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Posts
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Joined
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Quote:...Still a drama queenOk guys, So Ive been thinking of things we can do to rattle this cage as much as we can before the lights go out.
So, Idea #1 is lets get the media involved...
Lets get some celeb power behind this, anyone able to get ahold of the "Defuser"? I know not the biggest "celeb" out there, but he may have a bit louder voice then the rest of us?
so this is a silly gesture, but kind of a statement nonetheless, anytime your going to log out, get a character, go to ouro, start a TF so you dont log out, then place your toon in Atlas on the City hall steps with the "protest" emote going.
Lets compile a list of things we can do to make some noise and let ourselves be heard. -
thought i'd throw my two cents in. i agree that hasten is a must, and so is burn. but i did not include them in this build. this is not my current build, but i attempted to make a build that's fairly similar to yours, with what i thought were a bit more survivalable choices.
Hero Plan by Mids' Hero Designer 1.953
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Lunge- (A) Kinetic Combat - Accuracy/Damage
- (39) Kinetic Combat - Damage/Endurance
- (39) Kinetic Combat - Damage/Recharge
- (40) Kinetic Combat - Damage/Endurance/Recharge
- (A) Reactive Armor - Resistance/Endurance
- (3) Reactive Armor - Resistance/Recharge
- (3) Reactive Armor - Resistance/Endurance/Recharge
- (5) Reactive Armor - Resistance
- (A) Obliteration - Damage
- (5) Obliteration - Accuracy/Recharge
- (7) Obliteration - Damage/Recharge
- (11) Obliteration - Accuracy/Damage/Recharge
- (11) Obliteration - Accuracy/Damage/Endurance/Recharge
- (19) Obliteration - Chance for Smashing Damage
- (A) Miracle - Heal/Recharge
- (7) Miracle - Heal/Endurance/Recharge
- (17) Miracle - Heal
- (43) Numina's Convalescence - Endurance/Recharge
- (43) Numina's Convalescence - Heal/Recharge
- (46) Numina's Convalescence - Heal/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Touch of Death - Chance of Damage(Negative)
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Decimation - Accuracy/Damage
- (13) Decimation - Damage/Endurance
- (13) Decimation - Damage/Recharge
- (19) Decimation - Accuracy/Endurance/Recharge
- (21) Decimation - Accuracy/Damage/Recharge
- (A) Reactive Armor - Resistance/Endurance
- (15) Reactive Armor - Resistance/Recharge
- (15) Reactive Armor - Resistance/Endurance/Recharge
- (25) Reactive Armor - Resistance
- (A) Reactive Armor - Resistance/Endurance
- (17) Reactive Armor - Resistance/Recharge
- (23) Reactive Armor - Resistance/Endurance/Recharge
- (23) Reactive Armor - Resistance
- (A) Eradication - Damage
- (34) Eradication - Accuracy/Damage/Recharge
- (34) Eradication - Accuracy/Damage/Endurance/Recharge
- (37) Eradication - Chance for Energy Damage
- (A) Obliteration - Damage
- (21) Obliteration - Accuracy/Recharge
- (25) Obliteration - Damage/Recharge
- (27) Obliteration - Accuracy/Damage/Recharge
- (27) Obliteration - Accuracy/Damage/Endurance/Recharge
- (29) Obliteration - Chance for Smashing Damage
- (A) Luck of the Gambler - Defense/Endurance
- (29) Luck of the Gambler - Defense/Endurance/Recharge
