Golden Girl

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  1. Quote:
    Originally Posted by DumpleBerry View Post
    Beyond that, there are still some weird mystery contacts just hanging out in random spots in the game.
    There's a clone of Jenni Adair behind the Talos WW who claims that her name is Albert
  2. I think that Issue 22 might get a mention sometime during this
  3. I liked helping out, and it's awesome that Paragon Studios did this.
  4. Quote:
    Originally Posted by rsclark View Post
    Yet, they somehow got confused in the process and produced lots of multi-group content instead of endgame content. Oopsie.
    Level 50 content = endgame content

    Plus, if you think the Trials are a "grind", then just imagine what the slower solo path will be like once it's added
  5. Quote:
    Originally Posted by Jet_Boy View Post
    Yeah, more incarnate stuff. Someone wake me when they remember that there's levels prior to 50.
    Welcome back to the game - once the launcher has finished updating, you should check out Issue 21.
  6. Quote:
    Originally Posted by Freitag View Post
    Removed an imposter world spawn version of Fake Nemesis which did not count towards this badge.
    Or did they?
  7. Quote:
    Originally Posted by Samuel_Tow View Post
    So, more Incanrate stuff? Pass. Although I guess that had to happen at some point.
    The Incarante system never ends - there'll always be more Incarnate stuff
  8. Quote:
    Originally Posted by Neuronia View Post
    Nice to see new trials but one thing keeps bugging me:

    Why isn't Praetoria retaliating toward us? They have sent strike forces in so that's fine, but so far our Primal Forces have invaded Lambda Sector, the Behavioural Adjustment Facility, Keyes Island and the Undergound, yet nothing is happening on our side.
    Tyrant and the loyalists already made their move in the Admiral Sutter, Apex and Tin Mage TFs, with the final part of the Tin Mage TF being us shutting down their invasion portals.
    Following that setback, Tyrant tried to use mindwashed Resistance prisoners to convince the people of Praetoria that the Resistance and their Primal Earth allies were dangerous terrorists, but we stopped that plan at the BAF - and then followed it up with a major strike against Lambda Sector, the main millitary facility in Praetoria City
    That gave us much more freedom to operate inside the city, giving us the chance to take over the Keyes Island Reactors, which not only power the invasion portals and warwork factories, but also power the sonic fences - and with those under out control, the loyalists can't use them to as a weapon against us and the Praetorian people, like they did when they slaughtered most of the citizens in First Ward using the sonic fences there.
    We then discovered the secret of Tyrant's deal with the Hamidon, but also found out that it was waking up and planning to wipe out the rest of humanity because it believes that Tyrant has broken the deal - so our next move is to take over the TPN tower and broadcast the truth about Tyrant and the Hamidon to the population, and further weaken the loyalist dictatorship, and possibly start an uprising among the people.
  9. The TPN tower is quite close to the CDEC building - I wonder if we'll get a chance to smash that up as well?
  10. Quote:
    Originally Posted by Venture View Post
    Since we're all doing it
    Not quite all
  11. Quote:
    Originally Posted by Xanatos View Post
    Stuff looks awesome.

    Shame we have to pay for it.
    The devs need to eat
  12. Quote:
    Originally Posted by Lazarillo View Post
    It's kinda sad when you're worse at your assigned role than Flambeaux.
    I'd like us to have the chance to redeem him and turn him back to the right side - he's quite hot
  13. Quote:
    Originally Posted by bombur View Post
    This or content that can be soloed or performed by a regular team to earn incarnate experience/salvage. I loath the trials because you spend as much time getting organized as actually playing.
    They're working on solo-friendly Incarnate stuff, but the Trials are the core Incanrate content, so they have to be worked on and balanced first.
  14. Quote:
    Originally Posted by Agent White View Post
    Maelstrom has always just been a dick in any content I've seen him in.
    He's a loyalist - that's just the way they are
  15. Quote:
    Originally Posted by elvnsword09 View Post
    Seconded, give us the Jar over normal heads too please!!!
    You might need to wait for a classic 50s sci-fi space helmet for that
  16. Quote:
    Originally Posted by fallenz View Post
    Ughh more trials. Yeah, more herding of cats instead of smaller group stuff like Taskforces which is easier for folks to form and play.
    Trials are an important part of the game - they're just bringing up the number of Trials to match the number of TFs we have
  17. Quote:
    Originally Posted by M_I_Abrahms View Post
    I guess so. Looks like I should have signed up with Calvin Scott from the get go.
    He might not be the right choice either
  18. Quote:
    Originally Posted by M_I_Abrahms View Post
    For an additional cost, consider the final Responsibility Loyalist choice mission. If they stayed Loyalist the whole way through, then that character killed Kang to prevent him from doing exactly what we're supposing the Trial entails.
    Of course - that's because staying as a loyalist is the wrong choice - as the Incarnate content has shown us
  19. Quote:
    Originally Posted by CaptainMoodswing View Post
    Wait, so the plan is to take the information about Hamidon, and broadcast it to the public?! Won't this cause mass hysteria and significant civilian casualties? Or do we not care because this is war and them's the breaks?
    The information will help to undermine the hold Tyrant and the loyalists have on the people of Praetoria, which will help the Resistance, both with recruite from the normal population, and from loyalists who'll switch to the right side.
  20. Quote:
    Originally Posted by Lazarillo View Post
    I guess "teleporting away when your health gets low after doing absolutely nothing else" is a power of sorts.
    He's a typical loyalist coward - maybe we'll be able to trap him this time in the TPN building and deal with him once and for all
  21. Quote:
    Originally Posted by Memphis_Bill View Post
    /bets they forgot to mention new "Upper Incarnate" salvage types.
    I'd expect new salvage to come with new slots, rather than for the current slots
  22. Quote:
    Originally Posted by Lazarillo View Post
    Perhaps it will require clicking 12 simultaneous glowies to disable his "Run like a little *****" power.
    No, we'll have to assemble some clippers to remove his fringe - that's where he gets his power from.
  23. Quote:
    Originally Posted by Feycat View Post
    Yeah, that's... not promising.
    Have you ever faced a Well-empowered emo before?
  24. Quote:
    Originally Posted by Yogi_Bare View Post
    This is why I'm glad I wasn't one of those that had to have their T4s right away. Personally, I'm kinda kicking back until most of the basic Incarnate stuff is more fleshed out to even push for more T2s.
    I think this will be the last round of slot expansions before we get new slots - I21.5 will mean that all 5 current slots will have had their launch options expanded.
  25. Quote:
    Originally Posted by Venture View Post
    Yeah, Maelstrom...the guy whose buttocks I kick at least once a day (on characters as low as level 20) will now require over a dozen people to beat. :-/
    We just met him as a normal loyalist thug - we haven't met him as a Well-empowered loyalist yet