-
Posts
25494 -
Joined
-
Quote:That's "in", not "on"That said, if you get in a water surface while walking, you'll keep on walking on the water, which is probably not intended. Screenshot here. If you get in the water, activate walk, then swim, you swim around very nice and slow.

I've heard walking on water is a dev only power
-
I played it this evening - it was very well done - I made sure to read the clues several times
-
We can walk and type "*chews gum*" in the chat window
This is another good thing about walking - it gives us way more time to talk while we're on the move
-
-
Quote:Well, you can walk like that with flat soles in RL, but it doesn't come as naturally, as you don't need to make quite the same stride if you're not in heels.The small female walk looks really wrong with enforcer boots... Doesn't look so bad on larger female bodies though. However, I think BaB's has said that animations aren't, and probably can't be tied to costume parts... without giving him, PhoysB, Castle, Positron, and everybody else who works on the code / design migraines the size of a former manager's ego.
So oh well, have to live with making sure I pick the high-heels for a walking costume.
And the animation also looks good on flat soles if they're on normal sized avatars. -
-
Well, we're getting a walk power, so that's sort of a feature

Plus, there's the Natural origin booster pack, plus maybe a mutant one too before GR comes out - and there's also the winter and Valentines events, which might have some new stuff too. -
It's a very "heels" style - can't really walk like that in flat soles, unless you're on tiptoes
That ones more "hulk" than "heels"Quote:ETA: Dang! I am gonna hafta go back and log on to test again....
forgot to check out Walk on a Huge Alt!
-
I wonder if this is like a test for the next stage in PvP - a Zoolander-style walk off?
-
Looking at the new patch on Test, I have a suggestion - play through the Hollows again, but only use walk as your travel power.
-
Quote:I don't think anyone is seriously complaining about how long it's taken - we know the Freem 15 had a lot of work to do just to keep pace with a playerbase who thought there were more of you than there wereWell, I haven't been working on this game for 5 years...so I'll only accept responsibility for the inability to walk since about May of 2006. I'd like to get a buy for being the only VFX artist/animator on both CoH/CoV up until about 2 years ago as well...most of which was eaten up with power customization, training our new employees, and working on other stuff for the game.
This has taken a long time simply because it's never been deemed important enough to be actually scheduled...instead it's been put together kind of piecemeal over time.
-
-
When the patch goes live, I think Virtue will seem like it's in slow motion
-
-
-
Maybe allow the basic spacebar jump?
-
We could talk about the new walking animation? Or maybe horses?
-
-
There are 3 different animations for each model type - the guys and huge guys don't walk the same way as us.
-
Actually, there is some kind of backwards walking animation - I've seen it when trying to pull back from some attacks.
-
The animation is really well done - it's confident, but also a little bit sexy - it's how you'd walk if you had superpowers
-
Some feedback - not sure if it's intended or not, but when you try and go backwards, it flips you to face that way, so you don't actually walk backwards while still facing the direction you're walking away from.
-
Just got on Test - it's totaly awesome!

EDIT: Thank you very much for this BAB
-
Quote:I was thinking something like that too.I thought that would be the gem of a natural orgin booster.
Maybe, if there's not going to be another Issue before GR, they're going to add little things like this from time to time? Not enough for an Issue, but a few requested QoL things? -
Quote:I'm not sure BAB, the lead animator, has much to do with fixing missions and TFsI'm sorry and don't want to or mean to offend anyone but(personal opinion not meant to take shots at anyone)but they have time to add stupid **** like a walking toggle but can't fix Task forces from being stuck on easy mode. This is really disheartening for me and this is just how I feel I can't help it.

It's kinda like being annoyed at Castle for not making a partciular costume part, or raging at Sexy Jay for the I13 PvP changes
If BAB has time to add extra animations, that doesn't really affect the other departments - if he hadn't been working no the walk animation, the time would have been used on another animation, not on fixing TF bugs.
