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Posts
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I think they added some of the current sliders after the game launched, so it's not like the avatars are totally unable to have anything added to them now - so maybe they could add some sort of bulk slider too?
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What about a comic book about knights and wizards, written in Klingon?
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Quote:I do - I'm 50, fully IO'ed, full purple sets in my base storage, and Inf capped at 2 billion, and only a few badges left to get - and I still play most eveningsMeasuring your play time by loot is really sad.
The game is not stingy. You ARE greedy.
Does anyone still play the game to, ya know, play the game any more?
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We need a riding helmet too - in the current costume creator, you can already make riding boots using the lowest heel boot option, riding pants using the tights option, and a shirt and hacking jacket using one of the military style jackets - but there's no proper riding helmet

Also, although I'de never use them, I think things like robots parts with blinking lights would oook cool, or maybe even with animated gears and other machine parts. -
I like Skyway - it's grittier than Steel Canyon, but not as dirty as Kings Row - I like the way the ground level often feels like a totally separate zone from the freeways above.
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We'd need a curtsey emote to go with it too.
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Quote:Well, it could be related - like not as many people like being a Villain, so fewer Villain players would mean the devs would give less attention to the red side.But there's a difference between playing a virtual villain vs. being an actual real life villain. So are you saying that part of the reason why there hasn't been much villain exclusive content is because of real life morality issues.
"Hey these players are playing villains. Lets punish 'em for choosing to side with evil."
Sounds a bit off to me.
So if the split is like 60-40 in favor of nice over naughty, then focusing on mostly blue or co-op content will get he best results as far as pleasing as many of the players as possible. -
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Quote:Well, I guess that's a step in the right direction - from their point of view at least.The COT cells are quite a bit nastier than the Council ones. The COT ones are stuffed full of COT. Once you break free, you have to fight your way through all the guards.
But the Council still seem to be puzzled by the whole jail concept
Like if they wanted to kill us, why not just shoot us right away? And if they don't want to kill us, what's the point in locking us up in cells that are so easy to escape from, and with not a single guard even in the cellblock area?
The devs could at least add a couple fo guards outside each door, or make an ambush spawn if you break out - at least make it look like this well-trained military organization has some clue what they're doing
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Moving hair would be nice.
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I wonder if crafting items and selling them for small profits is a form of jerk hacking?
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Quote:I really don't think they would - or should - have it outside America - it's like the home of comics.Personally, I'd like to see it as a different city on a different continent
I don't even think they should move it away from Paragon City - just rebuild most of it - make it be hit by some sort of cataclysm
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Welcome to the game and the forums, Senator Daschle
