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Posts
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Joined
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A superhero movie, or maybe something fantasy or Star Wars-ish
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I wouldn't use them, but I'd like to all be available for other players.
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It was obvious that you'd hide it from any form of discovery
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Quote:Another form of cooldown that could work is to make the AE buildings match the level range of the zones they're in - for example, after you his level 6 in the Atlas AE, the rewards wouod stop, so you'd need to go to the one in Kings Row to continue, and so on.That wouldn't help the mapserver though. And we know the devs are concerned about load on the map server, its why they removed the instancing from the new low level content (and why they removed the ability to use /auctionhouse from inside missions).
Possibly they would make it more like only 6 map entires per hour. -
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Quote:People would still use the AE to level normally - it'd just be an alternative to radio/newspaper missions.What? No it wouldn't. If the farms were wiped out from AE then AE would be totally dead. The farm missions are "cluttering" AE because that's what people primarily use it for. People, if there were no AE farms, nobody would use it, and there'd STILL be nobody playing any of your story arcs.
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Quote:Cooldowns are another useful weapon against these people - but they need to be used carefully to avoid harming the normal arcs, which can have quite short missions on them too - so reward cooldowns would probably be a better choice.Hmm.. it seems to me the next logical step is to put a cooldown timer for entering AE maps with rewards, for performance issues. So, maybe you can only enter 1 map per 10 minutes (number made up, starts counting from entering the map). Make it an account wide cooldown so people can't just swtch characters (unless they are paying for the privilege by having multiple acccounts that have payed for AE access)
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Quote:The farm missions are cluttering up the AE mission list - destroying those would help the real missions get more air time - for the AE to work the way it was meant to work, PLing in it needs to be crushed.There is not a thing stopping them from expressing their creativity. Not 1 thing.
Unless they are in it for the "reward" of having their missions played. But rewards dont matter, so they can just keep on creating away.
The PL missions need to be targeted, the PLed avatars need to be targeted, the the players behind the PLing need to be targeted - any kind of tweak to the AE that harms the abiltiy to PL in any way, no matter how small, is a step in the right direction. -
Quote:I don't RP, and I don't have any arcs - I just want the AE to be used properly, to let players express their creativity - the PLers can go back to Peregrine Islandand the rpfreaks will have it all to themselves. Then they will start complaining that no one plays their arcs..."Devs..make them play with me!!!!"
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Someone in the last UStream chat suggested that the lack of snakes now might be connected to the new snakeskin outfits the CoT are wearing
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Quote:One one of the 3 enemy groups on the blue side arc goes up to 50, which means it'd be hard to scale to for all levels.I'm not reading the thread because I don't want anything spoiled for me, but I will say that I now have to relaunch on a lower difficulty setting because I was not expecting to be exemped to level 20. That is pretty annoying, I wish this arc was played at the level of the mission holder.
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So either the devs have changed it, or Marty has become sentient, and is now running the game.
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Atlas Park isn't oversized - it's just heroically proportioned
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The blue side one is outside the Skyway City police building - his name's Theoden, but the arc doesn't have anything to do with horses
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