- (31) Luck of the Gambler - Recharge Speed
- (A) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Obliteration - Damage
- (31) Obliteration - Accuracy/Recharge
- (31) Obliteration - Damage/Recharge
- (33) Obliteration - Accuracy/Damage/Recharge
- (33) Obliteration - Accuracy/Damage/Endurance/Recharge
- (33) Obliteration - Chance for Smashing Damage
- (A) Obliteration - Damage
- (40) Obliteration - Accuracy/Recharge
- (46) Obliteration - Damage/Recharge
- (48) Obliteration - Accuracy/Damage/Recharge
- (50) Obliteration - Accuracy/Damage/Endurance/Recharge
- (50) Obliteration - Chance for Smashing Damage
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (37) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (48) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (A) Positron's Blast - Accuracy/Damage
- (34) Positron's Blast - Damage/Endurance
- (36) Positron's Blast - Damage/Recharge
- (36) Positron's Blast - Damage/Range
- (36) Positron's Blast - Accuracy/Damage/Endurance
- (37) Recharge Reduction IO
- (A) Ghost Widow's Embrace - Chance of Damage(Psionic)
- (A) Recharge Reduction IO
- (A) Decimation - Accuracy/Damage
- (42) Decimation - Damage/Endurance
- (42) Decimation - Damage/Recharge
- (42) Decimation - Accuracy/Endurance/Recharge
- (43) Decimation - Accuracy/Damage/Recharge
- (A) Positron's Blast - Accuracy/Damage
- (45) Positron's Blast - Damage/Endurance
- (45) Positron's Blast - Damage/Recharge
- (45) Positron's Blast - Damage/Range
- (46) Positron's Blast - Accuracy/Damage/Endurance
- (A) Steadfast Protection - Resistance/Endurance
- (48) Steadfast Protection - Resistance/+Def 3%
- (50) Steadfast Protection - Knockback Protection
- (A) Recharge Reduction IO
Level 2: Swift- (A) Run Speed IO
- (A) Miracle - +Recovery
- (39) Numina's Convalescence - +Regeneration/+Recovery
- (A) Jumping IO
- (A) Performance Shifter - EndMod
- (9) Performance Shifter - EndMod/Recharge
- (9) Performance Shifter - EndMod/Accuracy
- (40) Performance Shifter - Chance for +End
- (A) Empty
Level 1: Sprint- (A) Jumping IO
- (A) Empty
------------
Set Bonus Totals:- 12% DamageBuff(Smashing)
- 12% DamageBuff(Lethal)
- 12% DamageBuff(Fire)
- 12% DamageBuff(Cold)
- 12% DamageBuff(Energy)
- 12% DamageBuff(Negative)
- 12% DamageBuff(Toxic)
- 12% DamageBuff(Psionic)
- 18% Defense(Smashing)
- 18% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 9.88% Defense(Energy)
- 9.88% Defense(Negative)
- 3% Defense(Psionic)
- 21.75% Defense(Melee)
- 6.44% Defense(Ranged)
- 3% Defense(AoE)
- 6.3% Max End
- 60% Enhancement(RechargeTime)
- 45% Enhancement(Accuracy)
- 10% FlySpeed
- 215.9 HP (16.12%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -12)
- Knockup (Mag -12)
- MezResist(Immobilize) 11.55%
- MezResist(Stun) 8.8%
- 11.5% (0.19 End/sec) Recovery
- 22% (1.23 HP/sec) Regeneration
- 3.15% Resistance(Fire)
- 3.15% Resistance(Cold)
- 10% RunSpeed
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I play this toon as my main and I run all content, except PvP. I've built this toon to be an all-around, self sufficient and as sturdy as possible. please critique my build. i'm looking for some others to look at and offer any suggestions to something i may have missed. I know there are some very knowledgeable people who post and I'm very much wanting some outside input. Thanks!
