck of the Gambler - Recharge Speed
    Level 32: Foot Stomp
    • (A) Obliteration - Damage
    • (33) Obliteration - Accuracy/Recharge
    • (33) Obliteration - Damage/Recharge
    • (34) Obliteration - Accuracy/Damage/Recharge
    • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
    • (34) Obliteration - Chance for Smashing Damage
    Level 35: Fiery Embrace
    • (A) Recharge Reduction IO
    Level 38: Maneuvers
    • (A) Luck of the Gambler - Recharge Speed
    Level 41: Electrifying Fences
    • (A) Gravitational Anchor - Immobilize
    • (42) Gravitational Anchor - Immobilize/Recharge
    • (42) Gravitational Anchor - Accuracy/Immobilize/Recharge
    • (42) Gravitational Anchor - Accuracy/Recharge
    • (43) Gravitational Anchor - Immobilize/Endurance
    Level 44: Ball Lightning
    • (A) Ragnarok - Damage
    • (45) Ragnarok - Damage/Recharge
    • (45) Ragnarok - Accuracy/Damage/Recharge
    • (45) Ragnarok - Damage/Endurance
    • (46) Ragnarok - Accuracy/Recharge
    • (46) Recharge Reduction IO
    Level 47: Temperature Protection
    • (A) Steadfast Protection - Resistance/Endurance
    • (48) Steadfast Protection - Resistance/+Def 3%
    • (48) Steadfast Protection - Knockback Protection
    Level 49: Rise of the Phoenix
    • (A) Recharge Reduction IO
    ------------
    Level 2: Swift
    • (A) Empty
    Level 2: Health
    • (A) Miracle - +Recovery
    • (40) Numina's Convalescence - +Regeneration/+Recovery
    Level 2: Hurdle
    • (A) Empty
    Level 2: Stamina
    • (A) Performance Shifter - EndMod
    • (39) Performance Shifter - EndMod/Recharge
    • (40) Performance Shifter - EndMod/Accuracy
    • (40) Performance Shifter - Chance for +End
    Level 1: Brawl
    • (A) Empty
    Level 1: Fury
    Level 1: Sprint
    • (A) Run Speed IO
    Level 2: Rest
    • (A) Empty
    Level 4: Ninja Run
    ------------
    Set Bonus Totals:
    • 11.5% DamageBuff(Smashing)
    • 11.5% DamageBuff(Lethal)
    • 11.5% DamageBuff(Fire)
    • 11.5% DamageBuff(Cold)
    • 11.5% DamageBuff(Energy)
    • 11.5% DamageBuff(Negative)
    • 11.5% DamageBuff(Toxic)
    • 11.5% DamageBuff(Psionic)
    • 29.25% Defense(Smashing)
    • 29.25% Defense(Lethal)
    • 3% Defense(Fire)
    • 3% Defense(Cold)
    • 6.75% Defense(Energy)
    • 6.75% Defense(Negative)
    • 3% Defense(Psionic)
    • 24.56% Defense(Melee)
    • 4.88% Defense(Ranged)
    • 3% Defense(AoE)
    • 62.5% Enhancement(RechargeTime)
    • 57% Enhancement(Accuracy)
    • 5% FlySpeed
    • 230.5 HP (15.38%) HitPoints
    • 5% JumpHeight
    • 5% JumpSpeed
    • Knockback (Mag -4)
    • Knockup (Mag -4)
    • MezResist(Immobilize) 14.3%
    • MezResist(Stun) 6.6%
    • 16% (0.27 End/sec) Recovery
    • 32% (2 HP/sec) Regeneration
    • 5.04% Resistance(Fire)
    • 5.04% Resistance(Cold)
    • 5% RunSpeed
    ------------
    Set Bonuses:
    Kinetic Combat
    (Punch)
    • MezResist(Immobilize) 2.75%
    • 22.49 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Reactive Armor
    (Fire Shield)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
    Kinetic Combat
    (Haymaker)
    • MezResist(Immobilize) 2.75%
    • 22.49 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Miracle
    (Healing Flames)
    • 2.5% (0.04 End/sec) Recovery
    • 28.11 HP (1.88%) HitPoints
    Numina's Convalescence
    (Healing Flames)
    • 12% (0.75 HP/sec) Regeneration
    • 28.11 HP (1.88%) HitPoints
    Obliteration
    (Blazing Aura)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Kinetic Combat
    (Knockout Blow)
    • MezResist(Immobilize) 2.75%
    • 22.49 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Luck of the Gambler
    (Combat Jumping)
    • 7.5% Enhancement(RechargeTime)
    Kinetic Combat
    (Kick)
    • MezResist(Immobilize) 2.75%
    • 22.49 HP (1.5%) HitPoints
    • 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
    Rectified Reticle
    (Rage)
    • 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
    Reactive Armor
    (Plasma Shield)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
    Efficacy Adaptor
    (Consume)
    • 16.87 HP (1.13%) HitPoints
    • 1.5% (0.03 End/sec) Recovery
    • 10% (0.62 HP/sec) Regeneration
    • 2.5% DamageBuff(All)
    • 5% Enhancement(RechargeTime)
    Reactive Armor
    (Tough)
    • MezResist(Immobilize) 1.1%
    • 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
    • 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
    Obliteration
    (Burn)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Luck of the Gambler
    (Weave)
    • 10% (0.62 HP/sec) Regeneration
    • 16.87 HP (1.13%) HitPoints
    • 7.5% Enhancement(RechargeTime)
    Obliteration
    (Foot Stomp)
    • MezResist(Stun) 2.2%
    • 3% DamageBuff(All)
    • 9% Enhancement(Accuracy)
    • 5% Enhancement(RechargeTime)
    • 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
    Luck of the Gambler
    (Maneuvers)
    • 7.5% Enhancement(RechargeTime)
    Gravitational Anchor
    (Electrifying Fences)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Ragnarok
    (Ball Lightning)
    • 4% (0.07 End/sec) Recovery
    • 2.52% Resistance(Fire,Cold)
    • 15% Enhancement(Accuracy)
    • 10% Enhancement(RechargeTime)
    Steadfast Protection
    (Temperature Protection)
    • 1.5% (0.03 End/sec) Recovery
    • 22.49 HP (1.5%) HitPoints
    • 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
    • Knockback (Mag -4), Knockup (Mag -4)
    Performance Shifter
    (Stamina)
    • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    • 28.11 HP (1.88%) HitPoints
    • 2.5% (0.04 End/sec) Recovery



