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There will be a lot of "end game" content in GR, so some of that is likely to cover 50s turning evil or good.
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And as soon as Talsorian staffs were unlockable, we'd be flooded with "d4r7h m4u1" avatars
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Quote:The context would be importantLimiting it to fiction is an unnecessary qualifier. The -icon ending is not unknown, especially used for collections, anthologies, and reference works. It's use predates Lovecraft. So, if someone uses the -icon ending for a book (fictional or non-fiction), why would you assume it must be a rip off of Lovecraft and the Necronomicon?
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Quote:From Greek, yes"Icon" is Latin.
Edit: To clarify, "Necronomicon" is supposed to be the name of the Latin (O. Wormius) translation of the book.
And "necro" is Greek for "dead", not the Latin. -
One of the reasons I like Martial Arts is that it's much easier to imagine it being non-lethal than some other power sets
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"Nearly certainly innocent"? Of course they were innocent - there's no such thing as witches - people can't really cast spells or fly though the air or put curses on people - no one who was ever murdered for being a witch was ever guilty of being witch, because actually being a witch is totally impossible.
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Quote:It's Greek, not LatinThis is, frankly, preposterous. This is like saying that every use of the suffix "-icon" in the title of a fictional book clearly had to be inspired by H.P. Lovecraft because it's the most recognizable book of magic with that of Latin in its name.

Also, I'd like to see a list of fictional books with the "icon" ending that weren't inspired by HPL - i'd be a pretty short list
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I got some more prestige for my base
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Quote:You don't have to have seen it to know how evil it is - and it isn't that ancient either, which makes it even more horrible.Just a thought, but does it *really* matter if a totally irrelevant badge in a completely fictional world might possibly be inspired by a real but ancient book that the developers have almost certainly never actually seen? And let's not overlook that fact that "gaming culture" has happily swiped material from various mythologies for decades, often with little or no regard for the original context. In point of fact, I have seen the word Malleus used in connection with witches in other games. At some point, the association probably *was* based on research into the actual history of witches. At *this* point, the link might be based on nothing more sinister that that they saw it in some other game that did so (who got it from another game, which borrowed it from that game, which copied it from whoever actually looked it up to begin with.) It happens all the time.
And it doesn't how they came by the name in connection with witches - it's still a tasteless name for a badge. -
Quote:The idea that they could make a badge called "Malleus" for defeating witches and not have made a connection with the "Malleus Maleficarum" is just plain ridiculous.Way to move your goal posts. I answered the question of why choose the Coven over ghosts, vampires, wolves and zombies, and you try to shift attention to the article in the times.
That article was written before the very 1st invasion. In the fiction of the game world, the people who wrote that article had not yet encountered the Coven. They knew a magic-using organization was involved (through interpretation of portents), but did not know which one, and thus cast their suspicions on the ones they knew about.
In this article, the prediction of invasion is described without attribution to any group. Magic-using groups are mentioned as sources of research by which the prediction of invasion is made.
Could it have been the Circle, 5th Column, or the Tsoo? Sure. But nothing in the game has ever indicated that it was.
They based the LGTF on parts of the Book of Revelation, used obscue symbolism like Ouroboros, and had fun with wordplays, like with Mender Silos/Lord Nemesis, as well as having the entire game world being heavily linked to various mythologies - that they wouldn't be aware of the "Malleus Maleficarum" and the what it was about is simply not possible. -
Where did you hear that? All I've heard so far is that it will have "several new zones" - no numbers mentioned yet - seven is quite possible, but I don't remember them saying anything about how many there'll be.
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Quote:The Circle of Thorns are magic users and organized, and they're mentioned a lot in the background to the "Malleus Mundi" - the witches aren't.Did you actually read my previous posts?
Go follow the link to the in-game description for the NPCs. (Edit: I mean here the color text for each NPC, not the (missing) description of the organization itself.) The ones that makes it clear that they are actually an organization with structure, not just "wandering monsters" the way most of the others are. They're magic using and organized. That's why pick them instead of the others, which don't have similar connotations in their descriptions. -
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I heard the box says GR is a life changing experience, and will set in motion a new age of enlightenment for the whole world - it's between the side switching system and the new end game content on the features list on the back.