Hero Plan by Mids' Hero Designer 1.952
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Mu Mastery
Hero Profile:
Level 1: Punch- (A) Kinetic Combat - Accuracy/Damage
- (43) Kinetic Combat - Damage/Endurance
- (50) Kinetic Combat - Damage/Recharge
- (50) Kinetic Combat - Damage/Endurance/Recharge
- (A) Reactive Armor - Resistance/Endurance
- (3) Reactive Armor - Resistance/Recharge
- (3) Reactive Armor - Resistance/Endurance/Recharge
- (5) Reactive Armor - Resistance
- (A) Kinetic Combat - Accuracy/Damage
- (5) Kinetic Combat - Damage/Endurance
- (37) Kinetic Combat - Damage/Recharge
- (37) Kinetic Combat - Damage/Endurance/Recharge
- (A) Miracle - Heal/Recharge
- (7) Miracle - Heal/Endurance/Recharge
- (11) Miracle - Heal
- (15) Numina's Convalescence - Heal/Endurance
- (17) Numina's Convalescence - Endurance/Recharge
- (46) Numina's Convalescence - Heal/Endurance/Recharge
- (A) Obliteration - Damage
- (7) Obliteration - Accuracy/Recharge
- (15) Obliteration - Damage/Recharge
- (17) Obliteration - Accuracy/Damage/Recharge
- (36) Obliteration - Accuracy/Damage/Endurance/Recharge
- (36) Obliteration - Chance for Smashing Damage
- (A) Kinetic Combat - Accuracy/Damage
- (9) Kinetic Combat - Damage/Endurance
- (9) Kinetic Combat - Damage/Recharge
- (11) Kinetic Combat - Damage/Endurance/Recharge
- (48) Crushing Impact - Accuracy/Damage/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Recharge Reduction IO
- (13) Recharge Reduction IO
- (13) Recharge Reduction IO
- (A) Jumping IO
- (A) Kinetic Combat - Accuracy/Damage
- (19) Kinetic Combat - Damage/Endurance
- (43) Kinetic Combat - Damage/Recharge
- (50) Kinetic Combat - Knockdown Bonus
- (A) Rectified Reticle - To Hit Buff
- (19) Rectified Reticle - To Hit Buff/Recharge
- (A) Reactive Armor - Resistance/Endurance
- (21) Reactive Armor - Resistance/Recharge
- (21) Reactive Armor - Resistance/Endurance/Recharge
- (23) Reactive Armor - Resistance
- (A) Efficacy Adaptor - EndMod
- (23) Efficacy Adaptor - EndMod/Recharge
- (27) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (37) Efficacy Adaptor - Accuracy/Recharge
- (39) Efficacy Adaptor - EndMod/Accuracy
- (39) Efficacy Adaptor - EndMod/Endurance
- (A) Reactive Armor - Resistance/Endurance
- (25) Reactive Armor - Resistance/Recharge
- (25) Reactive Armor - Resistance/Endurance/Recharge
- (27) Reactive Armor - Resistance
- (A) Run Speed IO
- (A) Obliteration - Damage
- (29) Obliteration - Accuracy/Recharge
- (29) Obliteration - Damage/Recharge
- (31) Obliteration - Accuracy/Damage/Recharge
- (33) Obliteration - Accuracy/Damage/Endurance/Recharge
- (36) Obliteration - Chance for Smashing Damage
- (A) Luck of the Gambler - Defense/Endurance
- (31) Luck of the Gambler - Defense/Endurance/Recharge
- (31) Luck of the Gambler - Recharge Speed
- (A) Obliteration - Damage
- (33) Obliteration - Accuracy/Recharge
- (33) Obliteration - Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Recharge
- (34) Obliteration - Accuracy/Damage/Endurance/Recharge
- (34) Obliteration - Chance for Smashing Damage
- (A) Recharge Reduction IO
- (A) Luck of the Gambler - Recharge Speed
- (A) Gravitational Anchor - Immobilize
- (42) Gravitational Anchor - Immobilize/Recharge
- (42) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (42) Gravitational Anchor - Accuracy/Recharge
- (43) Gravitational Anchor - Immobilize/Endurance
- (A) Ragnarok - Damage
- (45) Ragnarok - Damage/Recharge
- (45) Ragnarok - Accuracy/Damage/Recharge
- (45) Ragnarok - Damage/Endurance