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  4. Thought I'd throw my two cents in. This is my current build for my second favorite toon that i have...

    the missing slots in my heal are a full set of Panaceas minus the 500 mil proc. the missing slot in choking cloud is the new pvp hold proc(cannot remember it off the top of my head atm)

    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    Brer Foxx: Level 50 Magic Controller
    Primary Power Set: Fire Control
    Secondary Power Set: Radiation Emission
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Leaping
    Power Pool: Concealment
    Ancillary Pool: Fire Mastery

    Hero Profile:
    ------------
    Level 1: Char
    (A) Decimation - Accuracy/Damage
    (29) Decimation - Damage/Endurance
    (34) Decimation - Damage/Recharge
    (40) Decimation - Accuracy/Endurance/Recharge
    (46) Decimation - Accuracy/Damage/Recharge


    Level 1: Radiant Aura
    (A) Empty
    (5) Empty
    (11) Empty
    (19) Empty
    (23) Empty


    Level 2: Fire Cages
    (A) Trap of the Hunter - Chance of Damage(Lethal)
    (3) Gravitational Anchor - Immobilize/Recharge
    (3) Gravitational Anchor - Accuracy/Immobilize/Recharge
    (9) Gravitational Anchor - Accuracy/Recharge
    (17) Gravitational Anchor - Immobilize/Endurance
    (31) Gravitational Anchor - Chance for Hold


    Level 4: Accelerate Metabolism
    (A) Efficacy Adaptor - EndMod
    (5) Efficacy Adaptor - EndMod/Recharge
    (11) Efficacy Adaptor - EndMod/Accuracy/Recharge
    (15) Efficacy Adaptor - Accuracy/Recharge
    (19) Efficacy Adaptor - EndMod/Accuracy
    (40) Efficacy Adaptor - EndMod/Endurance


    Level 6: Hasten
    (A) Recharge Reduction IO
    (7) Recharge Reduction IO
    (7) Recharge Reduction IO