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Quote:And where's any hint at all that the witches are behind the invasion? Why not the Vampires? or the Ghosts? Or the Werewolves? Or even Eochai and Jack?Look, I explained this. If the Halloween witches are a driving force behind the invasion, and if they are using the Malleus Mundi as a means of achieving it, then they get that badge because of their association with that "Malleus", not the Malleus Maleficarium.
And why wouldn't the badge be named something like "Broken Hammer", because we stop the invasion? -
Quote:And Vampries, and Ghosts, and Werewolves, and Zombies - so why don't they give badges called "Malleus"? SHould "Malleus" be the name of an accolade for all the ToT mobs?You cannot imagine how much I hoped someone would pull that out of their hat. This claim of association to witchcraft has no basis but the reuse of the word Malleus, and you're coming after me on the claim of baseless speculation? Again, the Malleus Mundi is not the Malleus Maleficarium. The backstory given for the Malleus Mundi it has no relationship to the contents of the Malleus Maleficarium. The names to not mean the same thing, and are only related by the fact that both contain the word for "hammer".
The Malleus Mundi was used to explain magical invasions for Halloween, and Halloween has fantasy witches associated with it, so we were given fantasy witch "monsters" to fight.
That really is stretching now - the "Malleus" badge is a very obvious reference to witch hunting - what you're suggesting is totally obscure and downright weird.Quote:The devs rarely give us the whole story on most of the game's mysteries. They leave much to innuendo, incomplete NPC narratives, and symbolism. The fact that defeating the witches gives the Malleus badge is itself a likely hint.
That sounds rather familiarQuote:You're defending what amounts to a conspiracy thoery with nothing other than circumstantial associations.
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Quote:You mean the article that links the "Malleus Mundi" to the Circle of Thorns, with no mention of witches at all?No, the assembled context of the rest of the event, the NPC descriptions, and the backstory help me come to that opinion.
The "idiocy" is that other ToT badges are referring to us defeating enemies, which is what the "Malleus" badges does as well. Saying it refers to the "Malleus Mundi" is totally ridiculous - it doesn't make any sense as a badge title - we're stopping the invasion, not helping it.Quote:What idiocy is this? Did I say anything event remotely like that? No, I said that the "Malleus" badge is a reference to the "Malleus Mundi", not the "Malleus Maleficarium".
Yes, such a wild leap, wasn't it? I mean, who'd ever think a badge called "Malleus", awarded for defeating witches, could possibly be referring to the "Malleus Maleficarum", the book about defeating witches? I'm totally sure I'm the only person to have made that very weird connection.Quote:Bull. You've found a connection between the word "Malleus", which are about completely different things, and witches - fantastic and "historic". The Malleus Mundi is used to explain interdimensional invasions now mysteriously associated with Halloween, of which pointy-hatted witches are iconic. -
I don't think they'd start it until the loyalty program period is over in November.
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Welcome to the game and forums, Pyra Night
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Quote:The "There is no official background about this group at this time" part helps you come to that opinion?The witches in the game, and Hallowen invasions themselves are associated with artifact/book alled the Malleus Mundi. According to the Paragon Times article at the time of the original invasions, there was a mystical group believed to be behind the portentions times to come. No mainstream villain group has ever been identified, and the Witches who appear with the invasion are the only clearly organized group of entities involved - the fact that they are actually an organized group is made clear in their background descriptions. It is quite reasonable to assume they may be in possession of the Malleus Mundi and using it to cause the annual incursions.
So the "Malleus" badge is actually the witches hammering us then?Quote:There is, therefore, a clear opportunity for association between the witches of the invasion and the Malleus Mundi itself.
There is no clear line of association between the Malleus Mundi and the historical Malleus Maleficarium. The two are not clearly linked in the game, nor is there any connotation that the in-game badge honors or celebrates the historical text or attrocities it inspired. Any claim that they are is speculation. Effectively censoring the badge on the basis of this assumed association is extremist.
Does that mean the "Hunter" badge is a reference to the Vampires hunting us, and not us being Vampire hunters? And the "Buster" badge for the Ghosts is for them busting us, and not us being ghost busters?
The "Malleus" badge is a very obvious reference to the historical mass murder of women, and it has no place being connected to anything good or heroic.