- (46) Ragnarok - Accuracy/Recharge
- (46) Recharge Reduction IO
- (A) Steadfast Protection - Resistance/Endurance
- (48) Steadfast Protection - Resistance/+Def 3%
- (48) Steadfast Protection - Knockback Protection
- (A) Recharge Reduction IO
Level 2: Swift- (A) Empty
- (A) Miracle - +Recovery
- (40) Numina's Convalescence - +Regeneration/+Recovery
- (A) Empty
- (A) Performance Shifter - EndMod
- (39) Performance Shifter - EndMod/Recharge
- (40) Performance Shifter - EndMod/Accuracy
- (40) Performance Shifter - Chance for +End
- (A) Empty
Level 1: Sprint- (A) Run Speed IO
- (A) Empty
------------
Set Bonus Totals:- 11.5% DamageBuff(Smashing)
- 11.5% DamageBuff(Lethal)
- 11.5% DamageBuff(Fire)
- 11.5% DamageBuff(Cold)
- 11.5% DamageBuff(Energy)
- 11.5% DamageBuff(Negative)
- 11.5% DamageBuff(Toxic)
- 11.5% DamageBuff(Psionic)
- 29.25% Defense(Smashing)
- 29.25% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 6.75% Defense(Energy)
- 6.75% Defense(Negative)
- 3% Defense(Psionic)
- 24.56% Defense(Melee)
- 4.88% Defense(Ranged)
- 3% Defense(AoE)
- 62.5% Enhancement(RechargeTime)
- 57% Enhancement(Accuracy)
- 5% FlySpeed
- 230.5 HP (15.38%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Immobilize) 14.3%
- MezResist(Stun) 6.6%
- 16% (0.27 End/sec) Recovery
- 32% (2 HP/sec) Regeneration
- 5.04% Resistance(Fire)
- 5.04% Resistance(Cold)
- 5% RunSpeed
Set Bonuses:
Kinetic Combat
(Punch)- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Fire Shield)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Haymaker)- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Healing Flames)- 2.5% (0.04 End/sec) Recovery
- 28.11 HP (1.88%) HitPoints
(Healing Flames)- 12% (0.75 HP/sec) Regeneration
- 28.11 HP (1.88%) HitPoints
(Blazing Aura)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Knockout Blow)- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Combat Jumping)- 7.5% Enhancement(RechargeTime)
(Kick)- MezResist(Immobilize) 2.75%
- 22.49 HP (1.5%) HitPoints
- 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)
(Rage)- 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)
(Plasma Shield)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Consume)- 16.87 HP (1.13%) HitPoints
- 1.5% (0.03 End/sec) Recovery
- 10% (0.62 HP/sec) Regeneration
- 2.5% DamageBuff(All)
- 5% Enhancement(RechargeTime)
(Tough)- MezResist(Immobilize) 1.1%
- 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)
- 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)
(Burn)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Weave)- 10% (0.62 HP/sec) Regeneration
- 16.87 HP (1.13%) HitPoints
- 7.5% Enhancement(RechargeTime)
(Foot Stomp)- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)
(Maneuvers)- 7.5% Enhancement(RechargeTime)
(Electrifying Fences)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Ball Lightning)- 4% (0.07 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
(Temperature Protection)- 1.5% (0.03 End/sec) Recovery
- 22.49 HP (1.5%) HitPoints
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
- Knockback (Mag -4), Knockup (Mag -4)
(Stamina)- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 28.11 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
| Copy & Paste this data into Mids' Hero Designer to view the build |
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|-------------------------------------------------------------------| -
Thought I'd throw my two cents in. This is my current build for my second favorite toon that i have...