    Level 8: Hot Feet
    (A) Armageddon - Damage
    (9) Armageddon - Damage/Recharge
    (23) Armageddon - Accuracy/Damage/Recharge
    (25) Endurance Reduction IO
    (25) Armageddon - Damage/Endurance
    (33) Armageddon - Chance for Fire Damage


    Level 10: Hurdle
    (A) Jumping IO


    Level 12: Flashfire
    (A) Absolute Amazement - Stun
    (13) Absolute Amazement - Stun/Recharge
    (13) Absolute Amazement - Accuracy/Stun/Recharge
    (15) Absolute Amazement - Accuracy/Recharge
    (17) Absolute Amazement - Endurance/Stun


    Level 14: Super Speed
    (A) Run Speed IO


    Level 16: Health
    (A) Miracle - +Recovery
    (37) Numina's Convalescence - +Regeneration/+Recovery


    Level 18: Radiation Infection
    (A) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
    (27) Dark Watcher's Despair - Recharge/Endurance
    (31) Dark Watcher's Despair - To Hit Debuff/Endurance
    (36) Dark Watcher's Despair - Chance for Recharge Slow


    Level 20: Stamina
    (A) Performance Shifter - EndMod
    (21) Performance Shifter - EndMod/Recharge
    (21) Performance Shifter - EndMod/Accuracy
    (37) Performance Shifter - Chance for +End


    Level 22: Combat Jumping
    (A) Karma - Knockback Protection
    (37) Kismet - Accuracy +6%
    (50) Luck of the Gambler - Recharge Speed


    Level 24: Super Jump
    (A) Jumping IO


    Level 26: Lingering Radiation
    (A) Accuracy IO
    (27) Recharge Reduction IO
    (36) Recharge Reduction IO
    (39) Recharge Reduction IO


    Level 28: Choking Cloud
    (A) Ghost Widow's Embrace - Endurance/Hold
    (29) Endurance Reduction IO
    (31) Empty
    (34) Endurance Reduction IO
    (34) Ghost Widow's Embrace - Chance of Damage(Psionic)
    (40) Unbreakable Constraint - Chance for Smashing Damage


    Level 30: Enervating Field
    (A) Endurance Reduction IO
    (36) Endurance Reduction IO


    Level 32: Fire Imps
    (A) HamiO:Nucleolus Exposure
    (33) HamiO:Nucleolus Exposure
    (33) HamiO:Nucleolus Exposure


    Level 35: Cinders
    (A) Unbreakable Constraint - Hold
    (39) Unbreakable Constraint - Hold/Recharge
    (39) Unbreakable Constraint - Accuracy/Hold/Recharge
    (43) Unbreakable Constraint - Accuracy/Recharge
    (46) Unbreakable Constraint - Endurance/Hold


    Level 38: Stealth
    (A) Luck of the Gambler - Recharge Speed


    Level 41: Fire Ball
    (A) Ragnarok - Damage
    (42) Ragnarok - Damage/Recharge
    (42) Ragnarok - Accuracy/Damage/Recharge
    (42) Ragnarok - Accuracy/Recharge
    (43) Ragnarok - Damage/Endurance
    (43) Recharge Reduction IO


    Level 44: Fire Shield
    (A) Steadfast Protection - Resistance/Endurance
    (45) Steadfast Protection - Resistance/+Def 3%
    (45) Steadfast Protection - Knockback Protection
    (45) Aegis - Resistance/Endurance
    (46) Aegis - Psionic/Status Resistance


    Level 47: Consume
    (A) Efficacy Adaptor - EndMod
    (48) Efficacy Adaptor - EndMod/Recharge
    (48) Efficacy Adaptor - EndMod/Accuracy/Recharge
    (48) Efficacy Adaptor - Accuracy/Recharge
    (50) Efficacy Adaptor - EndMod/Accuracy
    (50) Efficacy Adaptor - EndMod/Endurance


