Golden Girl

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  1. Well, it's ok as long as they're well behaved
  2. Although, depending on thier level of intelligence, the Hydra might possibly rebel against the Rikti sometime.
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    The Skulls seem a bit less fleshed out

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    Well, that is kinda normal

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    My skull is quite fleshy, thank you!

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    That's also kinda normal when you're alive
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    What about the Hydra?

    Or have I missed something?

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    The problem with the Hydra is that while all the other enemy groups can talk, the Hydra just gurgle and squelch, which means missions involving them couldn't be too complex
  5. [ QUOTE ]
    The Skulls seem a bit less fleshed out

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    Well, that is kinda normal
  6. Then write a reminder note and stick it on the side of the monitor
  7. You could try enduring it for the few seconds it takes to enter, see the new contact and run to the mission door
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    Legacy Chain, they rock but not enough of them in the game


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    Well, they're hanging out in the Hollows now - are any of the new Hollows missions connected to them at all?
  9. So you're back from the beach - now tell us something new about I13
  10. The moral here is that anger leads to hate
  11. Golden Girl

    I feel Guilty.

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    I never felt guilty or ashamed. And i feel no anger towards the NPC, is there something wrong with me?

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    That's jaw-dropping
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    twisted, perverse and inhuman realities

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    Let's keep WoW out of this

    As for the Lovecraft angle, you could create a new set of living minions for the Banished Pantheon in Dark Astoria - have the zombies lurking in the swamp area, but have actual human cultists in the urban area.
  13. There's a graveyard in kings Row, which is the Skulls main hangout zone - but there doesn't seem to be anything made of that in any of the mission text.
  14. He's on the beach - I'm sure of it - that's why they went
  15. Well, I suppose if the player-base is small, and there's an active SG that prefers to only play together, then that might cause a few problems - but there must be other high level Villains around, surely?
  16. Bases are supposed to be getting some love soon - in I13 or I14, I think.

    We also need internal doors, water features, proper non-kinky beds, and some sort of windows and multi-level options
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    Stop telling porky pies, if you were really there your location wouldn't say Brighton, UK.

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    http://www.facebook.com/photo.php?pi...p;id=701259347

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    Can you show us pictures of the devs hard at work on I13? (Close-ups of their monitors prefered )

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    super close ups so we can read the text

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    Or ask for Positron to read out a line of text from an I13 mission - so we have something more to speculate on
  18. [ QUOTE ]
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    Stop telling porky pies, if you were really there your location wouldn't say Brighton, UK.

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    http://www.facebook.com/photo.php?pi...p;id=701259347

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    Can you show us pictures of the devs hard at work on I13? (Close-ups of their monitors prefered )
  19. [ QUOTE ]
    So, we're here...

    I'll be going through the thread today to pick out some of the better questions and see what sort of comments we can get for you...

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    Will we get updates on the answers during the evening?
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    I'd also like to see a "proper" Nemesis TF.

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    Yep - since we have his Shard base map and the tileset that goes with it, it'd be nice to see it used a LOT more.

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    And retcon all the Nemesis misisons that use the Crey lab map, and change them to the Nemesis maps.
  21. Golden Girl

    "Damzy" Day

    Wait - I'm not up to date on this at all - where did he go, and why?
  22. You sure that's not just a more private SG?
  23. I've suggested it a few times before - along with making Dark Astoria look a little more like Bloody Bay, with older buildings and winding, narrow streets, and knocking a hole in the war wall so that the sea can make part of it into a swamp, so the zombies feel at home