the missing slots in my heal are a full set of Panaceas minus the 500 mil proc. the missing slot in choking cloud is the new pvp hold proc(cannot remember it off the top of my head atm)
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Brer Foxx: Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Concealment
Ancillary Pool: Fire Mastery
Hero Profile:
------------
Level 1: Char
(A) Decimation - Accuracy/Damage
(29) Decimation - Damage/Endurance
(34) Decimation - Damage/Recharge
(40) Decimation - Accuracy/Endurance/Recharge
(46) Decimation - Accuracy/Damage/Recharge
Level 1: Radiant Aura
(A) Empty
(5) Empty
(11) Empty
(19) Empty
(23) Empty
Level 2: Fire Cages
(A) Trap of the Hunter - Chance of Damage(Lethal)
(3) Gravitational Anchor - Immobilize/Recharge
(3) Gravitational Anchor - Accuracy/Immobilize/Recharge
(9) Gravitational Anchor - Accuracy/Recharge
(17) Gravitational Anchor - Immobilize/Endurance
(31) Gravitational Anchor - Chance for Hold
Level 4: Accelerate Metabolism
(A) Efficacy Adaptor - EndMod
(5) Efficacy Adaptor - EndMod/Recharge
(11) Efficacy Adaptor - EndMod/Accuracy/Recharge
(15) Efficacy Adaptor - Accuracy/Recharge
(19) Efficacy Adaptor - EndMod/Accuracy
(40) Efficacy Adaptor - EndMod/Endurance
Level 6: Hasten
(A) Recharge Reduction IO
(7) Recharge Reduction IO
(7) Recharge Reduction IO
Level 8: Hot Feet
(A) Armageddon - Damage
(9) Armageddon - Damage/Recharge
(23) Armageddon - Accuracy/Damage/Recharge
(25) Endurance Reduction IO
(25) Armageddon - Damage/Endurance
(33) Armageddon - Chance for Fire Damage
Level 10: Hurdle
(A) Jumping IO
Level 12: Flashfire
(A) Absolute Amazement - Stun
(13) Absolute Amazement - Stun/Recharge
(13) Absolute Amazement - Accuracy/Stun/Recharge
(15) Absolute Amazement - Accuracy/Recharge
(17) Absolute Amazement - Endurance/Stun
Level 14: Super Speed
(A) Run Speed IO
Level 16: Health
(A) Miracle - +Recovery
(37) Numina's Convalescence - +Regeneration/+Recovery
Level 18: Radiation Infection
(A) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
(27) Dark Watcher's Despair - Recharge/Endurance
(31) Dark Watcher's Despair - To Hit Debuff/Endurance
(36) Dark Watcher's Despair - Chance for Recharge Slow
Level 20: Stamina
(A) Performance Shifter - EndMod
(21) Performance Shifter - EndMod/Recharge
(21) Performance Shifter - EndMod/Accuracy
(37) Performance Shifter - Chance for +End
Level 22: Combat Jumping
(A) Karma - Knockback Protection
(37) Kismet - Accuracy +6%
(50) Luck of the Gambler - Recharge Speed
Level 24: Super Jump
(A) Jumping IO
Level 26: Lingering Radiation
(A) Accuracy IO
(27) Recharge Reduction IO
(36) Recharge Reduction IO
(39) Recharge Reduction IO
Level 28: Choking Cloud
(A) Ghost Widow's Embrace - Endurance/Hold
(29) Endurance Reduction IO
(31) Empty
(34) Endurance Reduction IO
(34) Ghost Widow's Embrace - Chance of Damage(Psionic)
(40) Unbreakable Constraint - Chance for Smashing Damage
Level 30: Enervating Field
(A) Endurance Reduction IO
(36) Endurance Reduction IO
Level 32: Fire Imps
(A) HamiO:Nucleolus Exposure
(33) HamiO:Nucleolus Exposure
(33) HamiO:Nucleolus Exposure
Level 35: Cinders
(A) Unbreakable Constraint - Hold
(39) Unbreakable Constraint - Hold/Recharge
(39) Unbreakable Constraint - Accuracy/Hold/Recharge
(43) Unbreakable Constraint - Accuracy/Recharge
(46) Unbreakable Constraint - Endurance/Hold