    Level 49: Invisibility
    (A) Luck of the Gambler - Recharge Speed


    ------------
    Level 1: Brawl
    (A) Empty


    Level 1: Sprint
    (A) Run Speed IO


    Level 2: Rest
    (A) Empty


    Level 1: Containment
    ------------
    Set Bonus Totals:
    5% DamageBuff(Smashing)
    5% DamageBuff(Lethal)
    5% DamageBuff(Fire)
    5% DamageBuff(Cold)
    5% DamageBuff(Energy)
    5% DamageBuff(Negative)
    5% DamageBuff(Toxic)
    5% DamageBuff(Psionic)
    3% Defense(Smashing)
    3% Defense(Lethal)
    3% Defense(Fire)
    3% Defense(Cold)
    3% Defense(Energy)
    3% Defense(Negative)
    3% Defense(Psionic)
    3% Defense(Melee)
    3% Defense(Ranged)
    3% Defense(AoE)
    2.25% Max End
    93.8% Enhancement(RechargeTime)
    75% Enhancement(Accuracy)
    5% FlySpeed
    83.9 HP (8.25%) HitPoints
    5% JumpHeight
    5% JumpSpeed
    Knockback (Mag -8)
    Knockup (Mag -8)
    MezResist(Immobilize) 2.75%
    29.5% (0.49 End/sec) Recovery
    20% (0.85 HP/sec) Regeneration
    12.6% Resistance(Fire)
    12.6% Resistance(Cold)
    3% Resistance(Psionic)
    15% RunSpeed



    ------------
    Set Bonuses:
    Decimation
    (Char)
    MezResist(Immobilize) 2.75%
    11.4 HP (1.13%) HitPoints
    2.25% Max End
    6.25% Enhancement(RechargeTime)


    Gravitational Anchor
    (Fire Cages)
    4% (0.07 End/sec) Recovery
    2.52% Resistance(Fire,Cold)
    15% Enhancement(Accuracy)
    10% Enhancement(RechargeTime)


    Efficacy Adaptor
    (Accelerate Metabolism)
    11.4 HP (1.13%) HitPoints
    1.5% (0.03 End/sec) Recovery
    10% (0.42 HP/sec) Regeneration
    2.5% DamageBuff(All)
    5% Enhancement(RechargeTime)


    Armageddon
    (Hot Feet)
    4% (0.07 End/sec) Recovery
    2.52% Resistance(Fire,Cold)
    15% Enhancement(Accuracy)
    10% Enhancement(RechargeTime)


    Absolute Amazement
    (Flashfire)
    4% (0.07 End/sec) Recovery
    2.52% Resistance(Fire,Cold)
    15% Enhancement(Accuracy)
    10% Enhancement(RechargeTime)


    Dark Watcher's Despair
    (Radiation Infection)
    15.3 HP (1.5%) HitPoints
    2.5% (0.04 End/sec) Recovery
    5% Enhancement(RechargeTime)


    Performance Shifter
    (Stamina)
    5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
    19.1 HP (1.88%) HitPoints
    2.5% (0.04 End/sec) Recovery


    Karma
    (Combat Jumping)
    Knockback Protection (Mag -4)


    Luck of the Gambler
    (Combat Jumping)
    7.5% Enhancement(RechargeTime)


    Ghost Widow's Embrace
    (Choking Cloud)
    5% RunSpeed


    Unbreakable Constraint
    (Cinders)
    4% (0.07 End/sec) Recovery
    2.52% Resistance(Fire,Cold)
    15% Enhancement(Accuracy)
    10% Enhancement(RechargeTime)


    Luck of the Gambler
    (Stealth)
    7.5% Enhancement(RechargeTime)


    Ragnarok
    (Fire Ball)
    4% (0.07 End/sec) Recovery
    2.52% Resistance(Fire,Cold)
    15% Enhancement(Accuracy)
    10% Enhancement(RechargeTime)


    Steadfast Protection
    (Fire Shield)
    1.5% (0.03 End/sec) Recovery
    15.3 HP (1.5%) HitPoints
    3% Defense(All)
    Knockback Protection (Mag -4)


    Aegis
    (Fire Shield)
    5% RunSpeed
    3% Resistance(Psionic)


    Efficacy Adaptor
    (Consume)
    11.4 HP (1.13%) HitPoints
    1.5% (0.03 End/sec) Recovery
    10% (0.42 HP/sec) Regeneration
    2.5% DamageBuff(All)
    5% Enhancement(RechargeTime)


    Luck of the Gambler
    (Invisibility)
    7.5% Enhancement(RechargeTime)