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And beds - we must have doors and beds.
And fountains/water features too, of course
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You don't have a brother called Ivo Robotnik do you?
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Actually, the original incarnation of "Zaphod Robotnik" (a marine in Traveller RPG) had a brother called Barry. With regards to IVo, I'm sorry but that particular mad scientist is no relation
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2) Your on the wrong server. The RP in you can be made stronger! When the time comes just transfer!
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Afraid I couldn't be more of a roleplayer if I tried (I barely have enough time for my girlfriend between WFRP, Spacemaster, Lorien Trust Live Roleplay and CoX). As to moving server, alas I've made my home on Defiant with the boys and gals of ARAD.
Of course, doesn't mean you won't spot my alts on Union
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So you're sort of like Nemesis then? You have doubles everywhere?
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I always wanted, and i will always want it. Lvl 50 FFA zone.
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With Inter-Faction teaming plox
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That would be my preference
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And no cover of any kind - the zone is simply a giant, empty box
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One way to get round it might be to ask people to split the gathering point - in Kings Row for example, if half the Heroes went to Blue Steel, and half went to the station, it'd reduce the lag quite a bit.
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I recently removed my Hamidon raid costume as it didn't seem to be needed anymore - I suppose I could ditch my halloween outfit and bring it back

Welcome to the forums, by the way
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Also, rather strangely, the vault door can't be placed in the vault room
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according to the i10 Comic Guide it will take 60-100 heroes to take one down.
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It takes way less than that
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I don't think tems are so important with this - it's more a technical exercise
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Well done - just saw you log out as I arrived in Atlas
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Any chance you could do a drawing of Phantom Blue, my main?
Pic here:
http://i180.photobucket.com/albums/x...0-18-45-33.jpg
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Crikey! Do you play CoH on a cellphone or something!?
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Now that would be laggy
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But really good for ringing tech support
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It does? If you're strapped down, then at most you could only mover your fingers and toes and head - and if the straps are holding you very tightly, then any muscle flexing would just hurt you, and maybe even cause sprains.
In short - give us proper beds for our bases
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I'll be back there again tonight - still need to plant a few more bombs for the badge, and take down the GM 6 more times

The raids were organized enough, but maybe having at least one person who can rez and fly/hover per team, who can then stay in the air over the center of the ship might help get people on their feet faster - or at least one person per team who can tp and fly/hover, so they could make the trip back from the hospital faster.
You could have a dedicated rez/hover/tp team, but to stay safe, they'd have to hover over the battle, and that'd mean they'd miss out on the merits, so it's better to have them split up over the teams, so they still get merits even when not fighting. -
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Well ok, i haven't exactly had trouble finding teams but still, at a time i only see about 50-60 people online. Seems odd, because it isn't exactly "massive" in the sense i'm used to.
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If you're comparing us to WoW, or one of the other bigger MMO, then yes, we are quite quiet - but we put quality over quantitity - our community is one of the freiendliest around.
Also - welcome to the game and forums
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Well, of course it's easier for me to help a Hero than a Villain, because I can have more interaction with them - but Villains still get verbal support
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Golden Girl's rehab clinic?
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I like to think no one is beyond saving
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(Although, it would really help if the default chat setting included having all enemy text enabled - a lot of new players don't know about that option, and when they use Help, they can't see any Hero written replies)
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Ah. Well, that goes some way to explaining the stony silence in /help other than the the mad person one time who was apparently talking to himself. Doh.
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This is such a small change to make, I'm not sure why they haven't done it yet - unless they have some reason for wanting enemy chat turned off as the default option. -
Moving rooms can be very annoying - it'd be so much easir if you could move rooms off the plot while you were editing your base.
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Well, of course it's easier for me to help a Hero than a Villain, because I can have more interaction with them - but Villains still get verbal support

(Although, it would really help if the default chat setting included having all enemy text enabled - a lot of new players don't know about that option, and when they use Help, they can't see any Hero written replies) -
We're all concentrating - that's why we're silent