Level 38: Stealth
(A) Luck of the Gambler - Recharge Speed
Level 41: Fire Ball
(A) Ragnarok - Damage
(42) Ragnarok - Damage/Recharge
(42) Ragnarok - Accuracy/Damage/Recharge
(42) Ragnarok - Accuracy/Recharge
(43) Ragnarok - Damage/Endurance
(43) Recharge Reduction IO
Level 44: Fire Shield
(A) Steadfast Protection - Resistance/Endurance
(45) Steadfast Protection - Resistance/+Def 3%
(45) Steadfast Protection - Knockback Protection
(45) Aegis - Resistance/Endurance
(46) Aegis - Psionic/Status Resistance
Level 47: Consume
(A) Efficacy Adaptor - EndMod
(48) Efficacy Adaptor - EndMod/Recharge
(48) Efficacy Adaptor - EndMod/Accuracy/Recharge
(48) Efficacy Adaptor - Accuracy/Recharge
(50) Efficacy Adaptor - EndMod/Accuracy
(50) Efficacy Adaptor - EndMod/Endurance
Level 49: Invisibility
(A) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl
(A) Empty
Level 1: Sprint
(A) Run Speed IO
Level 2: Rest
(A) Empty
Level 1: Containment
------------
Set Bonus Totals:
5% DamageBuff(Smashing)
5% DamageBuff(Lethal)
5% DamageBuff(Fire)
5% DamageBuff(Cold)
5% DamageBuff(Energy)
5% DamageBuff(Negative)
5% DamageBuff(Toxic)
5% DamageBuff(Psionic)
3% Defense(Smashing)
3% Defense(Lethal)
3% Defense(Fire)
3% Defense(Cold)
3% Defense(Energy)
3% Defense(Negative)
3% Defense(Psionic)
3% Defense(Melee)
3% Defense(Ranged)
3% Defense(AoE)
2.25% Max End
93.8% Enhancement(RechargeTime)
75% Enhancement(Accuracy)
5% FlySpeed
83.9 HP (8.25%) HitPoints
5% JumpHeight
5% JumpSpeed
Knockback (Mag -8)
Knockup (Mag -8)
MezResist(Immobilize) 2.75%
29.5% (0.49 End/sec) Recovery
20% (0.85 HP/sec) Regeneration
12.6% Resistance(Fire)
12.6% Resistance(Cold)
3% Resistance(Psionic)
15% RunSpeed
------------
Set Bonuses:
Decimation
(Char)
MezResist(Immobilize) 2.75%
11.4 HP (1.13%) HitPoints
2.25% Max End
6.25% Enhancement(RechargeTime)
Gravitational Anchor
(Fire Cages)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Efficacy Adaptor
(Accelerate Metabolism)
11.4 HP (1.13%) HitPoints
1.5% (0.03 End/sec) Recovery
10% (0.42 HP/sec) Regeneration
2.5% DamageBuff(All)
5% Enhancement(RechargeTime)
Armageddon
(Hot Feet)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Absolute Amazement
(Flashfire)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Dark Watcher's Despair
(Radiation Infection)
15.3 HP (1.5%) HitPoints
2.5% (0.04 End/sec) Recovery
5% Enhancement(RechargeTime)
Performance Shifter
(Stamina)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
19.1 HP (1.88%) HitPoints
2.5% (0.04 End/sec) Recovery
Karma
(Combat Jumping)
Knockback Protection (Mag -4)
Luck of the Gambler
(Combat Jumping)
7.5% Enhancement(RechargeTime)
Ghost Widow's Embrace
(Choking Cloud)
5% RunSpeed
Unbreakable Constraint
(Cinders)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Luck of the Gambler
(Stealth)
7.5% Enhancement(RechargeTime)
Ragnarok
(Fire Ball)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)
Steadfast Protection
(Fire Shield)
1.5% (0.03 End/sec) Recovery
15.3 HP (1.5%) HitPoints
3% Defense(All)
Knockback Protection (Mag -4)
Aegis
(Fire Shield)
5% RunSpeed
3% Resistance(Psionic)
Efficacy Adaptor
(Consume)
11.4 HP (1.13%) HitPoints
1.5% (0.03 End/sec) Recovery
10% (0.42 HP/sec) Regeneration
2.5% DamageBuff(All)
5% Enhancement(RechargeTime)
Luck of the Gambler
(Invisibility)
7.5% Enhancement(RechargeTime)